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// license:BSD-3-Clause
// copyright-holders:etabeta
/**********************************************************************
Nintendo Family Computer & Entertainment System Zapper Lightgun
**********************************************************************/
#pragma once
#ifndef __NES_ZAPPER__
#define __NES_ZAPPER__
#include "emu.h"
#include "ctrl.h"
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> nes_zapper_device
class nes_zapper_device : public device_t,
public device_nes_control_port_interface
{
public:
// construction/destruction
nes_zapper_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
virtual ioport_constructor device_input_ports() const;
protected:
// device-level overrides
virtual void device_start();
virtual void device_reset();
virtual UINT8 read_bit34();
virtual UINT8 read_exp(offs_t offset);
private:
required_ioport m_lightx;
required_ioport m_lighty;
required_ioport m_trigger;
};
// device type definition
extern const device_type NES_ZAPPER;
#endif
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