index
:
mame
aaron-nl3
aaron-pci-cleanup
aerofgtb_yoffs
arm3_copro
asmjit
atarist_floppy-sounds
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
hlsl_aviplay
lindbergh_exp
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0259
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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Author
Age
Files
Lines
*
Remove flopimg.h and fsmgr.h from floppy device header
AJR
19 hours
1
-0
/
+2
*
Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)"
Vas Crabb
2023-09-08
1
-5
/
+5
*
Updated bgfx, bx and bimg to current upstream versions. (#11493)
Julian Sikorski
2023-09-06
1
-5
/
+5
*
Fixed MinGW AArch64 issues: (#11521)
invertego
2023-09-02
1
-8
/
+61
*
render/drawogl.cpp: Size point primitives properly. This fixes -beam_dot_size...
AJR
2023-08-22
1
-1
/
+4
*
render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11...
Rob
2023-08-01
1
-1
/
+1
*
render/drawsdl.cpp: Don't request OpenGL context. (#11435)
hiromasa
2023-07-30
1
-1
/
+1
*
js_sound.js: fix sound level default for underrunning case (#11317)
holub
2023-07-24
1
-3
/
+4
*
Allow the use of either Qt5 or Qt6 on Linux (#11413)
Jindřich Makovička
2023-07-14
4
-2
/
+20
*
Miscellaneous cleanup
Vas Crabb
2023-06-24
7
-67
/
+56
*
xbox_nv2a: better fix for dangling pointer warning,
hap
2023-06-14
1
-7
/
+7
*
osd/modules: Cleaned up most macOS deprecation warnings up to and including 1...
arbee
2023-06-10
12
-71
/
+105
*
BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249)
MooglyGuy
2023-05-20
2
-5
/
+12
*
Skeleton driver for 600 Cellular Activation Tester (#11225)
MooglyGuy
2023-05-13
1
-1
/
+1
*
sinclair/sprinter.cpp: Added Sprinter Sp2000 enhanced Spectrum clone. (#11018)
holub
2023-05-12
1
-0
/
+1
*
osdlib.h: Add missing #include
AJR
2023-05-06
1
-0
/
+1
*
taptun: fix adapter detection on windows for newer versions of taptun driver
Patrick Mackinlay
2023-04-25
1
-9
/
+14
*
Miscellaneous improvements:
Vas Crabb
2023-04-14
5
-33
/
+37
*
Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup.
Vas Crabb
2023-04-13
1
-2
/
+2
*
osd/windows: Create single-threaded COM apartment on main thread.
Vas Crabb
2023-04-08
3
-28
/
+3
*
Restored ability of for image devices to report specific error messages.
Vas Crabb
2023-04-08
2
-5
/
+5
*
API change for device_image_interface
AJR
2023-03-30
2
-5
/
+6
*
Bump version to 0.253
mame0253
Vas Crabb
2023-03-30
1
-2
/
+2
*
osd/modules/input/input_dinput.cpp: Adjusted heuristics to work better with n...
Vas Crabb
2023-03-29
2
-25
/
+25
*
input/input_dinput.h: Work around inability to have stdcall non-capturing lam...
Vas Crabb
2023-03-26
1
-4
/
+8
*
Various optimisations to code generaton.
Vas Crabb
2023-03-26
4
-6
/
+6
*
Retired the over-stretched "system type" flags.
Vas Crabb
2023-03-23
1
-1
/
+1
*
Miscellaneous cleanup:
Vas Crabb
2023-03-21
1
-2
/
+4
*
-render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz]
Vas Crabb
2023-03-21
1
-1
/
+1
*
Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-applicatio...
MooglyGuy
2023-03-20
1
-5
/
+7
*
More D3D HLSL regression fixes: (#11002) [Ryan Holtz]
MooglyGuy
2023-03-20
1
-4
/
+6
*
windows: blind fix for the debugger
Olivier Galibert
2023-03-18
1
-10
/
+11
*
dimemory: Add the target address space to translate, wrap the constants
Olivier Galibert
2023-03-18
2
-16
/
+21
*
Replaced most simple uses of sprintf with type-safe equivalents. (#10948)
Erik
2023-03-10
1
-3
/
+2
*
osd/modules/input: Always use DirectInput with desktop window in background m...
Vas Crabb
2023-02-28
1
-4
/
+11
*
osd/modules/input: Modernised interface for enumerating DirectInput devices.
Vas Crabb
2023-02-28
4
-87
/
+75
*
Various cleanups:
Vas Crabb
2023-02-27
1
-1
/
+1
*
osd: Moved some windows-specific stuff into osd/windows/window.{h,cpp}.
Vas Crabb
2023-02-26
5
-24
/
+19
*
opengl/gl_shader_mgr.cpp: Hopefully work with more GL implementations.
Vas Crabb
2023-02-25
1
-6
/
+6
*
render/sdlglcontext.h: Added missing override qualifier.
Vas Crabb
2023-02-25
1
-1
/
+1
*
osd: Fixed various OpenGL issues - fixes -nowaitvsync not working on Windows ...
Vas Crabb
2023-02-25
8
-942
/
+1109
*
osd: Fixed a corner case in XInput DJ Hero turntable handling.
Vas Crabb
2023-02-25
1
-20
/
+14
*
Update accumulating relative inputs exactly once per frame.
Vas Crabb
2023-02-24
13
-86
/
+110
*
osd: Cleaner way of dealing with input updates.
Vas Crabb
2023-02-23
1
-1
/
+1
*
osd: Don't pump events when reading inputs.
Vas Crabb
2023-02-23
8
-29
/
+13
*
Fix building with gcc-13 (#10917)
Julian Sikorski
2023-02-20
3
-0
/
+3
*
osd: Removed support for SDL < 2.0.6; apple/apple2video.cpp: Code style clean...
Vas Crabb
2023-02-21
1
-9
/
+2
*
Reduced usage of sprintf. (#10892)
Erik
2023-02-20
1
-4
/
+3
*
srcclean and bump copyright date on language files to 2023
Vas Crabb
2023-02-19
1
-1
/
+1
*
Input refactoring:
Vas Crabb
2023-02-18
10
-345
/
+3360
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