diff options
author | 2010-12-29 00:07:45 +0000 | |
---|---|---|
committer | 2010-12-29 00:07:45 +0000 | |
commit | f1a4c8a4568d515d243bb90fd023122e7de3bb82 (patch) | |
tree | ef7d1bd07531a523d51c6f44dc5f9278bbde70be /src | |
parent | 359345da82ea2798e54ec9ccaa90318b9d40499f (diff) |
Diplocs added for hvyunit.c and added NO_COCKTAIL flag until it's fixed.
Diffstat (limited to 'src')
-rw-r--r-- | src/mame/drivers/hvyunit.c | 41 |
1 files changed, 22 insertions, 19 deletions
diff --git a/src/mame/drivers/hvyunit.c b/src/mame/drivers/hvyunit.c index 8c566a6d828..dd129f5606f 100644 --- a/src/mame/drivers/hvyunit.c +++ b/src/mame/drivers/hvyunit.c @@ -48,6 +48,13 @@ Notes: PANDORA : KANEKO PX79480FP-3 PANDORA-CHIP (C) KANEKO 1988 +To Do: +------ + +- Fix cocktail mode +- Fix Flip Screen (currently displays an information screen and emulation hangs) + + ***************************************************************************************/ #include "emu.h" @@ -507,52 +514,48 @@ static INPUT_PORTS_START( hvyunit ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Service_Mode ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) + PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "DSW1:4") + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_START("DSW2") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Allow_Continue ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, "Bonus" ) + PORT_DIPNAME( 0x08, 0x00, "Bonus" ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x00, "7" ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DSW2:8") INPUT_PORTS_END @@ -757,6 +760,6 @@ ROM_END * *************************************/ -GAME( 1988, hvyunit, 0, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (World)", 0 ) -GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Newer)", 0 ) -GAME( 1988, hvyunito, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Older)", 0 ) +GAME( 1988, hvyunit, 0, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (World)", GAME_NO_COCKTAIL ) +GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Newer)", GAME_NO_COCKTAIL ) +GAME( 1988, hvyunito, hvyunit, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Older)", GAME_NO_COCKTAIL ) |