index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
Commit message (
Expand
)
Author
Age
Files
Lines
*
Goodbye 64 suffix on the main executable, it was nice knowing you.
Vas Crabb
2021-01-26
2
-1
/
+23
*
win32 debugger: Added context menu with Copy Visible and Paste commands to de...
Vas Crabb
2021-01-26
2
-30
/
+183
*
srcclean in preparation for branching release
Vas Crabb
2021-01-24
111
-270
/
+271
*
eigccarm.h: fix unterminated #if [R. Belmont]
arbee
2021-01-23
1
-1
/
+1
*
bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3...
Vas Crabb
2021-01-23
1
-1
/
+1
*
bgfx: Added lcd-grid shader. (#7691)
cgwg
2021-01-23
5
-0
/
+156
*
-getaway.cpp: Fixed steering control.
Vas Crabb
2021-01-23
6
-35
/
+107
*
ATTR_UNUSED, do you welcome C++17 in your heart and mind?
Olivier Galibert
2021-01-22
4
-6
/
+4
*
osd: Rearranged window title to put system name first
Vas Crabb
2021-01-22
1
-2
/
+3
*
-osd/windows: Minimise full-screen windows on losing focus (#2997).
Vas Crabb
2021-01-21
11
-51
/
+53
*
Fix compile.
RobertoFresca
2021-01-21
1
-1
/
+1
*
Much more core std::string_view modernization
AJR
2021-01-20
10
-34
/
+38
*
osd: Make preprocessor usage a bit more consistent in inline utilties for PPC...
Vas Crabb
2021-01-18
2
-4
/
+4
*
-osd: Clean up inline maths utilities.
Vas Crabb
2021-01-18
6
-219
/
+509
*
util/zippath.cpp: Fix suffix for zip archives.
Vas Crabb
2021-01-08
1
-15
/
+6
*
Tidy up loose ends:
Vas Crabb
2021-01-06
8
-41
/
+124
*
Fix DRC build breakage under Emscripten. [Justin Kerk]
Justin Kerk
2021-01-06
1
-0
/
+2
*
osdwindow.cpp: Make monitor code a little safer
AJR
2021-01-05
1
-1
/
+1
*
cpu: Allow recompilers to work with W^X policy
Vas Crabb
2021-01-06
6
-224
/
+352
*
Second attempt at fixing Windows build (function is now defined in base class)
AJR
2021-01-05
2
-2
/
+0
*
Attempt at fixing Windows build
AJR
2021-01-05
1
-1
/
+1
*
osdwindow.cpp: Centralize basic functions; de-virtualize various getters
AJR
2021-01-04
12
-469
/
+249
*
render.h, rendlay.h: Dependency refactoring
AJR
2021-01-04
2
-0
/
+2
*
windir.cpp, winrtdir.cpp: string_format calls need qualification now
AJR
2021-01-02
2
-2
/
+2
*
Low-level #include overhaul
AJR
2021-01-02
22
-384
/
+335
*
Further additions of std::string_view
AJR
2021-01-01
1
-1
/
+1
*
Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, b...
arbee
2020-12-28
1
-0
/
+5
*
Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10...
cgwg
2020-12-23
2
-4
/
+14
*
bgfx/chainmanager.cpp: Remove another entirely useless string_format call
AJR
2020-12-21
1
-1
/
+1
*
util/png: Update add_text to take std::string_view for arguments
AJR
2020-12-21
1
-2
/
+2
*
Eliminate many unnecessary c_str calls
AJR
2020-12-21
2
-6
/
+6
*
Fixed the build.
Robbbert
2020-12-18
2
-2
/
+2
*
Remove keepaspect and fullstretch members of osd_video_config
AJR
2020-12-16
9
-24
/
+38
*
Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu...
AJR
2020-12-17
3
-41
/
+2
*
font_windows.cpp: include unicode.h
Ivan Vangelista
2020-12-15
1
-1
/
+2
*
unicode.h: Updates
AJR
2020-12-15
3
-1
/
+2
*
-Lua cleanup and documentation migration checkpoint.
Vas Crabb
2020-12-16
1
-2
/
+2
*
-luaengine.cpp: Clean up render classes and expose screen image adjustments.
Vas Crabb
2020-12-13
1
-2
/
+1
*
Mame: Fix compilation errors in 'posixfile.cpp', for older MacOS/Xcode releases
Masc Guy
2020-12-09
1
-0
/
+5
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
9
-22
/
+22
*
Fix most implicit fallthrough warnings from clang
Vas Crabb
2020-11-17
1
-1
/
+1
*
osd/modules/input: Fixed a couple of X11 resource leaks.
Vas Crabb
2020-11-16
3
-36
/
+51
*
Enable GCC implicit fallthrough warning.
Vas Crabb
2020-11-15
1
-0
/
+1
*
-Switch to building MAME as C++17.
Vas Crabb
2020-11-15
5
-2
/
+6
*
Add "n2a03" (6502 CPU clone) to gdbstub for NES, and swapped 6502 PC/SP to S...
Lucien Murray-Pitts
2020-11-07
1
-1
/
+2
*
Add m6809 support for gdb remote debugger.
Gustavo Del Dago
2020-11-07
1
-0
/
+21
*
-bus/a2bus: Added Apple II Parallel Printer Interface Card.
Vas Crabb
2020-11-01
2
-165
/
+144
*
emu/debug: Removed more macros, added more const, make a couple more things u...
Vas Crabb
2020-10-12
1
-1
/
+1
*
Miscellaneous cleanup:
Vas Crabb
2020-10-10
3
-161
/
+162
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
2
-8
/
+24
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