diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mame/drivers/aci_ggm.cpp | 2 | ||||
-rw-r--r-- | src/mame/drivers/ave_arb.cpp | 2 | ||||
-rw-r--r-- | src/mame/drivers/fidel_as12.cpp | 22 | ||||
-rw-r--r-- | src/mame/drivers/fidel_eag68k.cpp | 20 | ||||
-rw-r--r-- | src/mame/drivers/fidel_elite.cpp | 20 | ||||
-rw-r--r-- | src/mame/drivers/fidel_sc12.cpp | 22 | ||||
-rw-r--r-- | src/mame/drivers/fidel_sc6.cpp | 29 | ||||
-rw-r--r-- | src/mame/drivers/fidel_sc9.cpp | 22 | ||||
-rw-r--r-- | src/mame/drivers/intellect02.cpp | 21 | ||||
-rw-r--r-- | src/mame/drivers/saitek_prschess.cpp | 8 | ||||
-rw-r--r-- | src/mame/drivers/saitek_schess.cpp | 255 | ||||
-rw-r--r-- | src/mame/drivers/saitek_stratos.cpp | 2 | ||||
-rw-r--r-- | src/mame/drivers/saitek_superstar.cpp | 25 | ||||
-rw-r--r-- | src/mame/layout/conic_cchess2.lay | 4 | ||||
-rw-r--r-- | src/mame/layout/saitek_prschess.lay | 3 | ||||
-rw-r--r-- | src/mame/layout/saitek_schess.lay | 476 | ||||
-rw-r--r-- | src/mame/mame.lst | 3 | ||||
-rw-r--r-- | src/mame/mess.flt | 1 |
18 files changed, 754 insertions, 183 deletions
diff --git a/src/mame/drivers/aci_ggm.cpp b/src/mame/drivers/aci_ggm.cpp index e979e065dc3..f6582fa8147 100644 --- a/src/mame/drivers/aci_ggm.cpp +++ b/src/mame/drivers/aci_ggm.cpp @@ -449,7 +449,7 @@ void ggm_state::ggm(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "ggm", "bin"); + GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "ggm"); m_cart->set_device_load(FUNC(ggm_state::cartridge)); m_cart->set_must_be_loaded(true); diff --git a/src/mame/drivers/ave_arb.cpp b/src/mame/drivers/ave_arb.cpp index fcd19af7b92..47349ee1fdf 100644 --- a/src/mame/drivers/ave_arb.cpp +++ b/src/mame/drivers/ave_arb.cpp @@ -298,7 +298,7 @@ void arb_state::arb(machine_config &config) m_via->set_clock(4_MHz_XTAL/4); // R6522P /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "arb", "bin"); + GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "arb"); m_cart->set_device_load(FUNC(arb_state::cart_load)); m_cart->set_must_be_loaded(true); diff --git a/src/mame/drivers/fidel_as12.cpp b/src/mame/drivers/fidel_as12.cpp index 1e4cd37ee7e..debe3f070bf 100644 --- a/src/mame/drivers/fidel_as12.cpp +++ b/src/mame/drivers/fidel_as12.cpp @@ -47,7 +47,6 @@ public: m_board(*this, "board"), m_display(*this, "display"), m_dac(*this, "dac"), - m_cart(*this, "cartslot"), m_inputs(*this, "IN.0") { } @@ -63,7 +62,6 @@ private: required_device<sensorboard_device> m_board; required_device<pwm_display_device> m_display; required_device<dac_bit_interface> m_dac; - required_device<generic_slot_device> m_cart; required_ioport m_inputs; // address maps @@ -73,8 +71,6 @@ private: template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); } template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); } - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - // I/O handlers void update_display(); DECLARE_WRITE8_MEMBER(control_w); @@ -104,20 +100,6 @@ void as12_state::machine_start() I/O ******************************************************************************/ -// cartridge - -DEVICE_IMAGE_LOAD_MEMBER(as12_state::cart_load) -{ - u32 size = m_cart->common_get_size("rom"); - m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - -// TTL/generic - void as12_state::update_display() { // 8*8(+1) chessboard leds @@ -234,9 +216,7 @@ void as12_state::as12(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat"); - m_cart->set_device_load(FUNC(as12_state::cart_load)); - + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc"); SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc"); } diff --git a/src/mame/drivers/fidel_eag68k.cpp b/src/mame/drivers/fidel_eag68k.cpp index 4b34e968533..8a32bf40e64 100644 --- a/src/mame/drivers/fidel_eag68k.cpp +++ b/src/mame/drivers/fidel_eag68k.cpp @@ -190,7 +190,6 @@ public: m_board(*this, "board"), m_display(*this, "display"), m_dac(*this, "dac"), - m_cart(*this, "cartslot"), m_inputs(*this, "IN.%u", 0), m_rotate(true) { } @@ -217,7 +216,6 @@ protected: required_device<sensorboard_device> m_board; required_device<pwm_display_device> m_display; required_device<dac_bit_interface> m_dac; - optional_device<generic_slot_device> m_cart; optional_ioport_array<2> m_inputs; // address maps @@ -229,8 +227,6 @@ protected: template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); } template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); } - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - // I/O handlers void update_display(); virtual DECLARE_WRITE8_MEMBER(mux_w); @@ -315,18 +311,6 @@ private: I/O ******************************************************************************/ -// cartridge - -DEVICE_IMAGE_LOAD_MEMBER(eag_state::cart_load) -{ - u32 size = m_cart->common_get_size("rom"); - m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - // TTL/generic void eag_state::update_display() @@ -645,9 +629,7 @@ void eag_state::eag_base(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat"); - m_cart->set_device_load(FUNC(eag_state::cart_load)); - + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc"); SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc"); } diff --git a/src/mame/drivers/fidel_elite.cpp b/src/mame/drivers/fidel_elite.cpp index 070021dde02..b74f5afa98b 100644 --- a/src/mame/drivers/fidel_elite.cpp +++ b/src/mame/drivers/fidel_elite.cpp @@ -92,7 +92,6 @@ public: m_speech(*this, "speech"), m_speech_rom(*this, "speech"), m_language(*this, "language"), - m_cart(*this, "cartslot"), m_inputs(*this, "IN.