diff options
author | 2010-12-28 13:02:32 +0000 | |
---|---|---|
committer | 2010-12-28 13:02:32 +0000 | |
commit | c0a94734c32d1c21c836b5e1eef6e5bd71025b2a (patch) | |
tree | bf341d199a5f42545b4f31eca4314135b376fa27 /src | |
parent | 73a9b487b0f99bb8a2271f99b9032ef7ccd136d9 (diff) |
hvyunit.c: Hooked up Mermaid protection MCU and removed obsolete simulation code. Also updated the driver to use a state class. [Phil Bennett, Dr. Decapitator, Andrew Gardner]
Diffstat (limited to 'src')
-rw-r--r-- | src/mame/drivers/hvyunit.c | 807 |
1 files changed, 399 insertions, 408 deletions
diff --git a/src/mame/drivers/hvyunit.c b/src/mame/drivers/hvyunit.c index 2203e2dfe23..cd8ef6edfed 100644 --- a/src/mame/drivers/hvyunit.c +++ b/src/mame/drivers/hvyunit.c @@ -1,14 +1,10 @@ /*************************************************************************************** - driver based on djboy.c / airbustr.c - - PROTECTION SIMULATION IS VERY PRELIMINARY AND SHOULD BE TREATED AS 100% GUESSWORK - - - Heavy Unit Kaneko/Taito 1988 +Driver based on djboy.c / airbustr.c + This game runs on Kaneko hardware. The game is similar to R-Type. PCB Layout @@ -44,7 +40,7 @@ Notes: YM2203 clock : 3.000MHz VSync : 58Hz HSync : 15.59kHz - \-\ : KANEKO 1988. DIP40 chip, probably 8751 MCU (clock pins match) + \-\ : KANEKO 1988. DIP40 8751 MCU MERMAID | : pin 18,19 = 6.000MHz (main clock) | : pin 30 = 1.000MHz (prog/ale) /-/ : pin 22 = 111.48Hz (port 2 bit 1) @@ -57,297 +53,356 @@ Notes: #include "emu.h" #include "deprecat.h" #include "cpu/z80/z80.h" +#include "cpu/mcs51/mcs51.h" #include "sound/2203intf.h" #include "video/kan_pand.h" -static UINT8 *videoram; -static UINT8 *colorram; -static tilemap_t *bg_tilemap; -static UINT16 hu_scrollx, hu_scrolly; -static UINT16 port0_data; - -static int addr; -static UINT8 mcu_data; -static UINT8 mcu_status; -static UINT8 test_mcu; -static UINT8 mcu_ram_mux[0x100]; -static struct + + +/************************************* + * + * Driver state + * + *************************************/ + +class hvyunit_state : public driver_device { - int attract_timer; - UINT8 program_flow; - UINT8 access_ram_r,access_ram_w; - UINT8 internal_ram[0x80]; - UINT8 internal_ram_index; - UINT8 coin_counter; -}mcu_ram; - -static MACHINE_RESET( mermaid ) +public: + hvyunit_state(running_machine &machine, const driver_device_config_base &config) + : driver_device(machine, config) { } + + /* Video */ + UINT8 *videoram; + UINT8 *colorram; + tilemap_t *bg_tilemap; + UINT16 scrollx; + UINT16 scrolly; + UINT16 port0_data; + + /* Interrupts */ + UINT8 int_vector; + + /* Mermaid */ + UINT8 data_to_mermaid; + UINT8 data_to_z80; + UINT8 mermaid_to_z80_full; + UINT8 z80_to_mermaid_full; + UINT8 mermaid_int0_l; + UINT8 mermaid_p[4]; + + /* Devices */ + running_device *master_cpu; + running_device *slave_cpu; + running_device *sound_cpu; + running_device *mermaid; + running_device *pandora; +}; + + +/************************************* + * + * Initialisation + * + *************************************/ + +static MACHINE_START( hvyunit ) { - addr = 0xff; - - /* ticks for the attract mode. */ - mcu_ram.attract_timer = 0; - /* - helper for the program flow. - 0 = title screen - 1 = demo mode - 2 = ranking - 3 = Push 1p button - 4 = Push 1p AND/OR 2p button - 5 = player 1 plays - 6 = player 2 plays - 7 = service mode - 8 = game over screen - ... - */ - mcu_status = 0x8; - mcu_ram.program_flow = 0; - if(input_port_read(machine, "DSW1") & 4) //service mode - mcu_ram.program_flow = 7; - mcu_ram.coin_counter = 0; + hvyunit_state *state = machine->driver_data<hvyunit_state>(); + + state->master_cpu = machine->device("master"); + state->slave_cpu = machine->device("slave"); + state->sound_cpu = machine->device("soundcpu"); + state->mermaid = machine->device("mermaid"); + state->pandora = machine->device("pandora"); + + // TODO: Save state } -static WRITE8_HANDLER( mermaid_data_w ) +static MACHINE_RESET( hvyunit ) { -// printf("%02x\n",data); - if(mcu_ram.access_ram_w) - { - mcu_ram.internal_ram[(mcu_ram.internal_ram_index++)&0x7f] = data; - mcu_ram.access_ram_w = 0; - } - else - { - mcu_data = data; - mcu_ram_mux[data] = 0; - if(data == 0) - { - /*next data will be an internal protection RAM write*/ - mcu_ram.access_ram_w = 1; - } - } + hvyunit_state *state = machine->driver_data<hvyunit_state>(); + + state->int_vector = 0xff; + state->mermaid_int0_l = 1; + state->mermaid_to_z80_full = 0; + state->z80_to_mermaid_full = 0; } -static READ8_HANDLER( mermaid_data_r ) + +/************************************* + * + * Video hardware + * + *************************************/ + +static TILE_GET_INFO( get_bg_tile_info ) { - static UINT8 res; + hvyunit_state *state = machine->driver_data<hvyunit_state>(); - if(input_code_pressed_once(space->machine, KEYCODE_Z)) - test_mcu++; + int attr = state->colorram[tile_index]; + int code = state->videoram[tile_index] + ((attr & 0x0f) << 8); + int color = (attr >> 4); - if(input_code_pressed_once(space->machine, KEYCODE_X)) - test_mcu--; + SET_TILE_INFO(1, code, color, 0); +} - if(mcu_ram.access_ram_r) - { - mcu_ram.access_ram_r = 0; - return mcu_ram.internal_ram[(mcu_ram.internal_ram_index++)&0x7f]; - } +static VIDEO_START( hvyunit ) +{ + hvyunit_state *state = machine->driver_data<hvyunit_state>(); + state->bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 16, 16, 32, 32); +} -// popmessage("%02x",test_mcu); +static VIDEO_UPDATE( hvyunit ) +{ +#define SX_POS 96 +#define SY_POS 0 + hvyunit_state *state = screen->machine->driver_data<hvyunit_state>(); - switch(mcu_data) - { - /* - pc=55f1 - store internal mcu ram values, not yet handled. - */ - case 0: - { - /*next data will be an internal protection RAM read*/ - mcu_ram.access_ram_r = 1; - return 0; - } - /* - (PC=4f20) 01 $e003 = val - (PC=4f2b) 01 $e004 = val - (PC=4f5c) 01 val > 0xa and e06f = val coin counter (5) - 0 = title screen - 4 = "push 1p button" - 5 = "push 2p button" - 6 = copyright Kaneko msg (what is for?) - 7 = ranking - 8 = (trigger) attract mode - b = (trigger?) player 1 plays - c = (trigger?) player 2 plays - 0x10 = game over screen - 0x80 = coin error! msg - (PC=4f82) 01 val<<=1 and check if < 0 program flow (6) - (PC=4ef3) 01 $e06c = val, (complement it and AND $3) - (PC=4f13) 01 $e06d = $e06e = val - (PC=4f13) 01 - (PC=14b3) 01 - (PC=14ca) 81 - */ - case 1: - { - switch(mcu_ram_mux[1]) - { - case 0: - res = input_port_read(space->machine, "IN0"); - /*TODO: state of the button. */ - if(~res & 1 && (mcu_ram.program_flow == 3 || mcu_ram.program_flow == 4)) - { - mcu_ram.coin_counter--; - mcu_ram.program_flow = 5; - } - if(~res & 4 || ~res & 8) - { - mcu_ram.coin_counter++; - mcu_ram.program_flow = (mcu_ram.coin_counter > 1) ? 4 : 3; - } - break; - case 1: res = input_port_read(space->machine, "IN1"); break; - case 2: res = input_port_read(space->machine, "IN2"); break; - case 3: res = input_port_read(space->machine, "DSW1"); break; - case 4: res = input_port_read(space->machine, "DSW2"); break; - case 5: - res = mcu_ram.coin_counter; - break; - case 6: - /* WRONG! just as a test. */ - res = 0; - if(mcu_ram.program_flow == 0) - { - mcu_ram.attract_timer++; - //popmessage("%d",mcu_ram.attract_timer); - if(mcu_ram.attract_timer > 600 && mcu_ram.program_flow == 0) { res = 8; mcu_ram.attract_timer = 0; mcu_ram.program_flow = 1; } - } - if(mcu_ram.program_flow == 1) //demo mode - { - mcu_ram.attract_timer++; - popmessage("%d",mcu_ram.attract_timer); - if(mcu_ram.attract_timer > 200 && mcu_ram.program_flow == 1) { res = 0;/*input_port_read(space->machine, "TEST");*/ mcu_ram.attract_timer = 0; mcu_ram.program_flow = 0; } - } - if(mcu_ram.program_flow == 3) - res = 4; - if(mcu_ram.program_flow == 4) - res = 5; - if(res == 0xb && mcu_ram.program_flow == 5) - res = 0; - else if(mcu_ram.program_flow == 5) - res = 0xb; - break; - } - //printf("(PC=%04x) %02x %02x\n",cpu_get_pc(space->cpu),mcu_data,res); - - mcu_ram_mux[1]++; - if(mcu_ram_mux[1] > 6) { mcu_ram_mux[1] = 0; } - return res; - } - /* - (PC=4fbe) 