diff options
| author | 2024-11-21 12:20:30 +0100 | |
|---|---|---|
| committer | 2024-11-21 12:20:44 +0100 | |
| commit | cdc5b7fc98b59317ffcba53fd85a0155ed320729 (patch) | |
| tree | d8ecd6a414b1ca8ace67efee1b5c6e7186281493 /src | |
| parent | 959ed9664e779f2c810b58c3ff67f06e4b8015de (diff) | |
mustache: refresh flipscreen like travrusa/dogfgt, small cleanups
Diffstat (limited to 'src')
| -rw-r--r-- | src/mame/irem/travrusa.cpp | 1 | ||||
| -rw-r--r-- | src/mame/seibu/mustache.cpp | 142 | ||||
| -rw-r--r-- | src/mame/technos/dogfgt.cpp | 7 |
3 files changed, 77 insertions, 73 deletions
diff --git a/src/mame/irem/travrusa.cpp b/src/mame/irem/travrusa.cpp index cd21a38c476..9d2b72da894 100644 --- a/src/mame/irem/travrusa.cpp +++ b/src/mame/irem/travrusa.cpp @@ -87,6 +87,7 @@ public: void init_motorace(); void init_shtridrb(); + // refresh flipscreen when the dipswitch is changed DECLARE_INPUT_CHANGED_MEMBER(flipscreen_switch) { flipscreen_w(m_flipscreen); } protected: diff --git a/src/mame/seibu/mustache.cpp b/src/mame/seibu/mustache.cpp index a876d2c84df..0309dba5230 100644 --- a/src/mame/seibu/mustache.cpp +++ b/src/mame/seibu/mustache.cpp @@ -3,37 +3,41 @@ /*************************************************************************** - Mustache Boy - (c)1987 March Electronics +Mustache Boy +(c)1987 Seibu Kaihatsu - (there are also Seibu and Taito logos/copyrights in the ROMs) +driver by Tomasz Slanina - driver by Tomasz Slanina +Region byte is at maincpu $A000: +- 0 = Seibu +- 1 = Taito +- 2 = March +(The Italy IG S.p.A. version is region 3) - The hardware is similar to Knuckle Joe. +The hardware is similar to Knuckle Joe. Oscillators: -. OSC1 - 14.318180 Mhz -. OSC2 - 18.432000 Mhz -. OSC3 - 12.000000 Mhz +- OSC1 - 14.318180 Mhz +- OSC2 - 18.432000 Mhz +- OSC3 - 12.000000 Mhz Measured freq: Z80: -. Pin 6 - 6001135.77 Hz OSC3/2 -. Pin 16 - 56.747 Hz 56 Hz +- Pin 6 - 6001135.77 Hz OSC3/2 +- Pin 16 - 56.747 Hz T5182: -. Pin 18 - 3577599.xx Hz OSC1/4 +- Pin 18 - 3577599.xx Hz OSC1/4 YM2151: -. Pin 24 - 3577600.55 OSC1/4 +- Pin 24 - 3577600.55 OSC1/4 ***************************************************************************/ #include "emu.h" -#include "seibusound.h" // for seibu_sound_decrypt on the MAIN cpu (not sound) +#include "seibusound.h" // for seibu_sound_decrypt on the MAIN cpu (not sound) #include "t5182.h" #include "cpu/z80/z80.h" @@ -57,13 +61,16 @@ public: m_palette(*this, "palette"), m_videoram(*this, "videoram"), m_spriteram(*this, "spriteram"), - m_dswb(*this, "DSWB") + m_dsw(*this, "DSW%u", 1) { } void mustache(machine_config &config); void init_mustache(); + // refresh flipscreen when the dipswitch is changed + DECLARE_INPUT_CHANGED_MEMBER(flipscreen_switch) { video_control_w(m_videoctrl); } + protected: virtual void video_start() override ATTR_COLD; @@ -76,10 +83,10 @@ private: required_shared_ptr<uint8_t> m_videoram; required_shared_ptr<uint8_t> m_spriteram; - required_ioport m_dswb; + required_ioport_array<2> m_dsw; tilemap_t *m_bg_tilemap = nullptr; - uint8_t m_control_byte = 0; + uint8_t m_videoctrl = 0; void videoram_w(offs_t offset, uint8_t