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* Goodbye 64 suffix on the main executable, it was nice knowing you. Vas Crabb2021-01-262-1/+23
* win32 debugger: Added context menu with Copy Visible and Paste commands to de... Vas Crabb2021-01-262-30/+183
* srcclean in preparation for branching release Vas Crabb2021-01-24110-270/+270
* bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... Vas Crabb2021-01-231-1/+1
* bgfx: Added lcd-grid shader. (#7691) cgwg2021-01-235-0/+156
* -getaway.cpp: Fixed steering control. Vas Crabb2021-01-231-11/+9
* ATTR_UNUSED, do you welcome C++17 in your heart and mind? Olivier Galibert2021-01-221-2/+2
* osd: Rearranged window title to put system name first Vas Crabb2021-01-221-2/+3
* -osd/windows: Minimise full-screen windows on losing focus (#2997). Vas Crabb2021-01-212-16/+32
* Fix compile. RobertoFresca2021-01-211-1/+1
* Much more core std::string_view modernization AJR2021-01-206-17/+19
* util/zippath.cpp: Fix suffix for zip archives. Vas Crabb2021-01-081-15/+6
* Tidy up loose ends: Vas Crabb2021-01-066-29/+101
* Fix DRC build breakage under Emscripten. [Justin Kerk] Justin Kerk2021-01-061-0/+2
* osdwindow.cpp: Make monitor code a little safer AJR2021-01-051-1/+1
* cpu: Allow recompilers to work with W^X policy Vas Crabb2021-01-065-203/+352
* osdwindow.cpp: Centralize basic functions; de-virtualize various getters AJR2021-01-044-31/+112
* render.h, rendlay.h: Dependency refactoring AJR2021-01-042-0/+2
* windir.cpp, winrtdir.cpp: string_format calls need qualification now AJR2021-01-022-2/+2
* Low-level #include overhaul AJR2021-01-0219-10/+14
* Further additions of std::string_view AJR2021-01-011-1/+1
* Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, b... arbee2020-12-281-0/+5
* Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10... cgwg2020-12-232-4/+14
* bgfx/chainmanager.cpp: Remove another entirely useless string_format call AJR2020-12-211-1/+1
* util/png: Update add_text to take std::string_view for arguments AJR2020-12-211-2/+2
* Eliminate many unnecessary c_str calls AJR2020-12-212-6/+6
* Fixed the build. Robbbert2020-12-181-1/+1
* Remove keepaspect and fullstretch members of osd_video_config AJR2020-12-161-2/+9
* Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu... AJR2020-12-171-10/+0
* font_windows.cpp: include unicode.h Ivan Vangelista2020-12-151-1/+2
* unicode.h: Updates AJR2020-12-152-0/+2
* -luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb2020-12-131-2/+1
* Mame: Fix compilation errors in 'posixfile.cpp', for older MacOS/Xcode releases Masc Guy2020-12-091-0/+5
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-258-21/+21
* Fix most implicit fallthrough warnings from clang Vas Crabb2020-11-171-1/+1
* osd/modules/input: Fixed a couple of X11 resource leaks. Vas Crabb2020-11-162-20/+34
* Enable GCC implicit fallthrough warning. Vas Crabb2020-11-151-0/+1
* -Switch to building MAME as C++17. Vas Crabb2020-11-154-2/+4
* Add "n2a03" (6502 CPU clone) to gdbstub for NES, and swapped 6502 PC/SP to S... Lucien Murray-Pitts2020-11-071-1/+2
* Add m6809 support for gdb remote debugger. Gustavo Del Dago2020-11-071-0/+21
* -bus/a2bus: Added Apple II Parallel Printer Interface Card. Vas Crabb2020-11-012-165/+144
* emu/debug: Removed more macros, added more const, make a couple more things u... Vas Crabb2020-10-121-1/+1
* Miscellaneous cleanup: Vas Crabb2020-10-101-1/+1
* Various improvements to image file handling: Vas Crabb2020-10-082-8/+24
* Fix stray space char in osd_opengl.h Miodrag Milanović2020-10-031-1/+1
* emu/render.cpp: Consider that screens can be hidden when choosing a default v... Vas Crabb2020-10-032-2/+2
* Got rid of global_alloc/global_free. Vas Crabb2020-10-0327-199/+154
* -Got rid of most of the remaining problematic uses of make_unique_clear. Vas Crabb2020-09-304-4/+4
* FreeBSD fixes (#7295) Emmanuel Vadot2020-09-271-1/+1
* Cleaned up bitmap API. Vas Crabb2020-09-275-7/+8