index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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Commit message (
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Author
Age
Files
Lines
*
pipewire: remove PW_STREAM_FLAG_RT_PROCESS flag due to race condition (abuffe...
hap
2026-05-05
1
-2
/
+2
*
sound_module: remove 'internal' param from get()
hap
2026-04-25
2
-5
/
+6
*
-input/input_win32.cpp: Made Win32 lightgun module usable with pen/touch.
Vas Crabb
2026-04-18
6
-39
/
+156
*
sound_module: fix std::memmove bytes param
hap
2026-04-16
1
-2
/
+2
*
adcanoe: corrections to dipswitches [Wayder],
hap
2026-04-08
1
-1
/
+1
*
debugger/qt: Fixed build with Qt 6 on AArch64.
Vas Crabb
2026-04-07
3
-6
/
+18
*
sound/xaudio2_sound.cpp: Added noexcept specifier for XAudio2 engine callback...
Patrick Mackinlay
2026-04-06
1
-4
/
+4
*
Cleaned up unsupportable legacy stuff:
Vas Crabb
2026-04-06
1
-46
/
+1
*
sound_module: update abuffer last sample on clear
hap
2026-04-05
1
-2
/
+6
*
sound_module: crossfade abuffer on overrun
hap
2026-04-05
2
-25
/
+64
*
Move build system adjusttment and fixes:
Vas Crabb
2026-04-05
5
-30
/
+10
*
netdev/pcap.cpp: Removed unused member variables.
Vas Crabb
2026-04-04
1
-3
/
+1
*
Fix up more stuff for upgraded tools, etc.
Vas Crabb
2026-04-04
3
-2
/
+8
*
Various cleanups:
Vas Crabb
2026-04-04
2
-12
/
+0
*
frontend/mame/luaengine_debug.cpp: Got rid of another wannabe std::span.
Vas Crabb
2026-04-03
1
-2
/
+2
*
sdl3: compile again on macOS with pre-3.4.0, and a minor cleanup. [R. Belmont]
arbee
2026-04-01
1
-5
/
+0
*
Fixed things C++20 doesn't allow:
Vas Crabb
2026-03-29
3
-4
/
+4
*
debugger/osx: add Edit menu with clipboard shortcuts (#15134)
Matt Furniss
2026-03-22
1
-1
/
+10
*
input/input_sdl3.cpp: pump CF run loop before enumerating game controllers on...
Matt Furniss
2026-03-21
1
-0
/
+11
*
Revert "sdl3_sound: don't hardcode max frames to 8"
arbee
2026-03-21
1
-4
/
+3
*
sdl3_sound: don't hardcode max frames to 8
hap
2026-03-21
1
-3
/
+4
*
sdl3_sound.cpp: Rate-limit the output stream so it doesn't queue up to infini...
arbee
2026-03-20
1
-6
/
+14
*
sound abuffer: fix wrong assumption that samplerate is fixed at 48000
hap
2026-03-19
10
-25
/
+27
*
sdl3: Render OSD at native resolution on scaled high DPI displays (#15102)
Valera Klachkov
2026-03-14
5
-10
/
+11
*
sdl3: Fix black screen when launching with -video soft on MacOS (#15100)
Valera Klachkov
2026-03-14
1
-0
/
+13
*
sound abuffer: audio latency is a float
hap
2026-03-12
2
-3
/
+3
*
coreaudio: forward latency to abuffer
hap
2026-03-12
1
-0
/
+1
*
sound_module: update notes
hap
2026-03-12
2
-10
/
+7
*
sound abuffer: derive min_buffers from max_buffers, add over/underrun stats
hap
2026-03-12
2
-12
/
+21
*
sound: forward audio latency setting to abuffer
hap
2026-03-11
5
-17
/
+37
*
sound abuffer: it was still getting a buffer underrun sometimes after overflo...
hap
2026-03-11
1
-5
/
+4
*
sound abuffer: after overflow, reduce buffers to 1 instead of clear
hap
2026-03-11
2
-13
/
+21
*
sound: change abuffer resync to more abrupt
hap
2026-03-11
2
-17
/
+39
*
Stop the windows debugger from crashing when using a widescreen monitor
yz70s
2026-03-09
1
-4
/
+7
*
Implement SDL_MouseWheelEvent integer member fallback for version less than 3...
sairuk
2026-02-25
1
-0
/
+10
*
input/input_sdl3.cpp: Fixed assert on new instance of joystick connected (#14...
holub
2026-02-12
1
-1
/
+1
*
sdl3: Fix key up not being sent on some systems. [R. Belmont]
arbee
2026-02-08
1
-6
/
+3
*
font_sdl3.cpp: Fix messed up comment. [skip ci]
arbee
2026-02-07
1
-1
/
+1
*
sdl3: Fix font lookup. [R. Belmont]
arbee
2026-02-07
2
-20
/
+24
*
Initial support for SDL3. [R. Belmont, Vas Crabb]
arbee
2026-02-07
20
-38
/
+5767
*
sound/sdl_sound.cpp: Revert accidentally committed part of bc2ded0443e81306b7...
AJR
2026-02-01
1
-4
/
+0
*
z8: Add Z8691 and Z86C91 ROMless types
AJR
2026-02-01
1
-0
/
+4
*
debugger/win, debugger/osx: Check that you have a memory interface before try...
Vas Crabb
2026-01-30
7
-15
/
+29
*
Miscellaneous minor changes:
Vas Crabb
2026-01-30
1
-3
/
+0
*
coreaudio_sound: apply a default channel mapping for devices where macOS give...
arbee
2026-01-17
1
-3
/
+11
*
-scripts: Cleaned up devices build scripts a bit:
Vas Crabb
2026-01-08
1
-0
/
+0
*
lisa: Massive updates
Olivier Galibert
2026-01-07
6
-12
/
+20
*
-lib/osdlib_win32.cpp: You're supposed to specify MEM_RESERVE when requesting...
Vas Crabb
2026-01-07
1
-1
/
+1
*
swp00: Overhaul of the synthesis part, effects to follow
Olivier Galibert
2025-11-14
1
-0
/
+3
*
input/input_common.cpp: Fixed "Application" key with SDL keyboard provider.
Vas Crabb
2025-08-29
1
-4
/
+11
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