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* render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11... Rob2023-08-011-1/+1
* osd/modules/render/draw13.cpp: Fixed leaked/double freed texture data. Vas Crabb2023-02-041-16/+11
* osd/render/draw13.cpp: Got rid of a simple_list. Vas Crabb2023-02-041-23/+22
* osd: Fixed BGFX crash on toggling fullscreen on Linux. Vas Crabb2023-02-021-8/+6
* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-011-231/+457
* Various input and OSD refactoring: Vas Crabb2023-01-291-11/+8
* Got rid of global_alloc/global_free. Vas Crabb2020-10-031-3/+3
* use C++ library includes (nw) firewave2020-01-221-2/+2
* -core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz] MooglyGuy2019-07-101-3/+0
* Change window handle storage to template instead of void* (nw) (#1725) Brad Hughes2016-11-171-2/+2
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-14/+14
* std::min and std:max instead of MIN and MAX, also some more macros converted ... Miodrag Milanovic2016-07-311-1/+1
* Revert "Temp revert of Brad changes (nw)" Miodrag Milanovic2016-04-251-14/+26
* Temp revert of Brad changes (nw) Miodrag Milanovic2016-04-251-26/+14
* Refactor OSD window. Brad Hughes2016-04-211-14/+26
* These init calls all returned false. No need for a return value in this couriersud2016-04-181-3/+1
* soft is hard and hard is soft. Two is one and one is two. No wonder couriersud2016-04-181-22/+22
* Standardize platform window pointer storage in osd_window. Brad Hughes2016-04-181-2/+2
* Iterate over core classes C++11 style AJR2016-03-311-25/+24
* Implement integer scaling in core renderer [Calamity] Antonio Giner2016-03-151-2/+2
* Fix D3D and BGFX fullscreen toggle issues, nw therealmogminer@gmail.com2016-02-221-0/+26
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-29/+29
* Final fixups, get sliders working again, nw therealmogminer@gmail.com2016-02-211-20/+16
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-262/+59
* placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-0/+4
* opengl as requirement (nw) Miodrag Milanovic2016-02-161-4/+0
* Remove SDL 1.2 support (nw) Miodrag Milanovic2016-02-161-36/+0
* macro removal INLINE -> static inline (nw) Miodrag Milanovic2015-12-121-4/+4
* fix SDL on Windows compile Cowering2015-12-061-5/+5
* Fix narrowing (nw) Miodrag Milanovic2015-12-041-1/+1
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1188