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author Olivier Galibert <galibert@pobox.com>2011-11-07 10:02:35 +0000
committer Olivier Galibert <galibert@pobox.com>2011-11-07 10:02:35 +0000
commitbef9812970409327021f9612fe569e5a71598d24 (patch)
treed21d4a83a871431ac42b77d636e5e7095136e62d /src
parent004692732c8fd613b8975c2869860b9b6b0e2ebe (diff)
cavesh3: Cave says "Please don't"
Diffstat (limited to 'src')
-rw-r--r--src/mame/drivers/cavesh3.c6567
-rw-r--r--src/mame/drivers/csh3blit.c345
2 files changed, 0 insertions, 6912 deletions
diff --git a/src/mame/drivers/cavesh3.c b/src/mame/drivers/cavesh3.c
deleted file mode 100644
index 5e9e7ee00d3..00000000000
--- a/src/mame/drivers/cavesh3.c
+++ /dev/null
@@ -1,6567 +0,0 @@
-/*
-
-Cave CV1000 hardware
-
-Games by Cave ID number:
-
-CA011 Mushihime-Sama
-CA012 Ibara
-CA012B Ibara Kuro Black Label
-CA013 Espgaluda II
-CA014 Pink Sweets: Ibara Sorekara
-CA015 Mushihime-Sama Futari
-CA015B Mushihime-Sama Futari Black Label
-CA016 Muchi Muchi Pork!
-CA017 Deathsmiles
-CA017B Deathsmiles Mega Black Label
-CA019 Do-Don-Pachi Dai-Fukkatsu
-CA019B Do-Don-Pachi Dai-Fukkatsu Black Label
-CA021 Akai Katana
-
-CMDL01 Medal Mahjong Moukari Bancho
-
-Note: CA018 - DoDonPachi Dai-Ou-Jou Tamashii on PGM2 platform
- CA020 - Deathsmiles II: Makai no Merry Christmas on unknown custom platform
-
-PCB CV1000-B / CV1000-D
-+--------------------------------------------+
-| |
-| |
-| |
-| VOL |
-| |
-+-+ +-----+ +-----+ X3 |
- | | U24 | | U23 | |
-+-+ +-----+ +-----+ +------+ |
-| |Yamaha| |
-| U25* U26* |YMZ770| |
-| | | |
-|J D5 +------+ |
-|A D2 |
-|M D3 +-----+ +-----+ |
-|M D4 P2* | U7 | | U6 | |
-|A D1 +-----+ +-----+ |
-| +-------+ |
-|C |P4 JTAG| |
-|o +-------+ +-------+ |
-|n |Altera | +--+ |
-|n D6 |Cyclone| | | |
-|e X1 S1 | | |U1| |
-|c S3 +---------+ +-------+ | | |
-|t | | +--+ |
-|e | Hitachi | |
-|r | | S2 |
-| | SH3 | +-----------------+ |
-| | | | P3 | |
-| +---------+ +-----------------+ |
-+-+ X2 |
- | +--+ +--+ +---+ U27 |
-+-+ | | | | |U13| |
-|+-+ |U2| |U4| +---+ |
-||P| | | | | __ |
-||8| U12* +--+ +--+ U10 / \ |
-|+-+ |C126| |
-| P5* P7* \__/ |
-+--------------------------------------------+
-
-* Denotes not populated
-
- CPU: Hitachi 6417709S SH3 clocked at 102.4MHz (12.800MHz * 8)
-Sound: Yamaha YMZ770C-F clocked at 16.384MHz
-Other: Altera Cyclone EP1C12 FPGA
- Altera EPM7032 (MAX 7000 Series) at U13
-
-OSC:
- X1 12.800MHz (SH3 clock derived from this)
- X2 32.768kHz (Used by the RTC)
- X3 16.384MHz (Yamaha YMZ770C-F clock)
-
-Memory:
- U6 (SDRAM) MT46V16M16 ? 4 MBit x 16 x 4 banks, RAM (256 MBit)
- U7 (SDRAM) MT46V16M16 ? 4 MBit x 16 x 4 banks, RAM (256 MBit)
- U1 (SDRAM) MT48LC2M32 ? 512K x 32 x 4 banks, (64 MBit) for CV1000-B
- U1 (SDRAM) IS42S32400 - 1024K x 32 x 4 banks, (128 MBit) for CV1000-D
-
-Roms:
- U4 (FLASH) 29LV160BB 16M-Bit CMOS 3.0V, Boot device, FPGA bit file, main program code for CV1000-B
- U4 (FLASH) S29JL032H 32M-Bit CMOS 3.0V, Boot device, FPGA bit file, main program code for CV1000-D
- U2 (FLASH) K9F1G08U0M 128M x 8 Bit / 64M x 16 Bit NAND. Graphics data.
- U23-U24 (FLASH) MBM 29DL321, 32M-Bit CMOS 3.0V. Sound data.
- U25-U26 (FLASH) MBM 29DL321, not populated
-
-Battery:
- C126 CR2450, Powers the RTC (Real Time Clock) U10. Look at the garden clock in Ibara. NOT present on CV1000-D
-
-Dipswitches & Push Buttons:
- S1 (DIL SWITCH) Half Pitch DIL Switch x 1, function unknown
- S2 (DIL SWITCH) Half Pitch DIL Switch x 4, SW1=Setup, other switches unknown
- S3 (MICRO PUSH BUTTON) Test switch, same as on the JAMMA connector
-.
-Connectors:
- P2 (IDC CONNECTOR 20 PIN) function unknown, P2 is not always mounted
- P4 (IDC CONNECTOR 14 PIN) JTAG connector
- P8 (IDC CONNECTOR 10 PIN) Advanced User Debugger
- P3 (CONNECTOR) Most likely an expansion port, P3 is not always mounted
- P5 (CONNECTOR) D9 serial connector. Used for the mahjong Touchscreen titles. Also mounted on early Mushihime-Sama PCB's
- P7 (CONNECTOR) Network port pinout. Never seen mounted on any PCB.
-
-Misc:
- U27 (SUPERVISOR) MAX 690S 3.0V Microprocessor Supervisory Circuit.
- U10 (RTC & EEPROM) RTC 9701, Serial RTC Module with EEPROM 4 kbit (256x16 bit), controlled by Altera EPM7032 U13.
- U12 (RS-232 TRANCEIVER) MAX 3244E RS-232 Tranceiver, only mounted when P5 is mounted.
- D1-D6 (LED) Status LED's. D6 lights up at power on then shuts off, D2 indicates coinage.
-
-Note: * The Altera EPM7032 usually stamped / labeled with the Cave game ID number as listed above.
- * Actual flash ROMs will vary by manufacturer but will be compatible with flash ROM listed.
- * The CV1000-D revision PCB has double the RAM at U1, double the ROM at U4 and no battery.
- The CV1000-D is used for Dodonpachi Daifukkatsu and later games. Commonly referred to as SH3B PCB.
-
-Information by The Sheep, rtw, Ex-Cyber, BrianT & Guru
-
-------------------------------------------------------
-
- To enter service mode in most cases hold down 0 (Service 2) for a few seconds
- (I believe it's the test button on the PCB)
- Some games also use the test dipswitch as an alternative method.
-
-ToDo:
-
-Improve Blending precision?
- - I'm not sure what precision the original HW mixes with, source data is 555 RGB with 1 bit transparency (16-bits)
- and the real VRAM is also clearly in this format. The Alpha values supplied however are 8bpp, and the 'Tint'
- values use 0x20 for 'normal' (not 0x1f)
-
-Overall screen brightness / contrast (see test mode)
- - Could convert ram back to 16-bit and use a palette lookup at the final blit.. probably easiest / quickest.
-
-Touchscreen
- - Used for mmmbanc, needs SH3 serial support.
-
-Remaining Video issues
- - mmpork startup screen flicker - the FOR USE IN JAPAN screen doesn't appear on the real PCB until after the graphics are fully loaded, it still displays 'please wait' until that point.
- - is the use of the 'scroll' registers 100% correct? (related to above?)
- - Sometimes the 'sprites' in mushisam lag by a frame vs the 'backgrounds' is this a timing problem, does the real game do it?
-
-Speedups
- - Blitter is already tightly optimized
- - Need SH3 recompiler?
-
-*/
-
-#include "emu.h"
-#include "cpu/sh4/sh4.h"
-#include "cpu/sh4/sh3comn.h"
-#include "profiler.h"
-#include "machine/rtc9701.h"
-#include "sound/ymz770.h"
-
-static UINT64* cavesh3_ram;
-//static UINT64* cavesh3_ram_copy;
-static UINT16* cavesh3_ram16;
-static UINT16* cavesh3_ram16_copy = 0;
-
-
-
-
-class cavesh3_state : public driver_device
-{
-public:
- cavesh3_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag) { }
-
- UINT8* flashregion;
- UINT8* flashwritemap;
-
- osd_work_queue * queue; /* work queue */
- osd_work_item * blitter_request;
-
- // blit timing
- emu_timer *cavesh3_blitter_delay_timer;
- int blitter_busy;
-};
-
-/***************************************************************************
- Video Hardware
-***************************************************************************/
-
-UINT8 cavesh3_colrtable[0x20][0x40];
-UINT8 cavesh3_colrtable_rev[0x20][0x40];
-UINT8 cavesh3_colrtable_add[0x20][0x20];
-struct _clr_t
-{
- UINT8 b,g,r,t;
-};
-
-
-
-typedef struct _clr_t clr_t;
-
-union colour_t
-{
- clr_t trgb;
- UINT32 u32;
-};
-
-// r5g5b5 ro clr_t
-
-
-
-INLINE void pen_to_clr(UINT32 pen, clr_t *clr)
-{
-// --t- ---- rrrr r--- gggg g--- bbbb b--- format
- clr->r = (pen >> (16+3));// & 0x1f;
- clr->g = (pen >> (8+3));// & 0x1f;
- clr->b = (pen >> 3);// & 0x1f;
-
-// --t- ---- ---r rrrr ---g gggg ---b bbbb format
-// clr->r = (pen >> 16) & 0x1f;
-// clr->g = (pen >> 8) & 0x1f;
-// clr->b = (pen >> 0) & 0x1f;
-
-}
-
-
-// convert separate r,g,b biases (0..80..ff) to clr_t (-1f..0..1f)
-INLINE void tint_to_clr(UINT8 r, UINT8 g, UINT8 b, clr_t *clr)
-{
- clr->r = r>>2;
- clr->g = g>>2;
- clr->b = b>>2;
-}
-
-#if 0
-INLINE void clamp_clr(clr_t *clr)
-{
- if (clr->r > 0x1f) clr->r = 0x1f;
- if (clr->g > 0x1f) clr->g = 0x1f;
- if (clr->b > 0x1f) clr->b = 0x1f;
-}
-#endif
-
-// clr_t to r5g5b5
-INLINE UINT32 clr_to_pen(const clr_t *clr)
-{
-
-// --t- ---- rrrr r--- gggg g--- bbbb b--- format
- return (clr->r << (16+3)) | (clr->g << (8+3)) | (clr->b << 3);
-
-// --t- ---- ---r rrrr ---g gggg ---b bbbb format
-// return (clr->r << (16)) | (clr->g << (8)) | (clr->b);
-}
-
-// add clrs
-
-
-INLINE void clr_add_with_clr_mul_fixed(clr_t *clr, const clr_t *clr0, const UINT8 mulfixed_val, const clr_t *mulfixed_clr0)
-{
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(mulfixed_clr0->r)][mulfixed_val]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable[(mulfixed_clr0->g)][mulfixed_val]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable[(mulfixed_clr0->b)][mulfixed_val]];
-}
-
-INLINE void clr_add_with_clr_mul_3param(clr_t *clr, const clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
-{
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr2->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable[(clr2->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable[(clr2->b)][(clr1->b)]];
-}
-
-INLINE void clr_add_with_clr_square(clr_t *clr, const clr_t *clr0, const clr_t *clr1)
-{
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->b)][(clr1->b)]];
-}
-
-INLINE void clr_add_with_clr_mul_fixed_rev(clr_t *clr, const clr_t *clr0, const UINT8 val, const clr_t *clr1)
-{
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[val][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[val][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[val][(clr1->b)]];
-}
-
-INLINE void clr_add_with_clr_mul_rev_3param(clr_t *clr, const clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
-{
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[(clr2->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[(clr2->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[(clr2->b)][(clr1->b)]];
-}
-
-INLINE void clr_add_with_clr_mul_rev_square(clr_t *clr, const clr_t *clr0, const clr_t *clr1)
-{
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[(clr1->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[(clr1->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[(clr1->b)][(clr1->b)]];
-}
-
-
-INLINE void clr_add(clr_t *clr, const clr_t *clr0, const clr_t *clr1)
-{
-/*
- clr->r = clr0->r + clr1->r;
- clr->g = clr0->g + clr1->g;
- clr->b = clr0->b + clr1->b;
-*/
- // use pre-clamped lookup table
- clr->r = cavesh3_colrtable_add[clr0->r][clr1->r];
- clr->g = cavesh3_colrtable_add[clr0->g][clr1->g];
- clr->b = cavesh3_colrtable_add[clr0->b][clr1->b];
-
-}
-
-// multiply clrs
-INLINE void clr_mul(clr_t *clr0, const clr_t *clr1)