%u", 0), m_rotate(false) { } @@ -115,7 +114,6 @@ protected: required_device<s14001a_device> m_speech; required_region_ptr<u8> m_speech_rom; required_region_ptr<u8> m_language; - required_device<generic_slot_device> m_cart; required_ioport_array<2> m_inputs; // address maps @@ -126,8 +124,6 @@ protected: template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); } template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); } - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - // I/O handlers void update_display(); DECLARE_READ8_MEMBER(speech_r); @@ -196,18 +192,6 @@ void eag_state::init_eag2100() I/O ******************************************************************************/ -// cartridge - -DEVICE_IMAGE_LOAD_MEMBER(elite_state::cart_load) -{ - u32 size = m_cart->common_get_size("rom"); - m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - // TTL/generic void elite_state::update_display() @@ -453,9 +437,7 @@ void elite_state::pc(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat"); - m_cart->set_device_load(FUNC(elite_state::cart_load)); - + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc"); SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc"); } diff --git a/src/mame/drivers/fidel_sc12.cpp b/src/mame/drivers/fidel_sc12.cpp index 81d9e395a60..9f5f5d3bdb1 100644 --- a/src/mame/drivers/fidel_sc12.cpp +++ b/src/mame/drivers/fidel_sc12.cpp @@ -77,7 +77,6 @@ public: m_board(*this, "board"), m_display(*this, "display"), m_dac(*this, "dac"), - m_cart(*this, "cartslot"), m_inputs(*this, "IN.0") { } @@ -94,7 +93,6 @@ private: required_device<sensorboard_device> m_board; required_device<pwm_display_device> m_display; required_device<dac_bit_interface> m_dac; - required_device<generic_slot_device> m_cart; required_ioport m_inputs; // address maps @@ -104,8 +102,6 @@ private: template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); } template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); } - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - // I/O handlers DECLARE_WRITE8_MEMBER(control_w); DECLARE_READ8_MEMBER(input_r); @@ -128,20 +124,6 @@ void sc12_state::machine_start() I/O ******************************************************************************/ -// cartridge - -DEVICE_IMAGE_LOAD_MEMBER(sc12_state::cart_load) -{ - u32 size = m_cart->common_get_size("rom"); - m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - -// TTL/generic - WRITE8_MEMBER(sc12_state::control_w) { // d0-d3: 7442 a0-a3 @@ -253,9 +235,7 @@ void sc12_state::sc12(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat"); - m_cart->set_device_load(FUNC(sc12_state::cart_load)); - + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc"); SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc"); } diff --git a/src/mame/drivers/fidel_sc6.cpp b/src/mame/drivers/fidel_sc6.cpp index 8ffb99ef305..c5511fd0516 100644 --- a/src/mame/drivers/fidel_sc6.cpp +++ b/src/mame/drivers/fidel_sc6.cpp @@ -47,7 +47,6 @@ public: m_board(*this, "board"), m_display(*this, "display"), m_dac(*this, "dac"), - m_cart(*this, "cartslot"), m_inputs(*this, "IN.0") { } @@ -63,14 +62,11 @@ private: required_device<sensorboard_device> m_board; required_device<pwm_display_device> m_display; required_device<dac_bit_interface> m_dac; - required_device<generic_slot_device> m_cart; required_ioport m_inputs; // address maps void main_map(address_map &map); - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - // I/O handlers void update_display(); DECLARE_WRITE8_MEMBER(mux_w); @@ -102,26 +98,6 @@ void sc6_state::machine_start() I/O ******************************************************************************/ -// cartridge - -DEVICE_IMAGE_LOAD_MEMBER(sc6_state::cart_load) -{ - u32 size = m_cart->common_get_size("rom"); - - // 4KB ROM only? - if (size != 0x1000) - { - image.seterror(IMAGE_ERROR_UNSPECIFIED, "Invalid file size"); - return image_init_result::FAIL; - } - - m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - // MCU ports/generic void sc6_state::update_display() @@ -242,10 +218,7 @@ void sc6_state::sc6(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_sc6", "bin"); - m_cart->set_device_load(FUNC(sc6_state::cart_load)); - m_cart->set_must_be_loaded(true); - + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_sc6").set_must_be_loaded(true); SOFTWARE_LIST(config, "cart_list").set_original("fidel_sc6"); } diff --git a/src/mame/drivers/fidel_sc9.cpp b/src/mame/drivers/fidel_sc9.cpp index 764dd048735..dd5d377bfed 100644 --- a/src/mame/drivers/fidel_sc9.cpp +++ b/src/mame/drivers/fidel_sc9.cpp @@ -65,7 +65,6 @@ public: m_board(*this, "board"), m_display(*this, "display"), m_dac(*this, "dac"), - m_cart(*this, "cartslot"), m_inputs(*this, "IN.0") { } @@ -84,7 +83,6 @@ protected: required_device<sensorboard_device> m_board; required_device<pwm_display_device> m_display; required_device<dac_bit_interface> m_dac; - required_device<generic_slot_device> m_cart; required_ioport m_inputs; // address maps @@ -95,8 +93,6 @@ protected: template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); } template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); } - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - // I/O