/********************************************************************** Classical Games/Protovision 4 Player Interface emulation Copyright MESS Team. Visit http://mamedev.org for licensing and usage restrictions. **********************************************************************/ #pragma once #ifndef __C64_4CGA__ #define __C64_4CGA__ #include "emu.h" #include "machine/c64user.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> c64_4cga_device class c64_4cga_device : public device_t, public device_c64_user_port_interface { public: // construction/destruction c64_4cga_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // optional information overrides virtual ioport_constructor device_input_ports() const; protected: // device-level overrides virtual void device_start(); // device_c64_user_port_interface overrides virtual UINT8 c64_pb_r(address_space &space, offs_t offset); virtual void c64_pb_w(address_space &space, offs_t offset, UINT8 data); private: required_ioport m_fire; required_ioport m_joy3; required_ioport m_joy4; int m_port; }; // device type definition extern const device_type C64_4CGA; #endif