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* osd: Include mapping string in verbose output when enumerating SDL game contr... Vas Crabb2023-01-131-1/+11
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-126-429/+1371
* -Input code cleanup: Vas Crabb2023-01-102-27/+56
* bgfx: Back out some formatting changes to minimise conflicts. Vas Crabb2023-01-081-2/+6
* bgfx: Save values of most sliders per-system. Vas Crabb2023-01-0810-149/+360
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-054-55/+76
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-044-76/+55
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-044-55/+76
* Win32 debugger: don't skip a history item when initially pressing down. Vas Crabb2023-01-051-6/+3
* More UI cleanup: Vas Crabb2023-01-051-1/+4
* Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758... MooglyGuy2022-12-267-50/+15
* -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... MooglyGuy2022-12-267-15/+50
* util/options.cpp: Fixed overriden default option values from OSD. Vas Crabb2022-12-191-2/+2
* osd/modules/file: Don't magically substitute environment variables when openi... npwoods2022-12-178-19/+9
* debugger: Add missing override qualifiers in Qt debugger. Vas Crabb2022-12-022-9/+9
* debugger: Hopefully fix undefined names in Cocoa debugger. Vas Crabb2022-12-022-2/+6
* -debugger: Improved session save/restore. Vas Crabb2022-12-0229-591/+737
* nios2: Preliminary execution core and gdb support AJR2022-11-191-0/+60
* Fixed a few issues identified by Coverity: Vas Crabb2022-11-061-1/+1
* osd/modules/render/aviwrite.cpp: Use std::string_view for filename AJR2022-10-042-5/+7
* MACOS_X_VERSION_10_15 is not defined on really SDKs. (#10388) ksherlock2022-10-031-1/+1
* diagnostics: fix clang Windows build (#10370) invertego2022-09-251-1/+1
* debugview.mm: Raise requirement for Dark Mode to 10.15. [R. Belmont, kmg] arbee2022-09-231-2/+2
* debuggdbstub.cpp: Use swapendian_int* AJR2022-09-221-22/+6
* osd/modules/debugger/debugqt.cpp: Don't try closing windows if debugger conso... Vas Crabb2022-09-211-3/+5
* fixed building with clang 15.0.0 on windows smf-2022-09-201-1/+1
* Renamed n2a03 to rp2a03 throughout source tree. (#10343) 0kmg2022-09-201-1/+1
* Debugger updates: Vas Crabb2022-09-2052-472/+584
* diagnostics: ignore all but type 0x20 symbols Patrick Mackinlay2022-09-191-1/+4
* debugview.mm: full dark mode support for macOS 10.14 and later [R. Belmont] arbee2022-09-171-0/+21
* Added a crude dark theme for the Win32 debugger. Vas Crabb2022-09-1730-393/+509
* debugger/win: Added capability to save/restore window arrangement. Vas Crabb2022-09-1649-209/+825
* diagnostics: preserve compatibility with old objdump Patrick Mackinlay2022-09-161-1/+1
* fixes for clang 15.0 on windows [smf] smf-2022-09-151-4/+0
* diagnostics: fix symbol backtrace with current objdump Patrick Mackinlay2022-09-151-1/+1
* util/corestr.cpp: Changed core_stricmp to take std::string_view parameters. (... npwoods2022-09-152-3/+3
* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-0211-150/+262
* Debugger changes AJR2022-08-284-6/+6
* OSD/network interface cleanup AJR2022-08-285-2/+7
* debuggdbstub.cpp: implement thread alive command. Sandro Ronco2022-08-211-0/+13
* debugger/debuggdbstub.cpp: Fixed failure to find CPU. Vas Crabb2022-08-211-1/+1
* osd/modules/input: Include device serial number in ID when available for SDL ... Vas Crabb2022-08-191-7/+10
* ui/icorender.cpp: Revert initialisations that can hide real bugs. Vas Crabb2022-08-031-10/+2
* Changed gdbstub to no longer expect a CPU named ':maincpu' (#10170) npwoods2022-08-021-1/+13
* osd/sdl: Removed keyboard/mouse/joystick device mapping options. Vas Crabb2022-07-151-75/+17
* bgfx: crt-geom and crt-geom-deluxe improvements: (#8653) cgwg2022-07-078-371/+238
* remove not used template function Miodrag Milanovic2022-07-071-8/+0
* Clean up #includes in src/osd (#10029) ajrhacker2022-07-0461-190/+271
* input_sdlcommon.cpp: Move devmap_init down into class AJR2022-06-184-50/+56
* Optimisation, and baby steps towards untangling stuff: Vas Crabb2022-06-166-71/+78