-{
- clr0->r = cavesh3_colrtable[(clr0->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable[(clr0->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable[(clr0->b)][(clr1->b)];
-}
-
-INLINE void clr_square(clr_t *clr0, const clr_t *clr1)
-{
- clr0->r = cavesh3_colrtable[(clr1->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable[(clr1->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable[(clr1->b)][(clr1->b)];
-}
-
-INLINE void clr_mul_3param(clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
-{
- clr0->r = cavesh3_colrtable[(clr2->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable[(clr2->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable[(clr2->b)][(clr1->b)];
-}
-
-INLINE void clr_mul_rev(clr_t *clr0, const clr_t *clr1)
-{
- clr0->r = cavesh3_colrtable_rev[(clr0->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable_rev[(clr0->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable_rev[(clr0->b)][(clr1->b)];
-}
-
-INLINE void clr_mul_rev_square(clr_t *clr0, const clr_t *clr1)
-{
- clr0->r = cavesh3_colrtable_rev[(clr1->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable_rev[(clr1->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable_rev[(clr1->b)][(clr1->b)];
-}
-
-
-INLINE void clr_mul_rev_3param(clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
-{
- clr0->r = cavesh3_colrtable_rev[(clr2->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable_rev[(clr2->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable_rev[(clr2->b)][(clr1->b)];
-}
-
-INLINE void clr_mul_fixed(clr_t *clr, const UINT8 val, const clr_t *clr0)
-{
- clr->r = cavesh3_colrtable[val][(clr0->r)];
- clr->g = cavesh3_colrtable[val][(clr0->g)];
- clr->b = cavesh3_colrtable[val][(clr0->b)];
-}
-
-INLINE void clr_mul_fixed_rev(clr_t *clr, const UINT8 val, const clr_t *clr0)
-{
- clr->r = cavesh3_colrtable_rev[val][(clr0->r)];
- clr->g = cavesh3_colrtable_rev[val][(clr0->g)];
- clr->b = cavesh3_colrtable_rev[val][(clr0->b)];
-}
-
-INLINE void clr_copy(clr_t *clr, const clr_t *clr0)
-{
- clr->r = clr0->r;
- clr->g = clr0->g;
- clr->b = clr0->b;
-}
-
-
-
-// (1|s|d) * s_factor * s + (1|s|d) * d_factor * d
-// 0: +alpha
-// 1: +source
-// 2: +dest
-// 3: *
-// 4: -alpha
-// 5: -source
-// 6: -dest
-// 7: *
-
-
-
-static UINT32 cavesh_gfx_addr;
-static UINT32 cavesh_gfx_scroll_0_x, cavesh_gfx_scroll_0_y;
-static UINT32 cavesh_gfx_scroll_1_x, cavesh_gfx_scroll_1_y;
-
-static UINT32 cavesh_gfx_addr_shadowcopy;
-static UINT32 cavesh_gfx_scroll_0_x_shadowcopy, cavesh_gfx_scroll_0_y_shadowcopy;
-static UINT32 cavesh_gfx_scroll_1_x_shadowcopy, cavesh_gfx_scroll_1_y_shadowcopy;
-
-static UINT64 cave_blit_delay;
-
-
-static int cavesh_gfx_size;
-static bitmap_t *cavesh_bitmaps;
-
-static VIDEO_START( cavesh3 )
-{
- cavesh_gfx_size = 0x2000 * 0x1000;
- cavesh_bitmaps = auto_bitmap_alloc(machine, 0x2000, 0x1000, BITMAP_FORMAT_RGB32);
-}
-
-
-
-#define TRANSPARENT 1
-
-#define FUNCNAME draw_sprite_notint_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-
-
-#define TRANSPARENT 0
-
-#define FUNCNAME draw_sprite_notint_opaque_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_opaque_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_opaque_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_opaque_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_opaque_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_opaque_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_opaque_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_opaque_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_opaque_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-
-// flipped X cases
-
-#define FLIPX 1
-#define TRANSPARENT 1
-
-#define FUNCNAME draw_sprite_notint_flipx_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-
-
-#define TRANSPARENT 0
-
-#define FUNCNAME draw_sprite_notint_flipx_opaque_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-#undef FLIPX
-
-// really simple cases
-
-#define REALLY_SIMPLE
-
-#define TRANSPARENT 1
-#define FUNCNAME draw_sprite_notint_simple
-#include "csh3blit.c"
-#undef FUNCNAME
-
-#define FLIPX
-#define FUNCNAME draw_sprite_notint_flipx_simple
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef FLIPX
-#undef TRANSPARENT
-
-#define TRANSPARENT 0
-#define FUNCNAME draw_sprite_notint_opaque_simple
-#include "csh3blit.c"
-#undef FUNCNAME
-
-#define FLIPX
-#define FUNCNAME draw_sprite_notint_flipx_opaque_simple
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef FLIPX
-#undef TRANSPARENT
-#undef REALLY_SIMPLE
-
-
-////////// TINT
-
-#define TINT
-
-
-#define TRANSPARENT 1
-
-#define FUNCNAME draw_sprite_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-
-
-#define TRANSPARENT 0
-
-#define FUNCNAME draw_sprite_opaque_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_opaque_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_opaque_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_opaque_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_opaque_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_opaque_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_opaque_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_opaque_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_opaque_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-
-// flipped X cases
-
-#define FLIPX 1
-#define TRANSPARENT 1
-
-#define FUNCNAME draw_sprite_flipx_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-
-
-#define TRANSPARENT 0
-
-#define FUNCNAME draw_sprite_flipx_opaque_plain
-#include "csh3blit.c"
-#undef FUNCNAME
-
-
-#define BLENDED
-
-#define _SMODE 0
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 0
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d0
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///////
-
-
-#define _SMODE 0
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 1
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d1
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-////
-
-
-#define _SMODE 0
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 2
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d2
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 3
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d3
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 4
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d4
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 5
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d5
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-#define _SMODE 0
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 6
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d6
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-///
-
-
-#define _SMODE 0
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s0_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 1
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s1_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 2
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s2_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 3
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s3_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 4
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s4_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 5
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s5_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 6
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s6_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#define _SMODE 7
-#define _DMODE 7
-#define FUNCNAME draw_sprite_flipx_opaque_s7_d7
-#include "csh3blit.c"
-#undef FUNCNAME
-#undef _SMODE
-#undef _DMODE
-
-#undef BLENDED
-
-#undef TRANSPARENT
-#undef FLIPX
-
-#undef TINT
-
-
-INLINE UINT16 READ_NEXT_WORD(offs_t *addr)
-{
-// UINT16 data = space.read_word(*addr); // going through the memory system is 'more correct' but noticably slower
- UINT16 data = cavesh3_ram16_copy[((*addr&(0x7fffff))>>1)^3]; // this probably needs to be made endian safe tho
- *addr += 2;
-
-// printf("data %04x\n", data);
- return data;
-}
-
-INLINE UINT16 COPY_NEXT_WORD(address_space &space, offs_t *addr)
-{
-// UINT16 data = space.read_word(*addr); // going through the memory system is 'more correct' but noticably slower
- UINT16 data = cavesh3_ram16[((*addr&(0x7fffff))>>1)^3]; // this probably needs to be made endian safe tho
- cavesh3_ram16_copy[((*addr&(0x7fffff))>>1)^3] = data;
-
- *addr += 2;
-
-// printf("data %04x\n", data);
- return data;
-}
-
-
-INLINE void cavesh_gfx_upload_shadow_copy(address_space &space, offs_t *addr)
-{
- UINT32 x,y, dimx,dimy;
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
-
- dimx = (COPY_NEXT_WORD(space, addr) & 0x1fff) + 1;
- dimy = (COPY_NEXT_WORD(space, addr) & 0x0fff) + 1;
-
- for (y = 0; y < dimy; y++)
- {
- for (x = 0; x < dimx; x++)
- {
- COPY_NEXT_WORD(space, addr);
- }
- }
-}
-
-INLINE void cavesh_gfx_upload(offs_t *addr)
-{
- UINT32 x,y, dst_p,dst_x_start,dst_y_start, dimx,dimy;
- UINT32 *dst;
-
- // 0x20000000
- READ_NEXT_WORD(addr);
- READ_NEXT_WORD(addr);
-
- // 0x99999999
- READ_NEXT_WORD(addr);
- READ_NEXT_WORD(addr);
-
- dst_x_start = READ_NEXT_WORD(addr);
- dst_y_start = READ_NEXT_WORD(addr);
-
- dst_p = 0;
- dst_x_start &= 0x1fff;
- dst_y_start &= 0x0fff;
-
- dimx = (READ_NEXT_WORD(addr) & 0x1fff) + 1;
- dimy = (READ_NEXT_WORD(addr) & 0x0fff) + 1;
-
- logerror("GFX COPY: DST %02X,%02X,%03X DIM %02X,%03X\n", dst_p,dst_x_start,dst_y_start, dimx,dimy);
-
- for (y = 0; y < dimy; y++)
- {
- dst = BITMAP_ADDR32(cavesh_bitmaps, dst_y_start + y, 0);
- dst += dst_x_start;
-
- for (x = 0; x < dimx; x++)
- {
- UINT16 pendat = READ_NEXT_WORD(addr);
- // real hw would upload the gfxword directly, but our VRAM is 32-bit, so convert it.
- //dst[dst_x_start + x] = pendat;
- *dst++ = ((pendat&0x8000)<<14) | ((pendat&0x7c00)<<9) | ((pendat&0x03e0)<<6) | ((pendat&0x001f)<<3); // --t- ---- rrrr r--- gggg g--- bbbb b--- format
- //dst[dst_x_start + x] = ((pendat&0x8000)<<14) | ((pendat&0x7c00)<<6) | ((pendat&0x03e0)<<3) | ((pendat&0x001f)<<0); // --t- ---- ---r rrrr ---g gggg ---b bbbb format
-
-
- }
- }
-}
-
-#define draw_params cavesh_bitmaps, &cavesh_bitmaps->cliprect, BITMAP_ADDR32(cavesh_bitmaps, 0,0),src_x,src_y, x,y, dimx,dimy, flipy, s_alpha, d_alpha, &tint_clr
-
-typedef const void (*caveblitfunction)(bitmap_t *,
- const rectangle *,
- UINT32 *, /* gfx */
- int , /* src_x */
- int , /* src_y */
- int , /* dst_x_start */
- int , /* dst_y_start */
- int , /* dimx */
