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* Remove flopimg.h and fsmgr.h from floppy device header AJR19 hours1-0/+2
* osd/sdl: Don't specify SDL_WINDOW_BORDERLESS for full-screen windows. (#11546) Davidian102414 days1-1/+1
* osd/sdl: Fixed interpretation of result of SDL_GetDesktopDisplayMode. (#11547) Davidian102414 days1-2/+2
* Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" Vas Crabb2023-09-081-5/+5
* Updated bgfx, bx and bimg to current upstream versions. (#11493) Julian Sikorski2023-09-061-5/+5
* Fixed MinGW AArch64 issues: (#11521) invertego2023-09-021-8/+61
* render/drawogl.cpp: Size point primitives properly. This fixes -beam_dot_size... AJR2023-08-221-1/+4
* render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11... Rob2023-08-011-1/+1
* render/drawsdl.cpp: Don't request OpenGL context. (#11435) hiromasa2023-07-301-1/+1
* js_sound.js: fix sound level default for underrunning case (#11317) holub2023-07-241-3/+4
* Allow the use of either Qt5 or Qt6 on Linux (#11413) Jindřich Makovička2023-07-144-2/+20
* osd/mac: Make compile again. Does not yet start up because BGFX tries to for... arbee2023-07-095-50/+19
* Miscellaneous cleanup Vas Crabb2023-06-247-67/+56
* xbox_nv2a: better fix for dangling pointer warning, hap2023-06-141-7/+7
* osd/modules: Cleaned up most macOS deprecation warnings up to and including 1... arbee2023-06-1012-71/+105
* osd/mac, osd/sdl: Really inhibit full screen toggle in debug mode to prevent ... AJR2023-05-232-4/+4
* BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249) MooglyGuy2023-05-202-5/+12
* Skeleton driver for 600 Cellular Activation Tester (#11225) MooglyGuy2023-05-133-3/+3
* sinclair/sprinter.cpp: Added Sprinter Sp2000 enhanced Spectrum clone. (#11018) holub2023-05-121-0/+1
* osdlib.h: Add missing #include AJR2023-05-061-0/+1
* taptun: fix adapter detection on windows for newer versions of taptun driver Patrick Mackinlay2023-04-251-9/+14
* Miscellaneous improvements: Vas Crabb2023-04-147-69/+74
* Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. Vas Crabb2023-04-131-2/+2
* osd/windows: Create single-threaded COM apartment on main thread. Vas Crabb2023-04-085-29/+9
* Restored ability of for image devices to report specific error messages. Vas Crabb2023-04-082-5/+5
* API change for device_image_interface AJR2023-03-302-5/+6
* Bump version to 0.253mame0253 Vas Crabb2023-03-301-2/+2
* osd/modules/input/input_dinput.cpp: Adjusted heuristics to work better with n... Vas Crabb2023-03-292-25/+25
* input/input_dinput.h: Work around inability to have stdcall non-capturing lam... Vas Crabb2023-03-261-4/+8
* cpu/nec: Fixed build; also, srcclean Vas Crabb2023-03-261-1/+1
* Various optimisations to code generaton. Vas Crabb2023-03-268-26/+26
* Retired the over-stretched "system type" flags. Vas Crabb2023-03-231-1/+1
* Miscellaneous cleanup: Vas Crabb2023-03-211-2/+4
* -render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz] Vas Crabb2023-03-211-1/+1
* Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-applicatio... MooglyGuy2023-03-201-5/+7
* More D3D HLSL regression fixes: (#11002) [Ryan Holtz] MooglyGuy2023-03-201-4/+6
* windows: blind fix for the debugger Olivier Galibert2023-03-181-10/+11
* dimemory: Add the target address space to translate, wrap the constants Olivier Galibert2023-03-182-16/+21
* Replaced most simple uses of sprintf with type-safe equivalents. (#10948) Erik2023-03-101-3/+2
* osd/modules/input: Always use DirectInput with desktop window in background m... Vas Crabb2023-02-282-4/+13
* osd/modules/input: Modernised interface for enumerating DirectInput devices. Vas Crabb2023-02-284-87/+75
* Various cleanups: Vas Crabb2023-02-271-1/+1
* Removed local copy of SDL source and update Android build support. (#10899) Miodrag Milanović2023-02-273-5/+19
* osd/sdl: Do not raise fatal error on -video auto -videodriver wayland. (#10924) Julian Sikorski2023-02-261-1/+1
* osd: Moved some windows-specific stuff into osd/windows/window.{h,cpp}. Vas Crabb2023-02-267-27/+31
* opengl/gl_shader_mgr.cpp: Hopefully work with more GL implementations. Vas Crabb2023-02-251-6/+6
* render/sdlglcontext.h: Added missing override qualifier. Vas Crabb2023-02-251-1/+1
* osd: Fixed various OpenGL issues - fixes -nowaitvsync not working on Windows ... Vas Crabb2023-02-258-942/+1109
* osd: Fixed a corner case in XInput DJ Hero turntable handling. Vas Crabb2023-02-251-20/+14
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-2420-96/+120