03 ? (Is it read?) - */ - case 3: return mame_rand(space->machine); - /* - (PC=4e4d) 06 complement and put it to e06a - (PC=4e59) 06 $e019 = val - (PC=4f5c) 06 $e06f = val if NOT > 09 - (PC=4f82) 06 val<<=1 and check if < 0 - */ -// case 6: return 0; - /* - pc=5621 put the value to e003 (and 8) - pc=562f put the value to e004 (and 4) - */ - /* read back dsw. */ - case 0xff: return 0; - } - if(cpu_get_pc(space->cpu) != 0x4ee1 && cpu_get_pc(space->cpu) != 0x4e3b && - cpu_get_pc(space->cpu) != 0x14ca && cpu_get_pc(space->cpu) != 0x14b3 && - cpu_get_pc(space->cpu) != 0x550b && cpu_get_pc(space->cpu) != 0x551e && - cpu_get_pc(space->cpu) != 0x5590) - printf("(PC=%04x) %02x\n",cpu_get_pc(space->cpu),mcu_data); + tilemap_set_scrollx(state->bg_tilemap, 0, ((state->port0_data & 0x40) << 2) + state->scrollx + SX_POS); // TODO + tilemap_set_scrolly(state->bg_tilemap, 0, ((state->port0_data & 0x80) << 1) + state->scrolly + SY_POS); // TODO + bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine)); + tilemap_draw(bitmap, cliprect, state->bg_tilemap, 0, 0); + pandora_update(state->pandora, bitmap, cliprect); return 0; } +static VIDEO_EOF( hvyunit ) +{ + hvyunit_state *state = machine->driver_data<hvyunit_state>(); + pandora_eof(state->pandora); +} -/* ----- x--- MCU status ----- -x-- ? -*/ -static READ8_HANDLER( mermaid_status_r ) + +/************************************* + * + * Master CPU handlers + * + *************************************/ + +static WRITE8_HANDLER( trigger_nmi_on_slave_cpu ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + cpu_set_input_line(state->slave_cpu, INPUT_LINE_NMI, PULSE_LINE); +} + +static WRITE8_HANDLER( master_bankswitch_w ) { -// printf("R St\n"); + unsigned char *ROM = memory_region(space->machine, "master"); + int bank = data & 7; + ROM = &ROM[0x4000 * bank]; + memory_set_bankptr(space->machine, "bank1", ROM); +} - mcu_status^=0xc; +static WRITE8_HANDLER( mermaid_data_w ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); - return mcu_status | 0x10; -// return mame_rand(space->machine); + state->data_to_mermaid = data; + state->z80_to_mermaid_full = 1; + state->mermaid_int0_l = 0; + cpu_set_input_line(state->mermaid, INPUT_LINE_IRQ0, ASSERT_LINE); } -static TILE_GET_INFO( get_bg_tile_info ) +static READ8_HANDLER( mermaid_data_r ) { - int attr = colorram[tile_index]; - int code = videoram[tile_index] + ((attr & 0x0f) << 8); - int color = (attr >> 4); + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); - SET_TILE_INFO(1, code, color, 0); + state->mermaid_to_z80_full = 0; + return state->data_to_z80; } -static VIDEO_START(hvyunit) +static READ8_HANDLER( mermaid_status_r ) { - bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 16, 16, 32, 32); + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + return (!state->mermaid_to_z80_full << 2) | (state->z80_to_mermaid_full << 3); } -#define SX_POS 152 -#define SY_POS 258 -static VIDEO_UPDATE(hvyunit) +/************************************* + * + * Slave CPU handlers + * + *************************************/ + +static WRITE8_HANDLER( trigger_nmi_on_sound_cpu2 ) { - running_device *pandora = screen->machine->device("pandora"); - tilemap_set_scrollx( bg_tilemap,0, ((port0_data&0x40)<<2)+ hu_scrollx + SX_POS); //TODO - tilemap_set_scrolly( bg_tilemap,0, ((port0_data&0x80)<<1)+ hu_scrolly + SY_POS); // TODO + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + soundlatch_w(space, 0, data); + cpu_set_input_line(state->sound_cpu, INPUT_LINE_NMI, PULSE_LINE); +} -// popmessage("%02x %02x",hu_scrollx[0],hu_scrolly[0]); +static WRITE8_HANDLER( hu_videoram_w ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); - bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine)); - tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); - pandora_update(pandora, bitmap, cliprect); - return 0; + state->videoram[offset] = data; + tilemap_mark_tile_dirty(state->bg_tilemap, offset); } -static VIDEO_EOF(hvyunit) +static WRITE8_HANDLER( hu_colorram_w ) { - running_device *pandora = machine->device("pandora"); - pandora_eof(pandora); + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + state->colorram[offset] = data; + tilemap_mark_tile_dirty(state->bg_tilemap, offset); } -static WRITE8_HANDLER( trigger_nmi_on_sound_cpu2 ) +static WRITE8_HANDLER( slave_bankswitch_w ) { - soundlatch_w(space, 0, data); - cputag_set_input_line(space->machine, "soundcpu", INPUT_LINE_NMI, PULSE_LINE); + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + unsigned char *ROM = memory_region(space->machine, "slave"); + int bank = (data & 0x03); + state->port0_data = data; + ROM = &ROM[0x4000 * bank]; + + memory_set_bankptr(space->machine, "bank2", ROM); } +static WRITE8_HANDLER( hu_scrollx_w ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + state->scrollx = data; +} -static WRITE8_HANDLER( trigger_nmi_on_slave_cpu) +static WRITE8_HANDLER( hu_scrolly_w ) { - cputag_set_input_line(space->machine, "slave", INPUT_LINE_NMI, PULSE_LINE); + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + state->scrolly = data; } -static WRITE8_HANDLER( master_bankswitch_w ) +static WRITE8_HANDLER( coin_count_w ) { - unsigned char *ROM = memory_region(space->machine, "master"); - int bank=data&7; + coin_counter_w(space->machine, 0, data & 1); + coin_counter_w(space->machine, 1, data & 2); +} + + +/************************************* + * + * Sound CPU handlers + * + *************************************/ + +static WRITE8_HANDLER( sound_bankswitch_w ) +{ + unsigned char *ROM = memory_region(space->machine, "soundcpu"); + int bank = data & 0x3; ROM = &ROM[0x4000 * bank]; - memory_set_bankptr(space->machine, "bank1",ROM); + memory_set_bankptr(space->machine, "bank3", ROM); } -static WRITE8_HANDLER( hu_videoram_w ) +/************************************* + * + * Protection MCU handlers + * + *************************************/ + +static READ8_HANDLER( mermaid_p0_r ) { - videoram[offset] = data; - tilemap_mark_tile_dirty(bg_tilemap, offset); + // ? + return 0; } -static WRITE8_HANDLER( hu_colorram_w ) +static WRITE8_HANDLER( mermaid_p0_w ) { - colorram[offset] = data; - tilemap_mark_tile_dirty(bg_tilemap, offset); + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + if (!BIT(state->mermaid_p[0], 1) && BIT(data, 1)) + { + state->mermaid_to_z80_full = 1; + state->data_to_z80 = state->mermaid_p[1]; + } + + if (BIT(data, 0) == 1) + state->z80_to_mermaid_full = 0; + + state->mermaid_p[0] = data; } +static READ8_HANDLER( mermaid_p1_r ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + if (BIT(state->mermaid_p[0], 0) == 0) + return state->data_to_mermaid; + else + return 0; // ? +} + +static WRITE8_HANDLER( mermaid_p1_w ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + if (data == 0xff) + { + state->mermaid_int0_l = 1; + cpu_set_input_line(state->mermaid, INPUT_LINE_IRQ0, CLEAR_LINE); + } + + state->mermaid_p[1] = data; +} + +static READ8_HANDLER( mermaid_p2_r ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + switch ((state->mermaid_p[0] >> 2) & 3) + { + case 0: return input_port_read(space->machine, "IN1"); + case 1: return input_port_read(space->machine, "IN2"); + case 2: return input_port_read(space->machine, "IN0"); + default: return 0xff; + } +} + +static WRITE8_HANDLER( mermaid_p2_w ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + state->mermaid_p[2] = data; +} + +static READ8_HANDLER( mermaid_p3_r ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + UINT8 dsw = 0; + UINT8 dsw1 = input_port_read(space->machine, "DSW1"); + UINT8 dsw2 = input_port_read(space->machine, "DSW2"); + + switch ((state->mermaid_p[0] >> 5) & 3) + { + case 0: dsw = (BIT(dsw2, 4) << 3) | (BIT(dsw2, 0) << 2) | (BIT(dsw1, 4) << 1) | BIT(dsw1, 0); break; + case 1: dsw = (BIT(dsw2, 5) << 3) | (BIT(dsw2, 1) << 2) | (BIT(dsw1, 5) << 1) | BIT(dsw1, 1); break; + case 2: dsw = (BIT(dsw2, 6) << 3) | (BIT(dsw2, 2) << 2) | (BIT(dsw1, 6) << 1) | BIT(dsw1, 2); break; + case 3: dsw = (BIT(dsw2, 7) << 3) | (BIT(dsw2, 3) << 2) | (BIT(dsw1, 