- int , /* dimy */
- int , /* flipy */
- const UINT8 , /* s_alpha */
- const UINT8 , /* d_alpha */
- //int , /* tint */
- clr_t * );
-
-caveblitfunction cave_blit_funcs[] =
-{
-
- draw_sprite_s0_d0, draw_sprite_s1_d0, draw_sprite_s2_d0, draw_sprite_s3_d0, draw_sprite_s4_d0, draw_sprite_s5_d0, draw_sprite_s6_d0, draw_sprite_s7_d0,
- draw_sprite_s0_d1, draw_sprite_s1_d1, draw_sprite_s2_d1, draw_sprite_s3_d1, draw_sprite_s4_d1, draw_sprite_s5_d1, draw_sprite_s6_d1, draw_sprite_s7_d1,
- draw_sprite_s0_d2, draw_sprite_s1_d2, draw_sprite_s2_d2, draw_sprite_s3_d2, draw_sprite_s4_d2, draw_sprite_s5_d2, draw_sprite_s6_d2, draw_sprite_s7_d2,
- draw_sprite_s0_d3, draw_sprite_s1_d3, draw_sprite_s2_d3, draw_sprite_s3_d3, draw_sprite_s4_d3, draw_sprite_s5_d3, draw_sprite_s6_d3, draw_sprite_s7_d3,
- draw_sprite_s0_d4, draw_sprite_s1_d4, draw_sprite_s2_d4, draw_sprite_s3_d4, draw_sprite_s4_d4, draw_sprite_s5_d4, draw_sprite_s6_d4, draw_sprite_s7_d4,
- draw_sprite_s0_d5, draw_sprite_s1_d5, draw_sprite_s2_d5, draw_sprite_s3_d5, draw_sprite_s4_d5, draw_sprite_s5_d5, draw_sprite_s6_d5, draw_sprite_s7_d5,
- draw_sprite_s0_d6, draw_sprite_s1_d6, draw_sprite_s2_d6, draw_sprite_s3_d6, draw_sprite_s4_d6, draw_sprite_s5_d6, draw_sprite_s6_d6, draw_sprite_s7_d6,
- draw_sprite_s0_d7, draw_sprite_s1_d7, draw_sprite_s2_d7, draw_sprite_s3_d7, draw_sprite_s4_d7, draw_sprite_s5_d7, draw_sprite_s6_d7, draw_sprite_s7_d7,
-};
-
-caveblitfunction cave_opaque_blit_funcs[] =
-{
-
- draw_sprite_opaque_s0_d0, draw_sprite_opaque_s1_d0, draw_sprite_opaque_s2_d0, draw_sprite_opaque_s3_d0, draw_sprite_opaque_s4_d0, draw_sprite_opaque_s5_d0, draw_sprite_opaque_s6_d0, draw_sprite_opaque_s7_d0,
- draw_sprite_opaque_s0_d1, draw_sprite_opaque_s1_d1, draw_sprite_opaque_s2_d1, draw_sprite_opaque_s3_d1, draw_sprite_opaque_s4_d1, draw_sprite_opaque_s5_d1, draw_sprite_opaque_s6_d1, draw_sprite_opaque_s7_d1,
- draw_sprite_opaque_s0_d2, draw_sprite_opaque_s1_d2, draw_sprite_opaque_s2_d2, draw_sprite_opaque_s3_d2, draw_sprite_opaque_s4_d2, draw_sprite_opaque_s5_d2, draw_sprite_opaque_s6_d2, draw_sprite_opaque_s7_d2,
- draw_sprite_opaque_s0_d3, draw_sprite_opaque_s1_d3, draw_sprite_opaque_s2_d3, draw_sprite_opaque_s3_d3, draw_sprite_opaque_s4_d3, draw_sprite_opaque_s5_d3, draw_sprite_opaque_s6_d3, draw_sprite_opaque_s7_d3,
- draw_sprite_opaque_s0_d4, draw_sprite_opaque_s1_d4, draw_sprite_opaque_s2_d4, draw_sprite_opaque_s3_d4, draw_sprite_opaque_s4_d4, draw_sprite_opaque_s5_d4, draw_sprite_opaque_s6_d4, draw_sprite_opaque_s7_d4,
- draw_sprite_opaque_s0_d5, draw_sprite_opaque_s1_d5, draw_sprite_opaque_s2_d5, draw_sprite_opaque_s3_d5, draw_sprite_opaque_s4_d5, draw_sprite_opaque_s5_d5, draw_sprite_opaque_s6_d5, draw_sprite_opaque_s7_d5,
- draw_sprite_opaque_s0_d6, draw_sprite_opaque_s1_d6, draw_sprite_opaque_s2_d6, draw_sprite_opaque_s3_d6, draw_sprite_opaque_s4_d6, draw_sprite_opaque_s5_d6, draw_sprite_opaque_s6_d6, draw_sprite_opaque_s7_d6,
- draw_sprite_opaque_s0_d7, draw_sprite_opaque_s1_d7, draw_sprite_opaque_s2_d7, draw_sprite_opaque_s3_d7, draw_sprite_opaque_s4_d7, draw_sprite_opaque_s5_d7, draw_sprite_opaque_s6_d7, draw_sprite_opaque_s7_d7,
-};
-
-caveblitfunction cave_flipx_blit_funcs[] =
-{
-
- draw_sprite_flipx_s0_d0, draw_sprite_flipx_s1_d0, draw_sprite_flipx_s2_d0, draw_sprite_flipx_s3_d0, draw_sprite_flipx_s4_d0, draw_sprite_flipx_s5_d0, draw_sprite_flipx_s6_d0, draw_sprite_flipx_s7_d0,
- draw_sprite_flipx_s0_d1, draw_sprite_flipx_s1_d1, draw_sprite_flipx_s2_d1, draw_sprite_flipx_s3_d1, draw_sprite_flipx_s4_d1, draw_sprite_flipx_s5_d1, draw_sprite_flipx_s6_d1, draw_sprite_flipx_s7_d1,
- draw_sprite_flipx_s0_d2, draw_sprite_flipx_s1_d2, draw_sprite_flipx_s2_d2, draw_sprite_flipx_s3_d2, draw_sprite_flipx_s4_d2, draw_sprite_flipx_s5_d2, draw_sprite_flipx_s6_d2, draw_sprite_flipx_s7_d2,
- draw_sprite_flipx_s0_d3, draw_sprite_flipx_s1_d3, draw_sprite_flipx_s2_d3, draw_sprite_flipx_s3_d3, draw_sprite_flipx_s4_d3, draw_sprite_flipx_s5_d3, draw_sprite_flipx_s6_d3, draw_sprite_flipx_s7_d3,
- draw_sprite_flipx_s0_d4, draw_sprite_flipx_s1_d4, draw_sprite_flipx_s2_d4, draw_sprite_flipx_s3_d4, draw_sprite_flipx_s4_d4, draw_sprite_flipx_s5_d4, draw_sprite_flipx_s6_d4, draw_sprite_flipx_s7_d4,
- draw_sprite_flipx_s0_d5, draw_sprite_flipx_s1_d5, draw_sprite_flipx_s2_d5, draw_sprite_flipx_s3_d5, draw_sprite_flipx_s4_d5, draw_sprite_flipx_s5_d5, draw_sprite_flipx_s6_d5, draw_sprite_flipx_s7_d5,
- draw_sprite_flipx_s0_d6, draw_sprite_flipx_s1_d6, draw_sprite_flipx_s2_d6, draw_sprite_flipx_s3_d6, draw_sprite_flipx_s4_d6, draw_sprite_flipx_s5_d6, draw_sprite_flipx_s6_d6, draw_sprite_flipx_s7_d6,
- draw_sprite_flipx_s0_d7, draw_sprite_flipx_s1_d7, draw_sprite_flipx_s2_d7, draw_sprite_flipx_s3_d7, draw_sprite_flipx_s4_d7, draw_sprite_flipx_s5_d7, draw_sprite_flipx_s6_d7, draw_sprite_flipx_s7_d7,
-};
-
-caveblitfunction cave_flipx_opaque_blit_funcs[] =
-{
-
- draw_sprite_flipx_opaque_s0_d0, draw_sprite_flipx_opaque_s1_d0, draw_sprite_flipx_opaque_s2_d0, draw_sprite_flipx_opaque_s3_d0, draw_sprite_flipx_opaque_s4_d0, draw_sprite_flipx_opaque_s5_d0, draw_sprite_flipx_opaque_s6_d0, draw_sprite_flipx_opaque_s7_d0,
- draw_sprite_flipx_opaque_s0_d1, draw_sprite_flipx_opaque_s1_d1, draw_sprite_flipx_opaque_s2_d1, draw_sprite_flipx_opaque_s3_d1, draw_sprite_flipx_opaque_s4_d1, draw_sprite_flipx_opaque_s5_d1, draw_sprite_flipx_opaque_s6_d1, draw_sprite_flipx_opaque_s7_d1,
- draw_sprite_flipx_opaque_s0_d2, draw_sprite_flipx_opaque_s1_d2, draw_sprite_flipx_opaque_s2_d2, draw_sprite_flipx_opaque_s3_d2, draw_sprite_flipx_opaque_s4_d2, draw_sprite_flipx_opaque_s5_d2, draw_sprite_flipx_opaque_s6_d2, draw_sprite_flipx_opaque_s7_d2,
- draw_sprite_flipx_opaque_s0_d3, draw_sprite_flipx_opaque_s1_d3, draw_sprite_flipx_opaque_s2_d3, draw_sprite_flipx_opaque_s3_d3, draw_sprite_flipx_opaque_s4_d3, draw_sprite_flipx_opaque_s5_d3, draw_sprite_flipx_opaque_s6_d3, draw_sprite_flipx_opaque_s7_d3,
- draw_sprite_flipx_opaque_s0_d4, draw_sprite_flipx_opaque_s1_d4, draw_sprite_flipx_opaque_s2_d4, draw_sprite_flipx_opaque_s3_d4, draw_sprite_flipx_opaque_s4_d4, draw_sprite_flipx_opaque_s5_d4, draw_sprite_flipx_opaque_s6_d4, draw_sprite_flipx_opaque_s7_d4,
- draw_sprite_flipx_opaque_s0_d5, draw_sprite_flipx_opaque_s1_d5, draw_sprite_flipx_opaque_s2_d5, draw_sprite_flipx_opaque_s3_d5, draw_sprite_flipx_opaque_s4_d5, draw_sprite_flipx_opaque_s5_d5, draw_sprite_flipx_opaque_s6_d5, draw_sprite_flipx_opaque_s7_d5,
- draw_sprite_flipx_opaque_s0_d6, draw_sprite_flipx_opaque_s1_d6, draw_sprite_flipx_opaque_s2_d6, draw_sprite_flipx_opaque_s3_d6, draw_sprite_flipx_opaque_s4_d6, draw_sprite_flipx_opaque_s5_d6, draw_sprite_flipx_opaque_s6_d6, draw_sprite_flipx_opaque_s7_d6,
- draw_sprite_flipx_opaque_s0_d7, draw_sprite_flipx_opaque_s1_d7, draw_sprite_flipx_opaque_s2_d7, draw_sprite_flipx_opaque_s3_d7, draw_sprite_flipx_opaque_s4_d7, draw_sprite_flipx_opaque_s5_d7, draw_sprite_flipx_opaque_s6_d7, draw_sprite_flipx_opaque_s7_d7,
-};
-
-
-
-caveblitfunction cave_notint_blit_funcs[] =
-{
-
- draw_sprite_notint_s0_d0, draw_sprite_notint_s1_d0, draw_sprite_notint_s2_d0, draw_sprite_notint_s3_d0, draw_sprite_notint_s4_d0, draw_sprite_notint_s5_d0, draw_sprite_notint_s6_d0, draw_sprite_notint_s7_d0,
- draw_sprite_notint_s0_d1, draw_sprite_notint_s1_d1, draw_sprite_notint_s2_d1, draw_sprite_notint_s3_d1, draw_sprite_notint_s4_d1, draw_sprite_notint_s5_d1, draw_sprite_notint_s6_d1, draw_sprite_notint_s7_d1,
- draw_sprite_notint_s0_d2, draw_sprite_notint_s1_d2, draw_sprite_notint_s2_d2, draw_sprite_notint_s3_d2, draw_sprite_notint_s4_d2, draw_sprite_notint_s5_d2, draw_sprite_notint_s6_d2, draw_sprite_notint_s7_d2,
- draw_sprite_notint_s0_d3, draw_sprite_notint_s1_d3, draw_sprite_notint_s2_d3, draw_sprite_notint_s3_d3, draw_sprite_notint_s4_d3, draw_sprite_notint_s5_d3, draw_sprite_notint_s6_d3, draw_sprite_notint_s7_d3,
- draw_sprite_notint_s0_d4, draw_sprite_notint_s1_d4, draw_sprite_notint_s2_d4, draw_sprite_notint_s3_d4, draw_sprite_notint_s4_d4, draw_sprite_notint_s5_d4, draw_sprite_notint_s6_d4, draw_sprite_notint_s7_d4,
- draw_sprite_notint_s0_d5, draw_sprite_notint_s1_d5, draw_sprite_notint_s2_d5, draw_sprite_notint_s3_d5, draw_sprite_notint_s4_d5, draw_sprite_notint_s5_d5, draw_sprite_notint_s6_d5, draw_sprite_notint_s7_d5,
- draw_sprite_notint_s0_d6, draw_sprite_notint_s1_d6, draw_sprite_notint_s2_d6, draw_sprite_notint_s3_d6, draw_sprite_notint_s4_d6, draw_sprite_notint_s5_d6, draw_sprite_notint_s6_d6, draw_sprite_notint_s7_d6,
- draw_sprite_notint_s0_d7, draw_sprite_notint_s1_d7, draw_sprite_notint_s2_d7, draw_sprite_notint_s3_d7, draw_sprite_notint_s4_d7, draw_sprite_notint_s5_d7, draw_sprite_notint_s6_d7, draw_sprite_notint_s7_d7,
-};
-
-caveblitfunction cave_notint_opaque_blit_funcs[] =
-{
-
- draw_sprite_notint_opaque_s0_d0, draw_sprite_notint_opaque_s1_d0, draw_sprite_notint_opaque_s2_d0, draw_sprite_notint_opaque_s3_d0, draw_sprite_notint_opaque_s4_d0, draw_sprite_notint_opaque_s5_d0, draw_sprite_notint_opaque_s6_d0, draw_sprite_notint_opaque_s7_d0,
- draw_sprite_notint_opaque_s0_d1, draw_sprite_notint_opaque_s1_d1, draw_sprite_notint_opaque_s2_d1, draw_sprite_notint_opaque_s3_d1, draw_sprite_notint_opaque_s4_d1, draw_sprite_notint_opaque_s5_d1, draw_sprite_notint_opaque_s6_d1, draw_sprite_notint_opaque_s7_d1,
- draw_sprite_notint_opaque_s0_d2, draw_sprite_notint_opaque_s1_d2, draw_sprite_notint_opaque_s2_d2, draw_sprite_notint_opaque_s3_d2, draw_sprite_notint_opaque_s4_d2, draw_sprite_notint_opaque_s5_d2, draw_sprite_notint_opaque_s6_d2, draw_sprite_notint_opaque_s7_d2,
- draw_sprite_notint_opaque_s0_d3, draw_sprite_notint_opaque_s1_d3, draw_sprite_notint_opaque_s2_d3, draw_sprite_notint_opaque_s3_d3, draw_sprite_notint_opaque_s4_d3, draw_sprite_notint_opaque_s5_d3, draw_sprite_notint_opaque_s6_d3, draw_sprite_notint_opaque_s7_d3,
- draw_sprite_notint_opaque_s0_d4, draw_sprite_notint_opaque_s1_d4, draw_sprite_notint_opaque_s2_d4, draw_sprite_notint_opaque_s3_d4, draw_sprite_notint_opaque_s4_d4, draw_sprite_notint_opaque_s5_d4, draw_sprite_notint_opaque_s6_d4, draw_sprite_notint_opaque_s7_d4,
- draw_sprite_notint_opaque_s0_d5, draw_sprite_notint_opaque_s1_d5, draw_sprite_notint_opaque_s2_d5, draw_sprite_notint_opaque_s3_d5, draw_sprite_notint_opaque_s4_d5, draw_sprite_notint_opaque_s5_d5, draw_sprite_notint_opaque_s6_d5, draw_sprite_notint_opaque_s7_d5,
- draw_sprite_notint_opaque_s0_d6, draw_sprite_notint_opaque_s1_d6, draw_sprite_notint_opaque_s2_d6, draw_sprite_notint_opaque_s3_d6, draw_sprite_notint_opaque_s4_d6, draw_sprite_notint_opaque_s5_d6, draw_sprite_notint_opaque_s6_d6, draw_sprite_notint_opaque_s7_d6,
