diff options
author | Scott Stone <tafoid@users.noreply.github.com> | 2011-11-08 00:54:37 +0000 |
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committer | Scott Stone <tafoid@users.noreply.github.com> | 2011-11-08 00:54:37 +0000 |
commit | fbe3f5de3e150eda8af2ddb502b165df3e5459bf (patch) | |
tree | fe982fc2ea90b5f8bb2a23ca5d83bd20b318e30b /src | |
parent | c7bb20172ba73cbf413df11d57d72a935f69db15 (diff) |
A set of (4) sc5 games were found to be 100% duplicates in code:
sc5dndbeg (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8))
sc5dndbeo (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 16))
sc5dndbek (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12))
sc5dndbep (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 17))
sc5dndtpp (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17))
sc5dndtpt (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21))
sc5dndtpr (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19))
sc5dndtpu (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22))
Moved sc5dndtpv (set 23) and sc5dndtpw (set 24) to (set 21)/(set 22), respectively, to fill in the removed sets (nw)
Diffstat (limited to 'src')
-rw-r--r-- | src/mame/drivers/bfm_sc5.c | 34 | ||||
-rw-r--r-- | src/mame/mame.lst | 4 |
2 files changed, 1 insertions, 37 deletions
diff --git a/src/mame/drivers/bfm_sc5.c b/src/mame/drivers/bfm_sc5.c index d751469fddc..be1cc089720 100644 --- a/src/mame/drivers/bfm_sc5.c +++ b/src/mame/drivers/bfm_sc5.c @@ -7459,26 +7459,12 @@ ROM_END ROM_START( sc5dndtpt ) ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) - ROM_LOAD16_BYTE( "p3003p42.hi", 0x00000, 0x080000, CRC(6884132e) SHA1(0a864012b36887de2dc1290bb93d533e45f7e85a) ) - ROM_LOAD16_BYTE( "p3003p42.lo", 0x00001, 0x080000, CRC(46fd164a) SHA1(c7c70773a1327200fa58818f3d23cabb48ab4ba5) ) - sc_dndtp_others -ROM_END - -ROM_START( sc5dndtpu ) - ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) - ROM_LOAD16_BYTE( "p3003s42.hi", 0x00000, 0x080000, CRC(f04b7cd3) SHA1(b3b2c77d6458d901da4aa7057f2c4a9bf67df759) ) - ROM_LOAD16_BYTE( "p3003s42.lo", 0x00001, 0x080000, CRC(71d96983) SHA1(e896334a9ea517bbc20eb06eb8682b7a884b37e6) ) - sc_dndtp_others -ROM_END - -ROM_START( sc5dndtpv ) - ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95422010.lo", 0x00001, 0x080000, CRC(aa27467d) SHA1(28e834b798ce2778cec8001fa553a9d82094ef73) ) ROM_LOAD16_BYTE( "95422011.hi", 0x00000, 0x080000, CRC(3fd5debb) SHA1(d511226c039f2b41c3122863a9764adc4a9330bf) ) sc_dndtp_others ROM_END -ROM_START( sc5dndtpw ) +ROM_START( sc5dndtpu ) ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95423010.lo", 0x00001, 0x080000, CRC(62f9f024) SHA1(46bfb758ed6508b4e01779038a5a94da22e7b3b7) ) ROM_LOAD16_BYTE( "95423011.hi", 0x00000, 0x080000, CRC(a27f40db) SHA1(78c8eff3c6066005b5b044c95aef0bb0fb53ac18) ) @@ -11587,20 +11573,6 @@ ROM_START( sc5dndben ) sc_dndbe_others ROM_END -ROM_START( sc5dndbeo ) - ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) - ROM_LOAD16_BYTE( "95422864.lo", 0x00001, 0x080000, CRC(f969e95d) SHA1(c4dc12d745ad4e4e1a37cbf696875c65d0e33349) ) - ROM_LOAD16_BYTE( "95422865.hi", 0x00000, 0x080000, CRC(76abce7e) SHA1(737bdf6c3fa3820b8e114d61acc072a493fe7b26) ) - sc_dndbe_others -ROM_END - -ROM_START( sc5dndbep ) - ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) - ROM_LOAD16_BYTE( "95423864.lo", 0x00001, 0x080000, CRC(06e43774) SHA1(d01802ed4a2da78dd5c1b99890b32fb582ba745e) ) - ROM_LOAD16_BYTE( "95423865.hi", 0x00000, 0x080000, CRC(18f40e09) SHA1(8e3be8b84ed0833c9306e17d14bc3784babc1153) ) - sc_dndbe_others -ROM_END - ROM_START( sc5ddbbcd ) ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) @@ -13150,8 +13122,6 @@ GAME( 200?, sc5dndtpr ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The GAME( 200?, sc5dndtps ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 20)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndtpt ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndtpu ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc5dndtpv ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 23)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc5dndtpw ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 24)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR3036 AWP DEAL OR NO DEAL THE WALK OF WEALTH SCORP5 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE GAME( 200?, sc5dndww ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) @@ -13903,8 +13873,6 @@ GAME( 200?, sc5dndbek ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Bea GAME( 200?, sc5dndbel ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 13)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndbem ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 14)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndben ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 15)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc5dndbeo ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 16)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc5dndbep ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 17)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR3063 CASINO DOND CAN YOU BEAT THE BANKER CASINO DOND ARCADE PR3063 BEAT THE BANKER SOUNDS11 GAME( 200?, sc5ddbbc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index d6093670463..9e9451c2575 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -15698,8 +15698,6 @@ sc5dndtpr // sc5dndtps // sc5dndtpt // sc5dndtpu // -sc5dndtpv // -sc5dndtpw // sc5dndww // Deal Or No Deal The Walk Of Wealth (Bellfruit) sc5dndwwa // sc5dndwwb // @@ -16249,8 +16247,6 @@ sc5dndbek // sc5dndbel // sc5dndbem // sc5dndben // -sc5dndbeo // -sc5dndbep // sc5ddbbcd // sc5ddbbce // sc5ddbbcf // |