// license:BSD-3-Clause // copyright-holders:etabeta /********************************************************************** Nintendo Family Computer & Entertainment System Zapper Lightgun **********************************************************************/ #pragma once #ifndef __NES_ZAPPER__ #define __NES_ZAPPER__ #include "emu.h" #include "ctrl.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> nes_zapper_device class nes_zapper_device : public device_t, public device_nes_control_port_interface { public: // construction/destruction nes_zapper_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); virtual ioport_constructor device_input_ports() const; protected: // device-level overrides virtual void device_start(); virtual void device_reset(); virtual UINT8 read_bit34(); virtual UINT8 read_exp(offs_t offset); private: required_ioport m_lightx; required_ioport m_lighty; required_ioport m_trigger; }; // device type definition extern const device_type NES_ZAPPER; #endif