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author Ryan Holtz <rholtz@batcountryentertainment.com>2011-05-16 18:07:48 +0000
committer Ryan Holtz <rholtz@batcountryentertainment.com>2011-05-16 18:07:48 +0000
commit6dcd8d5e1a4767ce96fe16941b53c6f49b79c2b4 (patch)
tree5645eea5e5633cc2b09eec380a4204a72041a644
parentf3d341a544cf6e657859a699af52886c5ac87269 (diff)
The art of destruction. (nw)
Part II: Artwork. aperture.png: Based on Aaron's aperture_4x6 mask but with more prominent notching to bring out the "brick" pattern that was used on many period colour monitors, including the Commodore 1702 - which was, admittedly, not an arcade monitor, but it looks believable and can be changed. white.png: Default 8x8 255,255,255,255 texture.
-rw-r--r--.gitattributes2
-rw-r--r--artwork/aperture.pngbin0 -> 305 bytes
-rw-r--r--artwork/white.pngbin0 -> 122 bytes
3 files changed, 2 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes
index 0b29e2671ff..03e1cb9a992 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -1,4 +1,6 @@
* text=auto !eol
+artwork/aperture.png -text
+artwork/white.png -text
docs/config.txt svneol=native#text/plain
docs/license.txt svneol=native#text/plain
docs/mame.txt svneol=native#text/plain
diff --git a/artwork/aperture.png b/artwork/aperture.png
new file mode 100644
index 00000000000..d94aa881c48
--- /dev/null
+++ b/artwork/aperture.png
Binary files differ
diff --git a/artwork/white.png b/artwork/white.png
new file mode 100644
index 00000000000..76f11be783e
--- /dev/null
+++ b/artwork/white.png
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