diff options
author | 2022-06-09 14:00:58 +0200 | |
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committer | 2022-06-09 14:01:16 +0200 | |
commit | a0f069a766ef59576dc8f8655a680db2cfc2f1fd (patch) | |
tree | 12ac9536cbd3e6f555fee3258709145ed4a9c36b /src | |
parent | 0396da946ea35a889d93a75d9eb8a5a6ff9983a1 (diff) |
cclimber: update yamato notes
Diffstat (limited to 'src')
-rw-r--r-- | src/mame/drivers/cclimber.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/mame/drivers/cclimber.cpp b/src/mame/drivers/cclimber.cpp index 3db0673c615..f591dae5351 100644 --- a/src/mame/drivers/cclimber.cpp +++ b/src/mame/drivers/cclimber.cpp @@ -142,14 +142,22 @@ TODO: mapping of 8 or 16 (both roms) bits. Also table selection source is unknown. + At the title screen, it's a solid dark-cyan. + During gameplay, the sky is a cyan gradient, and + the sea is a dark blue gradient. When the player + ship explodes, the sky and sea briefly turn to a + lighter cyan gradient, followed by cyan-pink for + the sky, and purple-red for the sea. + TODO: - bg gradient color decode & table selection + - music is too fast? Top Roller: ---------- - It's made by the same developers as Yamato and use - probably the same encrypted SEGA cpu as Yamato. + It's made by the same developers as Yamato (apparently + Falcon) and probably uses the same encrypted SEGA cpu. lives - $6155 |