data); void video_control_w(uint8_t data); @@ -106,14 +113,13 @@ void mustache_state::video_control_w(uint8_t data) /* It is assumed that screen flipping is controlled by both hardware (via a DIP switch, labeled "Hard SW" on the operator's sheet) and software, as in some Irem games */ - flip_screen_set((data & 0x01) ^ BIT(~m_dswb->read(), 7)); + flip_screen_set((data & 0x01) ^ BIT(~m_dsw[1]->read(), 7)); // tile bank - if ((m_control_byte ^ data) & 0x08) - { - m_control_byte = data; + if ((m_videoctrl ^ data) & 0x08) machine().tilemap().mark_all_dirty(); - } + + m_videoctrl = data; } void mustache_state::scroll_w(uint8_t data) @@ -127,21 +133,18 @@ void mustache_state::scroll_w(uint8_t data) TILE_GET_INFO_MEMBER(mustache_state::get_bg_tile_info) { int const attr = m_videoram[2 * tile_index + 1]; - int const code = m_videoram[2 * tile_index] + ((attr & 0x60) << 3) + ((m_control_byte & 0x08) << 7); + int const code = m_videoram[2 * tile_index] + ((attr & 0x60) << 3) + ((m_videoctrl & 0x08) << 7); int const color = attr & 0x0f; tileinfo.set(0, code, color, ((attr & 0x10) ? TILE_FLIPX : 0) | ((attr & 0x80) ? TILE_FLIPY : 0)); - - } void mustache_state::video_start() { m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(mustache_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS_FLIP_X, 8, 8, 64, 32); - m_bg_tilemap->set_scroll_rows(4); - save_item(NAME(m_control_byte)); + save_item(NAME(m_videoctrl)); } void mustache_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) @@ -162,7 +165,7 @@ void mustache_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprec code += (attr & 0x0c) << 6; - if ((m_control_byte & 0xa)) + if ((m_videoctrl & 0xa)) clip.max_y = visarea.max_y; else if (flip_screen()) @@ -188,6 +191,7 @@ uint32_t mustache_state::screen_update(screen_device &screen, bitmap_ind16 &bitm { m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect); + return 0; } @@ -205,8 +209,8 @@ void mustache_state::memmap(address_map &map) map(0xd800, 0xd800).portr("P1"); map(0xd801, 0xd801).portr("P2"); map(0xd802, 0xd802).portr("START"); - map(0xd803, 0xd803).portr("DSWA"); - map(0xd804, 0xd804).portr("DSWB"); + map(0xd803, 0xd803).portr("DSW1"); + map(0xd804, 0xd804).portr("DSW2"); map(0xd806, 0xd806).w(FUNC(mustache_state::scroll_w)); map(0xd807, 0xd807).w(FUNC(mustache_state::video_control_w)); map(0xe800, 0xefff).writeonly().share(m_spriteram); @@ -243,16 +247,16 @@ static INPUT_PORTS_START( mustache ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xf9, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START("DSWA") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW 2:1") + PORT_START("DSW1") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW 2:1") PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x06, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW 2:2,3") + PORT_DIPNAME( 0x06, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW 2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW 2:4,5") + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW 2:4,5") PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x08, "4" ) @@ -261,8 +265,8 @@ static