| Commit message (Expand) | Author | Age | Files | Lines |
| * | -osd/windows: Fixed stupid potential deadlock on exit. |  Vas Crabb | 2021-11-13 | 1 | -6/+2 |
| * | BGFX fixes for various backends (#8469) [Ryan Holtz] |  MooglyGuy | 2021-08-20 | 1 | -2/+3 |
| * | ui: Clean up slider callbacks |  AJR | 2021-01-27 | 1 | -14/+7 |
| * | Eliminate many unnecessary c_str calls |  AJR | 2020-12-21 | 1 | -1/+1 |
| * | -Got rid of most of the remaining problematic uses of make_unique_clear. |  Vas Crabb | 2020-09-30 | 1 | -1/+1 |
| * | there are reasons for things being the way they were (nw) |  Vas Crabb | 2020-01-31 | 1 | -0/+4 |
| * | fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237) |  Oliver Stöneberg | 2020-01-30 | 1 | -4/+0 |
| * | -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] |  MooglyGuy | 2019-11-24 | 1 | -1/+3 |
| * | srcclean (nw) |  Vas Crabb | 2019-10-26 | 1 | -3/+3 |
| * | -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] |  MooglyGuy | 2019-10-13 | 1 | -2/+12 |
| * | Use std::unique_ptr to manage instances of slider_state (nw) |  AJR | 2017-09-15 | 1 | -13/+15 |
| * | Remove emu.h from headers (nw) |  Olivier Galibert | 2017-02-11 | 1 | -0/+1 |
| * | NOTICE (TYPE NAME CONSOLIDATION) |  Miodrag Milanovic | 2016-10-22 | 1 | -2/+2 |
| * | More slider cleanup, nw |  therealmogminer@gmail.com | 2016-05-28 | 1 | -7/+5 |
| * | ui refactoring [Vas Crabb] |  Vas Crabb | 2016-05-27 | 1 | -4/+4 |
| * | Move slider_state and ui_menu_item into src/frontend/mame, nw |  therealmogminer@gmail.com | 2016-05-16 | 1 | -1/+1 |
| * | Added "selection" parameter to chain input sampler |  ImJezze | 2016-04-24 | 1 | -6/+103 |
| * | Fix SDL compile on linux. Took the opportunity to remove a number of |  couriersud | 2016-04-08 | 1 | -1/+1 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-03-30 | 1 | -9/+9 |
| * | Cleanup in the bgfx aisle, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -1/+1 |
| * | Huge cleanup of render target handling, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -5/+1 |
| * | Add screen-specific shader chain support, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -3/+12 |
| * | Fix housemnq crash, nw |  therealmogminer@gmail.com | 2016-03-22 | 1 | -2/+3 |
| * | Fix lots of issues with bgfx |  therealmogminer@gmail.com | 2016-03-21 | 1 | -2/+7 |
| * | Polishing up BGFX shader system, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -0/+3 |
| * | Add most of the rest of the D3D HLSL chain, nw |  therealmogminer@gmail.com | 2016-03-15 | 1 | -9/+1 |
| * | Add double-buffered render target support to bgfx shader defs, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -3/+3 |
| * | Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -5/+10 |
| * | More work on bgfx data-driven shaders, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -3/+9 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-02-24 | 1 | -1/+1 |
| * | Fix some compile errors, not sure if all(nw) |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+11 |
| * | More reshuffling, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+15 |