| Commit message (Expand) | Author | Age | Files | Lines |
* | osd: Turned video modules into actual modules, fixed various issues. |  Vas Crabb | 2023-02-01 | 1 | -30/+39 |
* | render/bgfx: Got rid of a lot of unnecessary object copying during setup. |  Vas Crabb | 2023-01-29 | 1 | -4/+4 |
* | Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] |  MooglyGuy | 2023-01-29 | 1 | -1/+1 |
* | Update BGFX, BX and BIMG (#10789) |  Miodrag Milanović | 2023-01-05 | 1 | -1/+2 |
* | Revert "Update BGFX, BX and BIMG (#10750)" (#10787) |  R. Belmont | 2023-01-04 | 1 | -2/+1 |
* | Update BGFX, BX and BIMG (#10750) |  Miodrag Milanović | 2023-01-04 | 1 | -1/+2 |
* | osd/modules/file: Don't magically substitute environment variables when openi... |  npwoods | 2022-12-17 | 1 | -1/+1 |
* | Clean up #includes in src/osd (#10029) |  ajrhacker | 2022-07-04 | 1 | -6/+8 |
* | osdcore.h: Changed osd_subst_env to accept a std::string_view and return a st... |  npwoods | 2022-06-15 | 1 | -2/+1 |
* | Updated BGFX fixes; verified as working on Linux and Windows. (#9420) |  MooglyGuy | 2022-03-15 | 1 | -37/+59 |
* | Revert "More BGFX stability improvements (missing files + multi-window) (#9410)" |  Vas Crabb | 2022-03-16 | 1 | -59/+37 |
* | More BGFX stability improvements (missing files + multi-window) (#9410) |  MooglyGuy | 2022-03-14 | 1 | -37/+59 |
* | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... |  Miodrag Milanovic | 2017-12-01 | 1 | -2/+2 |
* | do variable substitution in bgfx_path #2201 |  Vas Crabb | 2017-04-23 | 1 | -1/+3 |
* | Fix compile with latest BGFX (nw) |  Miodrag Milanovic | 2017-01-02 | 1 | -3/+3 |
* | Try to fix issue on some linux platforms (nw) |  Miodrag Milanovic | 2016-04-08 | 1 | -2/+2 |
* | Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" |  Miodrag Milanovic | 2016-04-08 | 1 | -7/+2 |
* | Revert "compile fix on windows (nw)" |  Miodrag Milanovic | 2016-04-08 | 1 | -1/+0 |
* | compile fix on windows (nw) |  Miodrag Milanovic | 2016-04-08 | 1 | -0/+1 |
* | Fix SDL compile on linux. Took the opportunity to remove a number of |  couriersud | 2016-04-08 | 1 | -2/+7 |
* | Cleanups and version bump |  Miodrag Milanovic | 2016-03-30 | 1 | -22/+22 |
* | Cleanup in the bgfx aisle, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -2/+2 |
* | Huge cleanup of render target handling, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -3/+6 |
* | Add screen-specific shader chain support, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -3/+21 |
* | Make JSON error checking a lot more verbose |  therealmogminer@gmail.com | 2016-03-19 | 1 | -3/+6 |
* | Add bgfx command line options, major shakeup of organization, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -1/+1 |
* | Add dynamic skipping of shader chain passes, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -1/+2 |
* | compile with latest bgfx,bx (nw) |  Miodrag Milanovic | 2016-03-08 | 1 | -0/+1 |
* | Cleanups and version bump |  Miodrag Milanovic | 2016-02-24 | 1 | -12/+12 |
* | Fix some compile errors, not sure if all(nw) |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+11 |
* | First take on render API reorg, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+55 |