- draw_sprite_notint_opaque_s0_d7, draw_sprite_notint_opaque_s1_d7, draw_sprite_notint_opaque_s2_d7, draw_sprite_notint_opaque_s3_d7, draw_sprite_notint_opaque_s4_d7, draw_sprite_notint_opaque_s5_d7, draw_sprite_notint_opaque_s6_d7, draw_sprite_notint_opaque_s7_d7,
-};
-
-caveblitfunction cave_notint_flipx_blit_funcs[] =
-{
-
- draw_sprite_notint_flipx_s0_d0, draw_sprite_notint_flipx_s1_d0, draw_sprite_notint_flipx_s2_d0, draw_sprite_notint_flipx_s3_d0, draw_sprite_notint_flipx_s4_d0, draw_sprite_notint_flipx_s5_d0, draw_sprite_notint_flipx_s6_d0, draw_sprite_notint_flipx_s7_d0,
- draw_sprite_notint_flipx_s0_d1, draw_sprite_notint_flipx_s1_d1, draw_sprite_notint_flipx_s2_d1, draw_sprite_notint_flipx_s3_d1, draw_sprite_notint_flipx_s4_d1, draw_sprite_notint_flipx_s5_d1, draw_sprite_notint_flipx_s6_d1, draw_sprite_notint_flipx_s7_d1,
- draw_sprite_notint_flipx_s0_d2, draw_sprite_notint_flipx_s1_d2, draw_sprite_notint_flipx_s2_d2, draw_sprite_notint_flipx_s3_d2, draw_sprite_notint_flipx_s4_d2, draw_sprite_notint_flipx_s5_d2, draw_sprite_notint_flipx_s6_d2, draw_sprite_notint_flipx_s7_d2,
- draw_sprite_notint_flipx_s0_d3, draw_sprite_notint_flipx_s1_d3, draw_sprite_notint_flipx_s2_d3, draw_sprite_notint_flipx_s3_d3, draw_sprite_notint_flipx_s4_d3, draw_sprite_notint_flipx_s5_d3, draw_sprite_notint_flipx_s6_d3, draw_sprite_notint_flipx_s7_d3,
- draw_sprite_notint_flipx_s0_d4, draw_sprite_notint_flipx_s1_d4, draw_sprite_notint_flipx_s2_d4, draw_sprite_notint_flipx_s3_d4, draw_sprite_notint_flipx_s4_d4, draw_sprite_notint_flipx_s5_d4, draw_sprite_notint_flipx_s6_d4, draw_sprite_notint_flipx_s7_d4,
- draw_sprite_notint_flipx_s0_d5, draw_sprite_notint_flipx_s1_d5, draw_sprite_notint_flipx_s2_d5, draw_sprite_notint_flipx_s3_d5, draw_sprite_notint_flipx_s4_d5, draw_sprite_notint_flipx_s5_d5, draw_sprite_notint_flipx_s6_d5, draw_sprite_notint_flipx_s7_d5,
- draw_sprite_notint_flipx_s0_d6, draw_sprite_notint_flipx_s1_d6, draw_sprite_notint_flipx_s2_d6, draw_sprite_notint_flipx_s3_d6, draw_sprite_notint_flipx_s4_d6, draw_sprite_notint_flipx_s5_d6, draw_sprite_notint_flipx_s6_d6, draw_sprite_notint_flipx_s7_d6,
- draw_sprite_notint_flipx_s0_d7, draw_sprite_notint_flipx_s1_d7, draw_sprite_notint_flipx_s2_d7, draw_sprite_notint_flipx_s3_d7, draw_sprite_notint_flipx_s4_d7, draw_sprite_notint_flipx_s5_d7, draw_sprite_notint_flipx_s6_d7, draw_sprite_notint_flipx_s7_d7,
-};
-
-caveblitfunction cave_notint_flipx_opaque_blit_funcs[] =
-{
-
- draw_sprite_notint_flipx_opaque_s0_d0, draw_sprite_notint_flipx_opaque_s1_d0, draw_sprite_notint_flipx_opaque_s2_d0, draw_sprite_notint_flipx_opaque_s3_d0, draw_sprite_notint_flipx_opaque_s4_d0, draw_sprite_notint_flipx_opaque_s5_d0, draw_sprite_notint_flipx_opaque_s6_d0, draw_sprite_notint_flipx_opaque_s7_d0,
- draw_sprite_notint_flipx_opaque_s0_d1, draw_sprite_notint_flipx_opaque_s1_d1, draw_sprite_notint_flipx_opaque_s2_d1, draw_sprite_notint_flipx_opaque_s3_d1, draw_sprite_notint_flipx_opaque_s4_d1, draw_sprite_notint_flipx_opaque_s5_d1, draw_sprite_notint_flipx_opaque_s6_d1, draw_sprite_notint_flipx_opaque_s7_d1,
- draw_sprite_notint_flipx_opaque_s0_d2, draw_sprite_notint_flipx_opaque_s1_d2, draw_sprite_notint_flipx_opaque_s2_d2, draw_sprite_notint_flipx_opaque_s3_d2, draw_sprite_notint_flipx_opaque_s4_d2, draw_sprite_notint_flipx_opaque_s5_d2, draw_sprite_notint_flipx_opaque_s6_d2, draw_sprite_notint_flipx_opaque_s7_d2,
- draw_sprite_notint_flipx_opaque_s0_d3, draw_sprite_notint_flipx_opaque_s1_d3, draw_sprite_notint_flipx_opaque_s2_d3, draw_sprite_notint_flipx_opaque_s3_d3, draw_sprite_notint_flipx_opaque_s4_d3, draw_sprite_notint_flipx_opaque_s5_d3, draw_sprite_notint_flipx_opaque_s6_d3, draw_sprite_notint_flipx_opaque_s7_d3,
- draw_sprite_notint_flipx_opaque_s0_d4, draw_sprite_notint_flipx_opaque_s1_d4, draw_sprite_notint_flipx_opaque_s2_d4, draw_sprite_notint_flipx_opaque_s3_d4, draw_sprite_notint_flipx_opaque_s4_d4, draw_sprite_notint_flipx_opaque_s5_d4, draw_sprite_notint_flipx_opaque_s6_d4, draw_sprite_notint_flipx_opaque_s7_d4,
- draw_sprite_notint_flipx_opaque_s0_d5, draw_sprite_notint_flipx_opaque_s1_d5, draw_sprite_notint_flipx_opaque_s2_d5, draw_sprite_notint_flipx_opaque_s3_d5, draw_sprite_notint_flipx_opaque_s4_d5, draw_sprite_notint_flipx_opaque_s5_d5, draw_sprite_notint_flipx_opaque_s6_d5, draw_sprite_notint_flipx_opaque_s7_d5,
- draw_sprite_notint_flipx_opaque_s0_d6, draw_sprite_notint_flipx_opaque_s1_d6, draw_sprite_notint_flipx_opaque_s2_d6, draw_sprite_notint_flipx_opaque_s3_d6, draw_sprite_notint_flipx_opaque_s4_d6, draw_sprite_notint_flipx_opaque_s5_d6, draw_sprite_notint_flipx_opaque_s6_d6, draw_sprite_notint_flipx_opaque_s7_d6,
- draw_sprite_notint_flipx_opaque_s0_d7, draw_sprite_notint_flipx_opaque_s1_d7, draw_sprite_notint_flipx_opaque_s2_d7, draw_sprite_notint_flipx_opaque_s3_d7, draw_sprite_notint_flipx_opaque_s4_d7, draw_sprite_notint_flipx_opaque_s5_d7, draw_sprite_notint_flipx_opaque_s6_d7, draw_sprite_notint_flipx_opaque_s7_d7,
-};
-
-
-
-INLINE void cavesh_gfx_draw_shadow_copy(address_space &space, offs_t *addr, int cliptype)
-{
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr); // UINT16 dst_x_start = COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr); // UINT16 dst_y_start = COPY_NEXT_WORD(space, addr);
- UINT16 w = COPY_NEXT_WORD(space, addr);
- UINT16 h = COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
-
-
-
- // todo, calcualte clipping.
- cave_blit_delay += w*h;
-
-}
-
-
-
-INLINE void cavesh_gfx_draw(offs_t *addr)
-{
- int x,y, dimx,dimy, flipx,flipy;//, src_p;
- int trans,blend, s_mode, d_mode;
- clr_t tint_clr;
- int tinted = 0;
-
- UINT16 attr = READ_NEXT_WORD(addr);
- UINT16 alpha = READ_NEXT_WORD(addr);
- UINT16 src_x = READ_NEXT_WORD(addr);
- UINT16 src_y = READ_NEXT_WORD(addr);
- UINT16 dst_x_start = READ_NEXT_WORD(addr);
- UINT16 dst_y_start = READ_NEXT_WORD(addr);
- UINT16 w = READ_NEXT_WORD(addr);
- UINT16 h = READ_NEXT_WORD(addr);
- UINT16 tint_r = READ_NEXT_WORD(addr);
- UINT16 tint_gb = READ_NEXT_WORD(addr);
-
- // 0: +alpha
- // 1: +source
- // 2: +dest
- // 3: *
- // 4: -alpha
- // 5: -source
- // 6: -dest
- // 7: *
-
- d_mode = attr & 0x0007;
- s_mode = (attr & 0x0070) >> 4;
-
- trans = attr & 0x0100;
- blend = attr & 0x0200;
-
- flipy = attr & 0x0400;
- flipx = attr & 0x0800;
-
- const UINT8 d_alpha = ((alpha & 0x00ff) )>>3;
- const UINT8 s_alpha = ((alpha & 0xff00) >> 8 )>>3;
-
-// src_p = 0;
- src_x = src_x & 0x1fff;
- src_y = src_y & 0x0fff;
-
-
- x = (dst_x_start & 0x7fff) - (dst_x_start & 0x8000);
- y = (dst_y_start & 0x7fff) - (dst_y_start & 0x8000);
-
- dimx = (w & 0x1fff) + 1;
- dimy = (h & 0x0fff) + 1;
-
- // convert parameters to clr
-
-
- tint_to_clr(tint_r & 0x00ff, (tint_gb >> 8) & 0xff, tint_gb & 0xff, &tint_clr);
-
- /* interestingly this gets set to 0x20 for 'normal' not 0x1f */
-
- if (tint_clr.r!=0x20)
- tinted = 1;
-
- if (tint_clr.g!=0x20)
- tinted = 1;
-
- if (tint_clr.b!=0x20)
- tinted = 1;
-
-
- // surprisingly frequent, need to verify if it produces a worthwhile speedup tho.
- if ((s_mode==0 && s_alpha==0x1f) && (d_mode==4 && d_alpha==0x1f))
- blend = 0;
-
- if (tinted)
- {
- if (!flipx)
- {
- if (trans)
- {
- if (!blend)
- {
- draw_sprite_plain(draw_params);
- }
- else
- {
- cave_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- else
- {
- if (!blend)
- {
- draw_sprite_opaque_plain(draw_params);
- }
- else
- {
- cave_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- }
- else // flipx
- {
- if (trans)
- {
- if (!blend)
- {
- draw_sprite_flipx_plain(draw_params);
- }
- else
- {
- cave_flipx_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- else
- {
- if (!blend)
- {
- draw_sprite_flipx_opaque_plain(draw_params);
- }
- else
- {
- cave_flipx_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- }
- }
- else
- {
-
- if (blend==0 && tinted==0)
- {
- if (!flipx)
- {
- if (trans)
- {
- draw_sprite_notint_simple(draw_params);
- }
- else
- {
- draw_sprite_notint_opaque_simple(draw_params);
- }
- }
- else
- {
- if (trans)
- {
- draw_sprite_notint_flipx_simple(draw_params);
- }
- else
- {
- draw_sprite_notint_flipx_opaque_simple(draw_params);
- }
-
- }
-
- return;
- }
-
-
-
- //printf("smode %d dmode %d\n", s_mode, d_mode);
-
- if (!flipx)
- {
- if (trans)
- {
- if (!blend)
- {
- draw_sprite_notint_plain(draw_params);
- }
- else
- {
- cave_notint_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- else
- {
- if (!blend)
- {
- draw_sprite_notint_opaque_plain(draw_params);
- }
- else
- {
- cave_notint_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- }
- else // flipx
- {
- if (trans)
- {
- if (!blend)
- {
- draw_sprite_notint_flipx_plain(draw_params);
- }
- else
- {
- cave_notint_flipx_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- else
- {
- if (!blend)
- {
- draw_sprite_notint_flipx_opaque_plain(draw_params);
- }
- else
- {
- cave_notint_flipx_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- }
- }
-
-
-
-}
-
-
-static void cavesh_gfx_create_shadow_copy(address_space &space)
-{
- offs_t addr = cavesh_gfx_addr & 0x1fffffff;
- UINT16 cliptype = 0;
-
- cavesh_bitmaps->cliprect.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_bitmaps->cliprect.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_bitmaps->cliprect.max_x = cavesh_bitmaps->cliprect.min_x + 320-1;
- cavesh_bitmaps->cliprect.max_y = cavesh_bitmaps->cliprect.min_y + 240-1;
-
- while (1)
- {
- UINT16 data = COPY_NEXT_WORD(space, &addr);
-
- switch( data & 0xf000 )
- {
- case 0x0000:
- case 0xf000:
- return;
-
- case 0xc000:
- data = COPY_NEXT_WORD(space, &addr);
-
- cliptype = data ? 1 : 0;
-
- if (cliptype)
- {
- cavesh_bitmaps->cliprect.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_bitmaps->cliprect.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_bitmaps->cliprect.max_x = cavesh_bitmaps->cliprect.min_x + 320-1;
- cavesh_bitmaps->cliprect.max_y = cavesh_bitmaps->cliprect.min_y + 240-1;
- }
- else
- {
- cavesh_bitmaps->cliprect.min_x = 0;
- cavesh_bitmaps->cliprect.min_y = 0;
- cavesh_bitmaps->cliprect.max_x = 0x2000-1;
- cavesh_bitmaps->cliprect.max_y = 0x1000-1;
- }
-
- break;
-
- case 0x2000:
- addr -= 2;
- cavesh_gfx_upload_shadow_copy(space, &addr);
- break;
-
- case 0x1000:
- addr -= 2;
- cavesh_gfx_draw_shadow_copy(space, &addr, cliptype);
- break;
-
- default:
- popmessage("GFX op = %04X", data);
- return;
- }
- }
-}
-
-// Deathsmiles has bad text with wrong clip sizes, must clip to screen size.
