// license:BSD-3-Clause // copyright-holders:Aaron Giles //============================================================ // // debugwin.h - Win32 debug window handling // //============================================================ #pragma once #ifndef __DEBUGGER_WINDOWS_H__ #define __DEBUGGER_WINDOWS_H__ #include "osdepend.h" class debugger_windows : public osd_debugger_interface { public: // construction/destruction debugger_windows(const osd_interface &osd); virtual ~debugger_windows() { } virtual void init_debugger(); virtual void wait_for_debugger(device_t &device, bool firststop); virtual void debugger_update(); virtual void debugger_exit(); }; extern const osd_debugger_type OSD_DEBUGGER_WINDOWS; #endif /* __DEBUGGER_WINDOWS_H__ */