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/**********************************************************************
Classical Games/Protovision 4 Player Interface emulation
Copyright MESS Team.
Visit http://mamedev.org for licensing and usage restrictions.
**********************************************************************/
#pragma once
#ifndef __C64_4CGA__
#define __C64_4CGA__
#include "emu.h"
#include "machine/c64user.h"
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> c64_4cga_device
class c64_4cga_device : public device_t,
public device_c64_user_port_interface
{
public:
// construction/destruction
c64_4cga_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
// optional information overrides
virtual ioport_constructor device_input_ports() const;
protected:
// device-level overrides
virtual void device_start();
// device_c64_user_port_interface overrides
virtual UINT8 c64_pb_r(address_space &space, offs_t offset);
virtual void c64_pb_w(address_space &space, offs_t offset, UINT8 data);
private:
required_ioport m_fire;
required_ioport m_joy3;
required_ioport m_joy4;
int m_port;
};
// device type definition
extern const device_type C64_4CGA;
#endif
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