-static void cavesh_gfx_exec(void)
-{
- UINT16 cliptype = 0;
-
- offs_t addr = cavesh_gfx_addr_shadowcopy & 0x1fffffff;
-
-// logerror("GFX EXEC: %08X\n", addr);
-
- cavesh_bitmaps->cliprect.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_bitmaps->cliprect.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_bitmaps->cliprect.max_x = cavesh_bitmaps->cliprect.min_x + 320-1;
- cavesh_bitmaps->cliprect.max_y = cavesh_bitmaps->cliprect.min_y + 240-1;
-
- while (1)
- {
- UINT16 data = READ_NEXT_WORD(&addr);
-
- switch( data & 0xf000 )
- {
- case 0x0000:
- case 0xf000:
- return;
-
- case 0xc000:
- data = READ_NEXT_WORD(&addr);
- cliptype = data ? 1 : 0;
-
- if (cliptype)
- {
- cavesh_bitmaps->cliprect.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_bitmaps->cliprect.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_bitmaps->cliprect.max_x = cavesh_bitmaps->cliprect.min_x + 320-1;
- cavesh_bitmaps->cliprect.max_y = cavesh_bitmaps->cliprect.min_y + 240-1;
- }
- else
- {
- cavesh_bitmaps->cliprect.min_x = 0;
- cavesh_bitmaps->cliprect.min_y = 0;
- cavesh_bitmaps->cliprect.max_x = 0x2000-1;
- cavesh_bitmaps->cliprect.max_y = 0x1000-1;
- }
- break;
-
- case 0x2000:
- addr -= 2;
- cavesh_gfx_upload(&addr);
- break;
-
- case 0x1000:
- addr -= 2;
- cavesh_gfx_draw(&addr);
- break;
-
- default:
- popmessage("GFX op = %04X", data);
- return;
- }
- }
-}
-
-
-static void *blit_request_callback(void *param, int threadid)
-{
- cavesh_gfx_exec();
-// printf("blah\n");
- return NULL;
-}
-
-
-
-static READ32_HANDLER( cavesh_gfx_ready_r )
-{
- // ideally we want a recompiler for the CPU before we attempt to do this
- // otherwise the games get stuck in more loops waiting for the blitter and we'd
- // have to add even more idle skips all over the place ;-)
-
-// cavesh3_state *state = space->machine().driver_data<cavesh3_state>();
-// int pc = cpu_get_pc(&space->device());
-// if we're waiting for the blitter.. spin otherwise it becomes CPU intensive again
-/// if ( pc == 0xc0512d0 ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // espgal2
-// if (state->blitter_busy) return 0x00000000;
-// else
- return 0x00000010;
-}
-
-static WRITE32_HANDLER( cavesh_gfx_exec_w )
-{
- cavesh3_state *state = space->machine().driver_data<cavesh3_state>();
-
- if ( ACCESSING_BITS_0_7 )
- {
- if (data & 1)
- {
- //g_profiler.start(PROFILER_USER1);
- // make sure we've not already got a request running
- if (state->blitter_request)
- {
- int result;
- do
- {
- result = osd_work_item_wait(state->blitter_request, 1000);
- } while (result==0);
- osd_work_item_release(state->blitter_request);
- }
-
- cave_blit_delay = 0;
- cavesh_gfx_create_shadow_copy(*space); // create a copy of the blit list so we can safely thread it.
-
- if (cave_blit_delay)
- {
- state->blitter_busy = 1;
- state->cavesh3_blitter_delay_timer->adjust(attotime::from_nsec(cave_blit_delay*8)); // NOT accurate timing (currently ignored anyway)
- }
-
- cavesh_gfx_addr_shadowcopy = cavesh_gfx_addr;
- cavesh_gfx_scroll_0_x_shadowcopy = cavesh_gfx_scroll_0_x;
- cavesh_gfx_scroll_0_y_shadowcopy = cavesh_gfx_scroll_0_y;
- cavesh_gfx_scroll_1_x_shadowcopy = cavesh_gfx_scroll_1_x;
- cavesh_gfx_scroll_1_y_shadowcopy = cavesh_gfx_scroll_1_y;
- state->blitter_request = osd_work_item_queue(state->queue, blit_request_callback, 0, 0);
- //g_profiler.stop();
- }
- }
-}
-
-
-
-static SCREEN_UPDATE( cavesh3 )
-{
-
- cavesh3_state *state = screen->machine().driver_data<cavesh3_state>();
-
- if (state->blitter_request)
- {
- int result;
- do
- {
- result = osd_work_item_wait(state->blitter_request, 1000);
- } while (result==0);
- osd_work_item_release(state->blitter_request);
- }
-
-
- int scroll_0_x, scroll_0_y;
-// int scroll_1_x, scroll_1_y;
-
- bitmap_fill(bitmap, cliprect, 0);
-
- scroll_0_x = -cavesh_gfx_scroll_0_x;
- scroll_0_y = -cavesh_gfx_scroll_0_y;
-// scroll_1_x = -cavesh_gfx_scroll_1_x;
-// scroll_1_y = -cavesh_gfx_scroll_1_y;
-
- //printf("SCREEN UPDATE\n %d %d %d %d\n", scroll_0_x, scroll_0_y, scroll_1_x, scroll_1_y);
-
- copyscrollbitmap(bitmap, cavesh_bitmaps, 1,&scroll_0_x, 1,&scroll_0_y, cliprect);
-
- return 0;
-}
-
-
-static READ32_HANDLER( cavesh3_blitter_r )
-{
- switch (offset*4)
- {
- case 0x10:
- return cavesh_gfx_ready_r(space,offset,mem_mask);
-
- case 0x24:
- return 0xffffffff;
-
- case 0x28:
- return 0xffffffff;
-
- case 0x50:
- return input_port_read(space->machine(), "DSW");
-
- default:
- logerror("unknowncavesh3_blitter_r %08x %08x\n", offset*4, mem_mask);
- break;
-
- }
- return 0;
-}
-
-static WRITE32_HANDLER( cavesh3_blitter_w )
-{
- switch (offset*4)
- {
- case 0x04:
- cavesh_gfx_exec_w(space,offset,data,mem_mask);
- break;
-
- case 0x08:
- COMBINE_DATA(&cavesh_gfx_addr);
- break;
-
- case 0x14:
- COMBINE_DATA(&cavesh_gfx_scroll_0_x);
- break;
-
- case 0x18:
- COMBINE_DATA(&cavesh_gfx_scroll_0_y);
- break;
-
- case 0x40:
- COMBINE_DATA(&cavesh_gfx_scroll_1_x);
- break;
-
- case 0x44:
- COMBINE_DATA(&cavesh_gfx_scroll_1_y);
- break;
-
- }
-}
-
-// FLASH
-
-#define FLASH_PAGE_SIZE (2048+64)
-
-UINT8 flash_page_data[FLASH_PAGE_SIZE];
-
-typedef enum { STATE_IDLE = 0, STATE_READ, STATE_READ_ID, STATE_READ_STATUS, STATE_BLOCK_ERASE, STATE_PAGE_PROGRAM } flash_state_t;
-static const char *flash_state_name[] = { "IDLE", "READ", "READ_ID", "READ_STATUS", "BLOCK ERASE", "PAGE PROGRAM" };
-
-static flash_state_t flash_state;
-
-static UINT8 flash_enab;
-
-static UINT8 flash_cmd_seq;
-static UINT32 flash_cmd_prev;
-
-static UINT8 flash_addr_seq;
-static UINT8 flash_read_seq;
-
-static UINT16 flash_row, flash_col;
-static UINT16 flash_page_addr;
-static UINT16 flash_page_index;
-
-static void flash_hard_reset(running_machine &machine)
-{
-// logerror("%08x FLASH: RESET\n", cpuexec_describe_context(machine));
-
- flash_state = STATE_READ;
-
- flash_cmd_prev = -1;
- flash_cmd_seq = 0;
-
- flash_addr_seq = 0;
- flash_read_seq = 0;
-
- flash_row = 0;
- flash_col = 0;
-
- memset(flash_page_data, 0, FLASH_PAGE_SIZE);
- flash_page_addr = 0;
- flash_page_index = 0;
-}
-
-static WRITE8_HANDLER( flash_enab_w )
-{
- //logerror("%08x FLASH: enab = %02X\n", cpu_get_pc(&space->device()), data);
- flash_enab = data;
- //flash_enab = 1; // todo, why does it get turned off again instantly?
-}
-
-static void flash_change_state(running_machine &machine, flash_state_t state)
-{
- flash_state = state;
-
- flash_cmd_prev = -1;
- flash_cmd_seq = 0;
-
- flash_read_seq = 0;
- flash_addr_seq = 0;
-
- //logerror("flash_change_state - FLASH: state = %s\n", flash_state_name[state]);
-}
-
-static WRITE8_HANDLER( flash_cmd_w )
-{
- cavesh3_state *state = space->machine().driver_data<cavesh3_state>();
-
- if (!flash_enab)
- return;
-
- //logerror("%08x FLASH: cmd = %02X (prev = %02X)\n", cpu_get_pc(&space->device()), data, flash_cmd_prev);
-
- if (flash_cmd_prev == -1)
- {
- flash_cmd_prev = data;
-
- switch (data)
- {
- case 0x00: // READ
- flash_addr_seq = 0;
- break;
-
- case 0x60: // BLOCK ERASE
- flash_addr_seq = 0;
- break;
-
- case 0x70: // READ STATUS
- flash_change_state( space->machine(), STATE_READ_STATUS );
- break;
-
- case 0x80: // PAGE / CACHE PROGRAM
- flash_addr_seq = 0;
- // this actually seems to be set with the next 2 writes?
- flash_page_addr = 0;
- break;
-
- case 0x90: // READ ID
- flash_change_state( space->machine(), STATE_READ_ID );
- break;
-
- case 0xff: // RESET
- flash_change_state( space->machine(), STATE_IDLE );
- break;
-
- default:
- {
- //logerror("%08x FLASH: unknown cmd1 = %02X\n", cpu_get_pc(&space->device()), data);
- }
- }
- }
- else
- {
- switch (flash_cmd_prev)
- {
- case 0x00: // READ
- if (data == 0x30)
- {
-
-
- memcpy(flash_page_data, state->flashregion + flash_row * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE);
- flash_page_addr = flash_col;
- flash_page_index = flash_row;
-
- flash_change_state( space->machine(), STATE_READ );
-
- //logerror("%08x FLASH: caching page = %04X\n", cpu_get_pc(&space->device()), flash_row);
- }
- break;
-
- case 0x60: // BLOCK ERASE
- if (data==0xd0)
- {
- flash_change_state( space->machine(), STATE_BLOCK_ERASE );
- state->flashwritemap[flash_col] |= 1;
- memset(state->flashregion + flash_col * FLASH_PAGE_SIZE, 0xff, FLASH_PAGE_SIZE);
- //logerror("erased block %04x (%08x - %08x)\n", flash_col, flash_col * FLASH_PAGE_SIZE, ((flash_col+1) * FLASH_PAGE_SIZE)-1);
- }
- else
- {
- //logerror("unexpected 2nd command after BLOCK ERASE\n");
- }
- break;
- case 0x80:
- if (data==0x10)
- {
- flash_change_state( space->machine(), STATE_PAGE_PROGRAM );
- state->flashwritemap[flash_row] |= (memcmp(state->flashregion + flash_row * FLASH_PAGE_SIZE, flash_page_data, FLASH_PAGE_SIZE) != 0);
- memcpy(state->flashregion + flash_row * FLASH_PAGE_SIZE, flash_page_data, FLASH_PAGE_SIZE);
- //logerror("re-written block %04x (%08x - %08x)\n", flash_row, flash_row * FLASH_PAGE_SIZE, ((flash_row+1) * FLASH_PAGE_SIZE)-1);
-
- }
- else
- {
- //logerror("unexpected 2nd command after SPAGE PROGRAM\n");
- }
- break;
-
-
- default:
- {
- //logerror("%08x FLASH: unknown cmd2 = %02X (cmd1 = %02X)\n", cpu_get_pc(&space->device()), data, flash_cmd_prev);
- }
- }
- }
-}
-
-static WRITE8_HANDLER( flash_data_w ) // Deathsmiles
-{
- if (!flash_enab)
- return;
-
- //logerror("flash data write %04x\n", flash_page_addr);
- flash_page_data[flash_page_addr] = data;
- flash_page_addr++;
-}
-
-static WRITE8_HANDLER( flash_addr_w )
-{
- if (!flash_enab)
- return;
-
- //logerror("%08x FLASH: addr = %02X (seq = %02X)\n", cpu_get_pc(&space->device()), data, flash_addr_seq);
-
- switch( flash_addr_seq++ )
- {
- case 0:
- flash_col = (flash_col & 0xff00) | data;
- break;
- case 1:
- flash_col = (flash_col & 0x00ff) | (data << 8);
- break;
- case 2:
- flash_row = (flash_row & 0xff00) | data;
- break;
- case 3:
- flash_row = (flash_row & 0x00ff) | (data << 8);
- flash_addr_seq = 0;
- break;
- }
-}
-
-static READ8_HANDLER( flash_io_r )
-{
- UINT8 data = 0x00;
-// UINT32 old;
-
- if (!flash_enab)
- return 0xff;
-
- switch (flash_state)
- {
- case STATE_READ_ID:
- //old = flash_read_seq;
-
- switch( flash_read_seq++ )
- {
- case 0:
- data = 0xEC; // Manufacturer
- break;
- case 1:
- data = 0xF1; // Device
- break;
- case 2:
- data = 0x00; // XX
- break;
- case 3:
- data = 0x15; // Flags
- flash_read_seq = 0;
- break;
- }
-
- //logerror("%08x FLASH: read %02X from id(%02X)\n", cpu_get_pc(&space->device()), data, old);
- break;
-
- case STATE_READ:
- if (flash_page_addr > FLASH_PAGE_SIZE-1)
- flash_page_addr = FLASH_PAGE_SIZE-1;
-
- //old = flash_page_addr;
-
- data = flash_page_data[flash_page_addr++];
-
- //logerror("%08x FLASH: read data %02X from addr %03X (page %04X)\n", cpu_get_pc(&space->device()), data, old, flash_page_index);
- break;
-
- case STATE_READ_STATUS:
- // bit 7 = writeable, bit 6 = ready, bit 5 = ready/true ready, bit 1 = fail(N-1), bit 0 = fail
- data = 0xe0;
- //logerror("%08x FLASH: read status %02X\n", cpu_get_pc(&space->device()), data);
- break;
-
- default:
- {
- logerror("%08x FLASH: unknown read in state %s\n", cpu_get_pc(&space->device()), flash_state_name[flash_state]);
- }
- }
-
- return data;
-}
-
-static READ8_HANDLER( flash_ready_r )
-{
- return 1;
-}
-
-// FLASH interface
-
-static READ64_HANDLER( ibara_flash_port_e_r )
-{
- return ((flash_ready_r(space, offset) ? 0x20 : 0x00)) | 0xdf;
-}
-
-
-static READ8_HANDLER( ibara_flash_io_r )
-{
- switch (offset)
- {
- default:
- case 0x01:
- case 0x02:
- case 0x03:
- case 0x04:
- case 0x05:
- case 0x06:
- case 0x07:
-
- // logerror("ibara_flash_io_r offset %04x\n", offset);
- return 0xff;
-
- case 0x00:
- return flash_io_r(space,offset);
- }
-}
-
-static WRITE8_HANDLER( ibara_flash_io_w )
-{
- switch (offset)
- {
- default:
- case 0x03:
- logerror("unknown ibara_flash_io_w offset %04x data %02x\n", offset, data); // 03 enable/disable fgpa access?
