index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
-osd/windows/winutil.cpp: Better way to get module handle.
Vas Crabb
2023-02-12
2
-4
/
+7
*
Small batch of input refactoring:
Vas Crabb
2023-02-05
16
-82
/
+220
*
fix Clang compile [nw]
Peter Ferrie
2023-02-03
1
-9
/
+9
*
osd/modules/render/draw13.cpp: Fixed leaked/double freed texture data.
Vas Crabb
2023-02-04
1
-16
/
+11
*
osd/render/draw13.cpp: Got rid of a simple_list.
Vas Crabb
2023-02-04
2
-52
/
+46
*
BGFX: Check window manager type returned by SDL.
Vas Crabb
2023-02-03
2
-26
/
+62
*
osd: Don't swallow text input with -keyboardprovider win32 (addresses GitHub ...
Vas Crabb
2023-02-03
1
-1
/
+1
*
render/drawd3d.cpp: Fixed prescaling without HLSL - WRL COM pointer has some ...
Vas Crabb
2023-02-02
2
-62
/
+61
*
bgfx: Refined configuration handling:
Vas Crabb
2023-02-02
4
-62
/
+105
*
osd/windows/window.cpp: Allow BGFX to bounce cleanly when toggling fullscreen...
Vas Crabb
2023-02-02
1
-0
/
+4
*
osd: Fixed BGFX crash on toggling fullscreen on Linux.
Vas Crabb
2023-02-02
6
-73
/
+155
*
render/bgfx: Fixed texture object lifecycle issues.
Vas Crabb
2023-02-02
11
-195
/
+229
*
font_sdl: better fix for variable-length array
Patrick Mackinlay
2023-02-01
1
-1
/
+1
*
font_sdl: avoid variable-length array
Patrick Mackinlay
2023-02-01
1
-3
/
+2
*
Use EQUIVALENT_ARRAY to avoid issues with std::size on member arrays, enable ...
Vas Crabb
2023-02-01
2
-7
/
+4
*
osd/tools: msvc fixes
Patrick Mackinlay
2023-02-01
2
-1
/
+2
*
Implemented probe for D3D module to detect lack of D3D9 sooner.
Vas Crabb
2023-02-01
1
-0
/
+12
*
osd: Turned video modules into actual modules, fixed various issues.
Vas Crabb
2023-02-01
70
-3716
/
+3230
*
render/bgfx: Fixed Linux build.
Vas Crabb
2023-01-29
2
-3
/
+7
*
render/bgfx: Got rid of a lot of unnecessary object copying during setup.
Vas Crabb
2023-01-29
79
-751
/
+777
*
Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz]
MooglyGuy
2023-01-29
139
-625
/
+1475
*
osd/modules/input: Fixed Linux build.
Vas Crabb
2023-01-29
2
-3
/
+1
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
82
-4256
/
+4590
*
Miscellaneous fixes and refactoring:
Vas Crabb
2023-01-28
15
-205
/
+197
*
Improve NTSC parameter descriptions and ranges in OSD (#10782)
benrg
2023-01-21
1
-7
/
+7
*
osd: Better scaling factors for XInput DJ Hero turntable dials. [DarkMoS]
Vas Crabb
2023-01-19
1
-2
/
+2
*
osd: Still more XInput rhythm game controller support for Windows:
Vas Crabb
2023-01-18
3
-64
/
+317
*
osd: Better XInput rhythm game controller support on Windows:
Vas Crabb
2023-01-18
1
-54
/
+335
*
osd: Improved XInput guitar support and added XInput Rock Band keyboard support.
Vas Crabb
2023-01-18
1
-217
/
+780
*
osd: Added support for guitar and drum kit controllers via XInput.
Vas Crabb
2023-01-17
2
-28
/
+102
*
osd: Work around another observed invalid XInput capabilities report.
Vas Crabb
2023-01-15
1
-2
/
+14
*
-debugger/win: Cascade positions of new debugger windows.
Vas Crabb
2023-01-15
8
-20
/
+122
*
osd: I am officially incapable of keeping track of which OSD I'm working with...
Vas Crabb
2023-01-14
1
-2
/
+2
*
osd: Added option to accept SDL game controller/joystick input when losing UI...
Vas Crabb
2023-01-14
6
-10
/
+15
*
Hopefully fix SDL version detection macros for controller types.
Vas Crabb
2023-01-14
1
-1
/
+5
*
osd: Fixed constant name (helps to build the right OSD).
Vas Crabb
2023-01-14
1
-3
/
+3
*
osd: Recognise Joy-Con pairs with sdlgame input module.
Vas Crabb
2023-01-14
1
-11
/
+16
*
osd: Work around bad XInput capabilities report from Retro-Bit Saturn pad.
Vas Crabb
2023-01-14
1
-7
/
+34
*
osd: Added support for mapping files to sdlgame joystick provider and made it...
Vas Crabb
2023-01-14
4
-134
/
+197
*
-osd: Improved SDL Game Controller joystick provider:
Vas Crabb
2023-01-13
2
-178
/
+375
*
osd: Fixed names of DualSense controller buttons with SDL Game Controller pro...
Vas Crabb
2023-01-13
1
-3
/
+30
*
osd: Fixed names of face buttons on Switch Pro Controller with SDL Game Contr...
Vas Crabb
2023-01-13
1
-2
/
+2
*
osd: Include mapping string in verbose output when enumerating SDL game contr...
Vas Crabb
2023-01-13
1
-1
/
+11
*
-osd: Better XInput and SDL game controller input enhancements:
Vas Crabb
2023-01-12
6
-429
/
+1371
*
-Input code cleanup:
Vas Crabb
2023-01-10
3
-27
/
+91
*
bgfx: Back out some formatting changes to minimise conflicts.
Vas Crabb
2023-01-08
1
-2
/
+6
*
bgfx: Save values of most sliders per-system.
Vas Crabb
2023-01-08
11
-150
/
+362
*
Update BGFX, BX and BIMG (#10789)
Miodrag Milanović
2023-01-05
4
-55
/
+76
*
Revert "Update BGFX, BX and BIMG (#10750)" (#10787)
R. Belmont
2023-01-04
4
-76
/
+55
*
Update BGFX, BX and BIMG (#10750)
Miodrag Milanović
2023-01-04
4
-55
/
+76
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