handlers void update_display(); DECLARE_WRITE8_MEMBER(control_w); @@ -154,20 +150,6 @@ void sc9c_state::sc9c_set_cpu_freq() I/O ******************************************************************************/ -// cartridge - -DEVICE_IMAGE_LOAD_MEMBER(sc9_state::cart_load) -{ - u32 size = m_cart->common_get_size("rom"); - m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - -// TTL/generic - void sc9_state::update_display() { // 8*8 chessboard leds + 1 corner led @@ -299,9 +281,7 @@ void sc9_state::sc9d(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat"); - m_cart->set_device_load(FUNC(sc9_state::cart_load)); - + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc"); SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc"); } diff --git a/src/mame/drivers/intellect02.cpp b/src/mame/drivers/intellect02.cpp index 3a2b9f731f0..cd18f788260 100644 --- a/src/mame/drivers/intellect02.cpp +++ b/src/mame/drivers/intellect02.cpp @@ -63,7 +63,6 @@ public: m_ppi8255(*this, "ppi8255"), m_display(*this, "display"), m_beeper(*this, "beeper"), - m_cart(*this, "cartslot"), m_inputs(*this, "IN.%u", 0) { } @@ -81,15 +80,12 @@ private: required_device<i8255_device> m_ppi8255; required_device<pwm_display_device> m_display; required_device<beep_device> m_beeper; - required_device<generic_slot_device> m_cart; required_ioport_array<2> m_inputs; // address maps void main_map(address_map &map); void main_io(address_map &map); - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - // I/O handlers void update_display(); DECLARE_READ8_MEMBER(input_r); @@ -125,18 +121,6 @@ INPUT_CHANGED_MEMBER(intel02_state::reset_button) I/O ******************************************************************************/ -// cartridge - -DEVICE_IMAGE_LOAD_MEMBER(intel02_state::cart_load) -{ - u32 size = m_cart->common_get_size("rom"); - m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - // I8255 PPI void intel02_state::update_display() @@ -254,10 +238,7 @@ void intel02_state::intel02(machine_config &config) m_beeper->add_route(ALL_OUTPUTS, "speaker", 0.25); /* cartridge */ - GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "intellect02", "bin"); - m_cart->set_device_load(FUNC(intel02_state::cart_load)); - m_cart->set_must_be_loaded(true); - + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "intellect02").set_must_be_loaded(true); SOFTWARE_LIST(config, "cart_list").set_original("intellect02"); } diff --git a/src/mame/drivers/saitek_prschess.cpp b/src/mame/drivers/saitek_prschess.cpp index 014db97a4fc..679ba5c23ab 100644 --- a/src/mame/drivers/saitek_prschess.cpp +++ b/src/mame/drivers/saitek_prschess.cpp @@ -13,7 +13,7 @@ computer and shake it when one of the sensors is malfunctioning. Hardware notes: - 6502A @ 2MHz - 16KB ROM(2*HN482764G), 2KB RAM(HM6116P-4) -- 64+12 leds, magnet sensors chessboard +- buzzer, 64+12 leds, magnet sensors chessboard TODO: - verify CPU speed / XTAL @@ -91,7 +91,7 @@ void prschess_state::machine_start() void prschess_state::update_display() { u16 led_data = m_led_data[1] << 8 | m_led_data[0]; - led_data = bitswap<16>(led_data, 15,14,5,4,3,2,1,0,7,6,13,12,11,10,9,8); + led_data = bitswap<16>(led_data,15,14,5,4,3,2,1,0, 7,6,13,12,11,10,9,8); m_display->matrix(1 << m_inp_mux, led_data); } @@ -214,8 +214,8 @@ void prschess_state::prschess(machine_config &config) ROM_START( prschess ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("yo3_rl", 0xc000, 0x2000, CRC(862c3f42) SHA1(e2d2f1d7a0382b0774e86ca83e270dab1df700c2) ) // HN482764G - ROM_LOAD("yo3_rh", 0xe000, 0x2000, CRC(ef95cb9f) SHA1(02f763cf9cab1b4be8964ddb5d93efb05a898123) ) // " + ROM_LOAD("y03_rl", 0xc000, 0x2000, CRC(862c3f42) SHA1(e2d2f1d7a0382b0774e86ca83e270dab1df700c2) ) // HN482764G + ROM_LOAD("y03_rh", 0xe000, 0x2000, CRC(ef95cb9f) SHA1(02f763cf9cab1b4be8964ddb5d93efb05a898123) ) // " ROM_END } // anonymous namespace diff --git a/src/mame/drivers/saitek_schess.cpp b/src/mame/drivers/saitek_schess.cpp new file mode 100644 index 00000000000..fd026a0e72d --- /dev/null +++ b/src/mame/drivers/saitek_schess.cpp @@ -0,0 +1,255 @@ +// license:BSD-3-Clause +// copyright-holders:hap +// thanks-to:bataais +/****************************************************************************** + +SciSys Sensor Chess (model 221) +(not to be confused with Saitek Kasparov Sensor Chess) + +Two versions were released. The 1st version is fake-wood brown plastic, and 2nd +version is grey plastic. The brown version only has 256 bytes RAM. The grey version +has 1KB but does not use the extra available RAM. The ROM(software) is assumed to +be the same for each version. + +Buttons are unresponsive, this also applies to the chessboard buttons. The program +is not interrupt-driven and only checks the buttons around twice per second. The user +needs to hold a button for up to half a second to get a response. In MAME, a delay is +applied to the sensorboard interface to make sure that all clicks work there. But that +also means it's not possible to play blitz style (which wouldn't be possible on the +real device anyway, since it reacts so slowly). + +Hardware notes: +- Synertek 6502A @ ~2MHz +- 4KB ROM(AMI 2332) +- 1KB RAM(2*2114), or 256 bytes RAM(GTE 3539) +- buzzer, 64+12 leds, button chessboard +- expansion slot at