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:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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render
Commit message (
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Author
Age
Files
Lines
*
Removed extra semicolons after function bodies in remaining headers. (#9277)
0kmg
2022-02-07
2
-4
/
+4
*
rendutil.cpp: API cleanup + minor related OSD render cleanups
AJR
2022-01-22
2
-32
/
+11
*
Render-related cleanup
AJR
2021-12-30
1
-2
/
+3
*
-osd/windows: Fixed stupid potential deadlock on exit.
Vas Crabb
2021-11-13
3
-39
/
+19
*
bgfx: fix flurry of bogus warning messages
hap
2021-10-29
1
-1
/
+1
*
Build cleanup and UWP removal (#8756)
Vas Crabb
2021-10-27
2
-32
/
+1
|
\
|
*
Remove OSD_UWP from rest of code
Miodrag Milanovic
2021-10-26
2
-32
/
+1
*
|
render/d3d: Replaced some locale-sensitive configuration parsing code.
Vas Crabb
2021-10-26
1
-18
/
+21
|
/
*
util: Further API cleanups: (#8661)
Vas Crabb
2021-10-05
1
-3
/
+3
*
-bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe...
MooglyGuy
2021-09-04
10
-43
/
+75
*
Use D32F texture format instead of D24, should fix AMD hardware (#8516)
Julian Sikorski
2021-08-30
1
-2
/
+2
*
-bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct...
MooglyGuy
2021-08-30
2
-22
/
+10
*
-bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c...
MooglyGuy
2021-08-24
2
-20
/
+32
*
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Vas Crabb
2021-08-22
3
-8
/
+8
*
BGFX fixes for various backends (#8469) [Ryan Holtz]
MooglyGuy
2021-08-20
17
-80
/
+229
*
Use std::clamp in more source files
AJR
2021-08-15
1
-3
/
+3
*
Remove not suported platform
Miodrag Milanovic
2021-08-15
1
-5
/
+0
*
Fix to make it work on windows
Miodrag Milanovic
2021-08-12
1
-2
/
+0
*
update shader.mk according to one in bgfx
Miodrag Milanovic
2021-08-10
1
-23
/
+45
*
fix OSD=mac compile [R. Belmont]
arbee
2021-07-31
1
-1
/
+3
*
bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
Vas Crabb
2021-03-20
2
-2
/
+2
*
bgfx: crt-geom and crt-geom-deluxe enhancements (#7872)
cgwg
2021-03-20
7
-70
/
+270
*
bgfx png: The message parameters were the wrong way around.
Robbbert
2021-02-21
1
-1
/
+1
*
bgfx: crt-geom and crt-geom-deluxe enhancements (#7766)
cgwg
2021-02-21
4
-33
/
+248
*
render/bgfx: Use platform-specific path separator more consistently
AJR
2021-02-05
1
-1
/
+1
*
render/bgfx: Fix failure to load texture .png files when -artpath contains mu...
AJR
2021-02-03
1
-45
/
+34
*
Update "2020" text to "2021" (#7713)
Stiletto
2021-01-28
1
-1
/
+1
*
ui: Clean up slider callbacks
AJR
2021-01-27
8
-85
/
+30
*
srcclean in preparation for branching release
Vas Crabb
2021-01-24
110
-270
/
+270
*
bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3...
Vas Crabb
2021-01-23
1
-1
/
+1
*
bgfx: Added lcd-grid shader. (#7691)
cgwg
2021-01-23
5
-0
/
+156
*
-getaway.cpp: Fixed steering control.
Vas Crabb
2021-01-23
1
-11
/
+9
*
ATTR_UNUSED, do you welcome C++17 in your heart and mind?
Olivier Galibert
2021-01-22
1
-2
/
+2
*
Much more core std::string_view modernization
AJR
2021-01-20
1
-1
/
+1
*
osdwindow.cpp: Centralize basic functions; de-virtualize various getters
AJR
2021-01-04
2
-16
/
+16
*
render.h, rendlay.h: Dependency refactoring
AJR
2021-01-04
2
-0
/
+2
*
Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10...
cgwg
2020-12-23
2
-4
/
+14
*
bgfx/chainmanager.cpp: Remove another entirely useless string_format call
AJR
2020-12-21
1
-1
/
+1
*
util/png: Update add_text to take std::string_view for arguments
AJR
2020-12-21
1
-2
/
+2
*
Eliminate many unnecessary c_str calls
AJR
2020-12-21
2
-6
/
+6
*
-luaengine.cpp: Clean up render classes and expose screen image adjustments.
Vas Crabb
2020-12-13
1
-2
/
+1
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
4
-9
/
+9
*
Enable GCC implicit fallthrough warning.
Vas Crabb
2020-11-15
1
-0
/
+1
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
2
-8
/
+24
*
emu/render.cpp: Consider that screens can be hidden when choosing a default v...
Vas Crabb
2020-10-03
2
-2
/
+2
*
Got rid of global_alloc/global_free.
Vas Crabb
2020-10-03
11
-89
/
+69
*
-Got rid of most of the remaining problematic uses of make_unique_clear.
Vas Crabb
2020-09-30
4
-4
/
+4
*
Cleaned up bitmap API.
Vas Crabb
2020-09-27
2
-3
/
+3
*
-util/xmlfile: Escape attribute and element content.
Vas Crabb
2020-09-06
2
-2
/
+2
*
drawd3d: properly clean up d3dintf (nw)
hap
2020-06-21
1
-0
/
+3
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