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* Removed extra semicolons after function bodies in remaining headers. (#9277) 0kmg2022-02-072-4/+4
* rendutil.cpp: API cleanup + minor related OSD render cleanups AJR2022-01-222-32/+11
* Render-related cleanup AJR2021-12-301-2/+3
* -osd/windows: Fixed stupid potential deadlock on exit. Vas Crabb2021-11-133-39/+19
* bgfx: fix flurry of bogus warning messages hap2021-10-291-1/+1
* Build cleanup and UWP removal (#8756) Vas Crabb2021-10-272-32/+1
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| * Remove OSD_UWP from rest of code Miodrag Milanovic2021-10-262-32/+1
* | render/d3d: Replaced some locale-sensitive configuration parsing code. Vas Crabb2021-10-261-18/+21
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* util: Further API cleanups: (#8661) Vas Crabb2021-10-051-3/+3
* -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... MooglyGuy2021-09-0410-43/+75
* Use D32F texture format instead of D24, should fix AMD hardware (#8516) Julian Sikorski2021-08-301-2/+2
* -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... MooglyGuy2021-08-302-22/+10
* -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... MooglyGuy2021-08-242-20/+32
* formats, osd, util: Started refactoring file I/O stuff. (#8456) Vas Crabb2021-08-223-8/+8
* BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-2017-80/+229
* Use std::clamp in more source files AJR2021-08-151-3/+3
* Remove not suported platform Miodrag Milanovic2021-08-151-5/+0
* Fix to make it work on windows Miodrag Milanovic2021-08-121-2/+0
* update shader.mk according to one in bgfx Miodrag Milanovic2021-08-101-23/+45
* fix OSD=mac compile [R. Belmont] arbee2021-07-311-1/+3
* bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. Vas Crabb2021-03-202-2/+2
* bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) cgwg2021-03-207-70/+270
* bgfx png: The message parameters were the wrong way around. Robbbert2021-02-211-1/+1
* bgfx: crt-geom and crt-geom-deluxe enhancements (#7766) cgwg2021-02-214-33/+248
* render/bgfx: Use platform-specific path separator more consistently AJR2021-02-051-1/+1
* render/bgfx: Fix failure to load texture .png files when -artpath contains mu... AJR2021-02-031-45/+34
* Update "2020" text to "2021" (#7713) Stiletto2021-01-281-1/+1
* ui: Clean up slider callbacks AJR2021-01-278-85/+30
* srcclean in preparation for branching release Vas Crabb2021-01-24110-270/+270
* bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... Vas Crabb2021-01-231-1/+1
* bgfx: Added lcd-grid shader. (#7691) cgwg2021-01-235-0/+156
* -getaway.cpp: Fixed steering control. Vas Crabb2021-01-231-11/+9
* ATTR_UNUSED, do you welcome C++17 in your heart and mind? Olivier Galibert2021-01-221-2/+2
* Much more core std::string_view modernization AJR2021-01-201-1/+1
* osdwindow.cpp: Centralize basic functions; de-virtualize various getters AJR2021-01-042-16/+16
* render.h, rendlay.h: Dependency refactoring AJR2021-01-042-0/+2
* Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10... cgwg2020-12-232-4/+14
* bgfx/chainmanager.cpp: Remove another entirely useless string_format call AJR2020-12-211-1/+1
* util/png: Update add_text to take std::string_view for arguments AJR2020-12-211-2/+2
* Eliminate many unnecessary c_str calls AJR2020-12-212-6/+6
* -luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb2020-12-131-2/+1
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-254-9/+9
* Enable GCC implicit fallthrough warning. Vas Crabb2020-11-151-0/+1
* Various improvements to image file handling: Vas Crabb2020-10-082-8/+24
* emu/render.cpp: Consider that screens can be hidden when choosing a default v... Vas Crabb2020-10-032-2/+2
* Got rid of global_alloc/global_free. Vas Crabb2020-10-0311-89/+69
* -Got rid of most of the remaining problematic uses of make_unique_clear. Vas Crabb2020-09-304-4/+4
* Cleaned up bitmap API. Vas Crabb2020-09-272-3/+3
* -util/xmlfile: Escape attribute and element content. Vas Crabb2020-09-062-2/+2
* drawd3d: properly clean up d3dintf (nw) hap2020-06-211-0/+3