top-tight (dummy empty cartridge by default) + +Expansion modules: (* denotes not dumped) +- *Strong Play Module +- Classical Style Super Strong +- *Hyper Modern Super Strong + +******************************************************************************/ + +#include "emu.h" +#include "cpu/m6502/m6502.h" +#include "machine/sensorboard.h" +#include "sound/dac.h" +#include "sound/volt_reg.h" +#include "video/pwm.h" +#include "bus/generic/slot.h" +#include "bus/generic/carts.h" +#include "speaker.h" + +// internal artwork +#include "saitek_schess.lh" // clickable + + +namespace { + +class schess_state : public driver_device +{ +public: + schess_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_board(*this, "board"), + m_display(*this, "display"), + m_dac(*this, "dac"), + m_inputs(*this, "IN.%u", 0) + { } + + // machine configs + void schess(machine_config &config); + +protected: + virtual void machine_start() override; + +private: + // devices/pointers + required_device<cpu_device> m_maincpu; + required_device<sensorboard_device> m_board; + required_device<pwm_display_device> m_display; + required_device<dac_bit_interface> m_dac; + required_ioport_array<3> m_inputs; + + // address maps + void main_map(address_map &map); + + // I/O handlers + void update_display(); + DECLARE_WRITE8_MEMBER(leds1_w); + DECLARE_WRITE8_MEMBER(leds2_w); + DECLARE_WRITE8_MEMBER(control_w); + DECLARE_READ8_MEMBER(input_r); + + u8 m_inp_mux = 0; + u8 m_led_data = 0; +}; + +void schess_state::machine_start() +{ + save_item(NAME(m_inp_mux)); + save_item(NAME(m_led_data)); +} + + + +/****************************************************************************** + I/O +******************************************************************************/ + +void schess_state::update_display() +{ + u8 led_data = bitswap<8>(m_led_data,4,5,6,7,3,2,1,0); + m_display->matrix_partial(0, 8, 1 << m_inp_mux, led_data); +} + +WRITE8_MEMBER(schess_state::leds1_w) +{ + // chessboard leds (muxed) + m_led_data = ~data; + update_display(); +} + +WRITE8_MEMBER(schess_state::leds2_w) +{ + // button panel leds (direct) + m_display->write_row(8 + (offset ? 1 : 0), ~data); + m_display->update(); +} + +WRITE8_MEMBER(schess_state::control_w) +{ + // d0-d3: input mux, led select + m_inp_mux = data & 0xf; + update_display(); + + // d5: speaker out + m_dac->write(BIT(data, 5)); + + // other: ? +} + +READ8_MEMBER(schess_state::input_r) +{ + u8 data = 0; + + // read chessboard sensors + if (m_inp_mux < 8) + data = m_board->read_file(m_inp_mux); + + // read other buttons + else if (m_inp_mux < 10) + data = m_inputs[m_inp_mux & 1]->read(); + else + data = m_inputs[2]->read(); + + return bitswap<8>(data,4,5,6,7,3,2,1,0); +} + + + +/****************************************************************************** + Address Maps +******************************************************************************/ + +void schess_state::main_map(address_map &map) +{ + map.unmap_value_high(); + map(0x0000, 0x03ff).ram(); + map(0x4000, 0x4000).w(FUNC(schess_state::leds1_w)); + map(0x4800, 0x4800).w(FUNC(schess_state::control_w)); + map(0x5000, 0x5000).select(0x0800).w(FUNC(schess_state::leds2_w)); + map(0x6000, 0x6000).r(FUNC(schess_state::input_r)); + map(0x8000, 0x8fff).r("cartslot", FUNC(generic_slot_device::read_rom)); + map(0xf000, 0xffff).rom(); +} + + + +/****************************************************************************** + Input Ports +******************************************************************************/ + +static INPUT_PORTS_START( schess ) + PORT_START("IN.0") + PORT_BIT(0x03, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_NAME("Player V Computer") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Take Back") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("Level") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("White") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Knight") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("King") + + PORT_START("IN.1") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Reset") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Change Sides") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_NAME("Hint") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_NAME("Clear Board") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_NAME("Legal") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Rook") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Queen") + + PORT_START("IN.2") + PORT_BIT(0x03, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) PORT_NAME("Player V Player") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("Interrupt") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("Move") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) PORT_NAME("Verify / Set Up") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Pawn") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Bishop") +INPUT_PORTS_END + + + +/****************************************************************************** + Machine Configs +******************************************************************************/ + +void schess_state::schess(machine_config &config) +{ + /* basic machine hardware */ + M6502(config, m_maincpu, 2000000); // approximation, no XTAL + m_maincpu->set_addrmap(AS_PROGRAM, &schess_state::main_map); + + SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); + m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess)); + m_board->set_delay(attotime::from_ticks(1115000, 2000000)); // see driver notes + + GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "schess_cart"); + SOFTWARE_LIST(config, "cart_list").set_original("saitek_schess"); + + /* video hardware */ + PWM_DISPLAY(config, m_display).set_size(8+2, 8); + config.set_default_layout(layout_saitek_schess); + + /* sound hardware */ + SPEAKER(config, "speaker").front_center(); + DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25); + VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); +} + + + +/****************************************************************************** + ROM Definitions +******************************************************************************/ + +ROM_START( schess ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("y02-rom", 0xf000, 0x1000, CRC(25181e03) SHA1(4d3a606b196b9019c00795b2cd65ce10fbef932c) ) // AMI 2332 +ROM_END + +} // anonymous namespace + + + +/****************************************************************************** + Drivers +******************************************************************************/ + +// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS +CONS( 1981, schess, 0, 0, schess, schess, schess_state, empty_init, "SciSys", "Sensor Chess", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) diff --git a/src/mame/drivers/saitek_stratos.cpp b/src/mame/drivers/saitek_stratos.cpp index 70883a631ea..ddaf9bb1f47 100644 --- a/src/mame/drivers/saitek_stratos.cpp +++ b/src/mame/drivers/saitek_stratos.cpp @@ -512,7 +512,7 @@ void stratos_state::stratos(machine_config &config) VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); /* extension rom */ - GENERIC_CARTSLOT(config, m_extrom, generic_plain_slot, "saitek_egr", "bin"); + GENERIC_CARTSLOT(config, m_extrom, generic_plain_slot, "saitek_egr"); m_extrom->set_device_load(FUNC(stratos_state::extrom_load)); SOFTWARE_LIST(config, "cart_list").set_original("saitek_egr"); diff --git a/src/mame/drivers/saitek_superstar.cpp b/src/mame/drivers/saitek_superstar.cpp index 4c45c489963..9ad58074453 100644 --- a/src/mame/drivers/saitek_superstar.cpp +++ b/src/mame/drivers/saitek_superstar.cpp @@ -61,7 +61,6 @@ public: m_board(*this, "board"), m_display(*this, "display"), m_dac(*this, "dac"), - m_extrom(*this, "extrom"), m_inputs(*this, "IN.%u", 0) { } @@ -78,7 +77,6 @@ private: required_device<sensorboard_device> m_board; required_device<pwm_display_device> m_display; required_device<dac_bit_interface> m_dac; - optional_device<generic_slot_device> m_extrom; required_ioport_array<2> m_inputs; // address maps @@ -89,14 +87,11 @@ private: DECLARE_WRITE8_MEMBER(control_w); DECLARE_READ8_MEMBER(input_r); - u8 m_inp_mux; - - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(extrom_load); + u8 m_inp_mux = 0; }; void star_state::machine_start() { - m_inp_mux = 0; save_item(NAME(m_inp_mux)); } @@ -106,20 +101,6 @@ void star_state::machine_start() I/O ******************************************************************************/ -// Extension ROM - -DEVICE_IMAGE_LOAD_MEMBER(star_state::extrom_load) -{ - u32 size = m_extrom->common_get_size("rom"); - m_extrom->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE); - m_extrom->common_load_rom(m_extrom->get_rom_base(), size, "rom"); - - return image_init_result::PASS; -} - - -// TTL - WRITE8_MEMBER(star_state::control_w) { // d0-d3: input mux, led select @@ -242,9 +223,7 @@ void star_state::tstar432(machine_config &config) config.set_default_layout(layout_saitek_tstar432); /* extension rom */ - GENERIC_CARTSLOT(config, m_extrom, generic_plain_slot, "saitek_kso", "bin"); - m_extrom->set_device_load(FUNC(star_state::extrom_load)); - + GENERIC_CARTSLOT(config, "extrom", generic_plain_slot, "saitek_kso"); SOFTWARE_LIST(config, "cart_list").set_original("saitek_kso"); } diff --git a/src/mame/layout/conic_cchess2.lay b/src/mame/layout/conic_cchess2.lay index ff5b4b01d5e..27a6bb881ff 100644 --- a/src/mame/layout/conic_cchess2.lay +++ b/src/mame/layout/conic_cchess2.lay @@ -371,8 +371,8 @@ license:CC0 <!-- buttons --> - <element name="brown"><rect><color red="0.6" green="0.4" blue="0.2" /></rect></element> - <element name="bmask"><rect><color red="0.86" green="0.82" blue="0.82" /></rect></element> + <element name="brown"><rect><color red="0.58" green="0.37" blue="0.18" /></rect></element> + <element name="bmask"><rect><color red="0.91" green="0.89" blue="0.89" /></rect></element> <element name="but_rb" defstate="0"> <rect state="0"><color red="0.13" green="0.1" blue="0.1" /></rect> diff --git a/src/mame/layout/saitek_prschess.lay b/src/mame/layout/saitek_prschess.lay index c938e7243b8..996d7b988da 100644 --- a/src/mame/layout/saitek_prschess.lay +++ b/src/mame/layout/saitek_prschess.lay @@ -6,8 +6,6 @@ license:CC0 <!-- define elements --> - <element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> - <element name="hl" defstate="0"> <text string=" "><bounds x="0" y="0" width="1" height="1" /></text> <disk state="1"> @@ -426,6 +424,7 @@ license:CC0 <element name="8.3" ref="led2"><bounds x="123.25" y="70.666" width="1.5" height="1.5" /></element> <element name="8.5" ref="led2"><bounds x="123.25" y="79.000" width="1.5" height="1.5" /></element> + <!