7) << 1) | BIT(dsw1, 3); break; + } + + return (dsw << 4) | (state->mermaid_int0_l << 2) | (state->mermaid_to_z80_full << 3); +} + +static WRITE8_HANDLER( mermaid_p3_w ) +{ + hvyunit_state *state = space->machine->driver_data<hvyunit_state>(); + + state->mermaid_p[3] = data; + cpu_set_input_line(state->slave_cpu, INPUT_LINE_RESET, data & 2 ? CLEAR_LINE : ASSERT_LINE); +} + + +/************************************* + * + * Memory maps + * + *************************************/ + static ADDRESS_MAP_START( master_memory, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1") @@ -357,38 +412,19 @@ static ADDRESS_MAP_START( master_memory, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xf000, 0xffff) AM_RAM ADDRESS_MAP_END -static ADDRESS_MAP_START(master_io, ADDRESS_SPACE_IO, 8 ) +static ADDRESS_MAP_START( master_io, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(master_bankswitch_w) AM_RANGE(0x01, 0x01) AM_WRITE(master_bankswitch_w) // correct? AM_RANGE(0x02, 0x02) AM_WRITE(trigger_nmi_on_slave_cpu) ADDRESS_MAP_END -static WRITE8_HANDLER( slave_bankswitch_w ) -{ - unsigned char *ROM = memory_region(space->machine, "slave"); - int bank=(data&0x03); - port0_data=data; - ROM = &ROM[0x4000 * bank]; - - memory_set_bankptr(space->machine, "bank2",ROM); -} - -static WRITE8_HANDLER( hu_scrollx_w) -{ - hu_scrollx=data; -} - -static WRITE8_HANDLER( hu_scrolly_w) -{ - hu_scrolly=data; -} static ADDRESS_MAP_START( slave_memory, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank2") - AM_RANGE(0xc000, 0xc3ff) AM_RAM_WRITE(hu_videoram_w) AM_BASE(&videoram) - AM_RANGE(0xc400, 0xc7ff) AM_RAM_WRITE(hu_colorram_w) AM_BASE(&colorram) + AM_RANGE(0xc000, 0xc3ff) AM_RAM_WRITE(hu_videoram_w) AM_BASE_MEMBER(hvyunit_state, videoram) + AM_RANGE(0xc400, 0xc7ff) AM_RAM_WRITE(hu_colorram_w) AM_BASE_MEMBER(hvyunit_state, colorram) AM_RANGE(0xd000, 0xd1ff) AM_RAM_WRITE(paletteram_xxxxRRRRGGGGBBBB_split2_w) AM_BASE_GENERIC(paletteram2) AM_RANGE(0xd800, 0xd9ff) AM_RAM_WRITE(paletteram_xxxxRRRRGGGGBBBB_split1_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0xd000, 0xdfff) AM_RAM @@ -396,30 +432,20 @@ static ADDRESS_MAP_START( slave_memory, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xf000, 0xffff) AM_RAM ADDRESS_MAP_END -static ADDRESS_MAP_START(slave_io, ADDRESS_SPACE_IO, 8 ) +static ADDRESS_MAP_START( slave_io, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(slave_bankswitch_w) AM_RANGE(0x02, 0x02) AM_WRITE(trigger_nmi_on_sound_cpu2) - AM_RANGE(0x04, 0x04) AM_READWRITE(mermaid_data_r,mermaid_data_w) + AM_RANGE(0x04, 0x04) AM_READWRITE(mermaid_data_r, mermaid_data_w) AM_RANGE(0x06, 0x06) AM_WRITE(hu_scrolly_w) AM_RANGE(0x08, 0x08) AM_WRITE(hu_scrollx_w) AM_RANGE(0x0c, 0x0c) AM_READ(mermaid_status_r) - AM_RANGE(0x0e, 0x0e) AM_RAM //should be coin info, see djoy.c + AM_RANGE(0x0e, 0x0e) AM_WRITE(coin_count_w) // AM_RANGE(0x22, 0x22) AM_READ(hu_scrolly_hi_reset) //22/a2 taken from ram $f065 // AM_RANGE(0xa2, 0xa2) AM_READ(hu_scrolly_hi_set) - ADDRESS_MAP_END -static WRITE8_HANDLER( sound_bankswitch_w ) -{ - unsigned char *ROM = memory_region(space->machine, "soundcpu"); - int bank=data&0x3; - - ROM = &ROM[0x4000 * bank]; - - memory_set_bankptr(space->machine, "bank3",ROM); -} static ADDRESS_MAP_START( sound_memory, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM @@ -427,7 +453,7 @@ static ADDRESS_MAP_START( sound_memory, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xc000, 0xc7ff) AM_RAM ADDRESS_MAP_END -static ADDRESS_MAP_START(sound_io, ADDRESS_SPACE_IO, 8 ) +static ADDRESS_MAP_START( sound_io, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(sound_bankswitch_w) AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) @@ -435,6 +461,20 @@ static ADDRESS_MAP_START(sound_io, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_END +static ADDRESS_MAP_START( mcu_io, ADDRESS_SPACE_IO, 8 ) + AM_RANGE(MCS51_PORT_P0, MCS51_PORT_P0) AM_READWRITE(mermaid_p0_r, mermaid_p0_w) + AM_RANGE(MCS51_PORT_P1, MCS51_PORT_P1) AM_READWRITE(mermaid_p1_r, mermaid_p1_w) + AM_RANGE(MCS51_PORT_P2, MCS51_PORT_P2) AM_READWRITE(mermaid_p2_r, mermaid_p2_w) + AM_RANGE(MCS51_PORT_P3, MCS51_PORT_P3) AM_READWRITE(mermaid_p3_r, mermaid_p3_w) +ADDRESS_MAP_END + + +/************************************* + * + * Port definitions + * + *************************************/ + static INPUT_PORTS_START( hvyunit ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) @@ -442,9 +482,10 @@ static INPUT_PORTS_START( hvyunit ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) // copied from DJ Boy, might not + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY @@ -454,6 +495,7 @@ static INPUT_PORTS_START( hvyunit ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) @@ -463,69 +505,7 @@ static INPUT_PORTS_START( hvyunit ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - /*copied from DJ Boy, WRONG - -HEAVY UNIT -Manufacturer: Taito -Year: 1988 - Genre: Shooter -Orientation: Horizontal -Conversion Class: JAMMA -DIP Switch Settings: -SW#1 --------------------------------------------------------------------- -DESCRIPTION 1 2 3 4 5 6 7 8 --------------------------------------------------------------------- -CABINET TYPE TABLE OFF - UPRIGHT ON --------------------------------------------------------------------- -VIDEO SCREEN NORMAL OFF - FLIP ON --------------------------------------------------------------------- -TEST MODE NORMAL OFF - TEST ON --------------------------------------------------------------------- -COIN/CREDIT -COIN #1 1C/1P OFF OFF - 1C/2P ON OFF - 2C/1P OFF ON - 2C/3P ON ON - -COIN #2 1C/1P OFF OFF - 1C/2P ON OFF - 2C/1P OFF ON - 2C/3P ON ON --------------------------------------------------------------------- -NOT USED SW#4 ALWAYS OFF --------------------------------------------------------------------- - - -SW#2 --------------------------------------------------------------------- -DESCRIPTION 1 2 3 4 5 6 7 8 --------------------------------------------------------------------- -DIFFICULTY NORMAL OFF OFF - EASY ON OFF - HARD OFF ON - HARDEST ON ON --------------------------------------------------------------------- -CONTINUE YES OFF - NO ON --------------------------------------------------------------------- -BONUS NO OFF - YES ON --------------------------------------------------------------------- -# LIVES 3 OFF OFF - 4 ON OFF - 5 OFF ON - 7 ON ON --------------------------------------------------------------------- -DEMO SOUND YES OFF - NO ON --------------------------------------------------------------------- -NOT USED SW#8 ALWAYS OFF --------------------------------------------------------------------- - -*/ + PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) @@ -533,12 +513,12 @@ NOT USED SW#8 ALWAYS OFF PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Service_Mode ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Service_Mode ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) @@ -549,6 +529,7 @@ NOT USED SW#8 ALWAYS OFF PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) + PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) @@ -558,48 +539,28 @@ NOT USED SW#8 ALWAYS OFF PORT_DIPNAME( 0x04, 0x04, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "Bonus" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Bonus" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x00, "7" ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("TEST") - PORT_DIPNAME( 0x01, 0x01, "TEST" ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END -/****************** Graphics ************************/ + +/************************************* + * + * Graphics definitions + * + *************************************/ static const gfx_layout tile_layout = { @@ -623,29 +584,41 @@ static GFXDECODE_START( hvyunit ) GFXDECODE_ENTRY( "gfx2", 0, tile_layout, 0x000, 16 ) /* background tiles */ GFXDECODE_END -/****************** Machine ************************/ +/************************************* + * + * Machine driver + * + *************************************/ static INTERRUPT_GEN( hvyunit_interrupt ) { - addr ^= 0x02; - cpu_set_input_line_and_vector(device, 0, HOLD_LINE, addr); + hvyunit_state *state = device->machine->driver_data<hvyunit_state>(); + + state->int_vector ^= 0x02; + cpu_set_input_line_and_vector(device, 0, HOLD_LINE, state->int_vector); } static const kaneko_pandora_interface hvyunit_pandora_config = { "screen", /* screen tag */ - 0, /* gfx_region */ - 0, 0 /* x_offs, y_offs */ + 0, /* gfx_region */ + 0, 0 /* x_offs, y_offs */ }; -static MACHINE_CONFIG_START( hvyunit, driver_device ) +/************************************* + * + * Machine driver + * + *************************************/ + +static MACHINE_CONFIG_START( hvyunit, hvyunit_state ) MDRV_CPU_ADD("master", Z80,6000000) MDRV_CPU_PROGRAM_MAP(master_memory) MDRV_CPU_IO_MAP(master_io) - MDRV_CPU_VBLANK_INT_HACK(hvyunit_interrupt,2) + MDRV_CPU_VBLANK_INT_HACK(hvyunit_interrupt, 2) MDRV_CPU_ADD("slave", Z80,6000000) MDRV_CPU_PROGRAM_MAP(slave_memory) @@ -657,8 +630,13 @@ static MACHINE_CONFIG_START( hvyunit, driver_device ) MDRV_CPU_IO_MAP(sound_io) MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) + MDRV_CPU_ADD("mermaid", I80C51, 6000000) + MDRV_CPU_IO_MAP(mcu_io) + MDRV_QUANTUM_TIME(HZ(6000)) - MDRV_MACHINE_RESET(mermaid) + + MDRV_MACHINE_START(hvyunit) + MDRV_MACHINE_RESET(hvyunit) MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(58) @@ -685,6 +663,12 @@ MACHINE_CONFIG_END +/************************************* + * + * ROM definition(s) + * + *************************************/ + ROM_START( hvyunit ) ROM_REGION( 0x20000, "master", 0 ) ROM_LOAD( "b73_10.5c", 0x00000, 0x20000, CRC(ca52210f) SHA1(346951962aa5bbad641117dbd66f035dddc7c0bf) ) @@ -695,15 +679,15 @@ ROM_START( hvyunit ) ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "b73_12.7e", 0x000000, 0x010000, CRC(d1d24fab) SHA1(ed0312535d0b136d79aa885b9e6eea19ebde6409) ) - ROM_REGION( 0x1000, "mcu", 0 ) - ROM_LOAD( "i8751_mermaid", 0x0000, 0x1000, NO_DUMP ) + ROM_REGION( 0x1000, "mermaid", 0 ) + ROM_LOAD( "mermaid.bin", 0x0000, 0x0e00, CRC(88c5dd27) SHA1(5043fed7fd192891be7e4096f2c5daaae1538bc4) ) - ROM_REGION( 0x200000, "gfx1", 0 ) // loading only verified for roms marked 'ok' - ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) ) // attract ok + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) ) ROM_LOAD( "b73_07.2c", 0x100000, 0x010000, CRC(5cffa42c) SHA1(687e047345039479b35d5099e56dbc1d57284ed9) ) - ROM_LOAD( "b73_06.2b", 0x120000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) ) // attract ok - ROM_LOAD( "b73_01.1b", 0x140000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) ) // attract ok - ROM_LOAD( "b73_02.1c", 0x160000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) ) // attract ok + ROM_LOAD( "b73_06.2b", 0x120000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) ) + ROM_LOAD( "b73_01.1b", 0x140000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) ) + ROM_LOAD( "b73_02.1c", 0x160000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) ) ROM_LOAD( "b73_03.1d", 0x180000, 0x010000, CRC(ec6020cf) SHA1(2973aa2dc3deb2f27c9f1bad07a7664bad95b3f2) ) ROM_LOAD( "b73_04.1f", 0x1a0000, 0x010000, CRC(f7badbb2) SHA1(d824ab4aba94d7ca02401f4f6f34213143c282ec) ) ROM_LOAD( "b73_05.1h", 0x1c0000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) ) @@ -722,18 +706,18 @@ ROM_START( hvyunitj ) ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "b73_12.7e", 0x000000, 0x010000, CRC(d1d24fab) SHA1(ed0312535d0b136d79aa885b9e6eea19ebde6409) ) - ROM_REGION( 0x1000, "mcu", 0 ) - ROM_LOAD( "i8751_mermaid", 0x0000, 0x1000, NO_DUMP ) + ROM_REGION( 0x1000, "mermaid", 0 ) + ROM_LOAD( "mermaid.bin", 0x0000, 0x0e00, CRC(88c5dd27) SHA1(5043fed7fd192891be7e4096f2c5daaae1538bc4) ) - ROM_REGION( 0x200000, "gfx1", 0 ) // loading only verified for roms marked 'ok' - ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) ) // attract ok + ROM_REGION( 0x200000, "gfx1", 0 ) // TODO: The order is different to the other sets - verify + ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) ) ROM_LOAD( "b73_07.2c", 0x100000, 0x010000, CRC(5cffa42c) SHA1(687e047345039479b35d5099e56dbc1d57284ed9) ) - ROM_LOAD( "b73_06.2b", 0x120000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) ) // attract ok - ROM_LOAD( "b73_01.1b", 0x140000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) ) // attract ok - ROM_LOAD( "b73_02.1c", 0x160000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) ) // attract ok - ROM_LOAD( "b73_03.1d", 0x180000, 0x010000, CRC(ec6020cf) SHA1(2973aa2dc3deb2f27c9f1bad07a7664bad95b3f2) ) - ROM_LOAD( "b73_04.1f", 0x1a0000, 0x010000, CRC(f7badbb2) SHA1(d824ab4aba94d7ca02401f4f6f34213143c282ec) ) - ROM_LOAD( "b73_05.1h", 0x1c0000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) ) + ROM_LOAD( "b73_01.1b", 0x120000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) ) + ROM_LOAD( "b73_03.1d", 0x140000, 0x010000, CRC(ec6020cf) SHA1(2973aa2dc3deb2f27c9f1bad07a7664bad95b3f2) ) + ROM_LOAD( "b73_05.1h", 0x160000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) ) + ROM_LOAD( "b73_06.2b", 0x180000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) ) // ? + ROM_LOAD( "b73_02.1c", 0x180000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) ) // ? + ROM_LOAD( "b73_04.1f", 0x1c0000, 0x010000, CRC(f7badbb2) SHA1(d824ab4aba94d7ca02401f4f6f34213143c282ec) ) // ? ROM_REGION( 0x80000, "gfx2", 0 ) ROM_LOAD( "b73_09.2p", 0x000000, 0x080000, CRC(537c647f) SHA1(941c0f4e251bc68e53d62e70b033a3a6c145bb7e) ) @@ -749,15 +733,15 @@ ROM_START( hvyunito ) ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "b73_12.7e", 0x000000, 0x010000, CRC(d1d24fab) SHA1(ed0312535d0b136d79aa885b9e6eea19ebde6409) ) - ROM_REGION( 0x1000, "mcu", 0 ) - ROM_LOAD( "i8751_mermaid", 0x0000, 0x1000, NO_DUMP ) + ROM_REGION( 0x1000, "mermaid", 0 ) + ROM_LOAD( "mermaid.bin", 0x0000, 0x0e00, CRC(88c5dd27) SHA1(5043fed7fd192891be7e4096f2c5daaae1538bc4) ) - ROM_REGION( 0x200000, "gfx1", 0 ) // loading only verified for roms marked 'ok' - ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) ) // attract ok + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) ) ROM_LOAD( "b73_07.2c", 0x100000, 0x010000, CRC(5cffa42c) SHA1(687e047345039479b35d5099e56dbc1d57284ed9) ) - ROM_LOAD( "b73_06.2b", 0x120000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) ) // attract ok - ROM_LOAD( "b73_01.1b", 0x140000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) ) // attract ok - ROM_LOAD( "b73_02.1c", 0x160000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) ) // attract ok + ROM_LOAD( "b73_06.2b", 0x120000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) ) + ROM_LOAD( "b73_01.1b", 0x140000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) ) + ROM_LOAD( "b73_02.1c", 0x160000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) ) ROM_LOAD( "b73_03.1d", 0x180000, 0x010000, CRC(ec6020cf) SHA1(2973aa2dc3deb2f27c9f1bad07a7664bad95b3f2) ) ROM_LOAD( "b73_04.1f", 0x1a0000, 0x010000, CRC(f7badbb2) SHA1(d824ab4aba94d7ca02401f4f6f34213143c282ec) ) ROM_LOAD( "b73_05.1h", 0x1c0000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) ) @@ -766,6 +750,13 @@ ROM_START( hvyunito ) ROM_LOAD( "b73_09.2p", 0x000000, 0x080000, CRC(537c647f) SHA1(941c0f4e251bc68e53d62e70b033a3a6c145bb7e) ) ROM_END -GAME( 1988, hvyunit, 0, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (World)" ,GAME_NOT_WORKING ) -GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Newer)" ,GAME_NOT_WORKING ) -GAME( 1988, hvyunito, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Older)" ,GAME_NOT_WORKING ) + +/************************************* + * + * Game driver(s) + * + *************************************/ + +GAME( 1988, hvyunit, 0, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (World)", GAME_NOT_WORKING ) +GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Newer)", GAME_NOT_WORKING ) +GAME( 1988, hvyunito, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Older)", GAME_NOT_WORKING ) |