- break;
-
- case 0x00:
- flash_data_w(space, offset, data);
- break;
-
- case 0x01:
- flash_cmd_w(space, offset, data);
- break;
-
- case 0x2:
- flash_addr_w(space, offset, data);
- break;
- }
-}
-
-
-
-// ibarablk uses the rtc to render the clock in the first attract demo
-// if this code returns bad values it has gfx corruption. the ibarablka set doesn't do this?!
-static READ8_HANDLER( serial_rtc_eeprom_r )
-{
- rtc9701_device* dev = space->machine().device<rtc9701_device>("eeprom");
-
- switch (offset)
- {
-
-
- case 1:
-
-
- // return 0xfe | (input_port_read(space->machine(), "EEPROMIN") & 0x1);
- return 0xfe | dev->read_bit();
-
-
- default:
- //logerror("%08x unknown serial_rtc_eeprom_r access offset %02x\n", cpu_get_pc(&space->device()), offset);
- return 0;
-
- }
-}
-
-
-
-
-static WRITE8_HANDLER( serial_rtc_eeprom_w )
-{
- switch (offset)
- {
- case 0x01:
-// logerror("serial_rtc_eeprom_w access offset %02x data %02x\n",offset, data);
-
- input_port_write(space->machine(), "EEPROMOUT", data, 0xff);
-
- // data & 0x00010000 = DATA
- // data & 0x00020000 = CLK
- // data & 0x00040000 = CE
- break;
-
- case 0x03:
- //logerror("flashenable serial_rtc_eeprom_w access offset %02x data %02x\n",offset, data);
- flash_enab_w(space,offset,data);
- return;
-
- default:
- logerror("unknown serial_rtc_eeprom_w access offset %02x data %02x\n",offset, data);
- break;
- }
-
-}
-
-
-
-static WRITE64_HANDLER( cavesh3_nop_write )
-{
-
-}
-
-
-static ADDRESS_MAP_START( cavesh3_map, AS_PROGRAM, 64 )
- AM_RANGE(0x00000000, 0x003fffff) AM_ROM AM_REGION("maincpu", 0) AM_WRITE(cavesh3_nop_write) // mmmbanc writes here on startup for some reason..
-
-
- /* 0x04000000, 0x07ffffff SH3 Internal Regs (including ports) */
-
- AM_RANGE(0x0c000000, 0x0cffffff) AM_RAM AM_BASE(&cavesh3_ram)// AM_SHARE("mainram")// work RAM
-// AM_RANGE(0x0c800000, 0x0cffffff) AM_RAM// AM_SHARE("mainram") // mirror of above on type B boards, extra ram on type D
-
- AM_RANGE(0x10000000, 0x10000007) AM_READWRITE8(ibara_flash_io_r, ibara_flash_io_w, U64(0xffffffffffffffff))
- AM_RANGE(0x10400000, 0x10400007) AM_DEVREADWRITE8_MODERN("ymz770", ymz770_device, read, write, U64(0xffffffffffffffff))
- AM_RANGE(0x10C00000, 0x10C00007) AM_READWRITE8(serial_rtc_eeprom_r, serial_rtc_eeprom_w, U64(0xffffffffffffffff))
- AM_RANGE(0x18000000, 0x18000057) AM_READWRITE32(cavesh3_blitter_r, cavesh3_blitter_w, U64(0xffffffffffffffff))
-
- AM_RANGE(0xf0000000, 0xf0ffffff) AM_RAM // mem mapped cache (sh3 internal?)
- /* 0xffffe000, 0xffffffff SH3 Internal Regs 2 */
-ADDRESS_MAP_END
-
-static READ64_HANDLER( ibara_fpga_r )
-{
- return 0xff;
-}
-
-static WRITE64_HANDLER( ibara_fpga_w )
-{
- if (ACCESSING_BITS_24_31)
- {
- // data & 0x08 = CE
- // data & 0x10 = CLK
- // data & 0x20 = DATA
- }
-}
-
-
-static ADDRESS_MAP_START( cavesh3_port, AS_IO, 64 )
- AM_RANGE(SH3_PORT_C, SH3_PORT_C+7) AM_READ_PORT("PORT_C")
- AM_RANGE(SH3_PORT_D, SH3_PORT_D+7) AM_READ_PORT("PORT_D")
- AM_RANGE(SH3_PORT_E, SH3_PORT_E+7) AM_READ( ibara_flash_port_e_r )
- AM_RANGE(SH3_PORT_F, SH3_PORT_F+7) AM_READ_PORT("PORT_F")
- AM_RANGE(SH3_PORT_L, SH3_PORT_L+7) AM_READ_PORT("PORT_L")
- AM_RANGE(SH3_PORT_J, SH3_PORT_J+7) AM_READWRITE( ibara_fpga_r, ibara_fpga_w )
-ADDRESS_MAP_END
-
-
-static INPUT_PORTS_START( cavesh3 )
- PORT_START("DSW") // 18000050.l (18000050.b + 3 i.e. MSB + 3, is shown as DIPSW)
-// PORT_BIT( 0xfcfffffc, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_DIPNAME( 0x00000002, 0x00000000, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00000002, DEF_STR( On ) )
- PORT_SERVICE( 0x00000001, IP_ACTIVE_HIGH )
-
- PORT_START("PORT_C")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service coin
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Test button copied here
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) // IMPLEMENT COIN ERROR!
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("PORT_D")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
-
- PORT_START("PORT_F")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Test Push Button
- PORT_BIT( 0xfd, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
-
- PORT_START("PORT_L") // 4000134.b, 4000136.b
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
-
- PORT_START( "EEPROMOUT" )
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, write_bit)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, set_clock_line)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, set_cs_line)
-
- PORT_START( "EEPROMIN" )
-// PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, read_bit)
-
-INPUT_PORTS_END
-
-
-
-#define CAVE_CPU_CLOCK 12800000 * 8
-
-// none of this is verified for cave sh3
-// (the sh3 is different to the sh4 anyway, should be changed)
-static const struct sh4_config sh4cpu_config = {
- 0, // md2 (clock divders)
- 0, // md1 (clock divders)
- 0, // md0 (clock divders)
- 0,
- 0,
- 0,
- 1,
- 1, // md7 (master?)
- 0,
- CAVE_CPU_CLOCK
-};
-
-// 1166666 pixels per frame
-// 1 frame is 0.01666666666666666666666666666667 seconds
-// 1 frame is 16.666666666666666666666666666667 milliseconds
-// 1 frame is 16666666.666666666666666666666667 nanoseconds
-
-
-
-static INTERRUPT_GEN(cavesh3_interrupt)
-{
- device_set_input_line(device, 2, HOLD_LINE);
-}
-
-
-static TIMER_CALLBACK( cavesh3_blitter_delay_callback )
-{
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
-
- state->blitter_busy = 0;
-}
-
-static MACHINE_START( cavesh3 )
-{
- size_t size = machine.region( "game" )->bytes();
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
-
- state->flashwritemap = auto_alloc_array(machine, UINT8, size / FLASH_PAGE_SIZE);
- memset(state->flashwritemap, 0, size / FLASH_PAGE_SIZE);
-
- cavesh3_ram16_copy = auto_alloc_array(machine, UINT16, 0x10000000);
-
- state->cavesh3_blitter_delay_timer = machine.scheduler().timer_alloc(FUNC(cavesh3_blitter_delay_callback));
- state->cavesh3_blitter_delay_timer->adjust(attotime::never);
-
-
- state->queue = osd_work_queue_alloc(WORK_QUEUE_FLAG_HIGH_FREQ);
-}
-
-static MACHINE_RESET( cavesh3 )
-{
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
-
- flash_enab = 0;
- flash_hard_reset(machine);
- cavesh3_ram16 = (UINT16*)cavesh3_ram;
-
- state->flashregion = machine.region( "game" )->base();
-
-
- // cache table to avoid divides in blit code, also pre-clamped
- int x,y;
- for (y=0;y<0x40;y++)
- {
- for (x=0;x<0x20;x++)
- {
- cavesh3_colrtable[x][y] = (x*y) / 0x1f;
- if (cavesh3_colrtable[x][y]>0x1f) cavesh3_colrtable[x][y] = 0x1f;
-
- cavesh3_colrtable_rev[x^0x1f][y] = (x*y) / 0x1f;
- if (cavesh3_colrtable_rev[x^0x1f][y]>0x1f) cavesh3_colrtable_rev[x^0x1f][y] = 0x1f;
- }
- }
-
- // preclamped add table
- for (y=0;y<0x20;y++)
- {
- for (x=0;x<0x20;x++)
- {
- cavesh3_colrtable_add[x][y] = (x+y);
- if (cavesh3_colrtable_add[x][y]>0x1f) cavesh3_colrtable_add[x][y] = 0x1f;
- }
- }
-
- state->blitter_busy = 0;
-}
-
-
-static NVRAM_HANDLER( cavesh3 )
-{
- /* Yes we have to crawl through the entire ~128MB flash because some games
- (eg. Deathsmiles) save data there on top of to the actual EEPROM */
- UINT8 *region = machine.region( "game" )->base();
- size_t size = machine.region( "game" )->bytes();
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
- if (size % FLASH_PAGE_SIZE) return; // region size must be multiple of flash page size
- size /= FLASH_PAGE_SIZE;
-
- if (read_or_write)
- {
- UINT32 page = 0;
- while (page < size)
- {
- if (state->flashwritemap[page])
- {
- file->write(&page, 4);
- file->write(region + page * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE);
- }
- page++;
- }
- file->write(&page, 4);
- }
- else
- {
- if (file)
- {
- UINT32 page;
- file->read(&page, 4);
- while (page < size)
- {
- state->flashwritemap[page] = 1;
- file->read(region + page * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE);
- file->read(&page, 4);
- }
- }
- }
-}
-
-
-static MACHINE_CONFIG_START( cavesh3, cavesh3_state )
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", SH3BE, CAVE_CPU_CLOCK)
- MCFG_CPU_CONFIG(sh4cpu_config)
- MCFG_CPU_PROGRAM_MAP(cavesh3_map)
- MCFG_CPU_IO_MAP(cavesh3_port)
- MCFG_CPU_VBLANK_INT("screen", cavesh3_interrupt)
-
- MCFG_RTC9701_ADD("eeprom", XTAL_32_768kHz)
- MCFG_NVRAM_HANDLER(cavesh3)
-
- /* video hardware */
- MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_REFRESH_RATE(60)
- MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
- MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
- MCFG_SCREEN_SIZE(0x200, 0x200)
- MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xf0-1)
-
- MCFG_PALETTE_LENGTH(0x10000)
-
-
- MCFG_SCREEN_UPDATE(cavesh3)
- MCFG_MACHINE_START(cavesh3)
- MCFG_MACHINE_RESET(cavesh3)
-
- MCFG_VIDEO_START(cavesh3)
-
- MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
- MCFG_YMZ770_ADD("ymz770", 16384000)
- MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
- MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
-MACHINE_CONFIG_END
-
-/**************************************************
-
-All roms are flash roms with no labels, so keep the
- version numbers attached to the roms that differ
- - roms which differ have also been prefixed with
- the MAME set names to aid readability and prevent
- accidental misloading of sets with the wrong
- CRCs which causes issues with the speedups.
