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author hap <happppp@users.noreply.github.com>2023-10-20 13:31:58 +0200
committer hap <happppp@users.noreply.github.com>2023-10-20 13:32:09 +0200
commit320c8283d202695d1842420d445024d47b13d833 (patch)
tree221426e8292969110bdccc3e55b0b4bee8ed51b9 /src
parentceb582b8a0df2b8c0119872127fba3cdc0334b04 (diff)
spacezap: add note about older version, ddealer: correct typo in comment
Diffstat (limited to 'src')
-rw-r--r--src/mame/midway/astrocde.cpp2
-rw-r--r--src/mame/nmk/ddealer.cpp5
2 files changed, 3 insertions, 4 deletions
diff --git a/src/mame/midway/astrocde.cpp b/src/mame/midway/astrocde.cpp
index 7f1f48d462d..3067d15bd57 100644
--- a/src/mame/midway/astrocde.cpp
+++ b/src/mame/midway/astrocde.cpp
@@ -1851,7 +1851,7 @@ GAMEL( 1978, seawolf2, 0, seawolf2, seawolf2, seawolf2_state, init_seawolf2
GAMEL( 1980, ebases, 0, ebases, ebases, ebases_state, init_ebases, ROT0, "Dave Nutting Associates / Midway", "Extra Bases", MACHINE_SUPPORTS_SAVE, layout_spacezap )
/* 91354 CPU board + 90706 game board + 91356 RAM board + 91355 pattern board */
-GAMEL( 1980, spacezap, 0, spacezap, spacezap, astrocde_state, init_spacezap, ROT0, "Midway", "Space Zap", MACHINE_SUPPORTS_SAVE, layout_spacezap )
+GAMEL( 1980, spacezap, 0, spacezap, spacezap, astrocde_state, init_spacezap, ROT0, "Midway", "Space Zap (Midway)", MACHINE_SUPPORTS_SAVE, layout_spacezap ) // there's also an older version by Game-A-Tron on different hardware
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91397 memory board */
GAME( 1980, wow, 0, wow, wow, astrocde_state, init_wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
diff --git a/src/mame/nmk/ddealer.cpp b/src/mame/nmk/ddealer.cpp
index e62185ba403..9b0a1cc9d19 100644
--- a/src/mame/nmk/ddealer.cpp
+++ b/src/mame/nmk/ddealer.cpp
@@ -10,10 +10,9 @@
TODO:
- Understand better the video emulation and convert it to tilemaps;
- - Check audio IRQ freuqency (controls music tempo, if too high 2 Player mode becomes slow)
+ - Check audio IRQ frequency (controls music tempo, if too high 2 Player mode becomes slow)
==========================================================================================================
- --
pcb marked GD91071
@@ -26,7 +25,7 @@
NMK 903 x2
82S135N ("5")
82S129N ("6")
- xtals 16.000 MHz and 6.000 MHz
+ xtals 16.000 MHz and 6.000 MHz
DSW x2
*********************************************************************************************************/