-- there are no visible button squares, buttons are behind the labels --> <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x80"><bounds x="95" y="32.000" width="10" height="6" /></element> <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x40"><bounds x="95" y="40.333" width="10" height="6" /></element> <element ref="hl" blend="add" inputtag="IN.0" inputmask="0x20"><bounds x="95" y="48.666" width="10" height="6" /></element> diff --git a/src/mame/layout/saitek_schess.lay b/src/mame/layout/saitek_schess.lay new file mode 100644 index 00000000000..8801053ac16 --- /dev/null +++ b/src/mame/layout/saitek_schess.lay @@ -0,0 +1,476 @@ +<?xml version="1.0"?> +<!-- +license:CC0 +--> +<mamelayout version="2"> + +<!-- define elements --> + + <element name="led" defstate="0"> + <disk state="1"><color red="1.0" green="0.1" blue="0.15" /></disk> + <disk state="0"><color red="0.1" green="0.01" blue="0.015" /></disk> + </element> + + <element name="text_hn1"><text string="1"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hn2"><text string="2"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hn3"><text string="3"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hn4"><text string="4"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hn5"><text string="5"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hn6"><text string="6"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hn7"><text string="7"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hn8"><text string="8"><color red="0.9" green="0.9" blue="0.9" /></text></element> + + <element name="text_hl1"><text string="A"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hl2"><text string="B"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hl3"><text string="C"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hl4"><text string="D"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hl5"><text string="E"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hl6"><text string="F"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hl7"><text string="G"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_hl8"><text string="H"><color red="0.9" green="0.9" blue="0.9" /></text></element> + + +<!-- sb board --> + + <element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element> + <element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + + <element name="hlbb" defstate="0"> + <text string=" "><bounds x="0" y="0" width="1" height="1" /></text> + <disk state="1"> + <bounds x="0.12" y="0.12" width="0.76" height="0.76" /> + <color red="0" green="0" blue="0" /> + </disk> + </element> + + <element name="piece" defstate="0"> + <image file="chess/wp.png" state="1"/> + <image file="chess/wn.png" state="2"/> + <image file="chess/wb.png" state="3"/> + <image file="chess/wr.png" state="4"/> + <image file="chess/wq.png" state="5"/> + <image file="chess/wk.png" state="6"/> + + <image file="chess/bp.png" state="7"/> + <image file="chess/bn.png" state="8"/> + <image file="chess/bb.png" state="9"/> + <image file="chess/br.png" state="10"/> + <image file="chess/bq.png" state="11"/> + <image file="chess/bk.png" state="12"/> + + <!-- selected pieces --> + <image file="chess/wp.png" state="13"><color alpha="0.5" /></image> + <image file="chess/wn.png" state="14"><color alpha="0.5" /></image> + <image file="chess/wb.png" state="15"><color alpha="0.5" /></image> + <image file="chess/wr.png" state="16"><color alpha="0.5" /></image> + <image file="chess/wq.png" state="17"><color alpha="0.5" /></image> + <image file="chess/wk.png" state="18"><color alpha="0.5" /></image> + + <image file="chess/bp.png" state="19"><color alpha="0.5" /></image> + <image file="chess/bn.png" state="20"><color alpha="0.5" /></image> + <image file="chess/bb.png" state="21"><color alpha="0.5" /></image> + <image file="chess/br.png" state="22"><color alpha="0.5" /></image> + <image file="chess/bq.png" state="23"><color alpha="0.5" /></image> + <image file="chess/bk.png" state="24"><color alpha="0.5" /></image> + </element> + + <group name="sb_board"> + <bounds x="0" y="0" width="80" height="80" /> + + <!-- squares (avoid seams) --> + <bezel element="cwhite"><bounds x="0" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="0" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="10" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="20" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="30" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="40" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="50" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="60" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="10" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="20" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="30" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="40" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="50" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="60" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="70" y="70" width="10" height="10" /></bezel> + + <!-- leds --> + <repeat count="8"> + <param name="y" start="8.3" increment="10" /> + <param name="i1" start="7" increment="-1" /> + + <repeat count="8"> + <param name="x" start="0.2" increment="10" /> + <param name="i2" start="0" increment="1" /> + <bezel name="~i2~.