diff options
author | 2009-06-26 15:32:09 +0000 | |
---|---|---|
committer | 2009-06-26 15:32:09 +0000 | |
commit | 467936920ca8415b260b6998e9c9f29b3d0daedd (patch) | |
tree | 59c77e981a9b4c1c8254a8a5ec853de06a5f0e61 /src | |
parent | 537b507d8ea05b794194a00dd63a1e90faa2554e (diff) |
(not worth mentioning in whatsnew)
Changes stephh's name to read 'stephh' throughout the source.
Diffstat (limited to 'src')
-rw-r--r-- | src/mame/drivers/cubocd32.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/mugsmash.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/oneshot.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/stlforce.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/taito_b.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/taotaido.c | 2 | ||||
-rw-r--r-- | src/mame/machine/bonzeadv.c | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/cubocd32.c b/src/mame/drivers/cubocd32.c index c574bd25792..4823b09b9b7 100644 --- a/src/mame/drivers/cubocd32.c +++ b/src/mame/drivers/cubocd32.c @@ -2,7 +2,7 @@ Driver by Mariusz Wojcieszek CD-ROM controller by Ernesto Corvi - Inputs by Stephane Humbert + Inputs by stephh This is basically a CD32 (Amiga 68020, AGA based games system) hacked up to run arcade games. see http://ninjaw.ifrance.com/cd32/cubo/ for a brief overview. diff --git a/src/mame/drivers/mugsmash.c b/src/mame/drivers/mugsmash.c index 8ef4a6f070f..10b5fa7e208 100644 --- a/src/mame/drivers/mugsmash.c +++ b/src/mame/drivers/mugsmash.c @@ -1,5 +1,5 @@ /* Mug Smashers (c)199? Electronic Devices (Italy) / 3D Games (England) - driver by David Haywood - Dip Switches and Inputs by Stephane Humbert + driver by David Haywood - Dip Switches and Inputs by stephh a side scrolling beat-em-up, borrows ideas from Combatribes, including the music (apparently) and sound hardware! diff --git a/src/mame/drivers/oneshot.c b/src/mame/drivers/oneshot.c index cd8feabade1..725cb2428c4 100644 --- a/src/mame/drivers/oneshot.c +++ b/src/mame/drivers/oneshot.c @@ -1,6 +1,6 @@ /* One Shot One Kill & Maddonna Driver by David Haywood and Paul Priest - Dip Switches and Inputs by Stephane Humbert + Dip Switches and Inputs by stephh Notes : - The YM3812 is used only for timing. All sound is played with ADPCM samples. diff --git a/src/mame/drivers/stlforce.c b/src/mame/drivers/stlforce.c index d7510de3b92..73e27874b78 100644 --- a/src/mame/drivers/stlforce.c +++ b/src/mame/drivers/stlforce.c @@ -6,7 +6,7 @@ ELECTRONIC DEVICES 1994 Milano Italy ECOGAMES S.L. Barcelona, Spain driver by David Haywood -inputs etc. by Stephane Humbert +inputs etc. by stephh ---------------------------------------- diff --git a/src/mame/drivers/taito_b.c b/src/mame/drivers/taito_b.c index 59b6fa237f1..282c808db34 100644 --- a/src/mame/drivers/taito_b.c +++ b/src/mame/drivers/taito_b.c @@ -3,7 +3,7 @@ Taito B System driver by Jarek Burczynski, with help from: -Nicola Salmoria, Brian A. Troha, Stephane Humbert, Gerardo Oporto Jorrin, David Graves +Nicola Salmoria, Brian A. Troha, stephh, Gerardo Oporto Jorrin, David Graves heavily based on Taito F2 System driver by Brad Oliver, Andrew Prime The board uses TC0220IOC, TC0260DAR, TC0180VCU, and TC0140SYT. diff --git a/src/mame/drivers/taotaido.c b/src/mame/drivers/taotaido.c index e8c94ce1148..6d7d3fc2c2e 100644 --- a/src/mame/drivers/taotaido.c +++ b/src/mame/drivers/taotaido.c @@ -3,7 +3,7 @@ Tao Taido (c) 1993 Video System - driver by David Haywood - Dip Switches and Inputs by Stephane Humbert + driver by David Haywood - Dip Switches and Inputs by stephh based on other Video System drivers Stephh's notes (based on the games M68000 code and some tests) : diff --git a/src/mame/machine/bonzeadv.c b/src/mame/machine/bonzeadv.c index 6e7e5683514..f71283dbfda 100644 --- a/src/mame/machine/bonzeadv.c +++ b/src/mame/machine/bonzeadv.c @@ -4,7 +4,7 @@ ====================== Based on RAINE. Improvements with a lot of help from Ruben Panossian. - Additional thanks to Robert Gallagher and Stephane Humbert. + Additional thanks to Robert Gallagher and stephh. Verification on real hardware by Bryan McPhail, Feb 2006: The restart positions on real hardware are affected by the level |