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* Cleanups and version bump.mame0132u2 Aaron Giles2009-06-2518-185/+185
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* Added casts to ensure proper values are passed to the ctype.h functions. Aaron Giles2009-06-2527-85/+88
| | | | [Juergen Buchmueller]
* From: Atari Ace [mailto:atari_ace@verizon.net] Aaron Giles2009-06-25527-3101/+2333
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Sent: Sunday, June 21, 2009 6:15 PM To: submit@mamedev.org Cc: atariace@hotmail.com Subject: Re: [patch] Convert most legacy drawgfx apis to new apis On Sun, 21 Jun 2009 18:12:39 -0700, you wrote: Woops, hit send before I attaches the patches. >Hi mamedev, > >The following set of patches migrates much of MAME from the legacy >drawgfx apis to the new drawgfx apis introduced in January. > >0. This removes the machine parameter from some custom drawgfx >routines to align them better with the current idiom. >1. This changes some custom drawgfx routines to follow the (bitmap, >cliprect, gfx, ...) convention of the new drawgfx apis and adjusts a >few apis to use an explicit transparency constant. >2. This patch is entirely mechanical (generated by gfx07.pl) and >converts legacys apis to the new apis. >3. This patch fixes a few cases where the last patch mangled the >code. > >This leaves about twenty uses of the legacy drawgfx apis in MAME. I'll >likely try to modify most of these before moving the legacy apis to >deprecat.h > >~aa
* From: Kevin Eshbach Aaron Giles2009-06-255-124/+126
| | | | | | | | | | | | | | | | | | | | Date: Sun, 21 Jun 2009 11:36:01 -0700 To: submit@mamedev.org<submit@mamedev.org> Subject: Patch file with various changes and updates Hi, Attached is a patch file that has the following changes: * GALs dumped from Klax with Set 3 ROMs (All revisions has been updated to use these GALs.) * Fixed the ROM names in Klax by including the board location as the file extension * Updated Bally Sente Spiker with the cartridge type and added notice that it has an undumped PAL * Added some information to the Gottlieb driver about the board ids of Q*Bert and M.A.C.H. 3 and the various known Gottlieb assigned game ids * Removed Shooting Master Unprotected set since the initial dump was bad and turned out to match the EVG revision Kevin Eshbach
* From: David Haywood Aaron Giles2009-06-252-367/+281
| | | | | | | | | | Kaneko16 improvements. This is the one that eliminates the hardcoded table with the initial program snippet in, gets it from the rom instead, and generally cleans things up.
* Improved sound and inputs in Midnight Landing Angelo Salese2009-06-251-36/+98
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* Fixed breakpoints in the TMS9900 CPU core [Olivier Galibert] Angelo Salese2009-06-241-29/+1
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* Fixed PPCDRC incorrect instruction checksum order [Phil Bennett, R Belmont] Phil Bennett2009-06-241-4/+4
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* Amiga AGA update [Mariusz Wojcieszek] mariuszw12009-06-243-76/+371
| | | | | | | | | | | | - fixed sprite data fetching and sprite colors Cubo CD32 update [Stephane Humbert] - fixed inputs - found why inputs are not read (protection ?), hacked to work now New games added or promoted from NOT_WORKING status --------------------------------------------------- Candy Puzzle [Mariusz Wojcieszek, Stephane Humbert] Harem Challenge [Mariusz Wojcieszek, Stephane Humbert]
* 02974: dmdtouch: Freeze/Hang of process Angelo Salese2009-06-241-4/+8
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* fixed MAMETesters bug 3278 [Hau] Yasuhiro Ogawa2009-06-241-27/+21
| | | now confirming on real machine
* mc68hc11: added user-selectable configs, and hooked up in both drivers Angelo Salese2009-06-234-23/+52
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* MC68HC11: Added STX INDX, STX INDY, STY INDY Angelo Salese2009-06-232-11/+49
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* Fixed some video emulation bugs Angelo Salese2009-06-231-79/+247
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* mc68hc11: Added DEC INDX, DEC INDY, INC INDX, INC INDY, SBCA IMM, SBCB IMM, ↵ Angelo Salese2009-06-223-89/+354
| | | | | | SUBA INDY, SUBB INDY, SUBA EXT, SUBB EXT, NEG EXT, NEG INDX, NEG INDY, SBA Catched a silly bug with SUBA DIR Made many fixes with Hit Poker, finally got something that isn't just text...
* mc68hc11: Added SWI, WAI, STOP, RORA, RORB Angelo Salese2009-06-224-19/+174
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* Added genuine Japanese version of lupin3 [Hau, Team Japump] Yasuhiro Ogawa2009-06-225-6/+78
| | | | Added support for cocktail mode. Previous version is renamed to lupin3a (it seems to be official modification from invaders board)
* hachamf: redumped GFX maskROM and corrected filename [Team Japump!!!] Yasuhiro Ogawa2009-06-221-9/+8
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* mc68hc11: Added LSRA, LSRB, DEC EXT, BLS, NEGA, NEGB, BHI Angelo Salese2009-06-213-22/+137
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* Small bug-fix Angelo Salese2009-06-211-0/+1
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* mc68hc11: hooked up very basic IRQ support. Angelo Salese2009-06-212-30/+67
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* Would help if I c+p the hitpoker file actually... Angelo Salese2009-06-211-39/+78
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* mc68hc11: Added BRCLR DIR, BRSET DIR, RTI, COMA, COMB, CLV [Angelo Salese] Angelo Salese2009-06-213-7/+92
| | | | Fixed gfx decoding in Hit Poker [David Haywood] Made some logic fixes to Hit Poker, it now gets to a "Test IRQ" msg [Angelo Salese]
* Did some specific improvements for hitpoker Angelo Salese2009-06-211-51/+108
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* mc68hc11: Added ROLA, ROLB, SUBD INDX, SUBD INDY, SBCA INDX, SBCA INDY, SBCB ↵ Angelo Salese2009-06-213-10/+159
| | | | INDX, SBCB INDY, added basic hook-up for TEST opcode.
