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Emulator of homebrew and hacked games for arcade hardware
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emu
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render.cpp
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Author
Age
Files
Lines
*
Revert "Revert "Remove fileio.h from emu.h""
Robbbert
2022-03-15
1
-0
/
+1
*
Revert "Remove fileio.h from emu.h"
Robbbert
2022-02-13
1
-1
/
+0
*
Remove fileio.h from emu.h
AJR
2022-02-11
1
-0
/
+1
*
rendutil.cpp: API cleanup + minor related OSD render cleanups
AJR
2022-01-22
1
-6
/
+6
*
emu/render.cpp: Improved scale factor selection. (#8961)
antonioginer
2022-01-06
1
-41
/
+81
*
-emu/render.cpp: Get the initial view check off the hot path (fixes MT08159).
Vas Crabb
2021-12-24
1
-11
/
+27
*
render.cpp: Use simple_list instead of std::list for containers; remove old r...
AJR
2021-11-21
1
-101
/
+34
*
-emu/render.cpp: Fixed texture size calculation for oblong items.
Vas Crabb
2021-11-19
1
-4
/
+4
*
emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements.
Vas Crabb
2021-11-18
1
-21
/
+64
*
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
Vas Crabb
2021-10-31
1
-12
/
+15
*
More miscellaneous cleanup:
Vas Crabb
2021-08-30
1
-39
/
+36
*
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Vas Crabb
2021-08-22
1
-2
/
+3
*
emu/render.cpp: Fixed automatic sizing of snapshots/recordings. (#8397)
antonioginer
2021-08-06
1
-13
/
+22
*
API cleanups and miscellaneous fixes.
Vas Crabb
2021-07-15
1
-6
/
+9
*
Correctly apply -keepaspect with -unevenstretchx/y. (#8209)
antonioginer
2021-07-02
1
-17
/
+35
*
Eliminate ARRAY_LENGTH template in favor of C++17's std::size
AJR
2021-02-14
1
-5
/
+5
*
Use std::clamp in various core functions
AJR
2021-02-03
1
-2
/
+2
*
Much more core std::string_view modernization
AJR
2021-01-20
1
-0
/
+1
*
render.h, rendlay.h: Dependency refactoring
AJR
2021-01-04
1
-25
/
+22
*
Fix some oversights and emergent behaviour with view selection.
Vas Crabb
2020-12-20
1
-3
/
+3
*
More Lua engine clean-up and documentation, resulting in core cleanup.
Vas Crabb
2020-12-18
1
-7
/
+11
*
-luaengine.cpp: Clean up render classes and expose screen image adjustments.
Vas Crabb
2020-12-13
1
-7
/
+3
*
Expose enough of the layout system to Lua to allow position and colour to be ...
Vas Crabb
2020-12-05
1
-0
/
+1
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
1
-17
/
+9
*
-unidasm: Allow input piped from stdin by specifying a bare hyphen as the fil...
Vas Crabb
2020-11-18
1
-1
/
+1
*
rendlay.cpp: Set initial value for bounds callback, it can be called before t...
Vas Crabb
2020-11-13
1
-2
/
+2
*
-render.cpp: Fixed issue causing elements to be clipped on bottom/right.
Vas Crabb
2020-10-14
1
-9
/
+3
*
-emu/render.cpp: Load from all external artwork paths.
Vas Crabb
2020-10-13
1
-38
/
+36
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
1
-13
/
+13
*
-emu/rendlay.cpp: Allow item animation.
Vas Crabb
2020-10-05
1
-17
/
+19
*
emu/rendlay.cpp: Pre-load image components when changing video options.
Vas Crabb
2020-10-03
1
-27
/
+32
*
emu/render.cpp: Consider that screens can be hidden when choosing a default v...
Vas Crabb
2020-10-03
1
-18
/
+15
*
Got rid of global_alloc/global_free.
Vas Crabb
2020-10-03
1
-36
/
+22
*
Cleaned up bitmap API.
Vas Crabb
2020-09-27
1
-3
/
+3
*
emu/rendlay.cpp: Added parameter animation and state masks.
Vas Crabb
2020-09-16
1
-4
/
+2
*
emu/render.cpp: Apply target orientation when mapping points to layout elements.
Vas Crabb
2020-09-12
1
-76
/
+115
*
-Fixed issue that automatically generated unnecessary internal views.
Vas Crabb
2020-09-07
1
-2
/
+13
*
Finished adding new mechanism for allowing parts of views to be hidden.
Vas Crabb
2020-09-07
1
-28
/
+21
*
render.cpp: May need to recompute selected view when loading visibility toggl...
Vas Crabb
2020-09-06
1
-0
/
+3
*
-util/xmlfile: Escape attribute and element content.
Vas Crabb
2020-09-06
1
-120
/
+196
*
render: don't add parent set external artwork if artwork found
hap
2020-07-25
1
-4
/
+7
*
various devices and drivers: removed superfluous semicolons (nw)
Ivan Vangelista
2020-06-29
1
-1
/
+1
*
emu: correct some file headers (nw)
hap
2020-06-19
1
-1
/
+1
*
ui: only warn about external artwork when it wasn't loaded (nw)
hap
2020-06-13
1
-12
/
+14
*
ROM loading cleanup:
Vas Crabb
2020-04-15
1
-22
/
+18
*
render: initialization outer box darkened/less distracting (nw)
hap
2020-04-04
1
-1
/
+1
*
(nw) Cleanup on the way:
Vas Crabb
2020-03-10
1
-6
/
+6
*
fixed some clang-tidy warnings (nw) (#6197)
Oliver Stöneberg
2020-01-22
1
-1
/
+1
*
Clean up render_screen_list code, replacing simple_list with std::list (nw)
AJR
2019-11-24
1
-25
/
+17
*
-bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz]
MooglyGuy
2019-11-24
1
-1
/
+1
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