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// license:BSD-3-Clause
// copyright-holders:Aaron Giles
//============================================================
//
// debugwin.h - Win32 debug window handling
//
//============================================================
#pragma once
#ifndef __DEBUGGER_WINDOWS_H__
#define __DEBUGGER_WINDOWS_H__
#include "osdepend.h"
class debugger_windows : public osd_debugger_interface
{
public:
// construction/destruction
debugger_windows(const osd_interface &osd);
virtual ~debugger_windows() { }
virtual void init_debugger();
virtual void wait_for_debugger(device_t &device, bool firststop);
virtual void debugger_update();
virtual void debugger_exit();
};
extern const osd_debugger_type OSD_DEBUGGER_WINDOWS;
#endif /* __DEBUGGER_WINDOWS_H__ */
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