| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | render/bgfx: Got rid of a lot of unnecessary object copying during setup. | 2023-01-29 | 1 | -3/+3 | |
| * | Clean up #includes in src/osd (#10029) | 2022-07-04 | 1 | -1/+2 | |
| * | Remove emu.h from headers (nw) | 2017-02-11 | 1 | -0/+1 | |
| * | Cleanups and version bump | 2016-03-30 | 1 | -1/+1 | |
| * | Cleanup in the bgfx aisle, nw | 2016-03-25 | 1 | -2/+2 | |
| * | Polishing up BGFX shader system, nw | 2016-03-18 | 1 | -1/+1 | |
| * | Add bgfx command line options, major shakeup of organization, nw | 2016-03-13 | 1 | -1/+2 | |
| * | Add dynamic skipping of shader chain passes, nw | 2016-03-13 | 1 | -0/+56 |
