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author Alex W. Jackson <alex.w.jackson@gmail.com>2014-05-09 16:14:26 +0000
committer Alex W. Jackson <alex.w.jackson@gmail.com>2014-05-09 16:14:26 +0000
commitc1b6a6a013b6e00850dd2e171c86886cb47cf154 (patch)
tree2ec1f3d6b82904f05dec64837231eab1d92ae076 /src
parentbfcd6dc8d2249eef47b729193ddecf79e6f4d309 (diff)
Fix MT05242 (I think...) [Alex Jackson]
Diffstat (limited to 'src')
-rw-r--r--src/mame/video/k054156_k054157_k056832.c2
-rw-r--r--src/mame/video/mystwarr.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mame/video/k054156_k054157_k056832.c b/src/mame/video/k054156_k054157_k056832.c
index 55d7bb352b9..cfd41124fe6 100644
--- a/src/mame/video/k054156_k054157_k056832.c
+++ b/src/mame/video/k054156_k054157_k056832.c
@@ -180,7 +180,7 @@ ones. The other 7 words are ignored. Global scrollx is ignored.
const device_type K056832 = &device_creator<k056832_device>;
k056832_device::k056832_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
- : device_t(mconfig, K056832, "K056832 Sprite/Tilemap Generator", tag, owner, clock, "k056832", __FILE__),
+ : device_t(mconfig, K056832, "K056832 Tilemap Generator", tag, owner, clock, "k056832", __FILE__),
//m_tilemap[K056832_PAGE_COUNT],
//*m_pixmap[K056832_PAGE_COUNT],
//m_regs[0x20],
diff --git a/src/mame/video/mystwarr.c b/src/mame/video/mystwarr.c
index ecf8263c195..7a7939096d2 100644
--- a/src/mame/video/mystwarr.c
+++ b/src/mame/video/mystwarr.c
@@ -61,14 +61,14 @@ static void mystwarr_tile_callback(running_machine &machine, int layer, int *cod
mystwarr_state *state = machine.driver_data<mystwarr_state>();
if (layer==1) {if ((*code&0xff00)+(*color)==0x4101) state->m_cbparam++; else state->m_cbparam--;} //* water hack (TEMPORARY)
- *color = state->m_layer_colorbase[layer] | (*color>>1 & 0x1f);
+ *color = state->m_layer_colorbase[layer] | (*color>>1 & 0x1e);
}
// for games with 5bpp tile data
static void game5bpp_tile_callback(running_machine &machine, int layer, int *code, int *color, int *flags)
{
mystwarr_state *state = machine.driver_data<mystwarr_state>();
- *color = state->m_layer_colorbase[layer] | (*color>>1 & 0x1f);
+ *color = state->m_layer_colorbase[layer] | (*color>>1 & 0x1e);
}
// for games with 4bpp tile data