INPUT_PORTS_START( mustache ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("DSWB") - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW 1:1,2,3") + PORT_START("DSW2") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW 1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) @@ -271,19 +275,18 @@ static INPUT_PORTS_START( mustache ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) - PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW 1:4,5") + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW 1:4,5") PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPLOCATION("SW 1:6") - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW 1:7") + PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPLOCATION("SW 1:6") + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW 1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW 1:8") + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW 1:8") PORT_CHANGED_MEMBER(DEVICE_SELF, FUNC(mustache_state::flipscreen_switch), 0) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - INPUT_PORTS_END @@ -293,8 +296,8 @@ static const gfx_layout charlayout = RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3),RGN_FRAC(2,3)}, - {STEP8(7,-1)}, - {STEP8(0,8)}, + { STEP8(7,-1) }, + { STEP8(0,8) }, 8*8 }; static const gfx_layout spritelayout = @@ -303,8 +306,8 @@ static const gfx_layout spritelayout = RGN_FRAC(1,4), 4, { RGN_FRAC(1,4), RGN_FRAC(3,4),RGN_FRAC(0,4),RGN_FRAC(2,4)}, - {STEP16(15,-1)}, - {STEP16(0,16)}, + { STEP16(15,-1) }, + { STEP16(0,16) }, 16*16 }; @@ -356,25 +359,25 @@ ROM_START( mustache ) ROM_LOAD( "mustache.h16", 0x8000, 0x4000, CRC(62552beb) SHA1(ee10991d7de0596608fa1db48805781cbfbbdb9f) ) ROM_REGION( 0x8000, "t5182:external", 0 ) // Toshiba T5182 external ROM - ROM_LOAD( "mustache.e5", 0x0000, 0x8000, CRC(efbb1943) SHA1(3320e9eaeb776d09ed63f7dedc79e720674e6718) ) + ROM_LOAD( "mustache.e5", 0x0000, 0x8000, CRC(efbb1943) SHA1(3320e9eaeb776d09ed63f7dedc79e720674e6718) ) ROM_REGION( 0x0c000, "tiles", 0 ) - ROM_LOAD( "mustache.a13", 0x0000, 0x4000, CRC(9baee4a7) SHA1(31bcec838789462e67e54ebe7256db9fc4e51b69) ) - ROM_LOAD( "mustache.a14", 0x4000, 0x4000, CRC(8155387d) SHA1(5f0a394c7671442519a831b0eeeaba4eecd5a406) ) - ROM_LOAD( "mustache.a16", 0x8000, 0x4000, CRC(4db4448d) SHA1(50a94fd65c263d95fd24b4009dbb87707929fdcb) ) + ROM_LOAD( "mustache.a13", 0x0000, 0x4000, CRC(9baee4a7) SHA1(31bcec838789462e67e54ebe7256db9fc4e51b69) ) + ROM_LOAD( "mustache.a14", 0x4000, 0x4000, CRC(8155387d) SHA1(5f0a394c7671442519a831b0eeeaba4eecd5a406) ) + ROM_LOAD( "mustache.a16", 0x8000, 0x4000, CRC(4db4448d) SHA1(50a94fd65c263d95fd24b4009dbb87707929fdcb) ) ROM_REGION( 0x20000, "sprites", 0 ) - ROM_LOAD( "mustache.a4", 0x00000, 0x8000, CRC(d5c3bbbf) SHA1(914e3feea54246476701f492c31bd094ad9cea10) ) - ROM_LOAD( "mustache.a7", 0x08000, 0x8000, CRC(e2a6012d) SHA1(4e4cd1a186870c8a88924d5bff917c6889da953d) ) - ROM_LOAD( "mustache.a5", 0x10000, 0x8000, CRC(c975fb06) SHA1(4d166bd79e19c7cae422673de3e095ad8101e013) ) - ROM_LOAD( "mustache.a8", 0x18000, 0x8000, CRC(2e180ee4) SHA1(a5684a25c337aeb4effeda7982164d35bc190af9) ) + ROM_LOAD( "mustache.a4", 