index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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Commit message (
Expand
)
Author
Age
Files
Lines
*
idsoccer: improve adpcm emulation
hap
2024-11-17
1
-2
/
+2
*
devcpu: add retry_access and document
Olivier Galibert
2024-11-16
1
-2
/
+64
*
docs: Proofreading [Robert]
Olivier Galibert
2024-05-18
2
-5
/
+5
*
memory: Document taps, contention/interruptibility
Olivier Galibert
2024-05-14
3
-7
/
+317
*
-seta/ssv.cpp: Cleaned up key matrix code.
Vas Crabb
2024-05-09
1
-1
/
+1
*
-merit/mtouchxl.cpp: Added touch-enabled layout.
Vas Crabb
2024-05-09
1
-2
/
+2
*
emu/rendlay.cpp, ui/ui.cpp: Allow layout views to control pointer display.
Vas Crabb
2024-04-14
1
-0
/
+5
*
Initial touch input support:
Vas Crabb
2024-04-12
2
-5
/
+101
*
sega/sega_beena.cpp: Hooked up barcode cards.
Vas Crabb
2023-12-14
1
-0
/
+4
*
Miscellaneous simple changes:
Vas Crabb
2023-12-02
1
-8
/
+11
*
sega/sega_beena.cpp: Added basic book page display.
Vas Crabb
2023-11-04
1
-0
/
+22
*
docs: Fixed a number of grammatical errors and editing errors. (#11578)
Tom Cariello
2023-10-01
11
-43
/
+43
*
docs: Moved Lua API reference to its own section - the page was far too long.
Vas Crabb
2023-07-06
4
-4611
/
+33
*
Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup.
Vas Crabb
2023-04-13
1
-0
/
+4
*
-Improved some Lua APIs:
Vas Crabb
2023-04-07
2
-10
/
+90
*
API change for device_image_interface
AJR
2023-03-30
1
-5
/
+6
*
Retired the over-stretched "system type" flags.
Vas Crabb
2023-03-23
1
-2
/
+2
*
-luaengine.cpp: Expose UI controls toggle state.
Vas Crabb
2023-03-23
1
-0
/
+2
*
dimemory: Add the target address space to translate, wrap the constants
Olivier Galibert
2023-03-18
1
-5
/
+8
*
Lua engine: Better bindings for device_state_interface.
Vas Crabb
2023-03-12
1
-0
/
+45
*
Various updates, mostly around Lua:
Vas Crabb
2023-03-07
1
-7
/
+28
*
Input refactoring:
Vas Crabb
2023-02-18
1
-0
/
+4
*
Small batch of input refactoring:
Vas Crabb
2023-02-05
1
-1
/
+3
*
docs: Added an introduction to the input system for developers.
Vas Crabb
2023-02-03
2
-0
/
+459
*
C++ guidelins update and cleanup:
Vas Crabb
2022-12-22
1
-4
/
+0
*
docs: Added preliminary guide for would-be contributors. (#10717) [Ryan Holtz...
Vas Crabb
2022-12-22
2
-70
/
+19
*
Renamed n2a03 to rp2a03 throughout source tree. (#10343)
0kmg
2022-09-20
1
-3
/
+3
*
Patched up some gaps in functionality and fixed some bugs.
Vas Crabb
2022-09-02
1
-8
/
+288
*
-nintendo/gb.cpp: Use taps to handle the boot ROM overlay.
Vas Crabb
2022-08-24
1
-6
/
+8
*
Lua scripting enhancements:
Vas Crabb
2022-08-23
1
-14
/
+406
*
ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915)
Vas Crabb
2022-06-11
1
-6
/
+12
*
docs: Fixed a copy/paste typo in the Technical Specifications. (#9452)
0kmg
2022-03-22
1
-1
/
+1
*
Fixed some debugger memory view annoyances and cleaned up Lua bindings.
Vas Crabb
2022-03-16
1
-0
/
+12
*
New working machines
hap
2022-03-05
1
-2
/
+2
*
emu/devcb.h: Cleaned up a little using C++17 type traits helpers.
Vas Crabb
2022-02-28
1
-3
/
+3
*
Lua engine: Make setting analog I/O port field values user-friendly. (#9322)
feos
2022-02-28
1
-3
/
+10
*
rendlay: remove led8seg_gts1
hap
2022-02-26
1
-8
/
+0
*
remove vestiges of artwork dotmatrix element
hap
2022-02-26
1
-15
/
+0
*
Revert "rendlay: add optional alpha attribute to digit elements"
hap
2022-02-26
1
-19
/
+25
*
docs: Fixed a couple errors in the Technical Specifications. (#9340)
0kmg
2022-02-26
2
-2
/
+2
*
rendlay: add optional alpha attribute to digit elements
hap
2022-02-25
1
-25
/
+19
*
Addressed some Lua scripting pitfalls. (#9294)
Vas Crabb
2022-02-12
1
-65
/
+72
*
frontend: Exposed memory pass-through handlers (address space taps) to Lua.
Vas Crabb
2022-02-10
1
-2
/
+108
*
Clean up various loose ends:
Vas Crabb
2022-02-03
1
-16
/
+252
*
Fun with flags: Allows handlers to have user-defined flags set on
Olivier Galibert
2021-11-28
1
-21
/
+43
*
emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements.
Vas Crabb
2021-11-18
3
-19
/
+178
*
luareference.rst: Clarify contract of as_hz, as_khz and as_mhz
AJR
2021-11-03
1
-3
/
+6
*
-emu/ioport.cpp: Fixed some default setting handling issues.
Vas Crabb
2021-11-04
1
-35
/
+96
*
plugins: Moved the timecode recording functionality to a plugin.
Vas Crabb
2021-11-02
1
-0
/
+80
*
docs: Fix an error in the Lua reference that I copy/pasted without noticing.
Vas Crabb
2021-11-02
1
-2
/
+2
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