index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
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src
Commit message (
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)
Author
Age
Files
Lines
*
Don't show disclaimers/warnings if the debugger is enabled.
Aaron Giles
2008-06-09
1
-2
/
+3
*
Oops, broke the TLB.
Aaron Giles
2008-06-09
1
-2
/
+2
*
PPC DRC:
Aaron Giles
2008-06-09
3
-245
/
+311
*
Improvements to Sandii' games driver:
Roberto Fresca
2008-06-09
2
-4
/
+9
*
American Poker II driver:
Roberto Fresca
2008-06-09
3
-0
/
+19
*
New driver for italian gambling games based on Mitsubishi/Renesas M16C MCU fa...
Roberto Fresca
2008-06-09
4
-59
/
+327
*
Cal Omega driver:
Roberto Fresca
2008-06-09
2
-8
/
+39
*
x86/x64 back-ends:
Aaron Giles
2008-06-09
6
-25
/
+101
*
Italian gambling games based on H8/3048 + OKI 6295:
Roberto Fresca
2008-06-09
2
-10
/
+86
*
removed GAME_IMPERFECT_GRAPHIC flag from dynablsb and bomblord
Roberto Zandona
2008-06-08
2
-3
/
+2
*
implementation of line scroll in bomblord
Roberto Zandona
2008-06-08
2
-13
/
+23
*
adds new subsino.c to mame.mak so the build will complete
Brian Troha
2008-06-08
1
-0
/
+1
*
fix scroll video register in bomblord
Roberto Zandona
2008-06-08
1
-8
/
+8
*
clean up offset and priorities in bomblord and dynablsb
Roberto Zandona
2008-06-08
1
-12
/
+10
*
simplified palette handling
Nicola Salmoria
2008-06-08
2
-372
/
+286
*
implementation of the scroll video register in dynablsb
Roberto Zandona
2008-06-08
1
-14
/
+15
*
Preliminary driver for Subsino's gambling games.
Luca Elia
2008-06-08
2
-0
/
+716
*
fix layer select in dynablsb
Roberto Zandona
2008-06-08
2
-4
/
+11
*
blackt96> found where the sprites are.. not got them hooekd up properly yet
davidhay
2008-06-08
1
-7
/
+92
*
more blackt96 progress. Marked PIC as NO_DUMP, it's used for the sound.
davidhay
2008-06-08
1
-67
/
+75
*
blackt96 - current progress
davidhay
2008-06-08
1
-40
/
+258
*
Fixed palette animation (very subtle!)
Nicola Salmoria
2008-06-08
4
-72
/
+131
*
Fixed bug in x86 and x64 backends where sometimes the flags would be corrupted.
Aaron Giles
2008-06-08
2
-78
/
+128
*
Removed a commented line that was left there by mistake.
Roberto Fresca
2008-06-08
1
-2
/
+1
*
fixed colortable creation (01880: All sets in mrdo.c: Color Regression)
Nicola Salmoria
2008-06-08
1
-6
/
+6
*
Italian gambling games based on H8/3048 + OKI 6295:
Roberto Fresca
2008-06-08
2
-2
/
+61
*
64-bit GCC compile fixes.
R. Belmont
2008-06-08
2
-2
/
+3
*
fix offset in dynablsb
Roberto Zandona
2008-06-07
1
-3
/
+6
*
fix graphic layer in dynablsb
Roberto Zandona
2008-06-07
1
-17
/
+22
*
New clones added
Brian Troha
2008-06-07
2
-2
/
+59
*
identified blackt96 text layer
davidhay
2008-06-07
1
-28
/
+68
*
fix an error in the video register in bomblord
Roberto Zandona
2008-06-07
1
-8
/
+8
*
implementation of the video register for select different resolution in bombl...
Roberto Zandona
2008-06-07
2
-37
/
+130
*
allow wraparound to be turned off (sarukani..)
davidhay
2008-06-07
1
-18
/
+50
*
added a note about what needs fixing for the sengekis sprite zoom (shrink fla...
davidhay
2008-06-07
1
-2
/
+16
*
suprnova video changes. priorities should be correct from start to end in cy...
davidhay
2008-06-07
2
-118
/
+169
*
fixed player #1 and player #2 controls in dynablsb (clone of dynablst)
Roberto Zandona
2008-06-07
1
-2
/
+78
*
dynablsb (dynablst clone)
Roberto Zandona
2008-06-07
1
-1
/
+1
*
dynablsb (dynablst clone)
Roberto Zandona
2008-06-07
2
-35
/
+49
*
bomblord (bbmanw clone)
Roberto Zandona
2008-06-07
2
-2
/
+80
*
semplificated m90 video update routine
Roberto Zandona
2008-06-07
1
-16
/
+12
*
01870: skylance, skylancr: cocktail mode, player 2's shots are offset from pl...
Nicola Salmoria
2008-06-07
2
-25
/
+10
*
gticlub:
Aaron Giles
2008-06-07
6
-251
/
+296
*
Italian gambling games based on H8/3337 MCU + NEC D7759GC:
Roberto Fresca
2008-06-07
2
-48
/
+48
*
UML:
Aaron Giles
2008-06-06
5
-22
/
+139
*
UML:
Aaron Giles
2008-06-06
4
-21
/
+112
*
more suprnova work, no visible changes.
davidhay
2008-06-06
1
-22
/
+54
*
suprnova update. now uses our own draw roz function, which supports linescro...
davidhay
2008-06-06
1
-78
/
+126
*
UML:
Aaron Giles
2008-06-06
3
-590
/
+540
*
UML:
Aaron Giles
2008-06-06
6
-2
/
+32
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