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* -osd/windows/winutil.cpp: Better way to get module handle. Vas Crabb2023-02-122-4/+7
* Small batch of input refactoring: Vas Crabb2023-02-0516-82/+220
* fix Clang compile [nw] Peter Ferrie2023-02-031-9/+9
* osd/modules/render/draw13.cpp: Fixed leaked/double freed texture data. Vas Crabb2023-02-041-16/+11
* osd/render/draw13.cpp: Got rid of a simple_list. Vas Crabb2023-02-042-52/+46
* BGFX: Check window manager type returned by SDL. Vas Crabb2023-02-032-26/+62
* osd: Don't swallow text input with -keyboardprovider win32 (addresses GitHub ... Vas Crabb2023-02-031-1/+1
* render/drawd3d.cpp: Fixed prescaling without HLSL - WRL COM pointer has some ... Vas Crabb2023-02-022-62/+61
* bgfx: Refined configuration handling: Vas Crabb2023-02-024-62/+105
* osd/windows/window.cpp: Allow BGFX to bounce cleanly when toggling fullscreen... Vas Crabb2023-02-021-0/+4
* osd: Fixed BGFX crash on toggling fullscreen on Linux. Vas Crabb2023-02-026-73/+155
* render/bgfx: Fixed texture object lifecycle issues. Vas Crabb2023-02-0211-195/+229
* font_sdl: better fix for variable-length array Patrick Mackinlay2023-02-011-1/+1
* font_sdl: avoid variable-length array Patrick Mackinlay2023-02-011-3/+2
* Use EQUIVALENT_ARRAY to avoid issues with std::size on member arrays, enable ... Vas Crabb2023-02-012-7/+4
* osd/tools: msvc fixes Patrick Mackinlay2023-02-012-1/+2
* Implemented probe for D3D module to detect lack of D3D9 sooner. Vas Crabb2023-02-011-0/+12
* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-0170-3716/+3230
* render/bgfx: Fixed Linux build. Vas Crabb2023-01-292-3/+7
* render/bgfx: Got rid of a lot of unnecessary object copying during setup. Vas Crabb2023-01-2979-751/+777
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-29139-625/+1475
* osd/modules/input: Fixed Linux build. Vas Crabb2023-01-292-3/+1
* Various input and OSD refactoring: Vas Crabb2023-01-2982-4256/+4590
* Miscellaneous fixes and refactoring: Vas Crabb2023-01-2815-205/+197
* Improve NTSC parameter descriptions and ranges in OSD (#10782) benrg2023-01-211-7/+7
* osd: Better scaling factors for XInput DJ Hero turntable dials. [DarkMoS] Vas Crabb2023-01-191-2/+2
* osd: Still more XInput rhythm game controller support for Windows: Vas Crabb2023-01-183-64/+317
* osd: Better XInput rhythm game controller support on Windows: Vas Crabb2023-01-181-54/+335
* osd: Improved XInput guitar support and added XInput Rock Band keyboard support. Vas Crabb2023-01-181-217/+780
* osd: Added support for guitar and drum kit controllers via XInput. Vas Crabb2023-01-172-28/+102
* osd: Work around another observed invalid XInput capabilities report. Vas Crabb2023-01-151-2/+14
* -debugger/win: Cascade positions of new debugger windows. Vas Crabb2023-01-158-20/+122
* osd: I am officially incapable of keeping track of which OSD I'm working with... Vas Crabb2023-01-141-2/+2
* osd: Added option to accept SDL game controller/joystick input when losing UI... Vas Crabb2023-01-146-10/+15
* Hopefully fix SDL version detection macros for controller types. Vas Crabb2023-01-141-1/+5
* osd: Fixed constant name (helps to build the right OSD). Vas Crabb2023-01-141-3/+3
* osd: Recognise Joy-Con pairs with sdlgame input module. Vas Crabb2023-01-141-11/+16
* osd: Work around bad XInput capabilities report from Retro-Bit Saturn pad. Vas Crabb2023-01-141-7/+34
* osd: Added support for mapping files to sdlgame joystick provider and made it... Vas Crabb2023-01-144-134/+197
* -osd: Improved SDL Game Controller joystick provider: Vas Crabb2023-01-132-178/+375
* osd: Fixed names of DualSense controller buttons with SDL Game Controller pro... Vas Crabb2023-01-131-3/+30
* osd: Fixed names of face buttons on Switch Pro Controller with SDL Game Contr... Vas Crabb2023-01-131-2/+2
* osd: Include mapping string in verbose output when enumerating SDL game contr... Vas Crabb2023-01-131-1/+11
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-126-429/+1371
* -Input code cleanup: Vas Crabb2023-01-103-27/+91
* bgfx: Back out some formatting changes to minimise conflicts. Vas Crabb2023-01-081-2/+6
* bgfx: Save values of most sliders per-system. Vas Crabb2023-01-0811-150/+362
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-054-55/+76
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-044-76/+55
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-044-55/+76