| Commit message (Expand) | Author | Age | Files | Lines |
* | Updated the RSP and RDP implementations to be largely bit-perfect and pixel-a... |  Ryan Holtz | 2010-12-31 | 23 | -8925/+6403 |
* | superchs.c - Moved Button 6 assignment to a DIP selection which is more appro... |  Scott Stone | 2010-12-31 | 1 | -3/+5 |
* | Correct typo(?) in dipswitch port locations for Wonder League '96 |  Brian Troha | 2010-12-30 | 1 | -1/+1 |
* | Issue with Wonder League '96 fixed. The MCU writes the data to +0x200 from th... |  Brian Troha | 2010-12-30 | 1 | -20/+11 |
* | Adds the recent 87C52 MCU decaps to Wonder League Star and Wonder League '96 ... |  Brian Troha | 2010-12-30 | 1 | -35/+115 |
* | Functionality macro change, noticed yesterday night in Zero Team, no whatsnew |  Angelo Salese | 2010-12-30 | 1 | -8/+12 |
* | Fixed text layer priority in Chouji Meikyuu Legion (both sets). No whatsnew |  Tomasz Slanina | 2010-12-30 | 2 | -48/+41 |
* | mpu4drvr.c: Account for the 45 degree trackball mounting [James Wallace] |  Phil Bennett | 2010-12-30 | 1 | -7/+13 |
* | Further ICS2115 work [austere, nimitz, trap15] |  Angelo Salese | 2010-12-30 | 2 | -84/+160 |
* | Preliminary simulation of text layer protection in Chouji Meikyuu Legion [Tom... |  Tomasz Slanina | 2010-12-30 | 2 | -5/+110 |
* | (ldygolfe -> ladygolfe) |  Michaël Banaan Ananas | 2010-12-30 | 2 | -3/+3 |
* | minor cleanup on titles |  Michaël Banaan Ananas | 2010-12-30 | 1 | -2/+2 |
* | submitted by Kevin Eshbach, *** requested no_whatsnew *** |  Michaël Banaan Ananas | 2010-12-30 | 5 | -28/+66 |
* | Golden Poker driver: Added new sets, and some notes |  Roberto Fresca | 2010-12-30 | 2 | -1/+199 |
* | commited incase Kale isn't back before new MAME: obj 1 & 2 redumped, 3 & 4 co... |  Michaël Banaan Ananas | 2010-12-30 | 1 | -4/+4 |
* | plygonet.c : Fixed save state & device handler regressions. [Andrew Gardner] |  Andrew Gardner | 2010-12-30 | 1 | -3/+5 |
* | Implemented ROM banking support in Raiden 2 HW, improving Raiden 2 and Zero T... |  Angelo Salese | 2010-12-30 | 2 | -2/+30 |
* | Left-over development ... |  Angelo Salese | 2010-12-30 | 1 | -1/+1 |
* | Small refactoring, no whatsnew |  Angelo Salese | 2010-12-30 | 1 | -13/+30 |
* | Implemented preliminary Seibu COP macro command 0xdde5, used by Seibu Cup Soc... |  Angelo Salese | 2010-12-30 | 1 | -8/+34 |
* | Removed left-over Mirax PROM, also re-marked as GAME_IMPERFECT_SOUND (hopeful... |  Angelo Salese | 2010-12-30 | 1 | -3/+3 |
* | Marked silkroad sprite ROM as bad, no whatsnew |  Angelo Salese | 2010-12-30 | 1 | -1/+1 |
* | Marked kftgoal sample ROM as bad, no whatsnew |  Angelo Salese | 2010-12-30 | 1 | -1/+1 |
* | New games added as GAME_NOT_WORKING |  smf- | 2010-12-29 | 2 | -0/+103 |
* | Update comment in sdl.mak |  Couriersud | 2010-12-29 | 1 | -1/+1 |
* | Fixed sfx in Chouji Meikyuu Legion [Tomasz Slanina] |  Tomasz Slanina | 2010-12-29 | 1 | -6/+3 |
* | Haze: moved +16 for sprite offsetting in SD Gundam, no whatsnew |  Angelo Salese | 2010-12-29 | 4 | -7/+16 |
* | Fixed *BSD compilation for SDLMAME. [ElBarto] |  Couriersud | 2010-12-29 | 1 | -0/+4 |
* | Fixed MT00859: blandia, blandiap: Tilemap colors issue. [Pierpaolo Prazzoli] |  Pierpaolo Prazzoli | 2010-12-29 | 3 | -42/+105 |
* | Fixed playfield color issues in Seibu Cup Soccer [David Haywood] |  Angelo Salese | 2010-12-29 | 2 | -1/+2 |
* | Greatly improved inputs and dip switches for ertictac.c [Tafoid] |  Scott Stone | 2010-12-29 | 1 | -67/+57 |
* | Fixed mid-bosses sprite sticking bugs, no whatsnew |  Angelo Salese | 2010-12-29 | 1 | -3/+3 |
* | Reimplemented scatter-gather Sprite DMA in Seibu COP used by SD Gundam Rainbo... |  Angelo Salese | 2010-12-29 | 1 | -67/+87 |
* | Fixed hvyunit crash during final stage 5 boss battle. Also fixed hvyunitj ROM... |  Phil Bennett | 2010-12-29 | 1 | -13/+10 |
* | Diplocs added for hvyunit.c and added NO_COCKTAIL flag until it's fixed. |  Scott Stone | 2010-12-29 | 1 | -19/+22 |
* | Removed flag |  Angelo Salese | 2010-12-28 | 1 | -4/+4 |
* | Fix most-likely-to-fail SDL_TTF version check. Added a warning if strikethrou... |  Couriersud | 2010-12-28 | 2 | -7/+7 |
* | Fixed an ARM CPU core bug with pre-indexed addressing opcodes, that was preve... |  Angelo Salese | 2010-12-28 | 1 | -3/+9 |
* | sdlmame now also looks for fonts in "-fontpath". In addition, moved font conf... |  Couriersud | 2010-12-28 | 1 | -79/+105 |
* | Fixed MT4120 - "-now" on windows build crashes [Couriersud] |  Couriersud | 2010-12-28 | 1 | -0/+2 |
* | Demo Sounds dip was inverted for Heavy Unit |  Brian Troha | 2010-12-28 | 1 | -3/+3 |
* | Renamed ilpag.c as blitz68k.c and added several games to the driver [Luca Elia] |  Luca Elia | 2010-12-28 | 5 | -1157/+2810 |
* | Implemented preliminary road emulation in Cyber Tank [David Haywood] |  Angelo Salese | 2010-12-28 | 1 | -6/+24 |
* | New games added or promoted from NOT_WORKING status |  Michaël Banaan Ananas | 2010-12-28 | 1 | -3/+3 |
* | hvyunit.c: Hooked up Mermaid protection MCU and removed obsolete simulation c... |  Phil Bennett | 2010-12-28 | 1 | -408/+399 |
* | Return x/y values to collision detection routines, helps for Legionnaire and ... |  Angelo Salese | 2010-12-28 | 1 | -24/+54 |
* | minor ROM name correction for Gussun and others in m90.c |  Brian Troha | 2010-12-28 | 1 | -8/+8 |
* | Implemented palette DMA brightness algorythm mode 5 in Seibu COP games, used ... |  Angelo Salese | 2010-12-28 | 1 | -13/+107 |
* | palette DMA feature clarifying, no whatsnew |  Angelo Salese | 2010-12-27 | 1 | -27/+24 |
* | General stability issues with 64-bit builds fixed for cybertnk.c [David Hayw... |  Scott Stone | 2010-12-27 | 1 | -101/+134 |