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* namcos2.cpp: Correct Final Lap 2 ROM labels. [sjy96525] (#15359)HEADmaster sjy555525104 min.2-78/+78
* tecmo/tehkanwc.cpp: Add note about 'tehkanwch' with double sized ROMs (#15361) ClawGrip106 min.1-1/+3
* igs/igs036crypt.cpp: Fixed misspelling in notes (#15367) James Charles Taylor108 min.1-1/+1
* New systems marked not working Ivan Vangelista110 min.4-29/+240
* Merge branch 'release0288' into HEAD Vas Crabb3 hours3-3/+4
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| * ui/menu.cpp: Better handling of active pointers when resetting items.release0288 Vas Crabb3 hours3-3/+4
* | skeleton/flashvga2.cpp: basic video hookup angelosa6 hours1-24/+152
* | igs/igs036crypt.cpp: added some notes and corrected a couple of decryption ke... Ivan Vangelista16 hours1-27/+105
* | skeleton/flashvga2.cpp: Hook up UART AJR17 hours1-4/+5
* | popnrun: remove "Yukai Tsukai" from companystring, remove useless quantum (be... hap24 hours1-18/+17
* | sega/saturn_cd_hle.cpp: extend mirror ranges of registers angelosa26 hours1-7/+9
* | skeleton/flashvga2.cpp: make it execute some code angelosa26 hours1-8/+28
* | skeleton/fc100.cpp: cleanups: angelosa26 hours1-23/+13
* | adp/adp.cpp: Add new not working game (#15336) stonedDiscord47 hours2-49/+65
* | skeleton/zorba.cpp: Set raw screen parameters. Vas Crabb2 days1-2/+2
* | New systems marked not working Ivan Vangelista2 days2-0/+48
* | Merge branch 'release0288' into HEAD Vas Crabb2 days1-3/+3
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| * util/zippath.cpp: Adjusted error handling. Vas Crabb2 days1-3/+3
* | New working systems hap2 days6-3/+747
* | New working systems hap3 days6-4/+601
* | dominator/senterprise: move lcd hw to its own device hap3 days4-145/+170
* | gpl951xx - more aggressive template use (#15352) mamehaze3 days15-521/+991
* | skeleton/extrema_m27sv.cpp: hookup basic video, hookup palette bank angelosa3 days1-59/+182
* | Add tape support to Sony NEWS drivers and clean up CD-ROM support (#15353) Brice Onken3 days8-13/+45
* | zaccaria/zaccaria.cpp: Add a new Money Money set (#15355) ClawGrip3 days2-0/+48
* | new WORKING machines (Planet Patrol) (#15354) mamehaze3 days2-0/+43
* | New systems marked not working Ivan Vangelista3 days5-23/+86
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* srcclean and manual cleanup Vas Crabb3 days68-524/+532
* skeleton/extrema_m27sv.cpp: hookup program bank, AY sound, palette, make MMIO... angelosa3 days1-19/+115
* misc/sfbonus.cpp,skeleton/amcoe_au1250.cpp: move to amcoe folder angelosa3 days3-255/+255
* layout/ces_tsclass.lay: LED score and trophy are mapped linearly angelosa3 days2-7/+9
* segas32: The resolve calls had been lost at some point in the process Olivier Galibert3 days1-0/+26
* irem/m92.cpp: Fix typo on CPU name (#15356) ClawGrip3 days1-1/+1
* kungfub3s: replace BAD_DUMP sound ROM with one from another romset (#15337) ClawGrip3 days1-1/+1
* luxor/x37: Implement SCC interrupt acknowledge. [Curt Coder] Curt Coder3 days1-3/+19
* akai/mpc60.cpp: Updates [R. Belmont] arbee4 days3-16/+118
* ces/cesclass.cpp: hookup LED display thru per-game artworks angelosa4 days4-31/+464
* skeleton/alesis_qs.cpp: move as alesis/qs.cpp angelosa4 days2-3/+3
* apple2gs: more accurate address map (#15335) arekkusu424 days1-26/+59
* New systems marked not working Ivan Vangelista4 days6-303/+487
* sonix16: Add ALU overflow test AJR4 days2-30/+24
* luxor/x37: Fixed bus error handling. [Curt Coder] Curt Coder4 days1-5/+7
* steppers: Integrate the draw functionality and the outputs in the class Olivier Galibert4 days667-10025/+9973
* ksys573, segas32, patinhofeio: Convert to output finders, assist by Qwen 3.6 Olivier Galibert4 days4-195/+440
* unidasm.cpp: Use C++20 bit functions AJR5 days1-8/+7
* trs/coco3.cpp: Fix CoCo 3 Keyboard interrupt (#15349) tim lindner5 days6-77/+112
* sound/l4003.cpp: Found the correct units for the envelope rate, fixes glitchy... arbee5 days1-22/+27
* psion/psion5mxp_de: Corrected bootloader ROM SHA1. Nigel Barnes5 days1-1/+1
* ncd/ncd68k.cpp: Fix typo in comment AJR5 days1-1/+1
* taito/lsasquad.cpp: add debug tilemap viewer angelosa5 days1-3/+29