| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove flopimg.h and fsmgr.h from floppy device header |  AJR | 19 hours | 1 | -0/+2 |
* | osd/sdl: Don't specify SDL_WINDOW_BORDERLESS for full-screen windows. (#11546) |  Davidian1024 | 14 days | 1 | -1/+1 |
* | osd/sdl: Fixed interpretation of result of SDL_GetDesktopDisplayMode. (#11547) |  Davidian1024 | 14 days | 1 | -2/+2 |
* | Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" |  Vas Crabb | 2023-09-08 | 1 | -5/+5 |
* | Updated bgfx, bx and bimg to current upstream versions. (#11493) |  Julian Sikorski | 2023-09-06 | 1 | -5/+5 |
* | Fixed MinGW AArch64 issues: (#11521) |  invertego | 2023-09-02 | 1 | -8/+61 |
* | render/drawogl.cpp: Size point primitives properly. This fixes -beam_dot_size... |  AJR | 2023-08-22 | 1 | -1/+4 |
* | render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11... |  Rob | 2023-08-01 | 1 | -1/+1 |
* | render/drawsdl.cpp: Don't request OpenGL context. (#11435) |  hiromasa | 2023-07-30 | 1 | -1/+1 |
* | js_sound.js: fix sound level default for underrunning case (#11317) |  holub | 2023-07-24 | 1 | -3/+4 |
* | Allow the use of either Qt5 or Qt6 on Linux (#11413) |  Jindřich Makovička | 2023-07-14 | 4 | -2/+20 |
* | osd/mac: Make compile again. Does not yet start up because BGFX tries to for... |  arbee | 2023-07-09 | 5 | -50/+19 |
* | Miscellaneous cleanup |  Vas Crabb | 2023-06-24 | 7 | -67/+56 |
* | xbox_nv2a: better fix for dangling pointer warning, |  hap | 2023-06-14 | 1 | -7/+7 |
* | osd/modules: Cleaned up most macOS deprecation warnings up to and including 1... |  arbee | 2023-06-10 | 12 | -71/+105 |
* | osd/mac, osd/sdl: Really inhibit full screen toggle in debug mode to prevent ... |  AJR | 2023-05-23 | 2 | -4/+4 |
* | BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249) |  MooglyGuy | 2023-05-20 | 2 | -5/+12 |
* | Skeleton driver for 600 Cellular Activation Tester (#11225) |  MooglyGuy | 2023-05-13 | 3 | -3/+3 |
* | sinclair/sprinter.cpp: Added Sprinter Sp2000 enhanced Spectrum clone. (#11018) |  holub | 2023-05-12 | 1 | -0/+1 |
* | osdlib.h: Add missing #include |  AJR | 2023-05-06 | 1 | -0/+1 |
* | taptun: fix adapter detection on windows for newer versions of taptun driver |  Patrick Mackinlay | 2023-04-25 | 1 | -9/+14 |
* | Miscellaneous improvements: |  Vas Crabb | 2023-04-14 | 7 | -69/+74 |
* | Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. |  Vas Crabb | 2023-04-13 | 1 | -2/+2 |
* | osd/windows: Create single-threaded COM apartment on main thread. |  Vas Crabb | 2023-04-08 | 5 | -29/+9 |
* | Restored ability of for image devices to report specific error messages. |  Vas Crabb | 2023-04-08 | 2 | -5/+5 |
* | API change for device_image_interface |  AJR | 2023-03-30 | 2 | -5/+6 |
* | Bump version to 0.253mame0253 |  Vas Crabb | 2023-03-30 | 1 | -2/+2 |
* | osd/modules/input/input_dinput.cpp: Adjusted heuristics to work better with n... |  Vas Crabb | 2023-03-29 | 2 | -25/+25 |
* | input/input_dinput.h: Work around inability to have stdcall non-capturing lam... |  Vas Crabb | 2023-03-26 | 1 | -4/+8 |
* | cpu/nec: Fixed build; also, srcclean |  Vas Crabb | 2023-03-26 | 1 | -1/+1 |
* | Various optimisations to code generaton. |  Vas Crabb | 2023-03-26 | 8 | -26/+26 |
* | Retired the over-stretched "system type" flags. |  Vas Crabb | 2023-03-23 | 1 | -1/+1 |
* | Miscellaneous cleanup: |  Vas Crabb | 2023-03-21 | 1 | -2/+4 |
* | -render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz] |  Vas Crabb | 2023-03-21 | 1 | -1/+1 |
* | Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-applicatio... |  MooglyGuy | 2023-03-20 | 1 | -5/+7 |
* | More D3D HLSL regression fixes: (#11002) [Ryan Holtz] |  MooglyGuy | 2023-03-20 | 1 | -4/+6 |
* | windows: blind fix for the debugger |  Olivier Galibert | 2023-03-18 | 1 | -10/+11 |
* | dimemory: Add the target address space to translate, wrap the constants |  Olivier Galibert | 2023-03-18 | 2 | -16/+21 |
* | Replaced most simple uses of sprintf with type-safe equivalents. (#10948) |  Erik | 2023-03-10 | 1 | -3/+2 |
* | osd/modules/input: Always use DirectInput with desktop window in background m... |  Vas Crabb | 2023-02-28 | 2 | -4/+13 |
* | osd/modules/input: Modernised interface for enumerating DirectInput devices. |  Vas Crabb | 2023-02-28 | 4 | -87/+75 |
* | Various cleanups: |  Vas Crabb | 2023-02-27 | 1 | -1/+1 |
* | Removed local copy of SDL source and update Android build support. (#10899) |  Miodrag Milanović | 2023-02-27 | 3 | -5/+19 |
* | osd/sdl: Do not raise fatal error on -video auto -videodriver wayland. (#10924) |  Julian Sikorski | 2023-02-26 | 1 | -1/+1 |
* | osd: Moved some windows-specific stuff into osd/windows/window.{h,cpp}. |  Vas Crabb | 2023-02-26 | 7 | -27/+31 |
* | opengl/gl_shader_mgr.cpp: Hopefully work with more GL implementations. |  Vas Crabb | 2023-02-25 | 1 | -6/+6 |
* | render/sdlglcontext.h: Added missing override qualifier. |  Vas Crabb | 2023-02-25 | 1 | -1/+1 |
* | osd: Fixed various OpenGL issues - fixes -nowaitvsync not working on Windows ... |  Vas Crabb | 2023-02-25 | 8 | -942/+1109 |
* | osd: Fixed a corner case in XInput DJ Hero turntable handling. |  Vas Crabb | 2023-02-25 | 1 | -20/+14 |
* | Update accumulating relative inputs exactly once per frame. |  Vas Crabb | 2023-02-24 | 20 | -96/+120 |