0x00000, 0x8000, CRC(d5c3bbbf) SHA1(914e3feea54246476701f492c31bd094ad9cea10) ) + ROM_LOAD( "mustache.a7", 0x08000, 0x8000, CRC(e2a6012d) SHA1(4e4cd1a186870c8a88924d5bff917c6889da953d) ) + ROM_LOAD( "mustache.a5", 0x10000, 0x8000, CRC(c975fb06) SHA1(4d166bd79e19c7cae422673de3e095ad8101e013) ) + ROM_LOAD( "mustache.a8", 0x18000, 0x8000, CRC(2e180ee4) SHA1(a5684a25c337aeb4effeda7982164d35bc190af9) ) ROM_REGION( 0x1300, "proms", 0 ) - ROM_LOAD( "mustache.c3",0x0000, 0x0100, CRC(68575300) SHA1(bc93a38df91ad8c2f335f9bccc98b52376f9b483) ) - ROM_LOAD( "mustache.c2",0x0100, 0x0100, CRC(eb008d62) SHA1(a370fbd1affaa489210ea36eb9e365263fb4e232) ) - ROM_LOAD( "mustache.c1",0x0200, 0x0100, CRC(65da3604) SHA1(e4874d4152a57944d4e47306250833ea5cd0d89b) ) + ROM_LOAD( "mustache.c3", 0x0000, 0x0100, CRC(68575300) SHA1(bc93a38df91ad8c2f335f9bccc98b52376f9b483) ) + ROM_LOAD( "mustache.c2", 0x0100, 0x0100, CRC(eb008d62) SHA1(a370fbd1affaa489210ea36eb9e365263fb4e232) ) + ROM_LOAD( "mustache.c1", 0x0200, 0x0100, CRC(65da3604) SHA1(e4874d4152a57944d4e47306250833ea5cd0d89b) ) - ROM_LOAD( "mustache.b6",0x0300, 0x1000, CRC(5f83fa35) SHA1(cb13e63577762d818e5dcbb52b8a53f66e284e8f) ) // 63S281N near SEI0070BU + ROM_LOAD( "mustache.b6", 0x0300, 0x1000, CRC(5f83fa35) SHA1(cb13e63577762d818e5dcbb52b8a53f66e284e8f) ) // 63S281N near SEI0070BU ROM_END ROM_START( mustachei ) @@ -386,22 +389,22 @@ ROM_START( mustachei ) ROM_LOAD( "10.e5", 0x0000, 0x8000, CRC(efbb1943) SHA1(3320e9eaeb776d09ed63f7dedc79e720674e6718) ) ROM_REGION( 0x0c000, "tiles", 0 ) - ROM_LOAD( "5.a13", 0x0000, 0x4000, CRC(9baee4a7) SHA1(31bcec838789462e67e54ebe7256db9fc4e51b69) ) - ROM_LOAD( "4.a15", 0x4000, 0x4000, CRC(8155387d) SHA1(5f0a394c7671442519a831b0eeeaba4eecd5a406) ) - ROM_LOAD( "3.a16", 0x8000, 0x4000, CRC(4db4448d) SHA1(50a94fd65c263d95fd24b4009dbb87707929fdcb) ) + ROM_LOAD( "5.a13", 0x0000, 0x4000, CRC(9baee4a7) SHA1(31bcec838789462e67e54ebe7256db9fc4e51b69) ) + ROM_LOAD( "4.a15", 0x4000, 0x4000, CRC(8155387d) SHA1(5f0a394c7671442519a831b0eeeaba4eecd5a406) ) + ROM_LOAD( "3.a16", 0x8000, 0x4000, CRC(4db4448d) SHA1(50a94fd65c263d95fd24b4009dbb87707929fdcb) ) ROM_REGION( 0x20000, "sprites", 0 ) - ROM_LOAD( "6.a4", 0x00000, 0x8000, CRC(4a95a89c) SHA1(b34ebbda9b0e591876988e42bd36fd505452f38c) ) - ROM_LOAD( "8.a7", 0x08000, 0x8000, CRC(3e6be0fb) SHA1(319ea59107e37953c31f59f5f635fc520682b09f) ) - ROM_LOAD( "7.a5", 0x10000, 0x8000, CRC(8ad38884) SHA1(e11f1e1db6d5d119afedbe6604d10a6fd6049f12) ) - ROM_LOAD( "9.a8", 0x18000, 0x8000, CRC(3568c158) SHA1(c3a2120086befe396a112bd62f032638011cb47a) ) + ROM_LOAD( "6.a4", 0x00000, 0x8000, CRC(4a95a89c) SHA1(b34ebbda9b0e591876988e42bd36fd505452f38c) ) + ROM_LOAD( "8.a7", 0x08000, 0x8000, CRC(3e6be0fb) SHA1(319ea59107e37953c31f59f5f635fc520682b09f) ) + ROM_LOAD( "7.a5", 0x10000, 0x8000, CRC(8ad38884) SHA1(e11f1e1db6d5d119afedbe6604d10a6fd6049f12) ) + ROM_LOAD( "9.a8", 0x18000, 0x8000, CRC(3568c158) SHA1(c3a2120086befe396a112bd62f032638011cb47a) ) ROM_REGION( 0x1300, "proms", 0 ) - ROM_LOAD( "d.c3",0x0000, 0x0100, CRC(68575300) SHA1(bc93a38df91ad8c2f335f9bccc98b52376f9b483) ) - ROM_LOAD( "c.c2",0x0100, 