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path: root/src/osd/modules/render/bgfx/chainreader.h
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* render/bgfx: Fixed texture object lifecycle issues. Vas Crabb2023-02-021-1/+2
* render/bgfx: Got rid of a lot of unnecessary object copying during setup. Vas Crabb2023-01-291-6/+8
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-291-1/+1
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-4/+2
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-1/+1
* Per-screen sliders and some bugfixing, nw therealmogminer@gmail.com2016-03-231-1/+1
* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-4/+1
* Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-191-2/+2
* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-1/+1
* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-1/+1
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-1/+4
* Cleanups and version bump Miodrag Milanovic2016-02-241-3/+3
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
* More reader support, nw therealmogminer@gmail.com2016-02-211-1/+1
* More JSON reader plumbing, nw therealmogminer@gmail.com2016-02-211-0/+22