summaryrefslogtreecommitdiffstatshomepage
path: root/docs/source/techspecs/layout_files.rst
diff options
context:
space:
mode:
author hap <happppp@users.noreply.github.com>2022-03-05 20:20:45 +0100
committer hap <happppp@users.noreply.github.com>2022-03-05 20:20:57 +0100
commit590c0383fe07b7db2da89598a8251358cb5f8adf (patch)
tree7377bf513d83be478082822dcc2bfa21fc372747 /docs/source/techspecs/layout_files.rst
parentea0cdde1486ed0d22f0a7d814d548efeabb67a80 (diff)
New working machines
-------------------- TC7: Air Traffic Control [hap, Sean Riddle]
Diffstat (limited to 'docs/source/techspecs/layout_files.rst')
-rw-r--r--docs/source/techspecs/layout_files.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/source/techspecs/layout_files.rst b/docs/source/techspecs/layout_files.rst
index 96ccb902cb7..5dd1bba0758 100644
--- a/docs/source/techspecs/layout_files.rst
+++ b/docs/source/techspecs/layout_files.rst
@@ -1468,12 +1468,12 @@ internal layouts included in MAME.
This system uses lamps for key gameplay elements. Blending modes are used
for the translucent colour overlay placed over the monitor, and the lamps
reflected in front of the monitor. Also uses collections to allow parts of
- the layout to be disabled selectively. The shapes on the overlay are drawn
- using embedded SVG images.
+ the layout to be disabled selectively.
`armora.lay <https://git.redump.net/mame/tree/src/mame/layout/armora.lay?h=mame0235>`_
This game’s monitor is viewed directly through a translucent colour overlay
rather than being reflected from inside the cabinet. This means the overlay
reflects ambient light as well as affecting the colour of the video image.
+ The shapes on the overlay are drawn using embedded SVG images.
`tranz330.lay <https://git.redump.net/mame/tree/src/mame/layout/tranz330.lay?h=mame0235>`_
A multi-segment alphanumeric display and keypad. The keys are clickable,
and provide visual feedback when pressed.