index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
osd
/
modules
/
render
Commit message (
Expand
)
Author
Age
Files
Lines
*
Various optimisations to code generaton.
Vas Crabb
2023-03-26
2
-4
/
+4
*
Retired the over-stretched "system type" flags.
Vas Crabb
2023-03-23
1
-1
/
+1
*
Miscellaneous cleanup:
Vas Crabb
2023-03-21
1
-2
/
+4
*
-render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz]
Vas Crabb
2023-03-21
1
-1
/
+1
*
Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-applicatio...
MooglyGuy
2023-03-20
1
-5
/
+7
*
More D3D HLSL regression fixes: (#11002) [Ryan Holtz]
MooglyGuy
2023-03-20
1
-4
/
+6
*
osd: Moved some windows-specific stuff into osd/windows/window.{h,cpp}.
Vas Crabb
2023-02-26
3
-16
/
+19
*
render/sdlglcontext.h: Added missing override qualifier.
Vas Crabb
2023-02-25
1
-1
/
+1
*
osd: Fixed various OpenGL issues - fixes -nowaitvsync not working on Windows ...
Vas Crabb
2023-02-25
3
-275
/
+310
*
Fix building with gcc-13 (#10917)
Julian Sikorski
2023-02-20
2
-0
/
+2
*
Small batch of input refactoring:
Vas Crabb
2023-02-05
3
-6
/
+6
*
osd/modules/render/draw13.cpp: Fixed leaked/double freed texture data.
Vas Crabb
2023-02-04
1
-16
/
+11
*
osd/render/draw13.cpp: Got rid of a simple_list.
Vas Crabb
2023-02-04
2
-52
/
+46
*
BGFX: Check window manager type returned by SDL.
Vas Crabb
2023-02-03
2
-26
/
+62
*
render/drawd3d.cpp: Fixed prescaling without HLSL - WRL COM pointer has some ...
Vas Crabb
2023-02-02
2
-62
/
+61
*
bgfx: Refined configuration handling:
Vas Crabb
2023-02-02
3
-54
/
+97
*
osd: Fixed BGFX crash on toggling fullscreen on Linux.
Vas Crabb
2023-02-02
3
-71
/
+147
*
render/bgfx: Fixed texture object lifecycle issues.
Vas Crabb
2023-02-02
11
-195
/
+229
*
Use EQUIVALENT_ARRAY to avoid issues with std::size on member arrays, enable ...
Vas Crabb
2023-02-01
1
-1
/
+1
*
osd/tools: msvc fixes
Patrick Mackinlay
2023-02-01
1
-1
/
+1
*
Implemented probe for D3D module to detect lack of D3D9 sooner.
Vas Crabb
2023-02-01
1
-0
/
+12
*
osd: Turned video modules into actual modules, fixed various issues.
Vas Crabb
2023-02-01
34
-2596
/
+2658
*
render/bgfx: Fixed Linux build.
Vas Crabb
2023-01-29
2
-3
/
+7
*
render/bgfx: Got rid of a lot of unnecessary object copying during setup.
Vas Crabb
2023-01-29
79
-751
/
+777
*
Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz]
MooglyGuy
2023-01-29
139
-625
/
+1475
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
5
-25
/
+24
*
Improve NTSC parameter descriptions and ranges in OSD (#10782)
benrg
2023-01-21
1
-7
/
+7
*
bgfx: Back out some formatting changes to minimise conflicts.
Vas Crabb
2023-01-08
1
-2
/
+6
*
bgfx: Save values of most sliders per-system.
Vas Crabb
2023-01-08
10
-149
/
+360
*
Update BGFX, BX and BIMG (#10789)
Miodrag Milanović
2023-01-05
3
-4
/
+8
*
Revert "Update BGFX, BX and BIMG (#10750)" (#10787)
R. Belmont
2023-01-04
3
-8
/
+4
*
Update BGFX, BX and BIMG (#10750)
Miodrag Milanović
2023-01-04
3
-4
/
+8
*
Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758...
MooglyGuy
2022-12-26
7
-50
/
+15
*
-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107...
MooglyGuy
2022-12-26
7
-15
/
+50
*
osd/modules/file: Don't magically substitute environment variables when openi...
npwoods
2022-12-17
3
-4
/
+4
*
osd/modules/render/aviwrite.cpp: Use std::string_view for filename
AJR
2022-10-04
2
-5
/
+7
*
OSD/network interface cleanup
AJR
2022-08-28
1
-0
/
+1
*
bgfx: crt-geom and crt-geom-deluxe improvements: (#8653)
cgwg
2022-07-07
8
-371
/
+238
*
Clean up #includes in src/osd (#10029)
ajrhacker
2022-07-04
38
-128
/
+159
*
osdcore.h: Changed osd_subst_env to accept a std::string_view and return a st...
npwoods
2022-06-15
3
-9
/
+4
*
bgfx: Honour antialias flag on textured quad primitives (fixes MT08340).
Vas Crabb
2022-06-06
1
-1
/
+1
*
bgfx: Honour texture wrap flag. (#9812)
Vas Crabb
2022-05-23
2
-7
/
+10
*
Removed superfluous semicolons from various source files. (#9796)
0kmg
2022-05-22
2
-2
/
+2
*
-util/corealloc.h: Reduced make_unique_clear to a single variant for POD arrays.
Vas Crabb
2022-04-03
2
-79
/
+79
*
-bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425)
MooglyGuy
2022-03-17
1
-4
/
+5
*
Updated BGFX fixes; verified as working on Linux and Windows. (#9420)
MooglyGuy
2022-03-15
16
-272
/
+450
*
Revert "More BGFX stability improvements (missing files + multi-window) (#9410)"
Vas Crabb
2022-03-16
13
-342
/
+235
*
More BGFX stability improvements (missing files + multi-window) (#9410)
MooglyGuy
2022-03-14
13
-235
/
+342
*
-bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ...
MooglyGuy
2022-03-12
2
-8
/
+7
*
Remove fileio.h from emu.h
AJR
2022-02-11
4
-0
/
+4
[next]