index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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src
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osd
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modules
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render
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bgfx
Commit message (
Expand
)
Author
Age
Files
Lines
*
Various optimisations to code generaton.
Vas Crabb
2023-03-26
2
-4
/
+4
*
Retired the over-stretched "system type" flags.
Vas Crabb
2023-03-23
1
-1
/
+1
*
Miscellaneous cleanup:
Vas Crabb
2023-03-21
1
-2
/
+4
*
Fix building with gcc-13 (#10917)
Julian Sikorski
2023-02-20
2
-0
/
+2
*
bgfx: Refined configuration handling:
Vas Crabb
2023-02-02
2
-51
/
+93
*
render/bgfx: Fixed texture object lifecycle issues.
Vas Crabb
2023-02-02
10
-194
/
+229
*
osd: Turned video modules into actual modules, fixed various issues.
Vas Crabb
2023-02-01
14
-170
/
+173
*
render/bgfx: Fixed Linux build.
Vas Crabb
2023-01-29
2
-3
/
+7
*
render/bgfx: Got rid of a lot of unnecessary object copying during setup.
Vas Crabb
2023-01-29
79
-751
/
+777
*
Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz]
MooglyGuy
2023-01-29
130
-355
/
+943
*
bgfx: Back out some formatting changes to minimise conflicts.
Vas Crabb
2023-01-08
1
-2
/
+6
*
bgfx: Save values of most sliders per-system.
Vas Crabb
2023-01-08
8
-104
/
+251
*
Update BGFX, BX and BIMG (#10789)
Miodrag Milanović
2023-01-05
3
-4
/
+8
*
Revert "Update BGFX, BX and BIMG (#10750)" (#10787)
R. Belmont
2023-01-04
3
-8
/
+4
*
Update BGFX, BX and BIMG (#10750)
Miodrag Milanović
2023-01-04
3
-4
/
+8
*
Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758...
MooglyGuy
2022-12-26
6
-49
/
+14
*
-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107...
MooglyGuy
2022-12-26
6
-14
/
+49
*
osd/modules/file: Don't magically substitute environment variables when openi...
npwoods
2022-12-17
3
-4
/
+4
*
OSD/network interface cleanup
AJR
2022-08-28
1
-0
/
+1
*
bgfx: crt-geom and crt-geom-deluxe improvements: (#8653)
cgwg
2022-07-07
8
-371
/
+238
*
Clean up #includes in src/osd (#10029)
ajrhacker
2022-07-04
27
-98
/
+111
*
osdcore.h: Changed osd_subst_env to accept a std::string_view and return a st...
npwoods
2022-06-15
3
-9
/
+4
*
bgfx: Honour texture wrap flag. (#9812)
Vas Crabb
2022-05-23
1
-1
/
+4
*
Removed superfluous semicolons from various source files. (#9796)
0kmg
2022-05-22
1
-1
/
+1
*
-bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425)
MooglyGuy
2022-03-17
1
-4
/
+5
*
Updated BGFX fixes; verified as working on Linux and Windows. (#9420)
MooglyGuy
2022-03-15
14
-104
/
+245
*
Revert "More BGFX stability improvements (missing files + multi-window) (#9410)"
Vas Crabb
2022-03-16
11
-222
/
+98
*
More BGFX stability improvements (missing files + multi-window) (#9410)
MooglyGuy
2022-03-14
11
-98
/
+222
*
-bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ...
MooglyGuy
2022-03-12
2
-8
/
+7
*
Remove fileio.h from emu.h
AJR
2022-02-11
2
-0
/
+2
*
Removed extra semicolons after function bodies in remaining headers. (#9277)
0kmg
2022-02-07
1
-1
/
+1
*
-osd/windows: Fixed stupid potential deadlock on exit.
Vas Crabb
2021-11-13
2
-31
/
+15
*
bgfx: fix flurry of bogus warning messages
hap
2021-10-29
1
-1
/
+1
*
-bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe...
MooglyGuy
2021-09-04
7
-33
/
+54
*
Use D32F texture format instead of D24, should fix AMD hardware (#8516)
Julian Sikorski
2021-08-30
1
-2
/
+2
*
-bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct...
MooglyGuy
2021-08-30
1
-2
/
+9
*
-bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c...
MooglyGuy
2021-08-24
1
-17
/
+2
*
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Vas Crabb
2021-08-22
1
-1
/
+1
*
BGFX fixes for various backends (#8469) [Ryan Holtz]
MooglyGuy
2021-08-20
13
-52
/
+91
*
Fix to make it work on windows
Miodrag Milanovic
2021-08-12
1
-2
/
+0
*
update shader.mk according to one in bgfx
Miodrag Milanovic
2021-08-10
1
-23
/
+45
*
bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
Vas Crabb
2021-03-20
2
-2
/
+2
*
bgfx: crt-geom and crt-geom-deluxe enhancements (#7872)
cgwg
2021-03-20
7
-70
/
+270
*
bgfx png: The message parameters were the wrong way around.
Robbbert
2021-02-21
1
-1
/
+1
*
bgfx: crt-geom and crt-geom-deluxe enhancements (#7766)
cgwg
2021-02-21
4
-33
/
+248
*
render/bgfx: Use platform-specific path separator more consistently
AJR
2021-02-05
1
-1
/
+1
*
render/bgfx: Fix failure to load texture .png files when -artpath contains mu...
AJR
2021-02-03
1
-45
/
+34
*
Update "2020" text to "2021" (#7713)
Stiletto
2021-01-28
1
-1
/
+1
*
ui: Clean up slider callbacks
AJR
2021-01-27
6
-57
/
+25
*
srcclean in preparation for branching release
Vas Crabb
2021-01-24
110
-270
/
+270
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