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* emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333) Vas Crabb2023-06-171-3/+0
* src/devices/cpu: Remove #include "debugger.h" where no longer necessary AJR2022-04-061-1/+0
* Debugger feature improvements AJR2022-03-271-3/+3
* Fix most implicit fallthrough warnings from clang Vas Crabb2020-11-171-0/+1
* sm8521: added instructions as per issue #7451 Robbbert2020-11-092-31/+56
* Make many device_execute_interface functions noexcept, including the "informa... AJR2019-11-091-3/+3
* sm510, sm8500, sparc, superfx, t11: Removed MCFG, nw mooglyguy2018-12-071-8/+2
* (nw) need this too Robbbert2018-11-151-1/+1
* (nw) gamecom : fixed video read another way Robbbert2018-11-151-5/+0
* gamecom : lostwrld works now. Robbbert2018-11-141-1/+6
* (nw) gamecom : marking most games in the list as working, as far as I know th... Robbbert2018-10-251-1/+1
* (nw) gamecom Robbbert2018-10-253-23/+70
* gamecom improvements Robbbert2018-10-241-11/+27
* (nw) sm8500: fix line accidently deleted; z8 : when pc adjusted, move yellow bar Robbbert2018-10-132-1/+2
* gamecom : fixed some minor gfx issues in arcadecl and cart startup; fixed unl... Robbbert2018-10-122-22/+21
* (nw) sm8500: fixed destination of relative jumps Robbbert2018-09-271-4/+4
* devcb3 Vas Crabb2018-07-071-2/+2
* Reshuffle some stuff: Vas Crabb2018-03-281-2/+2
* don't pass so many naked pointers around (nw) Vas Crabb2018-03-252-3/+3
* Blind faith fixed long names for almost all CPUs (nw) angelosa2018-03-151-1/+1
* destaticify initializations (nw) (#3289) wilbertpol2018-03-041-5/+5
* dvdisasm: Overhaul [O. Galibert] Olivier Galibert2017-11-264-128/+161
* make device_memory_interface slightly less of a special case, use a typedef t... Vas Crabb2017-07-102-3/+3
* dimemory: Lift the cap on the number of address spaces per device [O. Galibert] Olivier Galibert2017-07-032-1/+8
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-142-33/+32
* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
* Make devcb objects more consistently available for further configuration (nw) AJR2017-01-311-2/+2
* Changed disassembler infrastructure to not use char buffers internally Nathan Woods2016-11-203-14/+4
* Changed the sm8500 disassembler to use 'std::ostream &' internally Nathan Woods2016-10-291-119/+126
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-224-64/+64
* Make sure all cpu's export STATE_GENPCBASE and use safe_pcbase() for everythi... smf-2016-09-281-1/+2
* Revert "Make sure all cpu's export STATE_GENPCBASE and use safe_pcbase() for ... Lord-Nightmare2016-09-271-2/+1
* Make sure all cpu's export STATE_GENPCBASE and use safe_pcbase() for everythi... smf-2016-09-271-1/+2
* gamecom: fix for MULT instructions. Robbbert2016-05-211-4/+6
* gamecom: verified that Duke Nukem 3D, and Resident Evil 2 are working. Robbbert2016-05-181-1/+1
* Gamecom: Major improvements, most games are running to some extent. Robbbert2016-05-181-8/+16
* Replace strformat, strprintf and strcatprintf with type-safe steam_format and... Vas Crabb2016-02-281-10/+10
* reverting: Miodrag Milanovic2016-01-202-2/+2
* tags are now strings (nw) Miodrag Milanovic2016-01-162-2/+2
* Revert "remove const (nw)" Miodrag Milanovic2016-01-132-2/+2
* remove const (nw) Miodrag Milanovic2016-01-112-2/+2
* Return std::string objects by value rather than pass by reference AJR2016-01-102-5/+5
* cleanups (nw) Miodrag Milanovic2015-12-251-2/+3
* override part 2 (nw) Miodrag Milanovic2015-12-051-12/+12
* clang-modernize part 6 Miodrag Milanovic2015-12-041-2/+2
* clang-modernize part 3 Miodrag Milanovic2015-12-041-1/+1
* Cleanups and version bumpmame0168 Miodrag Milanovic2015-11-251-2/+2
* Fixed uninitialized class members Miodrag Milanovic2015-11-191-4/+4
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-082-0/+0
* Move all devices into separate part of src tree (nw) Miodrag Milanovic2015-09-134-0/+2820