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author Fabio Priuli <etabeta78@users.noreply.github.com>2009-10-06 21:00:06 +0000
committer Fabio Priuli <etabeta78@users.noreply.github.com>2009-10-06 21:00:06 +0000
commita26bae1c3e6b537f70ed124d07027a7cc37f6006 (patch)
treeaa5bcacc10a5a36ed96076f5675c583557b192e3 /src
parent0d2cc29ee659e15780aeec7a041f23d15ee1de99 (diff)
since BSNES has become GPL code but byuu has been so kind to grant an exemption for MAME/MESS, let's update the related source files to be license compatible (I don't think it's worth any mention)
Diffstat (limited to 'src')
-rw-r--r--src/mame/machine/snes7110.c17
-rw-r--r--src/mame/machine/snesdsp2.c9
-rw-r--r--src/mame/machine/snesobc1.c8
-rw-r--r--src/mame/machine/snesrtc.c16
-rw-r--r--src/mame/machine/snessdd1.c16
-rw-r--r--src/mame/machine/snesst10.c5
6 files changed, 65 insertions, 6 deletions
diff --git a/src/mame/machine/snes7110.c b/src/mame/machine/snes7110.c
index 32a918389c9..97037d6041b 100644
--- a/src/mame/machine/snes7110.c
+++ b/src/mame/machine/snes7110.c
@@ -1,3 +1,20 @@
+/***************************************************************************
+
+ snes7110.c
+
+ File to handle emulation of the SNES "SPC7110" add-on chip.
+
+ Based on C++ implementation by Byuu in BSNES.
+
+ Byuu's code is released under GNU General Public License
+ version 2 as published by the Free Software Foundation.
+ The implementation below is released under the MAME license
+ for use in MAME, MESS and derivatives by permission of the
+ author
+
+***************************************************************************/
+
+
static const UINT32 spc7110_decomp_buffer_size = 64;
static const UINT8 spc7110_evolution_table[53][4] =
diff --git a/src/mame/machine/snesdsp2.c b/src/mame/machine/snesdsp2.c
index 5bb5889b9b8..b3b645b943d 100644
--- a/src/mame/machine/snesdsp2.c
+++ b/src/mame/machine/snesdsp2.c
@@ -4,9 +4,12 @@
File to handle emulation of the SNES "DSP-2" add-on chip.
- Original C++ code by byuu, based on research by Overload
-
- MAME/MESS C conversion by etabeta
+ Original C++ code by byuu, based on research by Overload.
+ Byuu's code is released under GNU General Public License
+ version 2 as published by the Free Software Foundation.
+ The implementation below is released under the MAME license
+ for use in MAME, MESS and derivatives by permission of the
+ author
***************************************************************************/
diff --git a/src/mame/machine/snesobc1.c b/src/mame/machine/snesobc1.c
index 438cc5309bb..ec78ed08bb9 100644
--- a/src/mame/machine/snesobc1.c
+++ b/src/mame/machine/snesobc1.c
@@ -4,9 +4,11 @@
File to handle emulation of the SNES "OBC-1" add-on chip.
- Original C++ code by byuu
-
- MAME/MESS C conversion by etabeta
+ Original C++ code by byuu.
+ Byuu's code is released under GNU General Public License
+ version 2 as published by the Free Software Foundation.
+ The implementation below is released under the MAME license
+ for use in MAME, MESS and derivatives by permission of the author.
***************************************************************************/
diff --git a/src/mame/machine/snesrtc.c b/src/mame/machine/snesrtc.c
index cd7c5a0f81c..8b9dee996c0 100644
--- a/src/mame/machine/snesrtc.c
+++ b/src/mame/machine/snesrtc.c
@@ -1,3 +1,19 @@
+/***************************************************************************
+
+ snessdd1.c
+
+ File to handle emulation of the SNES "S-RTC" add-on chip.
+
+ Based on C++ implementation by Byuu in BSNES.
+
+ Byuu's code is released under GNU General Public License
+ version 2 as published by the Free Software Foundation.
+ The implementation below is released under the MAME license
+ for use in MAME, MESS and derivatives by permission of the
+ author
+
+***************************************************************************/
+
enum
{
RTCM_Ready,
diff --git a/src/mame/machine/snessdd1.c b/src/mame/machine/snessdd1.c
index f12cd26a918..2cf2d8d13da 100644
--- a/src/mame/machine/snessdd1.c
+++ b/src/mame/machine/snessdd1.c
@@ -1,3 +1,19 @@
+/***************************************************************************
+
+ snessdd1.c
+
+ File to handle emulation of the SNES "S-DD1" add-on chip.
+
+ Based on C++ implementation by Byuu in BSNES.
+
+ Byuu's code is released under GNU General Public License
+ version 2 as published by the Free Software Foundation.
+ The implementation below is released under the MAME license
+ for use in MAME, MESS and derivatives by permission of the
+ author
+
+***************************************************************************/
+
static UINT8 sdd1_read(running_machine* machine, UINT32 addr);
typedef struct //Input Manager
diff --git a/src/mame/machine/snesst10.c b/src/mame/machine/snesst10.c
index 173e76f1648..c3625f2bfe9 100644
--- a/src/mame/machine/snesst10.c
+++ b/src/mame/machine/snesst10.c
@@ -8,6 +8,11 @@
Overload and Feather.
This implementation is based on byuu's BSNES C++ version
+ Byuu's code is released under GNU General Public License
+ version 2 as published by the Free Software Foundation.
+ The implementation below is released under the MAME license
+ for use in MAME, MESS and derivatives by permission of the author.
+
***************************************************************************/
typedef struct