index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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osd
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modules
Commit message (
Expand
)
Author
Age
Files
Lines
*
Removed extra semicolons after function bodies in remaining headers. (#9277)
0kmg
2022-02-07
5
-9
/
+9
*
rendutil.cpp: API cleanup + minor related OSD render cleanups
AJR
2022-01-22
2
-32
/
+11
*
osd/modules/debugger/win/consolewininfo.cpp: fixed build on Windows, AJR plea...
Ivan Vangelista
2022-01-07
1
-1
/
+3
*
device_image_interface: Interface overhaul
AJR
2022-01-06
1
-3
/
+4
*
Render-related cleanup
AJR
2021-12-30
1
-2
/
+3
*
Fixed a few coverity errors, several of which are real bugs.
Vas Crabb
2021-12-02
2
-11
/
+8
*
debugimgui: Fix menus losing focus, add octal display and octal/decimal addre...
Barry Rodewald
2021-11-19
1
-12
/
+46
*
-osd/windows: Fixed stupid potential deadlock on exit.
Vas Crabb
2021-11-13
3
-39
/
+19
*
Fixed Windows build as well - default input overrides in OSD modules are anno...
Vas Crabb
2021-11-02
1
-5
/
+0
*
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
Vas Crabb
2021-10-31
10
-139
/
+257
*
bgfx: fix flurry of bogus warning messages
hap
2021-10-29
1
-1
/
+1
*
debugger: support octal on the Mac native debugger [R. Belmont]
arbee
2021-10-27
1
-4
/
+65
*
debugger/qt/memorywindow.cpp: Remove leftover printf
AJR
2021-10-27
1
-2
/
+0
*
Debug memory view improvements
AJR
2021-10-27
2
-16
/
+113
*
Build cleanup and UWP removal (#8756)
Vas Crabb
2021-10-27
18
-1125
/
+144
|
\
|
*
remove uwp column
Miodrag Milanovic
2021-10-26
1
-134
/
+134
|
*
Remove OSD_UWP from rest of code
Miodrag Milanovic
2021-10-26
15
-130
/
+10
|
*
Remove uwp specific sources
Miodrag Milanovic
2021-10-26
3
-861
/
+0
*
|
render/d3d: Replaced some locale-sensitive configuration parsing code.
Vas Crabb
2021-10-26
1
-18
/
+21
|
/
*
srcclean in preparation for branching 0.237 release
Vas Crabb
2021-10-24
1
-2
/
+2
*
Still more user experience improvements:
Vas Crabb
2021-10-18
6
-11
/
+117
*
frontend: Keep cleaning up.
Vas Crabb
2021-10-11
2
-8
/
+0
*
Fix multiple issues with debug memory tracking
AJR
2021-10-04
2
-4
/
+10
*
util: Further API cleanups: (#8661)
Vas Crabb
2021-10-05
1
-3
/
+3
*
Fixed some software list issues:
Vas Crabb
2021-09-28
1
-1
/
+1
*
debugger/qt, debugger/win: Fixed suppressing trailing whitespace in copied te...
Vas Crabb
2021-09-27
2
-4
/
+4
*
srcclean in preparation for MAME 0.235, and two small adjustments.
Vas Crabb
2021-09-26
1
-1
/
+1
*
-ui: Made zoom controls a bit more intuitive.
Vas Crabb
2021-09-06
5
-35
/
+35
*
fixes for building with clang 12.0.1 on windows
smf-
2021-09-04
2
-3
/
+1
*
-bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe...
MooglyGuy
2021-09-04
10
-43
/
+75
*
Use D32F texture format instead of D24, should fix AMD hardware (#8516)
Julian Sikorski
2021-08-30
1
-2
/
+2
*
-bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct...
MooglyGuy
2021-08-30
2
-22
/
+10
*
debugger/debuggdbstub.cpp: Initialise m_readbuf_state on construction. (#8498)
Alex Siryi
2021-08-29
1
-0
/
+1
*
osd: Return would block when reading a socket with no data available - no err...
Vas Crabb
2021-08-27
2
-2
/
+2
*
-bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c...
MooglyGuy
2021-08-24
2
-20
/
+32
*
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Vas Crabb
2021-08-22
16
-629
/
+518
*
srcclean for upcoming release
Vas Crabb
2021-08-22
1
-2
/
+2
*
BGFX fixes for various backends (#8469) [Ryan Holtz]
MooglyGuy
2021-08-20
17
-80
/
+229
*
debugger/win/memorywininfo.cpp: Fix build
AJR
2021-08-16
1
-7
/
+7
*
dvmemory: Substitute strongly typed enum for magic numbers specifying data fo...
AJR
2021-08-16
6
-66
/
+82
*
Use std::clamp in more source files
AJR
2021-08-15
6
-10
/
+10
*
Debugger-related feature removals and cleanup
AJR
2021-08-15
1
-1
/
+2
*
Remove not suported platform
Miodrag Milanovic
2021-08-15
1
-5
/
+0
*
Updated help text for bgfx_backend
Robbbert
2021-08-13
1
-1
/
+1
*
Fix to make it work on windows
Miodrag Milanovic
2021-08-12
1
-2
/
+0
*
update shader.mk according to one in bgfx
Miodrag Milanovic
2021-08-10
1
-23
/
+45
*
Update debugimgui to compile with latest imgui
MooglyGuy
2021-08-10
1
-2
/
+7
*
fix OSD=mac compile [R. Belmont]
arbee
2021-07-31
1
-1
/
+3
*
Slightly cleaned up OSD input modules.
Vas Crabb
2021-07-29
16
-744
/
+694
*
debugimgui: fix mount and create image dialogs.
Barry Rodewald
2021-07-25
1
-5
/
+13
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