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* Made changes to the PORT_ADJUSTER values for MSM5232 clocks in all games in d... Scott Stone2011-02-061-9/+14
* funcube4: Changed default DIP state to allow game playing. Scott Stone2011-02-061-1/+13
* Fix timer_pulse. Better would be not to use it at all, though. Aaron Giles2011-02-061-1/+1
* Forgot to include the mpu4ext.lay file I requested. Sorry! Phil Bennett2011-02-063-1/+1330
* Ensured that the debugger disassembly PC cursor is visible on startup. [Curt ... Curt Coder2011-02-061-3/+3
* Fix build break from last checkin. Aaron Giles2011-02-0643-183/+170
* Whoops, missed a couple of NULL functions. Aaron Giles2011-02-068-13/+13
* Convert emu_timers to objects. Move implementation and management of Aaron Giles2011-02-06448-2274/+2003
* Hack out mpu4ext.lh dependency since it was not included with the original Aaron Giles2011-02-062-3/+1
* New games added as GAME_NOT_WORKING R. Belmont2011-02-062-1/+19
* non working mem n simulation. still can't see how it should work. smf-2011-02-061-30/+86
* beezer audio: got rid of sh6840_LFSR_oldxor, was leftover of old code. no wha... Jonathan Gevaryahu2011-02-051-8/+3
* panicr: fixed sprite position Roberto Zandona2011-02-051-6/+5
* Implemented proper mouse wheel event handling in the Windows debugger. [Curt ... Curt Coder2011-02-051-3/+13
* Reimplemented fruit-machine mechanical meters to use timers [AGEMAME] Phil Bennett2011-02-0515-2391/+1060
* Added some information. (no whatsnew) Curt Coder2011-02-051-0/+18
* drcbex64: fix compile on Apple GCC (no whatsnew) R. Belmont2011-02-051-2/+2
* drcuml: fix compile on systems that use the C backend [R. Belmont] R. Belmont2011-02-051-0/+1
* Fixed 04225: gangwars: Samples incorrectly played. Since the new gangwars se... Scott Stone2011-02-051-5/+5
* non working banking based on guesswork that didn't pay off, but might help so... smf-2011-02-051-5/+13
* increased ram to 16mb, set LOG_BIOSCALL in cpu/mips/psx.c for debugging output. smf-2011-02-051-4/+4
* stop LOG_BIOSCALL triggering dbe when outputting parameters. smf-2011-02-051-0/+1
* Added DEVICE_REMOVE for MACHINE_CONFIG involving set powerinsa. Fixes crash ... Scott Stone2011-02-051-0/+1
* take two smf-2011-02-041-0/+4
* Delete unneeded MCFG_NMK112_ADD from MACHINE_CONFIG_START for smissin. Fixes ... Scott Stone2011-02-041-1/+0
* fixed msvc compilation (min/max conflict) smf-2011-02-041-1/+0
* fixed msvc compilation smf-2011-02-041-1/+1
* 68681 patch to fix dectalk's startup test in MESS [Hans Ostermeyer] Jonathan Gevaryahu2011-02-041-22/+22
* - Cleanup of WINUI depending compiling (no whatsnew) Miodrag Milanovic2011-02-048-23/+84
* undo prev commit + add improvements by LordN Michaël Banaan Ananas2011-02-041-12/+24
* mask on input ports Michaël Banaan Ananas2011-02-031-4/+6
* port 4 oopsjunk Michaël Banaan Ananas2011-02-031-1/+1
* New non-working game Michaël Banaan Ananas2011-02-034-0/+243
* New Clones Scott Stone2011-02-033-3/+44
* Add basic LOAD function to the debugger to complement the existing SAVE funct... Scott Stone2011-02-032-0/+80
* Added MCFG_SCREEN_RAW_PARAMS to twincobr.c and wardner.c, correcting their re... Scott Stone2011-02-032-8/+2
* From: Alex Jackson <awj_in_japan@hotmail.com> Aaron Giles2011-02-035-178/+242
* Replaced anonymous timers used in video/segaic16.c, drivers/segaorun.c and dr... Scott Stone2011-02-034-13/+23
* Cleaned up shared implementation of CDi [David Haywood] Miodrag Milanovic2011-02-033-59/+110
* Fix compiling tools (no whatsnew) Miodrag Milanovic2011-02-031-2/+2
* From: Atari Ace Aaron Giles2011-02-0387-2091/+2581
* Attotime bulk conversion step: Aaron Giles2011-02-03498-1263/+1236
* Converted attotime to a class, with proper operators. Removed old Aaron Giles2011-02-03166-933/+967
* Mess related fix import (no whatsnew) Scott Stone2011-02-031-2/+2
* Mess specific code, don't need to be mentioned Angelo Salese2011-02-021-34/+65
* Now commit the drivers that changed :-p Brian Troha2011-02-022-13/+68
* new clones added Brian Troha2011-02-021-0/+2
* Added DU redumps, not worth Angelo Salese2011-02-021-5/+5
* pollux: removed code used for test Roberto Zandona2011-02-022-5/+1
* pollux: fixed sprite flip x and y and removed old comments [Roberto Zandona'] Roberto Zandona2011-02-022-11/+8