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* Goodbye 64 suffix on the main executable, it was nice knowing you. Vas Crabb2021-01-262-1/+23
* win32 debugger: Added context menu with Copy Visible and Paste commands to de... Vas Crabb2021-01-262-30/+183
* srcclean in preparation for branching release Vas Crabb2021-01-24111-270/+271
* eigccarm.h: fix unterminated #if [R. Belmont] arbee2021-01-231-1/+1
* bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... Vas Crabb2021-01-231-1/+1
* bgfx: Added lcd-grid shader. (#7691) cgwg2021-01-235-0/+156
* -getaway.cpp: Fixed steering control. Vas Crabb2021-01-236-35/+107
* ATTR_UNUSED, do you welcome C++17 in your heart and mind? Olivier Galibert2021-01-224-6/+4
* osd: Rearranged window title to put system name first Vas Crabb2021-01-221-2/+3
* -osd/windows: Minimise full-screen windows on losing focus (#2997). Vas Crabb2021-01-2111-51/+53
* Fix compile. RobertoFresca2021-01-211-1/+1
* Much more core std::string_view modernization AJR2021-01-2010-34/+38
* osd: Make preprocessor usage a bit more consistent in inline utilties for PPC... Vas Crabb2021-01-182-4/+4
* -osd: Clean up inline maths utilities. Vas Crabb2021-01-186-219/+509
* util/zippath.cpp: Fix suffix for zip archives. Vas Crabb2021-01-081-15/+6
* Tidy up loose ends: Vas Crabb2021-01-068-41/+124
* Fix DRC build breakage under Emscripten. [Justin Kerk] Justin Kerk2021-01-061-0/+2
* osdwindow.cpp: Make monitor code a little safer AJR2021-01-051-1/+1
* cpu: Allow recompilers to work with W^X policy Vas Crabb2021-01-066-224/+352
* Second attempt at fixing Windows build (function is now defined in base class) AJR2021-01-052-2/+0
* Attempt at fixing Windows build AJR2021-01-051-1/+1
* osdwindow.cpp: Centralize basic functions; de-virtualize various getters AJR2021-01-0412-469/+249
* render.h, rendlay.h: Dependency refactoring AJR2021-01-042-0/+2
* windir.cpp, winrtdir.cpp: string_format calls need qualification now AJR2021-01-022-2/+2
* Low-level #include overhaul AJR2021-01-0222-384/+335
* Further additions of std::string_view AJR2021-01-011-1/+1
* Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, b... arbee2020-12-281-0/+5
* Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10... cgwg2020-12-232-4/+14
* bgfx/chainmanager.cpp: Remove another entirely useless string_format call AJR2020-12-211-1/+1
* util/png: Update add_text to take std::string_view for arguments AJR2020-12-211-2/+2
* Eliminate many unnecessary c_str calls AJR2020-12-212-6/+6
* Fixed the build. Robbbert2020-12-182-2/+2
* Remove keepaspect and fullstretch members of osd_video_config AJR2020-12-169-24/+38
* Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu... AJR2020-12-173-41/+2
* font_windows.cpp: include unicode.h Ivan Vangelista2020-12-151-1/+2
* unicode.h: Updates AJR2020-12-153-1/+2
* -Lua cleanup and documentation migration checkpoint. Vas Crabb2020-12-161-2/+2
* -luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb2020-12-131-2/+1
* Mame: Fix compilation errors in 'posixfile.cpp', for older MacOS/Xcode releases Masc Guy2020-12-091-0/+5
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-259-22/+22
* Fix most implicit fallthrough warnings from clang Vas Crabb2020-11-171-1/+1
* osd/modules/input: Fixed a couple of X11 resource leaks. Vas Crabb2020-11-163-36/+51
* Enable GCC implicit fallthrough warning. Vas Crabb2020-11-151-0/+1
* -Switch to building MAME as C++17. Vas Crabb2020-11-155-2/+6
* Add "n2a03" (6502 CPU clone) to gdbstub for NES, and swapped 6502 PC/SP to S... Lucien Murray-Pitts2020-11-071-1/+2
* Add m6809 support for gdb remote debugger. Gustavo Del Dago2020-11-071-0/+21
* -bus/a2bus: Added Apple II Parallel Printer Interface Card. Vas Crabb2020-11-012-165/+144
* emu/debug: Removed more macros, added more const, make a couple more things u... Vas Crabb2020-10-121-1/+1
* Miscellaneous cleanup: Vas Crabb2020-10-103-161/+162
* Various improvements to image file handling: Vas Crabb2020-10-082-8/+24