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path: root/src/osd/sdl/gl_shader_tool.h
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* Moved opengl related stuff to modules/opengl couriersud2015-02-261-198/+0
* Enable OpenGL renderer on Windows. By default, run-time function couriersud2015-02-251-6/+1
* Make OpenGL renderer available in mainline build as well. This needs to couriersud2015-02-221-0/+5
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-15/+15
* Enum and union normalization. Aaron Giles2012-09-161-2/+2
* Cleanups and version bump. Aaron Giles2010-01-161-12/+12
* SDLMAME initial import [R. Belmont, Couriersud] R. Belmont2010-01-131-0/+198