-
-**************************************************/
-
-ROM_START( mushisam )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("mushisam_u4", 0x000000, 0x200000, CRC(0b5b30b2) SHA1(35fd1bb1561c30b311b4325bc8f4628f2fccd20b) ) /* (2004/10/12 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("mushisam_u2", 0x000000, 0x8400000, CRC(b1f826dc) SHA1(c287bd9f571d0df03d7fcbcf3c57c74ce564ab05) ) /* (2004/10/12 MASTER VER.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(138e2050) SHA1(9e86489a4e65af5efb5495adf6d4b3e01d5b2816) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(e3d05c9f) SHA1(130c3d62317da1729c85bd178bd51500edd73ada) )
-ROM_END
-
-ROM_START( mushisama )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("mushisama_u4", 0x000000, 0x200000, CRC(9f1c7f51) SHA1(f82ae72ec03687904ca7516887080be92365a5f3) ) /* (2004/10/12 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("mushisama_u2", 0x000000, 0x8400000, CRC(2cd13810) SHA1(40e45e201b60e63a060b68d4cc767eb64cfb99c2) ) /* (2004/10/12 MASTER VER) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(138e2050) SHA1(9e86489a4e65af5efb5495adf6d4b3e01d5b2816) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(e3d05c9f) SHA1(130c3d62317da1729c85bd178bd51500edd73ada) )
-ROM_END
-
-ROM_START( espgal2 )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(09c908bb) SHA1(7d6031fd3542b3e1d296ff218feb40502fd78694) ) /* (2005/11/14 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(222f58c7) SHA1(d47a5085a1debd9cb8c61d88cd39e4f5036d1797) ) /* (2005/11/14 MASTER VER) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(b9a10c22) SHA1(4561f95c6018c9716077224bfe9660e61fb84681) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c76b1ec4) SHA1(b98a53d41a995d968e0432ed824b0b06d93dcea8) )
-ROM_END
-
-ROM_START( mushitam )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u4", 0x000000, 0x200000, CRC(4a23e6c8) SHA1(d44c287bb88e6d413a8d35d75bc1b4928ad52cdf) ) /* (2005/09/09 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("u2", 0x000000, 0x8400000, CRC(3f93ff82) SHA1(6f6c250aa7134016ffb288d056bc937ea311f538) ) /* (2005/09/09 MASTER VER) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(701a912a) SHA1(85c198946fb693d99928ea2595c84ba4d9dc8157) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(6feeb9a1) SHA1(992711c80e660c32f97b343c2ce8184fddd7364e) )
-ROM_END
-
-ROM_START( futari15 )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("futari15_u4", 0x000000, 0x200000, CRC(e8c5f128) SHA1(45fb8066fdbecb83fdc2e14555c460d0c652cd5f) ) /* (2006/12/8.MAST VER. 1.54.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("futari15_u2", 0x000000, 0x8400000, CRC(b9eae1fc) SHA1(410f8e7cfcbfd271b41fb4f8d049a13a3191a1f9) ) /* (2006/12/8.MAST VER. 1.54.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
-ROM_END
-
-ROM_START( futari15a )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("futari15a_u4", 0x000000, 0x200000, CRC(a609cf89) SHA1(56752fae9f42fa852af8ee2eae79e25ec7f17953) ) /* (2006/12/8 MAST VER 1.54) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("futari15a_u2", 0x000000, 0x8400000, CRC(b9d815f9) SHA1(6b6f668b0bbb087ffac65e4f0d8bd9d5b28eeb28) ) /* (2006/12/8 MAST VER 1.54) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
-ROM_END
-
-ROM_START( futari10 )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "futari10_u4", 0x000000, 0x200000, CRC(b127dca7) SHA1(e1f518bc72fc1cdf69aefa89eafa4edaf4e84778) ) /* (2006/10/23 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "futari10_u2", 0x000000, 0x8400000, CRC(78ffcd0c) SHA1(0e2937edec15ce3f5741b72ebd3bbaaefffb556e) ) /* (2006/10/23 MASTER VER.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
-ROM_END
-
-ROM_START( futariblk )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "futariblk_u4", 0x000000, 0x200000, CRC(6db13c62) SHA1(6a53ce7f70b754936ccbb3a4674d4b2f03979644) ) /* (2007/12/11 BLACK LABEL VER) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "futariblk_u2", 0x000000, 0x8400000, CRC(08c6fd62) SHA1(e1fc386b2b0e41906c724287cbf82304297e0150) ) /* (2007/12/11 BLACK LABEL VER) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
-ROM_END
-
-ROM_START( ibara )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(8e6c155d) SHA1(38ac2107dc7824836e2b4e04c7180d5ae43c9b79) ) /* (2005/03/22 MASTER VER..) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(55840976) SHA1(4982bdce84f9603adfed7a618f18bc80359ab81e) ) /* (2005/03/22 MASTER VER..) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(ee5e585d) SHA1(7eeba4ee693060e927f8c46b16e39227c6a62392) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(f0aa3cb6) SHA1(f9d137cd879e718811b2d21a0af2a9c6b7dca2f9) )
-ROM_END
-
-ROM_START( ibarablk ) /* Title screen shows (c) 2005 despite the 2006 "master" date */
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "ibarablk_u4", 0x000000, 0x200000, CRC(ee1f1f77) SHA1(ac276f3955aa4dde2544af4912819a7ae6bcf8dd) ) /* (2006/02/06. MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "ibarablk_u2", 0x000000, 0x8400000, CRC(5e46be44) SHA1(bed5f1bf452f2cac58747ecabec3c4392566a3a7) ) /* (2006/02/06. MASTER VER.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(a436bb22) SHA1(0556e771cc02638bf8814315ba671c2d442594f1) ) /* (2006/02/06 MASTER VER.) */
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(d11ab6b6) SHA1(2132191cbe847e2560423e4545c969f21f8ff825) ) /* (2006/02/06 MASTER VER.) */
-ROM_END
-
-ROM_START( ibarablka ) /* Title screen shows (c) 2005 despite the 2006 "master" date */
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "ibarablka_u4", 0x000000, 0x200000, CRC(a9d43839) SHA1(507696e616608c05893c7ac2814b3365e9cb0720) ) /* (2006/02/06 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "ibarablka_u2", 0x000000, 0x8400000, CRC(33400d96) SHA1(09c22b5431ac3726bf88c56efd970f56793f825a) ) /* (2006/02/06 MASTER VER.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(a436bb22) SHA1(0556e771cc02638bf8814315ba671c2d442594f1) ) /* (2006/02/06 MASTER VER.) */
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(d11ab6b6) SHA1(2132191cbe847e2560423e4545c969f21f8ff825) ) /* (2006/02/06 MASTER VER.) */
-ROM_END
-
-ROM_START( deathsml )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(1a7b98bf) SHA1(07798a4a846e5802756396b34df47d106895c1f1) ) /* (2007/10/09 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(d45b0698) SHA1(7077b9445f5ed4749c7f683191ccd312180fac38) ) /* (2007/10/09 MASTER VER) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(aab718c8) SHA1(0e636c46d06151abd6f73232bc479dafcafe5327) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(83881d84) SHA1(6e2294b247dfcbf0ced155dc45c706f29052775d) )
-ROM_END
-
-ROM_START( mmpork )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(d06cfa42) SHA1(5707feb4b3e5265daf5926f38c38612b24106f1f) ) /* (2007/ 4/17 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(1ee961b8) SHA1(81a2eba704ac1cf7fc44fa7c6a3f50e3570c104f) ) /* (2007/ 4/17 MASTER VER.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4a4b36df) SHA1(5db5ce6fa47e5ca3263d4bd19315890c6d29df66) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(ce83d07b) SHA1(a5947467c8f5b7c4b0ad8e32df2ee29b787e355f) )
-ROM_END
-
-ROM_START( mmmbanc )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x0000, 0x200000, CRC(5589d8c6) SHA1(43fbdb0effe2bc0e7135698757b6ee50200aecde) ) /* (2007/06/05 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(f3b50c30) SHA1(962327798081b292b2d3fd3b7845c0197f9f2d8a) ) /* (2007/06/05 MASTER VER.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4caaa1bf) SHA1(9b92c13eac05601da4d9bb3eb727c156974e9f0c) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(8e3a51ba) SHA1(e34cf9acb13c3d8ca6cd1306b060b1d429872abd) )
-ROM_END
-
-ROM_START( pinkswts )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "pinkswts_u4", 0x0000, 0x200000, CRC(5d812c9e) SHA1(db821ec3892fd150513749d64a8b60bf147f3275) ) /* (2006/04/06 MASTER VER....) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "pinkswts_u2", 0x000000, 0x8400000, CRC(92d3243a) SHA1(e9d20c62f642fb2f62ef83ed5caeee6b3f67fef9) ) /* (2006/04/06 MASTER VER....) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) )
-ROM_END
-
-ROM_START( pinkswtsa )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "pnkswtsa_u4", 0x0000, 0x200000, CRC(ee3339b2) SHA1(995988d370731a7074b49ce8752525dadf06a954) ) /* (2006/04/06 MASTER VER...) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "pnkswtsa_u2", 0x000000, 0x8400000, CRC(829a862e) SHA1(8c0ee2a0eb33b68869252fd68aed74820a904287) ) /* (2006/04/06 MASTER VER...) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) )
-ROM_END
-
-ROM_START( pinkswtsb )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "pnkswtsb_u4", 0x0000, 0x200000, CRC(68bcc009) SHA1(2fef544b93c61161a37365f868b431d8262e4b21) ) /* (2006/04/06 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
-
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "pnkswtsb_u2", 0x000000, 0x8400000, CRC(a5666ed9) SHA1(682e06c84990225bc6bb0c9f38b5f46c4e36b430) ) /* (2006/04/06 MASTER VER.) */
-
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) )
-ROM_END
-
-static READ64_HANDLER( mushisam_speedup_r )
-{
- int pc = cpu_get_pc(&space->device());
- if ( pc == 0xc04a0aa ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushisam
- else if (pc == 0xc04a0da) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushitam
-// else printf("read %08x\n", cpu_get_pc(&space->device()));
- return cavesh3_ram[0x0022f0/8];
-}
-
-DRIVER_INIT( mushisam )
-{
- machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xc0022f0, 0xc0022f7, FUNC(mushisam_speedup_r) );
-}
-
-static READ64_HANDLER( mushisama_speedup_r )
-{
- if ( cpu_get_pc(&space->device())== 0xc04a2aa ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushisam
-// else printf("read %08x\n", cpu_get_pc(&space->device()));
- return cavesh3_ram[0x00024d8/8];
-}
-
-DRIVER_INIT( mushisama )
-{
- machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xc0024d8, 0xc0024df, FUNC(mushisama_speedup_r) );
-}
-
-static READ64_HANDLER( espgal2_speedup_r )
-{
- int pc = cpu_get_pc(&space->device());
-
- if ( pc == 0xc05177a ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // espgal2
- if ( pc == 0xc05176a ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // futari15 / futari15a / futari10 / futariblk / ibarablk / ibarablka / mmpork / mmmbanc
- if ( pc == 0xc0519a2 ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // deathsml
-// else printf("read %08x\n", cpu_get_pc(&space->device()));
- return cavesh3_ram[0x002310/8];
-}
-
-DRIVER_INIT( espgal2 )
-{
- machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xc002310, 0xc002317, FUNC(espgal2_speedup_r) );
-}
-
-
-GAME( 2004, mushisam, 0, cavesh3, cavesh3, mushisam, ROT270, "Cave", "Mushihime-Sama (2004/10/12 MASTER VER.)", 0 )
-GAME( 2004, mushisama, mushisam, cavesh3, cavesh3, mushisama, ROT270, "Cave", "Mushihime-Sama (2004/10/12 MASTER VER)", 0 )
-GAME( 2005, espgal2, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Espgaluda II (2005/11/14 MASTER VER)", 0 )
-GAME( 2005, ibara, 0, cavesh3, cavesh3, mushisam, ROT270, "Cave", "Ibara (2005/03/22 MASTER VER..)", 0 )
-GAME( 2006, ibarablk, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Ibara Kuro Black Label (2006/02/06. MASTER VER.)", 0 )
-GAME( 2006, ibarablka, ibarablk, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Ibara Kuro Black Label (2006/02/06 MASTER VER.)", 0 )
-GAME( 2005, mushitam, 0, cavesh3, cavesh3, mushisam, ROT0, "Cave", "Puzzle! Mushihime-Tama (2005/09/09 MASTER VER)", 0 )
-GAME( 2006, futari15, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.5 (2006/12/8.MASTER VER. 1.54.)", 0 )
-GAME( 2006, futari15a, futari15, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.5 (2006/12/8 MASTER VER 1.54)", 0 )
-GAME( 2006, futari10, futari15, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.0 (2006/10/23 MASTER VER.)", 0 )
-GAME( 2007, futariblk, futari15, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Black Label (2007/12/11 BLACK LABEL VER)", 0 )
-GAME( 2006, pinkswts, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER....)", 0 )
-GAME( 2006, pinkswtsa, pinkswts, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER...)", 0 )
-GAME( 2006, pinkswtsb, pinkswts, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER.)", 0 )
-GAME( 2007, deathsml, 0, cavesh3, cavesh3, espgal2, ROT0, "Cave", "Deathsmiles (2007/10/09 MASTER VER)", 0 )
-GAME( 2007, mmpork, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Muchi Muchi Pork! (2007/ 4/17 MASTER VER.)", 0 )
-GAME( 2007, mmmbanc, 0, cavesh3, cavesh3, espgal2, ROT0, "Cave", "Medal Mahjong Moukari Bancho (2007/06/05 MASTER VER.)", GAME_NOT_WORKING )
-
-/*
-
-Known versions of games on this hardware (* denotes undumped):
-
-Mushihime-Sama
- "2004/10/12 MASTER VER" - broken
- "2004/10/12 MASTER VER." - fixed 1
-* "2004/10/12.MASTER VER." - fixed 2
-
-Puzzle! Mushihime-Tama
- "2005/09/09 MASTER VER"
-
-Espgaluda II
- "2005/11/14 MASTER VER"
-
-Ibara
- "2005/03/22 MASTER VER.."
-
-Ibara Kuro Black Label
- "2006/02/06 MASTER VER."
- "2006/02/06. MASTER VER."
-
-Pink Sweets: Ibara Sorekara
- "2006/04/06 MASTER VER."
- "2006/04/06 MASTER VER..."
- "2006/04/06 MASTER VER...."
-* "2006/05/18 MASTER VER." - Removes infinite lives trick, fixes some bugs
-* "2006/xx/xx MASTER VER"
- "2006/xx/xx MASTER VER."
-
-Mushihime-Sama Futari Ver 1.0
-* "2006/10/23 MASTER VER" - Ultra unlockable
- "2006/10/23 MASTER VER." - Ultra unlockable
-* "2006/10/23.MASTER VER." - Cannot unlock ultra
-
-Mushihime-Sama Futari Ver 1.5
- "2006/12/8 MASTER VER 1.54"
- "2006/12/8.MASTER VER. 1.54."
