diff options
| author | 2010-11-03 15:31:08 +0000 | |
|---|---|---|
| committer | 2010-11-03 15:31:08 +0000 | |
| commit | e5abe36fd1ad80a73c33dd65646b278b4355d595 (patch) | |
| tree | ca69ed60bfda3d3c135ebdef9617a26caedfd124 /src | |
| parent | 39cd5cc7f5cb08d29fb30c5c23de1f2ad97894a7 (diff) | |
new NOT WORKING
----------------
Shooting Star [Tomasz Slanina]
Diffstat (limited to 'src')
| -rw-r--r-- | src/mame/drivers/artmagic.c | 264 | ||||
| -rw-r--r-- | src/mame/mamedriv.c | 2 |
2 files changed, 266 insertions, 0 deletions
diff --git a/src/mame/drivers/artmagic.c b/src/mame/drivers/artmagic.c index 1c98fa911cd..cf41604dfeb 100644 --- a/src/mame/drivers/artmagic.c +++ b/src/mame/drivers/artmagic.c @@ -8,6 +8,7 @@ * Cheese Chase * Ultimate Tennis * Stone Ball + * Shooting Star (not emulated) Known bugs: * measured against a real PCB, the games run slightly too fast @@ -24,6 +25,7 @@ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/tms34010/tms34010.h" +#include "cpu/mcs51/mcs51.h" #include "video/tlc34076.h" #include "includes/artmagic.h" #include "sound/okim6295.h" @@ -461,6 +463,31 @@ static ADDRESS_MAP_START( stonebal_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x380000, 0x380007) AM_READWRITE(tms_host_r, tms_host_w) ADDRESS_MAP_END +static READ16_HANDLER(unk_r) +{ + return mame_rand(space->machine); +} + +static ADDRESS_MAP_START( shtstar_map, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + AM_RANGE(0x200000, 0x27ffff) AM_RAM + AM_RANGE(0x280000, 0x280fff) AM_RAM AM_SHARE("nvram") + + AM_RANGE(0x3c0000, 0x3c0001) AM_READ_PORT("3c0000") + AM_RANGE(0x3c0002, 0x3c0003) AM_READ_PORT("3c0002") + AM_RANGE(0x3c0004, 0x3c0005) AM_READ_PORT("3c0004") + AM_RANGE(0x3c0006, 0x3c0007) AM_READ_PORT("3c0006") + AM_RANGE(0x3c0008, 0x3c0009) AM_READ_PORT("3c0008") + AM_RANGE(0x3c000a, 0x3c000b) AM_READ_PORT("3c000a") + + AM_RANGE(0x3c0012, 0x3c0013) AM_READ(unk_r) + AM_RANGE(0x3c0014, 0x3c0015) AM_NOP + + AM_RANGE(0x300000, 0x300003) AM_WRITE(control_w) AM_BASE(&control) + AM_RANGE(0x3c0004, 0x3c0007) AM_WRITE(protection_bit_w) + AM_RANGE(0x340000, 0x340001) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff) + AM_RANGE(0x380000, 0x380007) AM_READWRITE(tms_host_r, tms_host_w) +ADDRESS_MAP_END /************************************* @@ -501,6 +528,26 @@ static ADDRESS_MAP_START( stonebal_tms_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0xffc00000, 0xffffffff) AM_RAM ADDRESS_MAP_END +/************************************* + * + * Extra CPU memory handlers + * (Shooting Star) + * + *************************************/ + +/* see adp.c */ +static ADDRESS_MAP_START( shtstar_subcpu_map, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_ROM + AM_RANGE(0xffc000, 0xffffff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( shtstar_guncpu_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( shtstar_guncpu_io_map, ADDRESS_SPACE_IO, 8 ) + AM_RANGE(0xc000, 0xcfff) AM_RAM +ADDRESS_MAP_END /************************************* @@ -700,6 +747,93 @@ static INPUT_PORTS_START( stoneba2 ) INPUT_PORTS_END +static INPUT_PORTS_START( shtstar ) + + PORT_START("3c0000") + PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("3c0002") + PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("3c0004") + PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SWB:8" ) /* Listed as "Unused" */ + PORT_DIPNAME( 0x0006, 0x0004, DEF_STR( Language ) ) PORT_DIPLOCATION("SWB:6,7") + PORT_DIPSETTING( 0x0000, DEF_STR( French ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Italian ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( English ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( German ) ) + PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Lives )) PORT_DIPLOCATION("SWB:4,5") + PORT_DIPSETTING( 0x0008, "3" ) + PORT_DIPSETTING( 0x0018, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPSETTING( 