diff options
| author | 2019-04-18 10:38:58 +0200 | |
|---|---|---|
| committer | 2019-04-18 10:40:17 +0200 | |
| commit | 1bd7bce0bc8bd8a382ea602784e2ded3e333a4d5 (patch) | |
| tree | 00ce554c627b438452182f913d908c2c2d2b7248 /src | |
| parent | f3963ef41d56729375b38856b1575aa1eeec400f (diff) | |
akkaarrh: Document more lamps, cleanup (nw)
Diffstat (limited to 'src')
| -rwxr-xr-x | src/mame/drivers/akkaarrh.cpp | 57 | ||||
| -rw-r--r-- | src/mame/layout/akkaarrh.lay | 51 |
2 files changed, 75 insertions, 33 deletions
diff --git a/src/mame/drivers/akkaarrh.cpp b/src/mame/drivers/akkaarrh.cpp index 0dde727fc2e..59ec6164b8e 100755 --- a/src/mame/drivers/akkaarrh.cpp +++ b/src/mame/drivers/akkaarrh.cpp @@ -70,7 +70,7 @@ private: required_shared_ptr<uint8_t> m_palette_ram; required_device<gfxdecode_device> m_gfxdecode; required_device<screen_device> m_screen; - output_finder<16> m_lamps; + output_finder<26> m_lamps; tilemap_t * m_tilemap[4]; uint8_t m_video_mirror; @@ -195,36 +195,59 @@ WRITE8_MEMBER(akkaarrh_state::irq_ack_w) WRITE8_MEMBER(akkaarrh_state::output0_w) { - m_lamps[0] = !BIT(data, 3); // player 2 - m_lamps[1] = !BIT(data, 2); // player 1 + // 765----- unknown (always 0?) + // ---4---- unknown (1 in attract mode, 0 when playing) + // ----3--- player 2 lamp + // -----2-- player 1 lamp + // ------1- coin counter 2 + // -------0 coin counter 1 + + m_lamps[0] = !BIT(data, 3); + m_lamps[1] = !BIT(data, 2); + machine().bookkeeping().coin_counter_w(1, BIT(data, 1)); machine().bookkeeping().coin_counter_w(0, BIT(data, 0)); } WRITE8_MEMBER(akkaarrh_state::output1_w) { - m_lamps[2] = BIT(data, 7); // left 0 - m_lamps[3] = BIT(data, 6); // left 1 - m_lamps[4] = BIT(data, 0); // bottom + // 7------- lamp 1 left bezel (top) + // -6------ lamp 2 left bezel + // --543--- unknown (1 in attract mode, 0 when playing) + // -----2-- unknown (always 0?) + // ------1- shooting lamp? toggles when shooting and not zoomed in + // -------0 bottom lamp + + for (int i = 0; i < 8; i++) + m_lamps[2 + i] = BIT(data, i); } WRITE8_MEMBER(akkaarrh_state::output2_w) { - m_lamps[5] = BIT(data, 7); // right 2 - m_lamps[6] = BIT(data, 6); // top 0 - m_lamps[7] = BIT(data, 5); // top 1 - m_lamps[8] = BIT(data, 4); // top 2 - m_lamps[9] = BIT(data, 3); // top 3 - m_lamps[10] = BIT(data, 2); // top 4 - m_lamps[11] = BIT(data, 1); // left 2 - m_lamps[12] = BIT(data, 0); // left 3 + // 7------- lamp 3 right bezel + // -6------ lamp 1 top bezel (left) + // --5----- lamp 2 top bezel + // ---4---- lamp 3 top bezel (middle) + // ----3--- lamp 4 top bezel + // -----2-- lamp 5 top bezel (right) + // ------1- lamp 3 left bezel + // -------0 lamp 4 left bezel (bottom) + + for (int i = 0; i < 8; i++) + m_lamps[10 + i] = BIT(data, i); } WRITE8_MEMBER(akkaarrh_state::output3_w) { - m_lamps[13] = BIT(data, 2); // right 1 - m_lamps[14] = BIT(data, 1); // right 0 - m_lamps[15] = BIT(data, 0); // right 3 + // 7------- lamp zoomed in + // -6------ lamp warning + // --543--- unknown (1 in attract mode, 0 when playing) + // -----2-- lamp 2 right bezel + // ------1- lamp 1 right bezel (top) + // -------0 lamp 4 right bezel (bottom) + + for (int i = 0; i < 8; i++) + m_lamps[18 + i] = BIT(data, i); } diff --git a/src/mame/layout/akkaarrh.lay b/src/mame/layout/akkaarrh.lay index 3dfaaa34d61..c58f7e25fea 100644 --- a/src/mame/layout/akkaarrh.lay +++ b/src/mame/layout/akkaarrh.lay @@ -28,58 +28,77 @@ Test layout to show the lamps for Akka Arrh <view name="Lamps"> <backdrop element="background"> - <bounds x="0" y="0" width="760" height="570" /> + <bounds x="0" y="0" width="760" height="630" /> </backdrop> <screen index="0"> <bounds left="60" top="45" right="700" bottom="525" /> </screen> - <bezel name="lamp6" element="lamp"> + + <!-- top lamps --> + <bezel name="lamp16" element="lamp"> <bounds x="40" y="5" width="120" height="25" /> </bezel> - <bezel name="lamp7" element="lamp"> + <bezel name="lamp15" element="lamp"> <bounds x="180" y="5" width="120" height="25" /> </bezel> - <bezel name="lamp8" element="lamp"> + <bezel name="lamp14" element="lamp"> <bounds x="320" y="5" width="120" height="25" /> </bezel> - <bezel name="lamp9" element="lamp"> + <bezel name="lamp13" element="lamp"> <bounds x="460" y="5" width="120" height="25" /> </bezel> - <bezel name="lamp10" element="lamp"> + <bezel name="lamp12" element="lamp"> <bounds x="600" y="5" width="120" height="25" /> </bezel> - <bezel name="lamp2" element="lamp"> + + <!-- left lamps --> + <bezel name="lamp9" element="lamp"> <bounds x="20" y="100" width="20" height="75" /> </bezel> - <bezel name="lamp3" element="lamp"> + <bezel name="lamp8" element="lamp"> <bounds x="20" y="200" width="20" height="75" /> </bezel> <bezel name="lamp11" element="lamp"> <bounds x="20" y="300" width="20" height="75" /> </bezel> - <bezel name="lamp12" element="lamp"> + <bezel name="lamp10" element="lamp"> <bounds x="20" y="400" width="20" height="75" /> </bezel> - <bezel name="lamp14" element="lamp"> + + <!-- right lamps --> + <bezel name="lamp19" element="lamp"> <bounds x="720" y="100" width="20" height="75" /> </bezel> - <bezel name="lamp13" element="lamp"> + <bezel name="lamp20" element="lamp"> <bounds x="720" y="200" width="20" height="75" /> </bezel> - <bezel name="lamp5" element="lamp"> + <bezel name="lamp17" element="lamp"> <bounds x="720" y="300" width="20" height="75" /> </bezel> - <bezel name="lamp15" element="lamp"> + <bezel name="lamp18" element="lamp"> <bounds x="720" y="400" width="20" height="75" /> </bezel> - <bezel name="lamp4" element="lamp"> - <bounds x="320" y="545" width="120" height="25" /> - </bezel> + + <!-- bottom lamps --> <bezel name="lamp1" element="lamp"> <bounds x="40" y="545" width="120" height="25" /> </bezel> + <bezel name="lamp25" element="lamp"> + <bounds x="180" y="545" width="120" height="25" /> + </bezel> + <bezel name="lamp2" element="lamp"> + <bounds x="320" y="545" width="120" height="25" /> + </bezel> + <bezel name="lamp24" element="lamp"> + <bounds x="460" y="545" width="120" height="25" /> + </bezel> <bezel name="lamp0" element="lamp"> <bounds x="600" y="545" width="120" height="25" /> </bezel> + + <!-- second row bottom --> + <bezel name="lamp3" element="lamp"> + <bounds x="320" y="590" width="120" height="25" /> + </bezel> </view> </mamelayout> |
