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path: root/src/osd/modules/render/bgfx/uniformreader.cpp
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* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-011-10/+8
* render/bgfx: Got rid of a lot of unnecessary object copying during setup. Vas Crabb2023-01-291-7/+7
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-291-2/+2
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-2/+2
* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-131-1/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-1/+1
* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-8/+17
* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-1/+2
* Cleanups and version bump Miodrag Milanovic2016-02-241-29/+29
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+45