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path: root/src/osd/modules/render/bgfx/targetmanager.h
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* Fix debug crash with bgfx screen chains therealmogminer@gmail.com2016-05-261-1/+1
* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-2/+2
* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-1/+1
* Add runtime screen chain selection, nw therealmogminer@gmail.com2016-04-091-0/+3
* Cleanups and version bump Miodrag Milanovic2016-03-301-6/+6
* Reinstate scale param for bgfx texture, nw therealmogminer@gmail.com2016-03-301-3/+3
* Fix unused variable, nw therealmogminer@gmail.com2016-03-251-3/+1
* Cleanup in the bgfx aisle, nw therealmogminer@gmail.com2016-03-251-2/+2
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-12/+9
* Fix housemnq crash, nw therealmogminer@gmail.com2016-03-221-9/+14
* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-2/+9
* Hopefully fix crashes on SDL, nw therealmogminer@gmail.com2016-03-181-1/+1
* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-1/+1
* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-4/+2
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-1/+8
* Cleanups and version bump Miodrag Milanovic2016-02-241-8/+8
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+11
* More work on targets, nw therealmogminer@gmail.com2016-02-211-0/+1
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+32