~i1~" element="led"><bounds x="~x~" y="~y~" width="1.5" height="1.5" /></bezel> + </repeat> + </repeat> + + <!-- sensors, pieces --> + <repeat count="8"> + <param name="y" start="0" increment="10" /> + <param name="i" start="8" increment="-1" /> + + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + + <bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_c~i~" element="piece"><bounds x="20" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_d~i~" element="piece"><bounds x="30" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_e~i~" element="piece"><bounds x="40" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_f~i~" element="piece"><bounds x="50" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_g~i~" element="piece"><bounds x="60" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_h~i~" element="piece"><bounds x="70" y="~y~" width="10" height="10" /></bezel> + </repeat> + </group> + + +<!-- sb ui --> + + <element name="hlub" defstate="0"> + <rect state="1"><color red="0" green="0" blue="0" /></rect> + </element> + + <element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uib3"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu2a"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2b"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2c"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2d"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu3a" defstate="0"> + <simplecounter maxstate="999" digits="1" align="2"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + <element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu3c" defstate="0"> + <simplecounter maxstate="999" digits="1" align="1"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + + <group name="sb_ui"> + <bounds x="0" y="0" width="10" height="80" /> + <bezel element="cblack"><bounds x="0" y="0" width="10" height="1" /></bezel> + <bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel> + <bezel element="cblack"><bounds x="0" y="79" width="10" height="1" /></bezel> + <bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel> + <bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel> + + <!-- board --> + <bezel element="text_uib1"><bounds x="0" y="9" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></bezel> + <bezel element="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></bezel> + + <bezel element="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></bezel> + <bezel element="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></bezel> + + <bezel element="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></bezel> + + <!-- spawn --> + <bezel element="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="23" width="8" height="12" /></bezel> + <bezel element="cwhite"><bounds x="1" y="36" width="8" height="12" /></bezel> + + <bezel name="piece_ui1" element="piece"><bounds x="1" y="23" width="4" height="4" /></bezel> + <bezel name="piece_ui2" element="piece"><bounds x="1" y="27" width="4" height="4" /></bezel> + <bezel name="piece_ui3" element="piece"><bounds x="1" y="31" width="4" height="4" /></bezel> + <bezel name="piece_ui4" element="piece"><bounds x="5" y="23" width="4" height="4" /></bezel> + <bezel name="piece_ui5" element="piece"><bounds x="5" y="27" width="4" height="4" /></bezel> + <bezel name="piece_ui6" element="piece"><bounds x="5" y="31" width="4" height="4" /></bezel> + <bezel name="piece_ui7" element="piece"><bounds x="1" y="36" width="4" height="4" /></bezel> + <bezel name="piece_ui8" element="piece"><bounds x="1" y="40" width="4" height="4" /></bezel> + <bezel name="piece_ui9" element="piece"><bounds x="1" y="44" width="4" height="4" /></bezel> + <bezel name="piece_ui10" element="piece"><bounds x="5" y="36" width="4" height="4" /></bezel> + <bezel name="piece_ui11" element="piece"><bounds x="5" y="40" width="4" height="4" /></bezel> + <bezel name="piece_ui12" element="piece"><bounds x="5" y="44" width="4" height="4" /></bezel> + + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></bezel> + + <!-- hand --> + <bezel element="text_uih1"><bounds x="0" y="51" width="10" height="2" /></bezel> + <bezel element="cblack"><bounds x="1" y="53.5" width="8" height="6" /></bezel> + <bezel name="piece_ui0" element="piece"><bounds x="2" y="53.5" width="6" height="6" /></bezel> + + <bezel element="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></bezel> + <bezel element="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></bezel> + + <!-- undo --> + <bezel element="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></bezel> + + <bezel element="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + + <bezel name="count_ui0" element="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></bezel> + <bezel name="count_ui1" element="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></bezel> + <bezel element="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></bezel> + </group> + + +<!