index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
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xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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layout_files.rst
Commit message (
Expand
)
Author
Age
Files
Lines
*
emu/rendlay.cpp, ui/ui.cpp: Allow layout views to control pointer display.
Vas Crabb
2024-04-14
1
-0
/
+5
*
Initial touch input support:
Vas Crabb
2024-04-12
1
-4
/
+9
*
Miscellaneous simple changes:
Vas Crabb
2023-12-02
1
-8
/
+11
*
docs: Fixed a number of grammatical errors and editing errors. (#11578)
Tom Cariello
2023-10-01
1
-13
/
+13
*
New working machines
hap
2022-03-05
1
-2
/
+2
*
rendlay: remove led8seg_gts1
hap
2022-02-26
1
-8
/
+0
*
remove vestiges of artwork dotmatrix element
hap
2022-02-26
1
-15
/
+0
*
Revert "rendlay: add optional alpha attribute to digit elements"
hap
2022-02-26
1
-19
/
+25
*
rendlay: add optional alpha attribute to digit elements
hap
2022-02-25
1
-25
/
+19
*
emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements.
Vas Crabb
2021-11-18
1
-10
/
+47
*
-delegates: Fixed structure return with MSVC C++ ABI.
Vas Crabb
2021-09-21
1
-9
/
+10
*
-Lua engine cleanup, input edition:
Vas Crabb
2020-12-09
1
-73
/
+88
*
-luaengine_render.cpp: Work around MSVC ambiguous overload error.
Vas Crabb
2020-11-26
1
-4
/
+4
*
docs: Wrote another section of object finder documentation.
Vas Crabb
2020-11-09
1
-44
/
+101
*
docs: Add links to some internal layouts that demonstrate various features, a...
Vas Crabb
2020-10-28
1
-0
/
+39
*
emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulati...
Vas Crabb
2020-10-19
1
-2
/
+2
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
1
-82
/
+268
*
emu/rendlay.cpp: Added parameter animation and state masks.
Vas Crabb
2020-09-16
1
-8
/
+92
*
Updated most of the layouts using <bezel> elements
Vas Crabb
2020-09-09
1
-2
/
+2
*
Finished adding new mechanism for allowing parts of views to be hidden.
Vas Crabb
2020-09-07
1
-0
/
+45
*
docs: Add naming conventions for certain things.
Vas Crabb
2020-08-24
1
-69
/
+69
*
Allow per-layer blend modes supplied by driver for screens, as required
Vas Crabb
2019-07-27
1
-3
/
+3
*
Make layout format more flexible:
Vas Crabb
2019-07-06
1
-145
/
+86
*
(nw) Clean up the mess on master
Vas Crabb
2019-03-26
1
-11
/
+13
*
Revert "conflict resolution (nw)"
andreasnaive
2019-03-25
1
-13
/
+11
*
layout doc: reword (nw)
hap
2019-03-25
1
-5
/
+4
*
layout doc: correction and add inputraw (this one actually does work the way ...
hap
2019-03-24
1
-6
/
+9
*
Make informational verbs a bit more consistent, reduce copy/pasted code, a sl...
Vas Crabb
2019-01-04
1
-4
/
+4
*
srcclean and cleanup (nw)
Vas Crabb
2018-10-28
1
-0
/
+6
*
finish off layout documentation for now
Vas Crabb
2018-08-03
1
-8
/
+112
*
(nw) Further layout work:
Vas Crabb
2018-08-02
1
-0
/
+191
*
(nw) be less eager to shadow variables in layouts, make highlights visible on...
Vas Crabb
2018-07-31
1
-18
/
+21
*
(nw) more layout documentation
Vas Crabb
2018-07-31
1
-7
/
+197
*
(nw) more render work:
Vas Crabb
2018-07-31
1
-0
/
+615