summaryrefslogtreecommitdiffstatshomepage
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* Updated the RSP and RDP implementations to be largely bit-perfect and pixel-a... Ryan Holtz2010-12-3123-8925/+6403
* superchs.c - Moved Button 6 assignment to a DIP selection which is more appro... Scott Stone2010-12-311-3/+5
* Correct typo(?) in dipswitch port locations for Wonder League '96 Brian Troha2010-12-301-1/+1
* Issue with Wonder League '96 fixed. The MCU writes the data to +0x200 from th... Brian Troha2010-12-301-20/+11
* Adds the recent 87C52 MCU decaps to Wonder League Star and Wonder League '96 ... Brian Troha2010-12-301-35/+115
* Functionality macro change, noticed yesterday night in Zero Team, no whatsnew Angelo Salese2010-12-301-8/+12
* Fixed text layer priority in Chouji Meikyuu Legion (both sets). No whatsnew Tomasz Slanina2010-12-302-48/+41
* mpu4drvr.c: Account for the 45 degree trackball mounting [James Wallace] Phil Bennett2010-12-301-7/+13
* Further ICS2115 work [austere, nimitz, trap15] Angelo Salese2010-12-302-84/+160
* Preliminary simulation of text layer protection in Chouji Meikyuu Legion [Tom... Tomasz Slanina2010-12-302-5/+110
* (ldygolfe -> ladygolfe) Michaël Banaan Ananas2010-12-302-3/+3
* minor cleanup on titles Michaël Banaan Ananas2010-12-301-2/+2
* submitted by Kevin Eshbach, *** requested no_whatsnew *** Michaël Banaan Ananas2010-12-305-28/+66
* Golden Poker driver: Added new sets, and some notes Roberto Fresca2010-12-302-1/+199
* commited incase Kale isn't back before new MAME: obj 1 & 2 redumped, 3 & 4 co... Michaël Banaan Ananas2010-12-301-4/+4
* plygonet.c : Fixed save state & device handler regressions. [Andrew Gardner] Andrew Gardner2010-12-301-3/+5
* Implemented ROM banking support in Raiden 2 HW, improving Raiden 2 and Zero T... Angelo Salese2010-12-302-2/+30
* Left-over development ... Angelo Salese2010-12-301-1/+1
* Small refactoring, no whatsnew Angelo Salese2010-12-301-13/+30
* Implemented preliminary Seibu COP macro command 0xdde5, used by Seibu Cup Soc... Angelo Salese2010-12-301-8/+34
* Removed left-over Mirax PROM, also re-marked as GAME_IMPERFECT_SOUND (hopeful... Angelo Salese2010-12-301-3/+3
* Marked silkroad sprite ROM as bad, no whatsnew Angelo Salese2010-12-301-1/+1
* Marked kftgoal sample ROM as bad, no whatsnew Angelo Salese2010-12-301-1/+1
* New games added as GAME_NOT_WORKING smf-2010-12-292-0/+103
* Update comment in sdl.mak Couriersud2010-12-291-1/+1
* Fixed sfx in Chouji Meikyuu Legion [Tomasz Slanina] Tomasz Slanina2010-12-291-6/+3
* Haze: moved +16 for sprite offsetting in SD Gundam, no whatsnew Angelo Salese2010-12-294-7/+16
* Fixed *BSD compilation for SDLMAME. [ElBarto] Couriersud2010-12-291-0/+4
* Fixed MT00859: blandia, blandiap: Tilemap colors issue. [Pierpaolo Prazzoli] Pierpaolo Prazzoli2010-12-293-42/+105
* Fixed playfield color issues in Seibu Cup Soccer [David Haywood] Angelo Salese2010-12-292-1/+2
* Greatly improved inputs and dip switches for ertictac.c [Tafoid] Scott Stone2010-12-291-67/+57
* Fixed mid-bosses sprite sticking bugs, no whatsnew Angelo Salese2010-12-291-3/+3
* Reimplemented scatter-gather Sprite DMA in Seibu COP used by SD Gundam Rainbo... Angelo Salese2010-12-291-67/+87
* Fixed hvyunit crash during final stage 5 boss battle. Also fixed hvyunitj ROM... Phil Bennett2010-12-291-13/+10
* Diplocs added for hvyunit.c and added NO_COCKTAIL flag until it's fixed. Scott Stone2010-12-291-19/+22
* Removed flag Angelo Salese2010-12-281-4/+4
* Fix most-likely-to-fail SDL_TTF version check. Added a warning if strikethrou... Couriersud2010-12-282-7/+7
* Fixed an ARM CPU core bug with pre-indexed addressing opcodes, that was preve... Angelo Salese2010-12-281-3/+9
* sdlmame now also looks for fonts in "-fontpath". In addition, moved font conf... Couriersud2010-12-281-79/+105
* Fixed MT4120 - "-now" on windows build crashes [Couriersud] Couriersud2010-12-281-0/+2
* Demo Sounds dip was inverted for Heavy Unit Brian Troha2010-12-281-3/+3
* Renamed ilpag.c as blitz68k.c and added several games to the driver [Luca Elia] Luca Elia2010-12-285-1157/+2810
* Implemented preliminary road emulation in Cyber Tank [David Haywood] Angelo Salese2010-12-281-6/+24
* New games added or promoted from NOT_WORKING status Michaël Banaan Ananas2010-12-281-3/+3
* hvyunit.c: Hooked up Mermaid protection MCU and removed obsolete simulation c... Phil Bennett2010-12-281-408/+399
* Return x/y values to collision detection routines, helps for Legionnaire and ... Angelo Salese2010-12-281-24/+54
* minor ROM name correction for Gussun and others in m90.c Brian Troha2010-12-281-8/+8
* Implemented palette DMA brightness algorythm mode 5 in Seibu COP games, used ... Angelo Salese2010-12-281-13/+107
* palette DMA feature clarifying, no whatsnew Angelo Salese2010-12-271-27/+24
* General stability issues with 64-bit builds fixed for cybertnk.c [David Hayw... Scott Stone2010-12-271-101/+134