-- buttons --> + + <element name="rmask"><rect><color red="0.6" green="0.03" blue="0.09" /></rect></element> + + <element name="hl" defstate="0"> + <rect state="1"><color red="0" green="0" blue="0" /></rect> + </element> + + <element name="text_l1"><text string="WHITE"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l2a"><text string="CLEAR"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l2b"><text string="BOARD"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l3a"><text string="VERIFY /"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l3b"><text string="SET UP"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l4"><text string="LEVEL"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l5"><text string="LEGAL"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l6"><text string="MOVE"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l7a"><text string="TAKE"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l7b"><text string="BACK"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l8"><text string="HINT"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l9"><text string="INTERRUPT"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l10a"><text string="PLAYER V"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l10b"><text string="COMPUTER"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l11a"><text string="CHANGE"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l11b"><text string="SIDES"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l12a"><text string="PLAYER V"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l12b"><text string="PLAYER"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l13"><text string="COMPUTING"><color red="0.54" green="0.55" blue="0.57" /></text></element> + <element name="text_l14"><text string="RESET"><color red="0.54" green="0.55" blue="0.57" /></text></element> + + <element name="text_p1"><image file="chess/wk.png"></image></element> + <element name="text_p2"><image file="chess/wq.png"></image></element> + <element name="text_p3"><image file="chess/wr.png"></image></element> + <element name="text_p4"><image file="chess/wb.png"></image></element> + <element name="text_p5"><image file="chess/wn.png"></image></element> + <element name="text_p6"><image file="chess/wp.png"></image></element> + + <group name="buttons"> + <bounds x="-1" y="0" width="20" height="30" /> + + <element ref="text_p1"><bounds x="1.6" y="0" width="1.8" height="1.8" /></element> + <element ref="text_p2"><bounds x="7.6" y="0" width="1.8" height="1.8" /></element> + <element ref="text_p3"><bounds x="13.6" y="0" width="1.8" height="1.8" /></element> + <element ref="text_p5"><bounds x="1.6" y="4" width="1.8" height="1.8" /></element> + <element ref="text_p4"><bounds x="7.6" y="4" width="1.8" height="1.8" /></element> + <element ref="text_p6"><bounds x="13.6" y="4" width="1.8" height="1.8" /></element> + <element ref="rmask" blend="multiply"><bounds x="0" y="0" width="20" height="20" /></element> + + <element ref="text_l1"><bounds x="0" y="8.4" width="5" height="0.9" /></element> + <element ref="text_l2a"><bounds x="6" y="8" width="5" height="0.9" /></element> + <element ref="text_l2b"><bounds x="6" y="8.8" width="5" height="0.9" /></element> + <element ref="text_l3a"><bounds x="12" y="8" width="5" height="0.9" /></element> + <element ref="text_l3b"><bounds x="12" y="8.8" width="5" height="0.9" /></element> + + <element ref="text_l4"><bounds x="0" y="12.4" width="5" height="0.9" /></element> + <element ref="text_l5"><bounds x="6" y="12.4" width="5" height="0.9" /></element> + <element ref="text_l6"><bounds x="12" y="12.4" width="5" height="0.9" /></element> + + <element ref="text_l7a"><bounds x="0" y="16" width="5" height="0.9" /></element> + <element ref="text_l7b"><bounds x="0" y="16.8" width="5" height="0.9" /></element> + <element ref="text_l8"><bounds x="6" y="16.4" width="5" height="0.9" /></element> + <element ref="text_l9"><bounds x="12" y="16.4" width="5" height="0.9" /></element> + + <element ref="text_l10a"><bounds x="0" y="20" width="5" height="0.9" /></element> + <element ref="text_l10b"><bounds x="0" y="20.8" width="5" height="0.9" /></element> + <element ref="text_l11a"><bounds x="6" y="20" width="5" height="0.9" /></element> + <element ref="text_l11b"><bounds x="6" y="20.8" width="5" height="0.9" /></element> + <element ref="text_l12a"><bounds x="12" y="20" width="5" height="0.9" /></element> + <element ref="text_l12b"><bounds x="12" y="20.8" width="5" height="0.9" /></element> + + <element ref="text_l13"><bounds x="-1" y="26.15" width="7" height="0.9" /></element> + <element ref="text_l14"><bounds x="12" y="26.15" width="5" height="0.9" /></element> + + <element ref="cblack" blend="add"><bounds x="0" y="0" width="5" height="3" /></element> + <element ref="cblack" blend="add"><bounds x="6" y="0" width="5" height="3" /></element> + <element ref="cblack" blend="add"><bounds x="12" y="0" width="5" 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<element ref="text_hn~i~"><bounds x="6" y="~y~" width="4" height="2" /></element> + </repeat> + + </view> +</mamelayout> diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 6f69aedadc3..fb83cc07117 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -35058,6 +35058,9 @@ risc2500 // risc2500a // montreux // +@source:saitek_schess.cpp +schess + @source:saitek_ssystem3.cpp ssystem3 // Chess Champion Super System III / MK III diff --git a/src/mame/mess.flt b/src/mame/mess.flt index f960c7813f7..cbc8080aba6 100644 --- a/src/mame/mess.flt +++ b/src/mame/mess.flt @@ -784,6 +784,7 @@ saitek_delta1.cpp saitek_mark5.cpp saitek_prschess.cpp saitek_risc2500.cpp +saitek_schess.cpp saitek_ssystem3.cpp saitek_stratos.cpp saitek_superstar.cpp |