-
-Mushihime-Sama Futari Black Label
- "2007/12/11 BLACK LABEL VER"
-* "2009/11/17 INTERNATIONAL BL" ("Another Ver" on title screen)
-
-Muchi Muchi Pork!
- "2007/ 4/17 MASTER VER."
-* "2007/ 4/17 MASTER VER.."
-
-Medal Mahjong Moukari Bancho
- "2007/06/05 MASTER VER."
-
-Deathsmiles
- "2007/10/09 MASTER VER"
-
-Deathsmiles Mega Black Label
-* "2008/10/06 MEGABLACK LABEL VER"
-
-Do-Don-Pachi Dai-Fukkatsu Ver 1.0
-* "2008/05/16 MASTER VER"
-
-Do-Don-Pachi Dai-Fukkatsu Ver 1.5
-* "2008/06/23 MASTER VER 1.5"
-
-Do-Don-Pachi Dai-Fukkatsu Black Label
-* "2010/1/18 BLACK LABEL"
-
-Akai Katana
-* "2010/ 8/13 MASTER VER."
-* Home/Limited version, unknown date line, different gameplay from regular version, doesn't accept coins - permanent freeplay
-
-Mushihime-Sama Ver 1.5 Matsuri Version
-* 2011/5/23 CAVEMATSURI VER 1.5
-
-
---- Titles below are known versions from Cave's fan festivals and are likely in house only versions. Dates are the Cave festival shown ---
-
-Shown Title Notes
------------------------------------------------------------------------------------------------------------------------
-12/28/06 Mushihime-Sama Ver 1.5 ~Blue Label~ No Maniac mode.
-12/28/06 Mushihime-Sama Futari Ver 1.5 ~Red Label~ 3 PCBs were given away to top scorers.
-12/28/06 Mushihime-Sama Futari Ver 1.01
-12/30/07 Muchi Muchi Pork! Dai Cave Festival ~Special Version~ Includes Pink Sweets bosses at the end of each stage.
-12/30/07 Deathsmiles: Dai Cave Festival ~Special Version~ Inclueds a rank 99 difficulty. Prototype for DSMBL.
-08/15/08 Do-Don-Pachi Dai-Fukkatsu Ver 1.5 ~Special~ Power-style only.
-10/20/10 Do-Don-Pachi Dai-Fukkatsu Ver 1.51
-
-*/
diff --git a/src/mame/drivers/csh3blit.c b/src/mame/drivers/csh3blit.c
deleted file mode 100644
index c97ba67e7a6..00000000000
--- a/src/mame/drivers/csh3blit.c
+++ /dev/null
@@ -1,345 +0,0 @@
-// #included multiple times from cavesh3.c
-
-#ifdef FLIPX
-#define LOOP_INCREMENTS \
- bmp++; \
- gfx2--; \
-
-#else
-
-#define LOOP_INCREMENTS \
- bmp++; \
- gfx2++; \
-
-#endif
-
-const void FUNCNAME(bitmap_t *bitmap,
- const rectangle *clip,
- UINT32 *gfx,
- int src_x,
- int src_y,
- int dst_x_start,
- int dst_y_start,
- int dimx,
- int dimy,
- int flipy,
- const UINT8 s_alpha,
- const UINT8 d_alpha,
- // int tint,
- clr_t *tint_clr )
-{
-
-
- UINT32* gfx2;
- int y, yf;
-
-#ifndef REALLY_SIMPLE
- colour_t s_clr;
-#endif
-
-#ifdef BLENDED
- colour_t d_clr;
-
-#if _SMODE == 2
-#if _DMODE != 0
- colour_t clr0;
-#endif
-#elif _SMODE == 0
-#if _DMODE != 0
-#if _DMODE != 5
-#if _DMODE != 1
- colour_t clr0;
-#endif
-#endif
-#endif
-#else
- colour_t clr0;
-#endif
-
-
-#endif
-
-#ifdef REALLY_SIMPLE
-#if TRANSPARENT == 1
- UINT32 pen;
-#endif
-#else
- UINT32 pen;
-#endif
- UINT32 *bmp;
-
-#ifdef FLIPX
- src_x += (dimx-1);
-#endif
-
- if (flipy) { yf = -1; src_y += (dimy-1); }
- else { yf = +1; }
-
- int starty = 0;
- int dst_y_end = dst_y_start+dimy;
-
- if (dst_y_start < clip->min_y)
- starty = clip->min_y - dst_y_start;
-
- if (dst_y_end > clip->max_y)
- dimy -= (dst_y_end-1) - clip->max_y;
-
- // check things are safe to draw (note, if the source would wrap round an edge of the 0x2000*0x1000 vram we don't draw.. not sure what the hw does anyway)
-#ifdef FLIPX
- if ((src_x &0x1fff) < ((src_x-(dimx-1))&0x1fff))
- {
- printf("sprite gets clipped off src_x %04x dimx %04x\n", src_x, dimx);
- return;
- }
-#else
- if ((src_x &0x1fff) > ((src_x+(dimx-1))&0x1fff))
- {
- printf("sprite gets clipped off src_x %04x dimx %04x\n", src_x, dimx);
- return;
- }
-#endif
-
- int startx = 0;
- int dst_x_end = dst_x_start+dimx;
-
- if (dst_x_start < clip->min_x)
- startx = clip->min_x - dst_x_start;
-
- if (dst_x_end > clip->max_x)
- dimx -= (dst_x_end-1) - clip->max_x;
-
-
-#ifdef BLENDED
-#if _SMODE == 0
-#if _DMODE == 0
- UINT8* salpha_table = cavesh3_colrtable[s_alpha];
- UINT8* dalpha_table = cavesh3_colrtable[d_alpha];
-#endif
-
-#if _DMODE == 5
- UINT8* salpha_table = cavesh3_colrtable[s_alpha];
-#endif
-#if _DMODE == 1
- UINT8* salpha_table = cavesh3_colrtable[s_alpha];
-#endif
-
-#endif
-
-#if _SMODE == 2
-#if _DMODE == 0
-
- UINT8* dalpha_table = cavesh3_colrtable[d_alpha];
-#endif
-#endif
-#endif
-
-
-
- for (y = starty; y < dimy; y++)
- {
- bmp = BITMAP_ADDR32(bitmap, dst_y_start + y, dst_x_start+startx);
- int ysrc_index = ((src_y + yf * y) & 0x0fff) * 0x2000;
- gfx2 = gfx + ysrc_index;
-
- #ifdef FLIPX
- gfx2 += (src_x-startx);
- #else
- gfx2 += (src_x+startx);
- #endif
-
- const UINT32* end = bmp+(dimx-startx);
-
-
- while (bmp<end)
- {
-
-
-
-
-/*************** REALLY SIMPLE INNER LOOP, NON-BLENDED, NON-TINTED, SIMPLEST CASE ****************/
-#ifdef REALLY_SIMPLE
-
-#if TRANSPARENT == 1
- pen = *gfx2;
- if (pen & 0x20000000)
- {
- *bmp = pen;
-#else
- *bmp = *gfx2;
-#endif
-
-/*************** REGULAR INNER LOOPS ****************/
-#else // NOT REALLY_SIMPLE
-
- pen = *gfx2;
-
-#if TRANSPARENT == 1
- if (pen & 0x20000000)
- {
-#endif
-
- // convert source to clr
- pen_to_clr(pen, &s_clr.trgb);
- //s_clr.u32 = (pen >> 3); // using the union is actually significantly slower than our pen_to_clr to function!
- // source * intesity and clamp
-
-#ifdef TINT
- clr_mul(&s_clr.trgb, tint_clr);
-#endif
-
- #ifdef BLENDED
-
- // convert destination to clr
- pen_to_clr(*bmp, &d_clr.trgb);
- //d_clr.u32 = *bmp >> 3; // using the union is actually significantly slower than our pen_to_clr to function!
- #if _SMODE == 0
- //g_profiler.start(PROFILER_USER7);
-
-
- #if _DMODE == 0
- //g_profiler.start(PROFILER_USER1);
- // this is used extensively in the games (ingame, futari title screens etc.)
-
- s_clr.trgb.r = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.r)]][dalpha_table[(d_clr.trgb.r)]];
- s_clr.trgb.g = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.g)]][dalpha_table[(d_clr.trgb.g)]];
- s_clr.trgb.b = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.b)]][dalpha_table[(d_clr.trgb.b)]];
- #elif _DMODE == 1
- //g_profiler.start(PROFILER_USER2);
- // futari ~7%
- s_clr.trgb.r = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.r)]][cavesh3_colrtable[(s_clr.trgb.r)][(d_clr.trgb.r)]];
- s_clr.trgb.g = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.g)]][cavesh3_colrtable[(s_clr.trgb.g)][(d_clr.trgb.g)]];
- s_clr.trgb.b = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.b)]][cavesh3_colrtable[(s_clr.trgb.b)][(d_clr.trgb.b)]];
- #elif _DMODE == 2
- //g_profiler.start(PROFILER_USER3);
- clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb);
- clr_add_with_clr_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #elif _DMODE == 3
- //g_profiler.start(PROFILER_USER4);
- clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb);
- clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
-
- #elif _DMODE == 4
- //g_profiler.start(PROFILER_USER5);
- clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb);
- clr_add_with_clr_mul_fixed_rev(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb);
- #elif _DMODE == 5
- // futari black character select ~13%
- //g_profiler.start(PROFILER_USER6);
- s_clr.trgb.r = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.r)]][cavesh3_colrtable_rev[(s_clr.trgb.r)][(d_clr.trgb.r)]];
- s_clr.trgb.g = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.g)]][cavesh3_colrtable_rev[(s_clr.trgb.g)][(d_clr.trgb.g)]];
- s_clr.trgb.b = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.b)]][cavesh3_colrtable_rev[(s_clr.trgb.b)][(d_clr.trgb.b)]];
-
- #elif _DMODE == 6
- //g_profiler.start(PROFILER_USER7);
- clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb);
- clr_add_with_clr_mul_rev_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #elif _DMODE == 7
- //g_profiler.start(PROFILER_USER8);
- clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb);
- clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #endif
-
- //g_profiler.stop();
- #elif _SMODE == 1
- //g_profiler.start(PROFILER_USER6);
- clr_square(&clr0.trgb, &s_clr.trgb);
-
- #elif _SMODE == 2
- // g_profiler.start(PROFILER_USER4);
- #if _DMODE == 0
- // this is used heavily on espgal2 highscore screen (~28%) optimized to avoid use of temp clr0 variable
- s_clr.trgb.r = cavesh3_colrtable_add[cavesh3_colrtable[(d_clr.trgb.r)][(s_clr.trgb.r)]][dalpha_table[(d_clr.trgb.r)]];
- s_clr.trgb.g = cavesh3_colrtable_add[cavesh3_colrtable[(d_clr.trgb.g)][(s_clr.trgb.g)]][dalpha_table[(d_clr.trgb.g)]];
- s_clr.trgb.b = cavesh3_colrtable_add[cavesh3_colrtable[(d_clr.trgb.b)][(s_clr.trgb.b)]][dalpha_table[(d_clr.trgb.b)]];
- #elif _DMODE == 1
- clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- clr_add_with_clr_mul_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb);
- #elif _DMODE == 2
- clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- clr_add_with_clr_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #elif _DMODE == 3
- clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
-
- #elif _DMODE == 4
- clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- clr_add_with_clr_mul_fixed_rev(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb);
- #elif _DMODE == 5
- clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- clr_add_with_clr_mul_rev_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb);
- #elif _DMODE == 6
- clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- clr_add_with_clr_mul_rev_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #elif _DMODE == 7
- clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #endif
- //g_profiler.stop();
-
- #elif _SMODE == 3
- //g_profiler.start(PROFILER_USER1);
- clr_copy(&clr0.trgb, &s_clr.trgb);
-
- #elif _SMODE == 4
- //g_profiler.start(PROFILER_USER2);
- clr_mul_fixed_rev(&clr0.trgb, s_alpha, &s_clr.trgb);
- #elif _SMODE == 5
- //g_profiler.start(PROFILER_USER3);
- clr_mul_rev_square(&clr0.trgb, &s_clr.trgb);
- #elif _SMODE == 6
- //g_profiler.start(PROFILER_USER4);
- clr_mul_rev_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb);
- #elif _SMODE == 7
- //g_profiler.start(PROFILER_USER5);
- clr_copy(&clr0.trgb, &s_clr.trgb);
- #endif
-
-
-// smode 0/2 cases are already split up and handled above.
-#if _SMODE != 2
-#if _SMODE != 0
-
- #if _DMODE == 0
- clr_add_with_clr_mul_fixed(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb);
- #elif _DMODE == 1
- clr_add_with_clr_mul_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb);
- #elif _DMODE == 2
- clr_add_with_clr_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #elif _DMODE == 3
- clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
-
- #elif _DMODE == 4
- clr_add_with_clr_mul_fixed_rev(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb);
- #elif _DMODE == 5
- clr_add_with_clr_mul_rev_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb);
- #elif _DMODE == 6
- clr_add_with_clr_mul_rev_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #elif _DMODE == 7
- clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb);
- #endif
-
- //g_profiler.stop();
-#endif
-#endif
-
-
- #endif
-
- // write result
- *bmp = clr_to_pen(&s_clr.trgb)|(pen&0x20000000);
- //*bmp = (s_clr.u32<<3)|(pen&0x20000000); // using the union is actually significantly slower than our clr_to_pen function!
-
-#endif // END NOT REALLY SIMPLE
-
-#if TRANSPARENT == 1
- }
-#endif
- LOOP_INCREMENTS
- }
-
- }
-
-// g_profiler.stop();
-}
-
-#undef LOOP_INCREMENTS