0x0100, CRC(eb008d62) SHA1(a370fbd1affaa489210ea36eb9e365263fb4e232) ) - ROM_LOAD( "b.c1",0x0200, 0x0100, CRC(65da3604) SHA1(e4874d4152a57944d4e47306250833ea5cd0d89b) ) + ROM_LOAD( "d.c3", 0x0000, 0x0100, CRC(68575300) SHA1(bc93a38df91ad8c2f335f9bccc98b52376f9b483) ) + ROM_LOAD( "c.c2", 0x0100, 0x0100, CRC(eb008d62) SHA1(a370fbd1affaa489210ea36eb9e365263fb4e232) ) + ROM_LOAD( "b.c1", 0x0200, 0x0100, CRC(65da3604) SHA1(e4874d4152a57944d4e47306250833ea5cd0d89b) ) - ROM_LOAD( "a.b6",0x0300, 0x1000, CRC(5f83fa35) SHA1(cb13e63577762d818e5dcbb52b8a53f66e284e8f) ) // 63S281N near SEI0070BU + ROM_LOAD( "a.b6", 0x0300, 0x1000, CRC(5f83fa35) SHA1(cb13e63577762d818e5dcbb52b8a53f66e284e8f) ) // 63S281N near SEI0070BU ROM_END void mustache_state::init_mustache() @@ -445,6 +448,5 @@ void mustache_state::init_mustache() } // anonymous namespace - -GAME( 1987, mustache, 0, mustache, mustache, mustache_state, init_mustache, ROT90, "Seibu Kaihatsu (March license)", "Mustache Boy (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1987, mustachei, mustache, mustache, mustache, mustache_state, init_mustache, ROT90, "Seibu Kaihatsu (IG SPA license)", "Mustache Boy (Italy)", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, mustache, 0, mustache, mustache, mustache_state, init_mustache, ROT90, "Seibu Kaihatsu (March license)", "Mustache Boy (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, mustachei, mustache, mustache, mustache, mustache_state, init_mustache, ROT90, "Seibu Kaihatsu (International Games license)", "Mustache Boy (Italy)", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/technos/dogfgt.cpp b/src/mame/technos/dogfgt.cpp index e06af688a63..0c2da4c0912 100644 --- a/src/mame/technos/dogfgt.cpp +++ b/src/mame/technos/dogfgt.cpp @@ -49,6 +49,7 @@ public: void dogfgt(machine_config &config); + // refresh flipscreen when the dipswitch is changed DECLARE_INPUT_CHANGED_MEMBER(flipscreen_switch) { control_w(m_control); } protected: @@ -686,6 +687,6 @@ ROM_END ***************************************************************************/ -GAME( 1984, dogfgt, 0, dogfgt, dogfgt, dogfgt_state, empty_init, ROT0, "Technos Japan", "Acrobatic Dog-Fight", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, dogfgtu, dogfgt, dogfgt, dogfgt, dogfgt_state, empty_init, ROT0, "Technos Japan (Data East USA, Inc. license)", "Acrobatic Dog-Fight (USA)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, dogfgtj, dogfgt, dogfgt, dogfgt, dogfgt_state, empty_init, ROT0, "Technos Japan", "But-ten Ohara's Suit-Cha Luck-a Dog-Fight (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, dogfgt, 0, dogfgt, dogfgt, dogfgt_state, empty_init, ROT0, "Technos Japan", "Acrobatic Dog-Fight", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, dogfgtu, dogfgt, dogfgt, dogfgt, dogfgt_state, empty_init, ROT0, "Technos Japan (Data East USA license)", "Acrobatic Dog-Fight (USA)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, dogfgtj, dogfgt, dogfgt, dogfgt, dogfgt_state, empty_init, ROT0, "Technos Japan", "But-ten Ohara's Suit-Cha Luck-a Dog-Fight (Japan)", MACHINE_SUPPORTS_SAVE ) |
