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author hap <happppp@users.noreply.github.com>2022-06-09 14:00:58 +0200
committer hap <happppp@users.noreply.github.com>2022-06-09 14:01:16 +0200
commita0f069a766ef59576dc8f8655a680db2cfc2f1fd (patch)
tree12ac9536cbd3e6f555fee3258709145ed4a9c36b /src
parent0396da946ea35a889d93a75d9eb8a5a6ff9983a1 (diff)
cclimber: update yamato notes
Diffstat (limited to 'src')
-rw-r--r--src/mame/drivers/cclimber.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/mame/drivers/cclimber.cpp b/src/mame/drivers/cclimber.cpp
index 3db0673c615..f591dae5351 100644
--- a/src/mame/drivers/cclimber.cpp
+++ b/src/mame/drivers/cclimber.cpp
@@ -142,14 +142,22 @@ TODO:
mapping of 8 or 16 (both roms) bits. Also table
selection source is unknown.
+ At the title screen, it's a solid dark-cyan.
+ During gameplay, the sky is a cyan gradient, and
+ the sea is a dark blue gradient. When the player
+ ship explodes, the sky and sea briefly turn to a
+ lighter cyan gradient, followed by cyan-pink for
+ the sky, and purple-red for the sea.
+
TODO:
- bg gradient color decode & table selection
+ - music is too fast?
Top Roller:
----------
- It's made by the same developers as Yamato and use
- probably the same encrypted SEGA cpu as Yamato.
+ It's made by the same developers as Yamato (apparently
+ Falcon) and probably uses the same encrypted SEGA cpu.
lives - $6155