0x0010, "6" ) + PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Demo_Sounds )) PORT_DIPLOCATION("SWB:3") + PORT_DIPSETTING( 0x0020, DEF_STR( Off )) + PORT_DIPSETTING( 0x0000, DEF_STR( On )) + PORT_DIPNAME( 0x00c0, 0x0040, DEF_STR( Difficulty )) PORT_DIPLOCATION("SWB:1,2") + PORT_DIPSETTING( 0x00c0, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("3c0006") + PORT_DIPNAME( 0x0007, 0x0007, "Right Coinage" ) PORT_DIPLOCATION("SWA:6,7,8") + PORT_DIPSETTING( 0x0002, DEF_STR( 6C_1C )) + PORT_DIPSETTING( 0x0006, DEF_STR( 5C_1C )) + PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C )) + PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C )) + PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C )) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C )) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_2C )) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_4C )) + PORT_DIPNAME( 0x0038, 0x0038, "Left Coinage" ) PORT_DIPLOCATION("SWA:3,4,5") + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C )) + PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C )) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C )) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_2C )) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C )) + PORT_DIPSETTING( 0x0008, DEF_STR( 1C_4C )) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_5C )) + PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C )) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Free_Play )) PORT_DIPLOCATION("SWA:2") + PORT_DIPSETTING( 0x0040, DEF_STR( Off )) + PORT_DIPSETTING( 0x0000, DEF_STR( On )) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SWA:1" ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("3c0008") + PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_COIN3 ) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_COIN4 ) + PORT_BIT( 0x00f0, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("3c000a") + PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(prot_r, NULL) /* protection data */ + PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* protection ready */ + PORT_BIT( 0x00fc, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + + /************************************* * * Machine driver @@ -758,6 +892,22 @@ static MACHINE_CONFIG_DERIVED( stonebal, artmagic ) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MACHINE_CONFIG_END +static MACHINE_CONFIG_DERIVED( shtstar, artmagic ) + + MDRV_CPU_MODIFY("maincpu") + MDRV_CPU_PROGRAM_MAP(shtstar_map) + + /* sub cpu*/ + MDRV_CPU_ADD("subcpu", M68000, MASTER_CLOCK_25MHz/2) + MDRV_CPU_PROGRAM_MAP(shtstar_subcpu_map) + + /*gun board cpu*/ + MDRV_CPU_ADD("guncpu", I80C31, 6000000) + MDRV_CPU_IO_MAP(shtstar_guncpu_io_map) + MDRV_CPU_PROGRAM_MAP(shtstar_guncpu_map) + +MACHINE_CONFIG_END + /************************************* @@ -873,6 +1023,109 @@ ROM_START( stonebal2 ) ROM_LOAD( "u1801.bin", 0x00000, 0x80000, CRC(d98f7378) SHA1(700df7f29c039b96791c2704a67f01a722dc96dc) ) ROM_END +/* + +Shooting Star: + +- Small pcb "gewehr controller" (gun controller) adp 1994 + romless MCU 80c31BH-3 16P philips + 27c256 eprom "2207 7b42c5" + LC36648L-10 + 8 connectors + 3X led + osc 12.0000M + +- common adp cpu board adp 1994.12 + MC68ec0000FN8 + 2x 27c1001 eproms + 2x mk48t08b-15 timekeeper RAM + +- common adp i/o board (see adp.c ) with MC68681 an YM2149F + +- lamp board with triacs + +- a couple of tiny boards with some logic parts + +- Art & Magic jamma pcb, 11 connectors (jamma not connected) "am005c0494 0310" + MC68000p12 + TMS34010fnl-40 + fpga actel a1020a pl84c 16b.u110 + cpld xilinx xc7236a 0 25 15b.u111 + MC68681p + ramdac adv476kn80e 03-56 os + Oki M6295 + 25.000mhz + 40.000mhz + + 13 pals/gals (not dumped) labelled: + a&m005c0494 06a u126 + a&m005c0494 03a u125 + a&m005c0494 02a u307 + a&m005c0494 18a u306 + a&m005c0494 17a u305 + a&m005c0494 05a u206 + a&m005c0494 01a u205 + a&m005c0494 04a u601 + a&m005c0494 08a u916 + a&m005c0494 07a u705 + a&m005c0494 10a u917 + a&m005c0494 09a u903 + a&m005c0494 11a u112 + + 27c2001 near oki "a&m005c0494 12a" + 2x 27c010 68k labelled u101 and u102 + 2x 27c040 "a&m005c0494 13a" and "a&m005c0494 14a" + + +Shooting Star +Nova (Art & Magic ?), 1994 + +PCB No: AM005C0494 0310 +CPUs : TMS34010FNL-40, MC68000P12 +SND : OKI M6295 +OSC : 40.000MHz, 25.000MHz + + +*/ + + +ROM_START( shtstar ) + ROM_REGION( 0x80000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "rom.u102", 0x00000, 0x20000, CRC(cce9877e) SHA1(3e2b3b29d5dd73bfe0c7faf84309b50adbcded3b) ) + ROM_LOAD16_BYTE( "rom.u101", 0x00001, 0x20000, CRC(3a330d9d) SHA1(0f3cd75e9e5483e3cf51f0c4eb4f15b6c3b33b67) ) + + ROM_REGION( 0x40000, "subcpu", 0 ) + ROM_LOAD16_BYTE( "shooting_star_f1_i.u2", 0x00000, 0x20000, CRC(2780d8d6) SHA1(a8db3a9771f6918eb8bb3b94db82ca8ada2aae7d) ) + ROM_LOAD16_BYTE( "shooting_star_f1_ii.u7", 0x00001, 0x20000, CRC(0d127d9c) SHA1(e9d209901e55a743a4916c850083caa23c5ebb39) ) + + /* 80c31 MCU */ + ROM_REGION( 0x10000, "guncpu", 0 ) + ROM_LOAD( "2207_7b42c5.u6", 0x00000, 0x8000, CRC(6dd4b4ed) SHA1(b37e9e5ddfb5d88c5412dc79643adfc4362fbb46) ) + + ROM_REGION16_LE( 0x100000, "gfx1", 0 ) + ROM_LOAD( "a&m005c0494_13a.u134", 0x00000, 0x80000, CRC(f101136a) SHA1(9ff7275e0c1fc41f3d97ae0bd628581e2803910a) ) + ROM_LOAD( "a&m005c0494_14a.u135", 0x80000, 0x80000, CRC(3e847f8f) SHA1(c99159951303b7f752305fa8e7e6d4bfb4fc54ba) ) + + ROM_REGION( 0x80000, "oki", 0 ) + ROM_LOAD( "a&m005c0494_12a.u151", 0x00000, 0x40000, CRC(2df3db1e) SHA1(d2e588db577de6fd527cd496f5eae9964d557da3) ) + + ROM_REGION( 0x1a00, "plds", 0 ) + ROM_LOAD( "a&m005c0494_06a.u126", 0x0000, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_03a.u125", 0x0200, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_02a.u307", 0x0400, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_18a.u306", 0x0600, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_17a.u305", 0x0800, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_05a.u206", 0x0a00, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_01a.u205", 0x0c00, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_04a.u601", 0x0e00, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_08a.u916", 0x1000, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_07a.u705", 0x1200, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_10a.u917", 0x1400, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_09a.u903", 0x1600, 0x0200, NO_DUMP ) + ROM_LOAD( "a&m005c0494_11a.u112", 0x1800, 0x0200, NO_DUMP ) + +ROM_END + /************************************* @@ -939,6 +1192,14 @@ static DRIVER_INIT( stonebal ) protection_handler = stonebal_protection; } +static DRIVER_INIT( shtstar ) +{ + /* wrong */ + decrypt_ultennis(); + artmagic_is_stoneball =0; + protection_handler = stonebal_protection; +} + /************************************* @@ -952,3 +1213,6 @@ GAME( 1993, ultennisj,ultennis, artmagic, ultennis, ultennis, ROT0, "Art & Magic GAME( 1994, cheesech, 0, cheesech, cheesech, cheesech, ROT0, "Art & Magic", "Cheese Chase", GAME_SUPPORTS_SAVE ) GAME( 1994, stonebal, 0, stonebal, stonebal, stonebal, ROT0, "Art & Magic", "Stone Ball (4 Players)", GAME_SUPPORTS_SAVE ) GAME( 1994, stonebal2,stonebal, stonebal, stoneba2, stonebal, ROT0, "Art & Magic", "Stone Ball (2 Players)", GAME_SUPPORTS_SAVE ) +GAME( 1994, shtstar, 0, shtstar, shtstar, shtstar, ROT0, "Nova", "Shooting Star", GAME_NOT_WORKING ) + + diff --git a/src/mame/mamedriv.c b/src/mame/mamedriv.c index 145304e71f0..d4c89d2074c 100644 --- a/src/mame/mamedriv.c +++ b/src/mame/mamedriv.c @@ -8681,6 +8681,8 @@ Other Sun games DRIVER( cheesech ) /* (c) 1994 */ DRIVER( stonebal ) /* (c) 1994 */ DRIVER( stonebal2 ) /* (c) 1994 */ + + DRIVER( shtstar ) /* (c) 1994 Nova */ /* Dynamo games */ DRIVER( skeetsht ) /* (c) 1991 */ |