* mc68hc11: Documented all the remaining missing opcodes, they are 91 out of 310. Angelo Salese2009-06-211-9/+100
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* Fixed MT3276 Fabio Priuli2009-06-211-3/+6
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* New clone added: Asteroids (rev 4) Brian Troha2009-06-212-13/+48
| | | | | | | New Clone Added: --------------------------- Asteroids (rev 4) [Andy Welburn, Dumping Union] Minor information update included as well
* mc68hc11: Fixed a CPY IMM DASM bug, added BRCLR INDX, BRSET INDX, BCLR INDX, ↵ Angelo Salese2009-06-204-10/+181
| | | | BSET INDX, CLC, NOP, SUBB DIR, SUBA DIR, SUBA INDX, SUBB INDX, SUBD IMM
* mc68hc11: Added LSRD, STX EXT, STY EXT, IDIV, CPY DIR, CPY EXT, CPY INDX, ↵ Angelo Salese2009-06-202-4/+136
| | | | CPY INDY
* Documentation update - Bang! PCB layout Brian Troha2009-06-201-46/+95
| | | | Added PCB layout for Gaelco's Bang!, corrected Bang! rom names and minor correction of Snowboard PCB layout [Brian Troha]
* Fixes the broken build, hopefully. That'll learn me. Ryan Holtz2009-06-201-1/+0
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* Added extremely rudimentary Atmel 8-bit AVR CPU core, missing most opcodes ↵ Ryan Holtz2009-06-205-0/+1615
| | | | and any attempt at proper cycle counts. [MooglyGuy]
* Add correct keys for Sports Shoting USA and Ranger Mission [Andreas Naive] R. Belmont2009-06-201-2/+18
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* changes some rom names for Mortal Kombat 4 based on actual pictures of the ↵ Brian Troha2009-06-191-19/+19
| | | | | PCB. Also named the sound roms the same for both sets as one had "mk4_l2.u2" while the other had "mk4_l2.2" same roms just the second set omitted the "u" in name. mk4a was definitely incorrect as it's program roms were rev 2.1 with rev l3 (IE: rev 3.0) graphics...
* New clone added: High Impact Football (rev LA1 12/16/90) Brian Troha2009-06-192-2/+39
| | | | | New Clone Added -------------------------------- High Impact Football (rev LA1 12/16/90) [K. Lee, M. Josephson, Smitdogg]
* Fixed incorrect MUL number of cycles Angelo Salese2009-06-191-1/+1
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* mc68hc11: Added SEC & SEV. Angelo Salese2009-06-193-7/+75
| | | | | | | Added some basic video emulation to Hit Poker, to let it show "9rror / 3hut 5own -achine" ========================================================================================= http://mamedev.emulab.it/kale/fast/files/0013_1049739007.png
* mc68hc11: Added TBA, ASLA, ASLB, DECA, DECB, STY INDX, MUL, got to the point ↵ Angelo Salese2009-06-192-0/+99
| | | | that it wants an irq.
* mc68hc11: Added SUBA IMM, SUBB IMM, INCB, INC EXT, CBA. Angelo Salese2009-06-194-2/+87
| | | Fixed Hit Poker vram accessing.
* mc68hc11: Added JMP INDX, JMP INDY, changed a reg_w assert to a logerror ↵ Angelo Salese2009-06-193-2/+20
| | | | | since this game writes 0xff to 0x00-0x3f I/O ports. Fixed CMPA INDY wrong opcode bug.
* mc68hc11: added TXS, TYS, TSX, TSY Angelo Salese2009-06-192-0/+31
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* mc68hc11: added BCC, BVC, BRN, BMI, BVS opcodes Angelo Salese2009-06-192-0/+53
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* Identified the main CPU in Hit Poker [Olivier Galibert] Angelo Salese2009-06-181-6/+22
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* Minor update Angelo Salese2009-06-181-13/+19
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* Cleaned up sexyboom memory map Angelo Salese2009-06-181-8/+4
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* Identified the main CPU in Pachi Fever [Olivier Galibert, Wilbert Pol] Angelo Salese2009-06-183-10/+16
| | | Fixed sprite flipping bits in Pro Sports [Angelo Salese]
* New games marked as GAME_NOT_WORKING Angelo Salese2009-06-183-0/+107
| | | | | | | | | | ------------------------------------ Hit Poker ======================================================================= No credit please, it's just a skeleton driver with another unknown CPU (Haze did the gfxdecoding iirc)
* New games added or promoted from NOT_WORKING status Angelo Salese2009-06-182-64/+42
| | | | --------------------------------------------------- Pro Sports [Angelo Salese]
* Fixed MT bug #3267 (Game Hang) for Arabian. Kale was nice enough to code up ↵ Scott Stone2009-06-181-1/+6
| | | | a proper fix for the regression rather than me simply reverting code.