diff options
| author | 2023-05-22 19:55:12 +0200 | |
|---|---|---|
| committer | 2023-05-22 19:55:12 +0200 | |
| commit | 047e5f89c81f3b9d08c863eda6c9a470d8c0bbcf (patch) | |
| tree | 0a549cbf1503a9f8e33bc9eb60c4165d175afa1f /src | |
| parent | 7ba5aabe4912e226574ee3415cf43a6b00d07f08 (diff) | |
namcos23: motoxgov1a dump had 1 bad bit
Diffstat (limited to 'src')
| -rw-r--r-- | src/mame/dataeast/simpl156.cpp | 2 | ||||
| -rw-r--r-- | src/mame/layout/compperf.lay | 2 | ||||
| -rw-r--r-- | src/mame/namco/namcos23.cpp | 13 |
3 files changed, 10 insertions, 7 deletions
diff --git a/src/mame/dataeast/simpl156.cpp b/src/mame/dataeast/simpl156.cpp index 23abc56d154..49e27614f5e 100644 --- a/src/mame/dataeast/simpl156.cpp +++ b/src/mame/dataeast/simpl156.cpp @@ -205,7 +205,7 @@ void simpl156_state::rowscroll_w(offs_t offset, u32 data, u32 mem_mask) COMBINE_DATA(&m_rowscroll[Layer][offset]); } -/* Memory Map controled by PALs */ +/* Memory Map controlled by PALs */ void simpl156_state::base_map(address_map &map) { diff --git a/src/mame/layout/compperf.lay b/src/mame/layout/compperf.lay index dc31a496499..ef189b7a3e5 100644 --- a/src/mame/layout/compperf.lay +++ b/src/mame/layout/compperf.lay @@ -6,7 +6,7 @@ license:CC0-1.0 <!-- define elements --> - <element name="silver"><rect><color red="0.7" green="0.72" blue="0.75" /></rect></element> + <element name="silver"><rect><color red="0.7" green="0.71" blue="0.73" /></rect></element> <element name="whited"><disk><color red="1" green="1" blue="1" /></disk></element> <element name="blackd"><disk><color red="0" green="0" blue="0" /></disk></element> diff --git a/src/mame/namco/namcos23.cpp b/src/mame/namco/namcos23.cpp index 272b19fa694..b336d07e684 100644 --- a/src/mame/namco/namcos23.cpp +++ b/src/mame/namco/namcos23.cpp @@ -26,7 +26,10 @@ the 3D hardware is emulated. - Serial number data is at offset 0x201 in the BIOS. Until the games are running - and displaying it I'm not going to meddle with it though. + and displaying it I'm not going to meddle with it though. Some newer Namco SS22 games + have similar data there. + The only difference between motoxgov2a and motoxgov2a2, motoxgov1a and motoxgov1a2, + panicprkj and panicprkj2 is this data. - Improve GMEN hookups/comms. @@ -35,9 +38,9 @@ disable inputs because of this. - Super System 23 tests irqs in the post. timecrs2v4a's code can - potentially test 7 sources, but only actually test 5. With each - source there is code to clear the interrupt and code to raise it. - Levels 0 and 1 are not connected to anything according to the code. + potentially test 7 sources, but only actually test 5. With each + source there is code to clear the interrupt and code to raise it. + Levels 0 and 1 are not connected to anything according to the code. VBlank (level 2): clear: ad00000a.h = 0 @@ -4373,7 +4376,7 @@ ROM_END ROM_START( motoxgov1a ) ROM_REGION32_BE( 0x400000, "user1", 0 ) /* 4 megs for main R4650 code */ ROM_LOAD16_BYTE( "mg1vera.ic2", 0x000000, 0x200000, CRC(5ba13d9e) SHA1(7f6484df644772f2478155c05844532f8abbd196) ) - ROM_LOAD16_BYTE( "mg1vera.ic1", 0x000001, 0x200000, CRC(6b2bda52) SHA1(922ea739c8a62c7147126bf20ed3ffe8faec8842) ) + ROM_LOAD16_BYTE( "mg1vera.ic1", 0x000001, 0x200000, CRC(193b463e) SHA1(f62eed49f7f8bf01b8b4deb1578ddee1d4a54ca3) ) ROM_REGION( 0x80000, "subcpu", 0 ) /* Hitachi H8/3002 MCU code */ ROM_LOAD16_WORD_SWAP( "mg3vera.ic3", 0x000000, 0x080000, CRC(9e3d46a8) SHA1(9ffa5b91ea51cc0fb97def25ce47efa3441f3c6f) ) |
