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-rw-r--r--src/emu/render.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/emu/render.h b/src/emu/render.h
index 6819fb6efed..9660b8fc71f 100644
--- a/src/emu/render.h
+++ b/src/emu/render.h
@@ -215,8 +215,8 @@ struct render_texinfo
u32 width; // width of the image
u32 height; // height of the image
u32 seqid; // sequence ID
- u64 unique_id; // unique identifier to pass to osd
- u64 old_id; // previously allocated id, if applicable
+ u64 unique_id; // unique identifier to pass to osd
+ u64 old_id; // previously allocated id, if applicable
const rgb_t * palette; // palette for PALETTE16 textures, bcg lookup table for RGB32/YUY16
};
@@ -468,8 +468,8 @@ private:
bitmap_t * m_bitmap; // pointer to the original bitmap
rectangle m_sbounds; // source bounds within the bitmap
texture_format m_format; // format of the texture data
- u64 m_id; // unique id to pass to osd
- u64 m_old_id; // previous id, if applicable
+ u64 m_id; // unique id to pass to osd
+ u64 m_old_id; // previous id, if applicable
// scaling state (ARGB32 only)
texture_scaler_func m_scaler; // scaling callback
@@ -1183,7 +1183,7 @@ private:
// texture lists
u32 m_live_textures; // number of live textures
- u64 m_texture_id; // rolling texture ID counter
+ u64 m_texture_id; // rolling texture ID counter
fixed_allocator<render_texture> m_texture_allocator;// texture allocator
// containers for the UI and for screens